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Is a Nightclub bad for solo players?


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So from my understanding, Nightclubs will passively make product for your other businesses. As a solo player, I usually sell low amount of stocks at a time to ensure that the delivery is only 1 vehicle. Since Nightclubs will be constantly producing all businesses, I feel like I would be constantly getting 2-3 vehicle deliveries by the time I go check my product. Any solo players have any experience with Nightclub + solo delivery?

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What Tim said above. It's good in theory, but you need to own all the other Biker Businesses, a warehouse etc for the Nigthclub to produce stock.

 

Depends what you have already. A better solo investment if you don't have it the sub and launch your own CP Heist.

3 hours ago, Timsalabimbo said:

Every single Nightclub sale is a guaranteed 1 vehicle sell mission. However, you do need to buy the Pounder Custom if you go for larger sales, as the amount of product doesn't fit in the smaller vehicles.

 

1 hour ago, Jimbatron said:

What Tim said above. It's good in theory, but you need to own all the other Biker Businesses, a warehouse etc for the Nigthclub to produce stock.

 

Depends what you have already. A better solo investment if you don't have it the sub and launch your own CP Heist.

 

Thank you both for the replies. 

 

Suppose I have a medium warehouse. I play, but for some reason I forget to sell the warehouse and it fills all 42 crate in the storage. How will the sale work in that case? Selling 42 crate spawns 2-3 vehicles, so how would it work in a nightclub?

 

9 hours ago, Rinegar said:

 

 

Thank you both for the replies. 

 

Suppose I have a medium warehouse. I play, but for some reason I forget to sell the warehouse and it fills all 42 crate in the storage. How will the sale work in that case? Selling 42 crate spawns 2-3 vehicles, so how would it work in a nightclub?

 

nightclubs don't work that way you always only get one delivery vehicle 

from memory the smallest one carries 90 crates so if that's all you have even if there's 200 crates in the nightclub you can only sell 90

 

and don't forget your nightclub and other businesses are completely separate the nightclub technicians make their own stock in addition to what the other business makes itself

you can still create nightclub stock even if that business is not producing anything at the time it just needs to be open

Edited by cybapete
correction

i forgot to mention the nightclub delivery van is AWESOME

the brakes are a bit touchy but the armour, the proximity mines and expecially the 50 caliber machine gun on the roof make deliveries a breeze

 

there's one particular mission where your delivery schedule has been leaked and a rival gang tries to ambush you

in the end they set up a roadblock at the dock to stop you making your final delivery BANG BANG BANG BANG BANG it's like fish in a barrel

Edited by cybapete
Timsalabimbo
11 hours ago, Rinegar said:

 

 

Thank you both for the replies. 

 

Suppose I have a medium warehouse. I play, but for some reason I forget to sell the warehouse and it fills all 42 crate in the storage. How will the sale work in that case? Selling 42 crate spawns 2-3 vehicles, so how would it work in a nightclub?

 

Bigger sale = bigger sale vehicle. That is why I said you need to buy the Pounder Custom. If you don't own it, you can't do the bigger sales.

Before you ask about buying the Mule custom - No. Only buy the Pounder Custom, you don't need the Mule custom.

As for turrets on the Speedo custom: Minigun is better for shredding cars and pedestrians, but it has a slight delay from spooling up before it actually starts spraying bullets.

Standard machine gun turret does higher damage per second, has no delay, fires instantly when you click. Personally, I prefer this one.

And of course, upgrade to the heaviest armor to make it explosion resistant during sales.

Edited by AirWolf359
  • Like 1
  • 2 weeks later...

If its your main source of income yes its bad.  Takes waaaay too long to produce any money.  Nightclub is a passive business (makes $ in the background) like the bunker and MC so you should focus more on the CP heist or Import/Export until the nightclub has something ready to sell.

 

*Tip1:  collect business battles.  This speeds up the producing process at the club.

*Tip2:  dont waste money buying all the floors of storage and the mule or pounder.  All you need is the speedo and 1 or 2 floors or storage.

*Tip3:  dont wait until the nightclub product is full before selling.  Why?  The 5 techs dont work at the same rate so some will be finished before others.  This means they will not be making money so as soon as a tech is finished sell all the product so they can get back to work.

Edited by BumpyJohnson

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