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openFormats Issue (bone mapping)


AverageKevin

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AverageKevin

Hey,

 

Does someone know how to be able to export without this problem?

It is kinda annoying now, and I need to fix the models.
Also this only happens to belt models. I hope there is a way to still export them without this problem.
(export to .odd so I can convert them again)

2l3Oogj.png

 

Thanks in regards,

Edited by AverageKevin
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  • 3 weeks later...

I know this post is a few weeks old now, but seeing as nobody has responded I feel like I should try and resolve it, for whoever may still have this problem.

 

https://forum.zmodeler3.com/viewtopic.php?t=12667

 

More or less the same problem occurring here, OP imported a mesh to GTA 5 but couldn't export it back to openFormats.

 

What program are you using for the modeling and initial export to openFormats? 3DSMax/Gims EVO or Zmodeler3?

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