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the current state of modders in GTA Online


testarossa 86
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testarossa 86

I can't help but notice the massive increase in modders roaming in GTA Online PC now.

every server feels like a sandbox for modders to mess around with and cannot do anything other then just finding a new session hoping it's not another session with the same thing happening.

while the easiest solution would be to play solo/keep finding different lobbies, it sucks cause I enjoy playing in big servers myself and enjoy the 'socialness' that comes with it.

the modders themselves are always looking for big servers to troll players in, leaving most big lobbies nearly unplayable.


It's interesting how easy it seems to mod the game and have nothing happen to them as it's all being used (instant detection, anti-cheat kick, etc)

I had a conversation with a modder before that Rockstar's detection/anti-cheat is like a few hours behind. basically, it makes cheaters/modders unsure when a ban will take place.

this can somewhat be to Rockstar's advantage where modders feel like their cheat is undetectable and allows others to use it, then a day or so later, everyone who used it gets banned cause really it was detected the whole time.

 

other then simply griefing, the biggest thing about modders is the fact they can money drop/give themselves money.

I generally wonder how the sales of microtransactions differs from PC to console.

nearly everyone who plays GTA Online on PC is aware of modders and how easy it is to get money drops.

 

modders aren't stupid either, they offer their services for real life money where they can offer a better deal than Rockstar.

why pay $20 for a $1 million dollar shark card when you can give the same to a modder who will give you 10 million?

you would think Rockstar would have the best anti-cheat to prevent anything like that to maximize shark card sales as well.

 

everyone just claims PC just is not as popular compared to console, therefore not in Rockstar's priorities of things to fix.

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I played on the 360 for almost three years and most lobbies had at least one or more modders in them. I constantly saw ads from modders using the in game text system that advertised "account recoveries" for $10 to $25 that would get you a fully unlocked account with a rank of 1000 or more. With at least $1 Billion in the bank. Plus a long list of modded and glitched outfits. Plus outfits and accessories that the game has locked. The telltale sign that someone had one of these accounts was that they were either walking around with a duffle bag or were a topless female.

My response to bad/hostile modders was to report them through both the in game reporting system and XBox Live. block them so I don't see them again. Plus I started a log of modders on my laptop. The really bad ones I'd also report through Rockstar's Support page. But they are useless and don't care there.

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I dont mind the usual morons that comes in the first few weeks after a big dlc. They will press the kill all players option a few hundred times and crash some people, sessions, and themselfs a few hundred times before they get bored. Then they leave forever. Because its incredibly boring sh*t.

 

They break their game and their game experience. How fun and rewarding is it to make money when you got unlimited money? How fun is to pvp when nobody can fight you back? No reward. No satisfaction. 

 

No the game dont have a problem with blatant mod menu users on pc. Its the subtle cheaters posing as legit players. They are the real cancer of this game. 

 

And personally I dont understand how anyone can endure the fps you get on consoles. I recently learned that the PS5 version of gta online now has incredibly 30 fps :D What!? What is the fps on ps4? 15? I take blatant cheaters over 15 fps any time. 

 

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Rotorhead359
1 hour ago, Banshstar said:

No the game dont have a problem with blatant mod menu users on pc. Its the subtle cheaters posing as legit players. They are the real cancer of this game.

As long as they don't bother me, I have no problem with it. What exactly do you mean by subtle? People doing money glitches? or godmode/shooting through buildings?

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testarossa 86
12 hours ago, Banshstar said:

I dont mind the usual morons that comes in the first few weeks after a big dlc. They will press the kill all players option a few hundred times and crash some people, sessions, and themselfs a few hundred times before they get bored. Then they leave forever. Because its incredibly boring sh*t.

 

They break their game and their game experience. How fun and rewarding is it to make money when you got unlimited money? How fun is to pvp when nobody can fight you back? No reward. No satisfaction. 

 

No the game dont have a problem with blatant mod menu users on pc. Its the subtle cheaters posing as legit players. They are the real cancer of this game. 

 

And personally I dont understand how anyone can endure the fps you get on consoles. I recently learned that the PS5 version of gta online now has incredibly 30 fps :D What!? What is the fps on ps4? 15? I take blatant cheaters over 15 fps any time. 

 

eh, but still; the first few days/weeks after any DLC is when GTA Online feels most alive.

everyone is adapting to new content and what not.

but yeah, back when I played roughly in June/July 2020, I noticed there wasn't a lot of griefing modders.

perhaps many bored cause at that point the game hadn't received any DLC since December 2019.

the game on PC also felt very dead at that point though, most lobbies were always under 15 and died quickly.

it's fun when DLCs arrive since how much people hop back on.

 

 

and yeah, once you play on PC with 60+ FPS, I don't understand how you would want to play on consoles ever again.

while I understand everyone's reasons, it's just odd how 30 FPS is still a norm in certain instances.

 

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12 hours ago, AirWolf359 said:

As long as they don't bother me, I have no problem with it. What exactly do you mean by subtle? People doing money glitches? or godmode/shooting through buildings?

People who use mod menus subtle. As in not blatant. Using the cheating features of the mod menu, or game hook while trying to come of as not using it.

 

I dont see why I should care about people doing money glitches or getting modded money nor modded accounts unless it gives them advantages. Like modded cars in racing. 

 

Abuse of game mechanics is lame but normal in GTA online. Only Rockstar can do something about it, they have for some of it. Like I see you cant ewo and passive toggle like before.

 

 

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testarossa 86
15 hours ago, Banshstar said:

People who use mod menus subtle. As in not blatant. Using the cheating features of the mod menu, or game hook while trying to come of as not using it.

 

I dont see why I should care about people doing money glitches or getting modded money nor modded accounts unless it gives them advantages. Like modded cars in racing. 

 

Abuse of game mechanics is lame but normal in GTA online. Only Rockstar can do something about it, they have for some of it. Like I see you cant ewo and passive toggle like before.

 

 

although I partly agree, we should care though.

I have heard stories from others who had money dropped on them and still received a ban.

Imagine, you receive a money drop that you didn't ask for then the next day, banned.

modders are also able to make innocent players look like they are modding.

for example, modders are able to give people explosive bullets, kill people under someone else's name, change their name to anyone, etc

then, people report the innocent player, eventually the innocent player gets banned.

 

it certainly does make me curious to why does it seem so easy for modded money to easily get around on a game built around microtransactions and tedious grinding.

while it's no secret GTA Online is making billions a year, you would think they would implement a much deeper anti-cheat to prevent all of it from happening.

I do feel if modders were as rampant on console as they are on PC, then we would probably see some change.

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25 minutes ago, testarossa 86 said:

although I partly agree, we should care though.

I have heard stories from others who had money dropped on them and still received a ban.

Imagine, you receive a money drop that you didn't ask for then the next day, banned.

modders are also able to make innocent players look like they are modding.

for example, modders are able to give people explosive bullets, kill people under someone else's name, change their name to anyone, etc

then, people report the innocent player, eventually the innocent player gets banned.

 

it certainly does make me curious to why does it seem so easy for modded money to easily get around on a game built around microtransactions and tedious grinding.

while it's no secret GTA Online is making billions a year, you would think they would implement a much deeper anti-cheat to prevent all of it from happening.

I do feel if modders were as rampant on console as they are on PC, then we would probably see some change.

 

I've only played GTA Online on PC. Since release. I've been dropped numerous times without asking. I've been crashed, bullied, caged, timed out plenty, had entire sessions killed by me. They have really tried to mess with my account by changing certain things. But when I close GTAO and start it back up again all they did has been reverted to normal as it is saved on rockstar servers. Unless break into their servers or steal your account, they are powerless to mess with your account. Anything else is a lie from salty cheat banned kids ;) I've never experienced what you are saying. Rockstar removed half of my money once after getting plenty of drops. Not even a warning. Just a notification that they have removed money from my account. And Im not lucky belive me.  And x360 and ps3 have had, and still have plenty of modders. Most modded account comes from the old gens because they are easy to mod. Thats why they removed transfers. 

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On 1/6/2021 at 2:32 PM, testarossa 86 said:

I can't help but notice the massive increase in modders roaming in GTA Online PC now.

every server feels like a sandbox for modders to mess around with and cannot do anything other then just finding a new session hoping it's not another session with the same thing happening.

while the easiest solution would be to play solo/keep finding different lobbies, it sucks cause I enjoy playing in big servers myself and enjoy the 'socialness' that comes with it.

the modders themselves are always looking for big servers to troll players in, leaving most big lobbies nearly unplayable.


It's interesting how easy it seems to mod the game and have nothing happen to them as it's all being used (instant detection, anti-cheat kick, etc)

I had a conversation with a modder before that Rockstar's detection/anti-cheat is like a few hours behind. basically, it makes cheaters/modders unsure when a ban will take place.

this can somewhat be to Rockstar's advantage where modders feel like their cheat is undetectable and allows others to use it, then a day or so later, everyone who used it gets banned cause really it was detected the whole time.

 

other then simply griefing, the biggest thing about modders is the fact they can money drop/give themselves money.

I generally wonder how the sales of microtransactions differs from PC to console.

nearly everyone who plays GTA Online on PC is aware of modders and how easy it is to get money drops.

 

modders aren't stupid either, they offer their services for real life money where they can offer a better deal than Rockstar.

why pay $20 for a $1 million dollar shark card when you can give the same to a modder who will give you 10 million?

you would think Rockstar would have the best anti-cheat to prevent anything like that to maximize shark card sales as well.

 

everyone just claims PC just is not as popular compared to console, therefore not in Rockstar's priorities of things to fix.

I am so sick of modders, caging you, constantly blowing you up, changing your car, appearance of your car , filling your apartment with cars, making it look like you're killing the lobby, making it look like you are saying something in chat, making it looks like you invited lobby to your apartment, trading in your nightclub and on it goes, and kicking you, all for absolutely nothing, I play in passive and mind my own business, ruins game 😔 😡 

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suicidal_banana

My 2 cents: cheaters know their fun is going to be over in a few months (even if we're not getting anti-cheat its still safe to assume there will be account-wipes & ban-waves) so they are going all-out now, try shrug it off (ignore them as best you can & tell yourself that most cheaters have a terrible real world life, they usually do lmao) or just wait for re-re-release clean-up to happen soonish.

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On 1/8/2021 at 3:26 PM, testarossa 86 said:

although I partly agree, we should care though.

I have heard stories from others who had money dropped on them and still received a ban.

Imagine, you receive a money drop that you didn't ask for then the next day, banned.

modders are also able to make innocent players look like they are modding.

for example, modders are able to give people explosive bullets, kill people under someone else's name, change their name to anyone, etc

then, people report the innocent player, eventually the innocent player gets banned.

 

it certainly does make me curious to why does it seem so easy for modded money to easily get around on a game built around microtransactions and tedious grinding.

while it's no secret GTA Online is making billions a year, you would think they would implement a much deeper anti-cheat to prevent all of it from happening.

I do feel if modders were as rampant on console as they are on PC, then we would probably see some change.

 

Last time I heard, so far Rockstar stance's seems to be that IF you arent actively partaking/ requesting money drops and so forth, you will be fine.

 

Then again some people wager that Rockstar pretty much stopped trying to get a handle on the modder situation on pc at least, so who knows.

Edited by RandomBusta
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On 1/7/2021 at 1:44 AM, Banshstar said:

 

And personally I dont understand how anyone can endure the fps you get on consoles. I recently learned that the PS5 version of gta online now has incredibly 30 fps :D What!? What is the fps on ps4? 15? I take blatant cheaters over 15 fps any time. 

 


There are plenty of people on the other end of the spectrum, whom don't understand your perspective.

Personally I'll take lower fps over horrid cheating & excessive modding in an online game....especially in a 7ish year old game.

PC I use for my solo games, current gen consoles I use for multiplayer.  However with how the current gen consoles are starting to handle the newer solo games graphically, it'll likely just be older solo games that I keep my PC for as the newer ones look fantastic on console. The added bonus to that progress, I don't have to continually worry about people trying to tamper with my personal character progress in a lobby, teleporting me, instant killing via mod menus, etc.

Edited by Rabid Vulpix
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I'm more stunned by how these cheaters avoid the bans to show up again. Like, if you get banned permanently, you would have to purchase the game again. There's also the possibility of a hardware ban, albeit it remains doubtful whether Rockstar enforce such move. Anyhow, you have to spend like another 30 bucks or even less, depending on the site you buy from, to waste your time for a couple of hours before getting banned again. I'm starting to think those cheaters may have benefited a TON from the Epic "Free GTAV" offer back in May 2020, to stockpile a ton of backup accounts. Either that, or the amount of cheaters are just large enough to cover a lot of sessions.

Edited by Tez2
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On 1/21/2021 at 7:17 AM, Tez2 said:

I'm more stunned by how these cheaters avoid the bans to show up again. Like, if you get banned permanently, you would have to purchase the game again. There's also the possibility of a hardware ban, albeit it remains doubtful whether Rockstar enforce such move. Anyhow, you have to spend like another 30 bucks or even less, depending on the site you buy from, to waste your time for a couple of hours before getting banned again. I'm starting to think those cheaters may have benefited a TON from the Epic "Free GTAV" offer back in May 2020, to stockpile a ton of backup accounts. Either that, or the amount of cheaters are just large enough to cover a lot of sessions.

I know multiple cheaters who made 20 epic accounts when gta 5 went free just so they can mod online, and if they get banned who cares it was a free account, I wonder what moron at rockstar decided making the game free on PC was a good idea, and rockstar can’t do hardware bans due to their sh*t infrastructure 

On 1/21/2021 at 6:41 AM, Rabid Vulpix said:


There are plenty of people on the other end of the spectrum, whom don't understand your perspective.

Personally I'll take lower fps over horrid cheating & excessive modding in an online game....especially in a 7ish year old game.

PC I use for my solo games, current gen consoles I use for multiplayer.  However with how the current gen consoles are starting to handle the newer solo games graphically, it'll likely just be older solo games that I keep my PC for as the newer ones look fantastic on console. The added bonus to that progress, I don't have to continually worry about people trying to tamper with my personal character progress in a lobby, teleporting me, instant killing via mod menus, etc.

This sound like the most backward thing ever shouldn’t you use a pc for multiplayer to get a smoother experience 

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On 1/23/2021 at 1:38 AM, SwishiestRock29 said:

 

This sound like the most backward thing ever shouldn’t you use a pc for multiplayer to get a smoother experience 


Modded lobbies, mod menu users, etc that plague the pc version of the game make it smoother? lol

 

Sure with the right top end pc, graphically games can look better than even on the next gen consoles. But what good does that do someone when they jump into a lobby & get teleported against their will, insta-killed, character stats altered, etc? No thanks, the possible graphics differences between pc & consoles (which is shrinking with each next gen console release) isn't worth the headache of how polluted the pc version of this game is. I don't bother with multiplayer games on pc, consoles are catching up on the graphics & performance, without the excessive modders.

 

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Well one of the newest and most used menus has just been taken down. If they are to be believed it was forced by R*.

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testarossa 86
On 1/25/2021 at 7:22 AM, dieseltech20 said:

Well one of the newest and most used menus has just been taken down. If they are to be believed it was forced by R*.

yeah, but that only goes so far.

we've seen this many times since the release of GTA V on PC.

many menus have been taken down, brand new ones are created; it's a endless cycle at this point.

 

although, I don't understand why many of these menus do advertise themselves so much and have such easy access to their site(s) considering Rockstar/Take-Two is known for taking down these mod menus.

many of the sites allow you to purchase a menu easily, you just register and buy a menu like you would buy anything else online.

there's no 1 or 2 day verification where they have to approve you manually, it's all fairly easy.

in fact, there's a mod menu I am aware of from roughly 2018 that is still up and running to this day with hundreds if not thousands of buyers.

the site openly displays that they sell cheats for GTA Online and RDO, and you can register in seconds.

 

 

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2 hours ago, testarossa 86 said:

yeah, but that only goes so far.

we've seen this many times since the release of GTA V on PC.

many menus have been taken down, brand new ones are created; it's a endless cycle at this point.

 

although, I don't understand why many of these menus do advertise themselves so much.

 

 

I don’t think R* had a thing to do with the menu shutting down. Just another exit scam. The menus discord admin started a Minecraft/Rust server hosting site shortly before it all went down. They knew what was coming. 20 more menus out there anyways, some better than others. Many are glad Luna is gone because it had a pretty strong crash feature and it was highly abused by trolls.

 

As for advertising, they don’t care if they get caught as long as they make that money. Some of them are in other countries and not really scared of any “letters” they may get from Take Two. Their shredder is directly below the printer, lol.

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The issue is the peer to peer system. Remove that and require file validation before joining a server and we have a more robust game.

 

My poor 1050ti let's me know when there are modders in the session...

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testarossa 86
21 hours ago, dieseltech20 said:

I don’t think R* had a thing to do with the menu shutting down. Just another exit scam. The menus discord admin started a Minecraft/Rust server hosting site shortly before it all went down. They knew what was coming. 20 more menus out there anyways, some better than others. Many are glad Luna is gone because it had a pretty strong crash feature and it was highly abused by trolls.

 

As for advertising, they don’t care if they get caught as long as they make that money. Some of them are in other countries and not really scared of any “letters” they may get from Take Two. Their shredder is directly below the printer, lol.

I never thought of it that way, yeah that would make more sense. gather a bunch of money than fake a shut down so you essentially leave before you do find yourself in legal trouble.

 

one thing I find interesting, in order to buy a menu, you have to buy a "key" from a reseller. you don't really buy the menu from the website directly, you are given a list of "trusted" people to buy a key off of, that directs you to another website such as selly.gg.

it's still seemingly a easy process, regardless.

however, I wonder if because they are technically calling themselves "resellers", it's to save them from legal trouble if Take-Two or Rockstar decided to push forward on them. 

 

Edited by testarossa 86
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One could buy a menu key direct from Luna but it required cryptocurrency. Resellers offer more options but also had to purchase their keys with crypto as well. 
 

As for actual modding. Almost all of the major menu makers have agreed to disable all “Crash” options within their menus for this first week of Feb. 

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Another menu has removed all of their money options. One recovery person said they have had several bans just for clothing items. 
 

Almost seems like Take 2 is figuring out their methods and taking more and more action. Lends credibility to the talk of a recently closed menu ratting on its users and menus in general. 

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For the n-th time, cheating is not modding and has almost nothing to do with it.

.edit: As for P2P, it's does have some issues, but it's advantages faaaaaaar outweighs the disadvantages, and calling for it's removal is uneducated. There are better methods to deal with cheaters, frankly very simple ones, like logging irregularly fast movement, unregistered hits (vs godmode), big money changes etc. P2P does not make that any harder.

Edited by WoJo07
P2P
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1 hour ago, WoJo07 said:

For the n-th time, cheating is not modding and has almost nothing to do with it.

.edit: As for P2P, it's does have some issues, but it's advantages faaaaaaar outweighs the disadvantages, and calling for it's removal is uneducated. There are better methods to deal with cheaters, frankly very simple ones, like logging irregularly fast movement, unregistered hits (vs godmode), big money changes etc. P2P does not make that any harder.

Who is going to do the verification? That is usually done on the server, because you can not trust a modded client. GTA Online lobbies are not running on servers, the lobbies are hosted by the clients, and Rockstar servers check nothing, just store the savegames

Edited by AirWolf359
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Word of advice, when the PS5 and Xbox Series X versions of Gta release bail the f*ck out and transfer your account to one of those consoles. You will save yourself a world of pain. Well anymore pain than what you already expierienced.

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suicidal_banana

Seeing a large spike in cheaters again over the last week, but at the same time those messages about a player being removed from session for cheating have also returned, starting to think R* is actually putting in the effort now & a lot of menu makers are going for a 'final stretch' with cheap menu's etc?

 

Add to that the 'weird stuff' from recent dlc's* & i think we can finally say with 100% certainty that they actually are building that elusive anti-cheat for re-re-release, bit of a bummer that we got showered in bugs for that, but if that means re-re-release will actually be fun again on pc i'll take it.

To summarize; F-ck yes.

 

* =

Spoiler

'weird stuff' from recent dlc as in lots of core gameplay stuff breaking (like all those corona-circles), first all the time for everyone (bad coding) and then only when theres a cheater in the sess (slightly less bad coding) and now not anymore, unless a cheater gets involved in your prep/whatever (succes!) 

Basically its sorta obvious they added a 'deamon' or what its called, an administrative script that goes "does this thing that the player is doing right now make sense from the game's perspective?"

 

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