gtabanger123 1 Posted January 11 Share Posted January 11 My Modded GTA San Andreas keeps crashing and I dunno what to do. I have a modified Ped.IDE with added peds and a variety of other of mods and just recently installed Fastman's limit adjuster after some time and it immediately crashes my game as soon as I try to load in. Here's the log. Starting fastman92 limit adjuster 5.6, compilation time: Jul 12 2020 06:49:24 (UTC) Website: http://fastman92.com Launch time: 11-1-2021 9:43:32 (UTC) Launched during the night. Solution platform: WIN_X86 FASTMAN92_LIMIT_ADJUSTER_RELEASE_DIRECTORY is not defined. Documentation files will not be written. Game detected: GTA SA 1.0 US HOODLUM 14383616 bytes Game uses dynamic image base? No Game preferred image base: 0x400000 Game current image base: 0x400000 Number of FLA modules: 67 Delayed processing of limits? No Root base directory: Root directory: D:\Program Files (x86)\Steam Installation 2\steamapps\common\Grand Theft Auto San Andreas Modded Edition Initial directory: D:\Program Files (x86)\Steam Installation 2\steamapps\common\Grand Theft Auto San Andreas Modded Edition INI filename: fastman92limitAdjuster_GTASA.ini Global exception handler has been registered. --------------------------------------------- --------------------------------------------- Modified limit of DYNAMIC LIMITS: Peds to: 256 --------------------------------------------- Modified limit of IDE:cars section to 212 --------------------------------------------- Modified limit of IDE:peds section to 800 --------------------------------------------- Error reporting going to be applied. GTA_ERROR_ATTEMPT_TO_LOAD_OBJECT_INSTANCE_WITH_UNDEFINED_ID enabled. GTA_ERROR_MODEL_DOES_NOT_HAVE_COLLISION_LOADED enabled. GTA_ERROR_CAR_GENERATOR_WITH_INVALID_MODEL_ID_IS_GETTING_REGISTERED enabled. GTA_ERROR_IMG_ARCHIVE_NEEDS_REBUILDING enabled. GTA_ERROR_STREAM_HANDLES_LIMIT_EXCEEDED enabled. Error reporting is applied now. --------------------------------------------- --------------------------------------------- Number of memory changes made: 67 --------------------------------------------- Game has crashed, here's a crash log: Current process ID: 13976 Current thread ID: 3256 Last file to be loaded: data\peds.ide Last library loaded: C:\WINDOWS\system32\QuickTime.qts Exception address: 0x004C67BB ("gta_sa.exe"+0xC67BB) Exception code: 0xC0000005 (EXCEPTION_ACCESS_VIOLATION) Inaccessible memory address: 0x18 General registers: EAX: 0x00000000 (0) EBX: 0x00B478FC (11827452) ECX: 0x00B478FC (11827452) EDX: 0x00B478F8 (11827448) ESI: 0x00B478FC (11827452) EDI: 0x00B478FC (11827452) EBP: 0x0177EDDC (24636892) ESP: 0x0177EDC4 (24636868) EIP: 0x004C67BB (5007291) ["gta_sa.exe"+0xC67BB] EFL: 0x00010202 (66050) Segment registers: CS: 0023 DS: 002B ES: 002B FS: 0053 GS: 002B SS: 002B FPU registers: ST0: 92590.593750 bytes: 00 00 00 00 00 4C D7 B4 0F 40 ST1: 1.000000 bytes: 00 00 00 00 00 00 00 80 FF 3F ST2: -26041.667969 bytes: 00 00 00 00 00 56 73 CB 0D C0 ST3: 1.000000 bytes: 00 00 00 00 00 00 00 80 FF 3F ST4: -46295.296875 bytes: 00 00 00 00 00 4C D7 B4 0E C0 ST5: 92593.593750 bytes: 00 00 00 00 00 CC D8 B4 0F 40 ST6: 0.000000 bytes: 00 00 00 00 00 00 00 00 00 00 Link to post Share on other sites
RyanDri3957V 53 Posted January 16 Share Posted January 16 (edited) Try to install Open Limit Adjuster Edited January 16 by RyanDri3957V Link to post Share on other sites
gtabanger123 1 Posted January 16 Author Share Posted January 16 I have that Open Limit Adjuster, the one that is called IIIVCSA Limit Adjuster right? I just removed Fastman's Limit Adjuster and I can now play the game for about 10-15 minutes before it crashes too. What do I change in the Limit Adjuster to stop it from crashing? Since the Open Limit Adjuster doesn't create logs, before I installed Fastman's, I relied on Modloader's logs. Here's the log for reference in here. It's been consistently crashing every time when it removes imported model file at index 290 or sometimes, the last line of text is the decision maker m.tough ped. But every time the last line of text before the crash is logged is either the model file or the decision maker. I really want to fix this game. I know it can work but I just have to figure out what is causing the crash. That's all. Removing imported model file at index 20000 Removing imported model file at index 20001 Removing imported model file at index 20002 Removing imported model file at index 20003 Removing imported model file at index 20000 Removing imported model file at index 20001 Removing imported model file at index 20002 Removing imported model file at index 20003 Removing imported model file at index 20000 Removing imported model file at index 20001 Removing imported model file at index 20002 Removing imported model file at index 20003 Removing imported model file at index 20000 Removing imported model file at index 20001 Removing imported model file at index 20002 Removing imported model file at index 20003 Removing imported model file at index 20000 Removing imported model file at index 20001 Removing imported model file at index 384 Removing imported model file at index 385 Removing imported model file at index 385 Removing imported model file at index 386 Removing imported model file at index 386 Removing imported model file at index 387 Removing imported model file at index 387 Removing imported model file at index 388 Removing imported model file at index 388 Removing imported model file at index 389 Removing imported model file at index 389 Removing imported model file at index 390 Removing imported model file at index 390 Removing imported model file at index 392 Removing imported model file at index 393 Removing imported model file at index 393 Loading default decision maker "m_tough.ped" Removing imported model file at index 290 Removing imported model file at index 290 Game version: GTA SA 1.0 US Unhandled exception at 0x005FB2AA in gta_sa.exe (+0x1fb2aa): 0xC0000005: Access violation reading location 0xFEFE3185. Register dump: EAX: 0x00C09910 EBX: 0x00C0967C ECX: 0x3CA3D70A EDX: 0xFEFE3185 EDI: 0x00000007 ESI: 0x00C09880 EBP: 0x00000002 EIP: 0x005FB2AA ESP: 0x0177F3B0 EFL: 0x00010206 CS: 0x00000023 SS: 0x0000002B GS: 0x0000002B FS: 0x00000053 ES: 0x0000002B DS: 0x0000002B Stack dump: 0x0177F3B0: 00000001 FFFFFD2C 03FCDAB0 FFFFFFFF 00492294 00C09910 0x0177F3C8: 03FCDAB0 03FCDAB0 0177F650 00000001 C2227643 4227AD54 0x0177F3E0: 411CA9BC 423436FF C21BC755 C0EC35BC 00417CD5 0177F418 0x0177F3F8: 19DA34E8 214E5668 198620B0 00000000 1BCE8130 00000000 0x0177F410: 00000000 3F800000 422B6685 C221ADFB C065725E 0000003A 0x0177F428: 422B6685 C221ADFB C1095C98 00000000 00563337 0177F4F4 0x0177F440: 214E5668 19DA34E8 0177F598 0177F46C 00000000 00000000 0x0177F458: 00000000 0177F554 03FCDAB0 03FCDAB0 03FCDAB0 00000001 0x0177F470: 00475347 00005505 03FCDAB0 03FCDAB0 0177F650 00000001 0x0177F488: 00000000 00000000 00000005 00000005 00000005 00001E05 base: 0x01580000 top: 0x0177F3B0 bottom: 0x01780000 Backtrace (may be wrong): =>0x005FB2AA in gta_sa.exe (+0x1fb2aa) (0x0177F3BC) 0x00492294 in gta_sa.exe (+0x92294) (0x0177F3EC) 0x00417CD5 in gta_sa.exe (+0x17cd5) (0x0177F434) 0x00563337 in gta_sa.exe (+0x163337) Shutting down Mod Loader... Shutting down filesystem watcher... Shutting down menu... Unloading plugin "gta3.std.fx" Unloading plugin "gta3.std.asi" Unloading plugin "gta3.std.bank" Unloading plugin "gta3.std.data" Unloading plugin "gta3.std.movies" Unloading plugin "gta3.std.scm" Unloading plugin "gta3.std.text" Unloading plugin "gta3.std.tracks" Link to post Share on other sites
RyanDri3957V 53 Posted January 16 Share Posted January 16 You can install both of them, they are compatible. So you can install both FLA and OLA together in your game Anyway.. your crash : Error: 0x005FB2AA Type: CrashProblem: A problem when resetting groups, probably a limit of groups in the game.Solution: It has already been reported when using the Recruit More Members mod , already fixed, simply download the new version of the mod. If it is not your case, it is another mod (usually cleo) that works with groups and gangs. Link to post Share on other sites
gtabanger123 1 Posted January 16 Author Share Posted January 16 Okay, that's more than I had before hand. Thank you, I had a file named hostgangs.cs in my CLEO folder but I removed it. However, I had another crash. Is there a place where you are getting information for these crash ids? Also, I tried Fastman's but like I said, it crashes as soon as it starts loading into a save game. That was what the first log was about and I've since removed it since it wasn't doing me any good. Here's the log for the last crash. I've been consistently getting that Crash ID you managed to tell me about, this one, and a couple of others. I haven't received any other crash IDs. Thank you for at least helping me identify that crash at least. It's a lot more than I had before hand. Removing imported model file at index 20000 Removing imported model file at index 20001 Removing imported model file at index 20002 Removing imported model file at index 20003 Removing imported model file at index 20000 Removing imported model file at index 20001 Removing imported model file at index 20002 Removing imported model file at index 20003 Removing imported model file at index 20000 Removing imported model file at index 20001 Removing imported model file at index 20002 Removing imported model file at index 20003 Removing imported model file at index 20000 Removing imported model file at index 20001 Removing imported model file at index 20002 Removing imported model file at index 20003 Removing imported model file at index 20000 Removing imported model file at index 20001 Removing imported model file at index 384 Removing imported model file at index 385 Removing imported model file at index 385 Removing imported model file at index 386 Removing imported model file at index 386 Removing imported model file at index 387 Removing imported model file at index 387 Removing imported model file at index 388 Removing imported model file at index 388 Removing imported model file at index 389 Removing imported model file at index 389 Removing imported model file at index 390 Removing imported model file at index 390 Removing imported model file at index 392 Removing imported model file at index 393 Removing imported model file at index 393 Loading default decision maker "m_tough.ped" Removing imported model file at index 290 Game version: GTA SA 1.0 US Unhandled exception at 0x00563285 in gta_sa.exe (+0x163285): 0xC0000005: Access violation reading location 0x00000001. Register dump: EAX: 0x00000001 EBX: 0x000000F7 ECX: 0xFFFFD800 EDX: 0x0097BDA0 EDI: 0x00000003 ESI: 0x00000001 EBP: 0x0177F684 EIP: 0x00563285 ESP: 0x0177F634 EFL: 0x00010202 CS: 0x00000023 SS: 0x0000002B GS: 0x0000002B FS: 0x00000053 ES: 0x0000002B DS: 0x0000002B Stack dump: 0x0177F634: 0097BDA4 00458E8F 00000001 00000001 00000000 0177F684 0x0177F64C: 00000001 3E270007 0053C0B2 01921780 0177F704 FFFFFFFF 0x0177F664: 482CE000 0177F684 53CF1E04 0053E986 53A6006A 0177F704 0x0177F67C: 53A60570 00000001 0177F6CC 53A5C0DD 0177F6D8 019694D8 0x0177F694: 53AB8AAC 01921780 00747EB0 00000000 00000200 00000001 0x0177F6AC: 04380780 00000000 00000000 0177F694 0177F694 0177F6F0 0x0177F6C4: 53AB46C0 00000001 0177F6E0 53A60552 019694EC 00000001 0x0177F6DC: 0177F884 0177F6FC 53A5EBB7 0177F704 0177F884 0177F864 0x0177F6F4: 53AB46D8 00000000 0177F870 53A60C06 53AB89B4 01921780 0x0177F70C: 74253CB7 0177F73C 00000000 0177F864 53AB4965 FFFFFFFF base: 0x01580000 top: 0x0177F634 bottom: 0x01780000 Backtrace (may be wrong): =>0x00563285 in gta_sa.exe (+0x163285) (0x0177F684) 0x53A5C0DD in modloader.asi (+0x1c0dd) (0x0177F6CC) 0x53A60552 in modloader.asi (+0x20552) (0x0177F6E0) 0x53A5EBB7 in modloader.asi (+0x1ebb7) (0x0177F6FC) 0x53A60C06 in modloader.asi (+0x20c06) (0x0177F870) 0x53A60AFC in modloader.asi (+0x20afc) (0x0177F87C) 0x0053ECC2 in gta_sa.exe (+0x13ecc2) (0x0177F884) 0x00619B71 in gta_sa.exe (+0x219b71) (0x0177F898) 0x00748DA0 in gta_sa.exe (+0x348da0) (0x0177F938) 0x53A60504 in modloader.asi (+0x20504) (0x0177F958) 0x53A5E756 in modloader.asi (+0x1e756) (0x0177F988) 0x53A5C01F in modloader.asi (+0x1c01f) (0x0177F9DC) 0x53A6052B in modloader.asi (+0x2052b) (0x0177F9FC) 0x53A5EB52 in modloader.asi (+0x1eb52) (0x0177FA2C) 0x53A611DB in modloader.asi (+0x211db) (0x0177FBB8) 0x53A60B48 in modloader.asi (+0x20b48) (0x0177FBD0) 0x53A5E828 in modloader.asi (+0x1e828) (0x0177FC00) 0x53A5C01F in modloader.asi (+0x1c01f) (0x0177FC54) 0x53A6052B in modloader.asi (+0x2052b) (0x0177FC74) Shutting down Mod Loader... Shutting down filesystem watcher... Shutting down menu... Unloading plugin "gta3.std.fx" Unloading plugin "gta3.std.asi" Unloading plugin "gta3.std.bank" Unloading plugin "gta3.std.data" Unloading plugin "gta3.std.movies" Unloading plugin "gta3.std.scm" Unloading plugin "gta3.std.text" Unloading plugin "gta3.std.tracks" Unloading plugin "gta3.std.sprites" Unloading plugin "gta3.std.stream" Mod Loader has been shutdown. Link to post Share on other sites
RyanDri3957V 53 Posted January 16 Share Posted January 16 Unfortunately, I didn't find your crash in list, also try to uninstall your peds.ide mod 6 hours ago, gtabanger123 said: Is there a place where you are getting information for these crash ids? Here is it : https://www.mixmods.com.br/p/lista-de-crash-e-solucoes.html In Portuguese Link to post Share on other sites