CrAzY_-7865 Posted January 8, 2021 Share Posted January 8, 2021 (edited) Hi, I'm looking for someone who can give me a tip on a type of notification. I also tried to search within the game scripts but I could not find anything. I also tried to look for the string to understand where it took me, but again nothing. [img=https://prnt.sc/wj6nok] Edited January 8, 2021 by CrAzY_-7865 Link to comment Share on other sites More sharing options...
CrAzY_-7865 Posted January 8, 2021 Author Share Posted January 8, 2021 (edited) i'm Sorry for not added much details Edited January 8, 2021 by CrAzY_-7865 Link to comment Share on other sites More sharing options...
LeeC22 Posted January 8, 2021 Share Posted January 8, 2021 (edited) 3 hours ago, CrAzY_-7865 said: i'm Sorry for not added much details Then please add some more, because that tiny image doesn't explain what you are looking for. We don't know when it appears, what were you doing to make it appear on screen? We don't know where on screen it appears, is it a notification above the radar or is it a help message in the top corner? We don't know if it's the text you are looking for, the icon that's displayed with it, or even the box it is displayed inside. Edit: The actual text string is this but it is stored as a Hash value in the global.gxt2 file, so you won't find the string in the scripts. ~BLIP_INFO_ICON~ Use a flashlight modification on your gun to pick out targets in the dark. The full line in the gxt2 file is this: 0x900C3024 = ~BLIP_INFO_ICON~ Use a flashlight modification on your gun to pick out targets in the dark. It also seems to be stored as a TEXT_LABEL as this: TOOLTIPS_39 = ~BLIP_INFO_ICON~ Use a flashlight modification on your gun to pick out targets in the dark. Edited January 8, 2021 by LeeC22 Link to comment Share on other sites More sharing options...
CrAzY_-7865 Posted January 8, 2021 Author Share Posted January 8, 2021 25 minutes ago, LeeC22 said: Then please add some more, because that tiny image doesn't explain what you are looking for. We don't know when it appears, what were you doing to make it appear on screen? We don't know where on screen it appears, is it a notification above the radar or is it a help message in the top corner? We don't know if it's the text you are looking for, the icon that's displayed with it, or even the box it is displayed inside. Edit: The actual text string is this but it is stored as a Hash value in the global.gxt2 file, so you won't find the string in the scripts. ~BLIP_INFO_ICON~ Use a flashlight modification on your gun to pick out targets in the dark. The full line in the gxt2 file is this: 0x900C3024 = ~BLIP_INFO_ICON~ Use a flashlight modification on your gun to pick out targets in the dark. 'what were you doing to make it appear on screen' - Nothing because i don't know if is like other notification 'is it a notification above the radar or is it a help message in the top corner' - Just a message help i'll guess 'We don't know if it's the text you are looking for, the icon that's displayed with it, or even the box it is displayed inside. ' - The whole function that makes up that type of notification Link to comment Share on other sites More sharing options...
LeeC22 Posted January 8, 2021 Share Posted January 8, 2021 9 minutes ago, CrAzY_-7865 said: 'what were you doing to make it appear on screen' - Nothing because i don't know if is like other notification 'is it a notification above the radar or is it a help message in the top corner' - Just a message help i'll guess 'We don't know if it's the text you are looking for, the icon that's displayed with it, or even the box it is displayed inside. ' - The whole function that makes up that type of notification Have you seen this message appear on your screen while you have been playing the game? Link to comment Share on other sites More sharing options...
CrAzY_-7865 Posted January 8, 2021 Author Share Posted January 8, 2021 10 minutes ago, LeeC22 said: Have you seen this message appear on your screen while you have been playing the game? No, these types of messages show only when I load the game. Link to comment Share on other sites More sharing options...
LeeC22 Posted January 8, 2021 Share Posted January 8, 2021 (edited) 23 minutes ago, CrAzY_-7865 said: No, these types of messages show only when I load the game. That's the most important piece of information that needed to be in your first post. Based on the name of that text_label, the game appears to have a Tooltip system and the only native that controls it, is this: THEFEED_ONLY_SHOW_TOOLTIPS It is only used twice in the scripts. That means it is possibly a scaleform function, meaning you will need to decompile the scaleform scripts and search those to try and find any references to tooltips. You will need a gfx script (Flash) decompiler, I use the one from here https://github.com/jindrapetrik/jpexs-decompiler Edit: Unless it is displayed using one of the THEFEED natives, but I have no idea if that's the case or not. Something like this (this is from the scripts) HUD::BEGIN_TEXT_COMMAND_THEFEED_POST(""); StringCopy(&cVar16, HUD::_GET_LABEL_TEXT(&(Global_8161[1 /*6*/])), 64); sVar32 = HUD::_GET_LABEL_TEXT("CELL_253"); HUD::END_TEXT_COMMAND_THEFEED_POST_MESSAGETEXT(&cVar0, &cVar0, false, 3, sVar32, &cVar16); I am guessing though... it is something I have never used. Edited January 8, 2021 by LeeC22 Link to comment Share on other sites More sharing options...
CrAzY_-7865 Posted January 8, 2021 Author Share Posted January 8, 2021 (edited) 23 minutes ago, LeeC22 said: That's the most important piece of information that needed to be in your first post. Based on the name of that text_label, the game appears to have a Tooltip system and the only native that controls it, is this: THEFEED_ONLY_SHOW_TOOLTIPS It is only used twice in the scripts. That means it is possibly a scaleform function, meaning you will need to decompile the scaleform scripts and search those to try and find any references to tooltips. You will need a gfx script (Flash) decompiler, I use the one from here https://github.com/jindrapetrik/jpexs-decompiler Edit: Unless it is displayed using one of the THEFEED natives, but I have no idea if that's the case or not. Something like this (this is from the scripts) HUD::BEGIN_TEXT_COMMAND_THEFEED_POST(""); StringCopy(&cVar16, HUD::_GET_LABEL_TEXT(&(Global_8161[1 /*6*/])), 64); sVar32 = HUD::_GET_LABEL_TEXT("CELL_253"); HUD::END_TEXT_COMMAND_THEFEED_POST_MESSAGETEXT(&cVar0, &cVar0, false, 3, sVar32, &cVar16); I am guessing though... it is something I have never used. Thanks for the info void sub_12166() { v_2/*"64"*/ = UI::_GET_LABEL_TEXT(&g_17C49._f744E[g_B85/*29*/]._f7); if (g_B98 == 0) { UI::_SET_NOTIFICATION_TEXT_ENTRY(""); v_12/*"64"*/ = UI::_GET_LABEL_TEXT(&g_B39[1/*6*/]); v_22 = UI::_GET_LABEL_TEXT("CELL_253"); UI::_1CCD9A37359072CF(&v_2, &v_2, 0, 3, v_22, &v_12); } else { UI::_SET_NOTIFICATION_TEXT_ENTRY("CELL_255"); UI::_ADD_TEXT_COMPONENT_ITEM_STRING(&g_B39[1/*6*/]); UI::_1CCD9A37359072CF(&v_2, &v_2, 0, 3, "", 0); } GAMEPLAY::CLEAR_BIT(&g_8D7, 0); } Could it be something like this? Edited January 8, 2021 by CrAzY_-7865 Link to comment Share on other sites More sharing options...
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