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How to add light/lamp on custom objects [Mapping]


hyrr_r
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lP9HuME.jpg

 

Hi, im new here.

i've try to find tutorial how to add custom light/lamp and i couldn't find it

Edited by hyrr_r
forget to add description
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Hi

 

You can bake viewport shading into your vertex color channel using VertexPaint modifier. If you want to create more detailed light, use the same principle, but it requires you to create some lights i.e Omni Light or Free Light. Enable lights in viewport display setting to get an idea of how it looks. You can also render it out with SHIFT Q. However, bear in mind that vertex colors needs enough vertices (geometry) to work with, else the lighting quality will be very poor.

https://www.youtube.com/watch?v=InT3OBCUQxQ&feature=emb_title

 

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