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Spawning objects and the color recognition


lockout18yt
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Ok, so, I've played around with a tiny piece of cleo code that let's me spawn certain game objects in the game. So far I've used it to give the savanna a "retractable roof", and while it all works fine, there's one problem, when I spawned the soft top roof it had this weird purple tint around it. At first I thought it was some weird bug, so I tried with another piece, the hard top, but it did the same, except it was now green. As I tried with other pieces like the blade's roofs and other pieces I came to the conclusion that the color is there so that the game can identify each piece as that piece, sort of like how car lights are colored with blue, green, orange etc so that the game may recognize it. The things is, it's kinda annoying how you have a black savanna (or any other color) and when I bring in the roof, it's purple, or green. Does anybody have any idea on how to make this pieces spawn without that "tint"?

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