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PiB nerfed?


AmyStone
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Now I don't know if it's just me and I'm having a bad day but it doesn't seem as effective as it used to. I was playing in a King of the Castle earlier and each kill was a struggle. Where I could usually get kills with a single shot it was taking me at least 4. Maybe the paint speed has changed so the timing of the shots need to change. It could be that the damage is reduced. I can't figure it out but it just seems off. Or maybe it is just me. Hay anyone else noticed a difference with it?

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2 hours ago, AmyStone said:

Now I don't know if it's just me and I'm having a bad day but it doesn't seem as effective as it used to. I was playing in a King of the Castle earlier and each kill was a struggle. Where I could usually get kills with a single shot it was taking me at least 4. Maybe the paint speed has changed so the timing of the shots need to change. It could be that the damage is reduced. I can't figure it out but it just seems off. Or maybe it is just me. Hay anyone else noticed a difference with it?

Does king of the castle only allow regular ammo?

I've never played it.

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10 minutes ago, *Lola said:

Does king of the castle only allow regular ammo?

I've never played it.

 

You can use any ammo. Lots even use explosives.

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I've certainly noticed times when PiB seems to behave sluggishly when it comes to applying the hit markers but I never know if it's network issues or just being a little off my game.

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To be honest, I hardly ever go into deadeye and I even vowed(after seeing @AmyStone's one vid)to try to start using it more and get some practice, but it seemed a little slowed when I would activate it today. 

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What I find is that it often won't paint on a target.  I'll pass the crosshairs over a target's head, and it won't paint a target there, but WILL paint it a quarter of an inch PAST the head, or on the shoulder or anywhere else but the head.

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Maybe the others were using slippery bastard? Maybe their ability card load-out was focused on damage reduction?

 

I wouldn’t put it past Rockstar to change the effectiveness of PIB and not mention it publicly. They’ve made many secret changes in the past that NEVER made the patch notes.

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On 1/9/2021 at 1:06 AM, STNeish said:

What I find is that it often won't paint on a target.  I'll pass the crosshairs over a target's head, and it won't paint a target there, but WILL paint it a quarter of an inch PAST the head, or on the shoulder or anywhere else but the head.

 

What gun are you using? It seems to be more of a problem with the Lancaster. Tonight it was particularly bad. It was almost impossible to get it to paint.

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6 hours ago, AmyStone said:

 

What gun are you using? It seems to be more of a problem with the Lancaster. Tonight it was particularly bad. It was almost impossible to get it to paint.

Various guns... usually my Evans, but also my revolvers, LeMat or Navy.

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I hope so, PiB is the MkII of RDO. Just an instant win button.

 

I mean seriously, when someone stands up and says "You know how the game has Auto-Aim? Well about we give people SUPER AUTO-AIM!!?" how was he not thrown out of the window.

Edited by RyuNova
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2 hours ago, RyuNova said:

I hope so, PiB is the MkII of RDO. Just an instant win button.

 

I mean seriously, when someone stands up and says "You know how the game has Auto-Aim? Well about we give people SUPER AUTO-AIM!!?" how was he not thrown out of the window.

 

Not at all. I often go up against people that I find almost impossible to kill even with the auto-aim super power. A combination of tank build cards and slippery. I can get a few kills but it takes a lot of effort. So it's not like PiB always wins against everyone regardless.

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6 minutes ago, AmyStone said:

A combination of tank build cards and slippery.

 

That's the point, at least builds take time and money. Any fool can use level 1 PiB and the starting rifle and murder anyone who is not specifically using and has a tank build activated. Saying that is just like saying the MkII is not overpowered because stuff like the Stromberg and Khanjali exist when the majority of people either down own them or dont have time to activate them just like players on RDO don't have a Tank build or don't have time to activate it when PiB is just three button presses away at any level for an instant kill.

 

Even the strongest Tank builds won't stand against a PiB sawn-off Shotgun from close range without the Dead-Eye ability activated and topics drunk.

Edited by RyuNova
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17 minutes ago, RyuNova said:

That's the point, at least builds take time and money. Any fool can use level 1 PiB and the starting rifle and murder anyone who is not specifically using and has a tank build activated.

 

It's not quite that easy. It's taken me a long time to get consistent with painting heads. It's not something you can just do from day one. It took at least six months before I could claim to be even average with it. Tank build and slippery might cost more money but it takes far less time and effort to be effective with it.

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CosmicBuffalo

A slightly above average player is able to get 50 kills in a single show down using PIB.  Its not nerfed, but it should be.

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51 minutes ago, CosmicBuffalo said:

A slightly above average player is able to get 50 kills in a single show down using PIB.  Its not nerfed, but it should be.

 

I don't believe that for a minute. You can get far more rapid kills in something like King of the Castle and very few will get close to 30 kills in the fifteen minutes.

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CosmicBuffalo
25 minutes ago, AmyStone said:

 

I don't believe that for a minute. You can get far more rapid kills in something like King of the Castle and very few will get close to 30 kills in the fifteen minutes.

All you have to do is watch twitch, there are a few slightly above average players achieving these kills counts on a regular basis.  Whether you think they are the best in the game is a matter of opinion.  They play against noobs and can get upwards of 50 kills.  Its the sad state of the game.

Edited by CosmicBuffalo
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31 minutes ago, CosmicBuffalo said:

All you have to do is watch twitch, there are a few slightly above average players achieving these kills counts on a regular basis.  Whether you think they are the best in the game is a matter of opinion.  They play against noobs and can get upwards of 50 kills.  Its the sad state of the game.

 

I think we just disagree on ability. Sure, you can get a high number of kills but I think you have to be a lot more than slightly above average to do it and in events with lots of beginners. If slightly above average players could do it then you would have slightly less than 50% getting that kind of kill count.

 

It seems to me like there are a small number of players who stick with the game and get reasonably good at pvp. Every session I join the majority of players are still in double digits.

Edited by AmyStone
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CosmicBuffalo
13 minutes ago, AmyStone said:

 

I think we just disagree on ability. Sure, you can get a high number of kills but I think you have to be a lot more than slightly above average to do it and in events with lots of beginners. If slightly above average players could do it then you would have slightly less than 50% getting that kind of kill count.

 

It seems to me like there are a small number of players who stick with the game and get reasonably good at pvp. Every session I join the majority of players are still in double digits.

All it takes is watch these players one time, their tactics are easy to replicate.  It does not take any special skill to use PIB over and over, diving after each shot.  If they added bloom to PIB, it would basically make these twitch players slight above average. 

 

And you can tell, that is what many many people have done.  And all you need to is play PVP, you will see above average players getting 40-50 kills on average.  And 75% of lobbies are full of below level 50s, are there more high levels, yeah, and they are all flopping around like fish, a pathetic sign for what this game's pvp has become...ruined by a broken card.  

 

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24 minutes ago, CosmicBuffalo said:

yeah, and they are all flopping around like fish, a pathetic sign for what this game's pvp has become...ruined by a broken card.  

 

That's what annoys me the most about the game. Not certain card combinations being over powered but the way people fight. It looks totally rediculous and not in any way realistic. You get the ones who crouch and spin around in circles constantly then bob up for a kill. Then you get those who dive around constantly. The scope dancers are the worst. 

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CosmicBuffalo
6 minutes ago, AmyStone said:

 

That's what annoys me the most about the game. Not certain card combinations being over powered but the way people fight. It looks totally rediculous and not in any way realistic. You get the ones who crouch and spin around in circles constantly then bob up for a kill. Then you get those who dive around constantly. The scope dancers are the worst. 

The problem with sniping is that there is auto aim/assist that was added which was kindve fun at first, but its been stupid for a while now and needs to be removed.

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Lonely-Martin
1 hour ago, AmyStone said:

That's what annoys me the most about the game. Not certain card combinations being over powered but the way people fight. It looks totally rediculous and not in any way realistic. You get the ones who crouch and spin around in circles constantly then bob up for a kill. Then you get those who dive around constantly. The scope dancers are the worst. 

 

When you're talking about childish top trumps cards PvP and realistic game at the same time, I just have to laugh. Realistic went out the window with them cards. 🤣🤣

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On 1/15/2021 at 6:49 PM, Lonely-Martin said:

 

When you're talking about childish top trumps cards PvP and realistic game at the same time, I just have to laugh. Realistic went out the window with them cards. 🤣🤣

 

I'm not sure what's that bad about the cards. Isn't it a bit how role play works? You pick certain abilities and use them when you play? It means that you get to play someone who isn't just yourself. It makes the fighting a bit more interesting, but it doesn't sounds as though you are much into PvP so you probably don't really understand. One thing they probably could change to make it more realistic is for you to have to stick with the same 4 cards. Or maybe limit how often you can change them to maybe once a day. I don't think it makes sense for you to be a sharp shooter with PiB one minute and the next you are suddenly very good at dodging bullets but a poor shot (with SB).

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DarksunDaFirst
On 1/15/2021 at 6:22 AM, RyuNova said:

I hope so, PiB is the MkII of RDO. Just an instant win button.

 

I mean seriously, when someone stands up and says "You know how the game has Auto-Aim? Well about we give people SUPER AUTO-AIM!!?" how was he not thrown out of the window.

Not really.  PiB is just the original RDO’s deadeye mode, and with so many cards out there to reduce it’s effectiveness.  I used to hate it too because an old RD player, PiB felt natural and I thought it was UP....but it was just other players using cards that counter it.  And in the old RDO, any gun would fire waaay past it’s fire rate when unleashing a painted set of shots.  PiB in today’s RDO on the other hand fires the shots at the maximum fire rate for the gun.  So some guns will fire slower than others with PiB because that’s their physical limit.

 

SB really is effective against it with most weapons.  I use that more now for PvP than PiB.  
 

 

 

 

OP - try using a bow with PiB and Landon’s Patience.  You might get better results.  SB only affects firearms, but not throwables or arrows.  Arrows seem to ignore a lot of dam reduction cards (or at least is affected by them less) and iirc it also ignores NWO.

Edited by DarksunDaFirst
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Lonely-Martin
15 hours ago, AmyStone said:

I'm not sure what's that bad about the cards. Isn't it a bit how role play works? You pick certain abilities and use them when you play? It means that you get to play someone who isn't just yourself. It makes the fighting a bit more interesting, but it doesn't sounds as though you are much into PvP so you probably don't really understand. One thing they probably could change to make it more realistic is for you to have to stick with the same 4 cards. Or maybe limit how often you can change them to maybe once a day. I don't think it makes sense for you to be a sharp shooter with PiB one minute and the next you are suddenly very good at dodging bullets but a poor shot (with SB).

 

It's not that I don't understand them, they're not exactly rocket science. I just dislike them and think they're pathetic and childish, but that's besides the point. You were talking about realistic when it comes to how players move around and such, but there's nothing realistic about these cards and made me laugh how you want it realistic but actually don't. 🤣

 

You make a fair point regarding how frequently/easily a player can flip them about and maybe that if players had to pick a set to go with or reduce how often we can change them around they'd be more meaningful. But they're still meaningless crap to me and I'd prefer never to have had them so my only solution is to get rid and balance the game out better as, if there's a certain set that's better than others but restrictions on the frequency we can change them or we need to pick one set going forward, most would just use the same ones and things could become predictable and stale.

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8 hours ago, Lonely-Martin said:

You were talking about realistic when it comes to how players move around and such, but there's nothing realistic about these cards and made me laugh how you want it realistic but actually don't. 🤣

 

 

We are playing a game at being experts with guns, lassos, tracking and hunting etc. If the game was totally realistic without any game assistance we would all starve within a few weeks because none of us have the skills to track and hunt animals. So you can't have things completely realistic. I would have thought that much was obvious. What the cards give you is the ability to change what your character is skillful at. I don't think there is anything wrong with that. if you did a lot of PvP you would realise how more interesting it makes the fights. You never know exactly who you're going up against. So although the cards themselves are not rocket science, when you're using them and playing against them it's completely different. Unless your into PvP then you won't understand.

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Do not Bogart that
On 1/15/2021 at 4:06 PM, CosmicBuffalo said:

A slightly above average player is able to get 50 kills in a single show down using PIB.  Its not nerfed, but it should be.

 

50+ kills for 'slightly above average' players? Hmm... no, don't think so!

 

I'd say I am an 'above average' PvP-player (actually like the different Shootout show-downs) but I've never managed to get 50+Kills... never! I peaked at a 43-6 K-D once and would say, my average is in the mid 20's (there are good and bad days and always better players out there). Plus it heavily depends on the mode you're playing (Teammodes with 32 players/Most Wanted/HftH etc.), it's not only the killcount, it's the Kill-Death-Relation what's important to me.

 

A friend and me ran into this lvl.77 dude a few weeks ago playing 'Public Enemy'. We were all merged after a Saint-Denis or Blackwater Shootout I finished with a 24-5 KD... BUT HE WAS A BEAST! I don't know how he did it but his team won, he finished with a (I kid you not!) 53-4 KD (yeah, looking at you 'YNSBN') and I was in great doubt... first I thought he must be cheating (still somehow think he was!) and as I wrote & asked him, "how the fu.k he did do that", he left session and never showed up in any again. Now, I believe or hope it could have been his second account, a '1077' so to speak... made me feel less depressed that way 😉

 

My theory is, the 50+killers are mostly really good players playing on a gaming monitor with a lesser latency of 0.1ms for the convertion from controller to screen. Reaction time simply is everyting...

 

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Lonely-Martin
1 hour ago, AmyStone said:

 

We are playing a game at being experts with guns, lassos, tracking and hunting etc. If the game was totally realistic without any game assistance we would all starve within a few weeks because none of us have the skills to track and hunt animals. So you can't have things completely realistic. I would have thought that much was obvious. What the cards give you is the ability to change what your character is skillful at. I don't think there is anything wrong with that. if you did a lot of PvP you would realise how more interesting it makes the fights. You never know exactly who you're going up against. So although the cards themselves are not rocket science, when you're using them and playing against them it's completely different. Unless your into PvP then you won't understand.

 

We'll just have to agree to disagree. You need the assists for your 'interactions' and to make things interesting, I feel there's already enough assists or unrealistic elements in the game. No point filling this thread with us going back and forth.

 

I understand them, just disagree with them is all. Moving on. :)

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CosmicBuffalo
1 hour ago, Do not Bogart that said:

 

50+ kills for 'slightly above average' players? Hmm... no, don't think so!

 

I

 

Maybe watch more twitch.  Its simply a repetitive act of playing with PIB...these people flop after each shot and look pathetic.

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Do not Bogart that
52 minutes ago, CosmicBuffalo said:

Maybe watch more twitch.  Its simply a repetitive act of playing with PIB...these people flop after each shot and look pathetic.

 

Yeah ok, you're right. Maybe I should watch it (more) and learn a few new tricks while I'm at it.

Altough I still think I would recall being beaten or dominated that frequently obvious in showdowns, at least the ones I played over and over. It's like I said, there was one maybe two highlighting (I can't remember a second to be honest). Sure it's possible but at least I haven't experienced it that often (on PS4).

 

I guess all I'm trying to say is, it is extremely hard to get that many kills! It really takes much practise to get the timing just right. Additionally a gaming monitor with 0.1ms latency gives anyone an advantage over 0.3ms on a TV's basic reaction time.!?

 

50-2 KD or less I'd call it a cheat. If he dies more often it will simply be way harder to get back into the fight again and again.

But sure, it's possible and I believe you/them. No sarcasm here.

 

Well, I use PiB the same way I used FocusFire because it just gives me that 'perfect presicion shot'. Just have to aim quick, short DE-burst and I always shoot before the marker hits. If it isn't a headshot or he has NWO, I normaly get the x instantly after the first shot fired and have a 2nd 'perfect hit' around the head/throat/upper body area which equals a kill with my cardset (max. damage set PiB/L'sP/WS/PC)

And again, it takes a lot of practise to really master it... but ok, close range with a Double-barrel or Semi-auto Shotgun it's just ridiculously easy, yes! I'll give you that.

Just for the record, I can't stand people diving all the time or circling and turning around either but at least they make a good target sniping them while getting up again or just by anticipating where he's going to be turning next. Easy kills.

 

 

 

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