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Make attack helicopters shoot at enemies


Aldebaraan
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How do i make attack helicopters (e.g. buzzard) shoot at enemies using their weapons? I know it's possible since the buzzard uses the miniguns and rockets at the player in missions both online and offline.

I already tried:

   Ped nearestPed = World.GetNearbyPeds(Game.Player.Character, 100f)[0];
   vehicle.Driver.Task.VehicleShootAtPed(nearestPed);

 

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9 hours ago, Aldebaraan said:

How do i make attack helicopters (e.g. buzzard) shoot at enemies using their weapons? I know it's possible since the buzzard uses the miniguns and rockets at the player in missions both online and offline.

I already tried:


   Ped nearestPed = World.GetNearbyPeds(Game.Player.Character, 100f)[0];
   vehicle.Driver.Task.VehicleShootAtPed(nearestPed);

 

 

I noticed these in the NativeDB

void ADD_VEHICLE_SUBTASK_ATTACK_COORD(Ped ped, float x, float y, float z)
void ADD_VEHICLE_SUBTASK_ATTACK_PED(Ped ped, Ped ped2)

 

I did notice one other script that cleared the ped task and then set the task to shoot at the player, that would mean setting it back to the drive task after it has finished shooting. I don't do much ped tasking, so I am not sure if these are the right things to use or not.

Edited by LeeC22
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  • 4 months later...
josiewales

Hi Aldebaraan. Would you mind sharing the exact code you used. I’m curious as to how you referenced the code so that it would be applied to the chopper only? 

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