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Going it solo - the fastest & easiest money making method (videos added)


TheGasmeter
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Ok so the research has been done, and put in spoilers below. Let's get on with it!

 

What you need?

Nothing but a Submarine, but i would also recommend buying the Sparrow. You can land your MKII Oppressor on the submarine, but it usually slides off and gets destroyed, so the Sparrow is worth the purchase. It sits right beside the heist room, and you can tap right on the D-Pad to auto dock it back into the submarine. Also modify it in the sub with missiles. 

 

Step 1. Gather intel  (15-20 minutes total)

- Go to X location. Simple enough, just fast travel your submarine to the closest place for $2000. Take out the guards, steal the Velum and fly 

- Sneak to the communications tower. I won't lie, I literally just run to it. Vehicles could be used, but with the god awful foliage, I found it more hassle than enough. I basically run through the gate at the checkpoint, then straight to the Comms tower through the middle of the map. 

- Vault target. So far I've had:

Pink Diamond - 1.3 million

Madrazo files - 1.2 million (original heist)

Bearer bonds - 1.1 million

Ruby necklace - 1 million

Sansito Tequila - 900,000

(Possible others. Will add accordingly)

You can also go right again to the next 2 cameras to see if there are any paintings in the upper office. If there is 2 of them, then thats arguably the best result, but if there is one, or even none, never fear!

Once that's done, it's time to leave, and the easiest way? Get caught! It will spawn you back at the airstrip, and quickly get back to Los Santos. 

 

Step 2. Approach Vehicle (5-10 minutes)

Submarine Kosatka

You have to go to the Merryweather test site, so fast travel the sub up to one of the two assigned locations at the top of the map. For me it was Procopio Beach. Great tip from @Inked. is once you fast travel to near the Merryweather site, drive your submarine closer to the marker! I was swimming from the point of spawn adding more time. Now it's 5 minutes with a close spawn of the sonar jammer, and closer to 10 if you have to traverse all levels of the sub. Equip your scuba gear (or use a purchased Avisa, but I'd advise against it since it's far too slow), and get to the waypoint under the water. You will board the Merryweather submarine, and once there, guards will just eat your health and armour in the typical R* fashion so check your corners! These guards sometimes don't appear on the mini-map and will one shot kill you. Get the jammer and get back to your sub. You have to enter above water, so pray the aimbots don't get you. Unless there's a way to swim into it underwater which I don't know about. 

 

Step 3. Prep (40-50 minutes total)

2.1 -Demolition Charges (10 minutes)

So much thanks to @Acebats for this next tip! You don't need this AT ALL! It's a prep mission that becomes redundant with doing the Cutting Torch mission. That mission is so much easier and shorter than having to take on the O'Neil's!

2.2 - Safe Code/Plasma Cutter (10 minutes)

The safe code is at the Diamond Casino, so fast travel the sub to North Palomino Highlands, and fly your Sparrow to outside of the casino car parking garage. Head inside, and if you own a penthouse, take the lift up (I own one, and I am not sure what happens if you don't. If you know, please reply!). Once up there, silently take out the guards at the door to keep things under the radar. Or, go in all guns blazing. Find the guy Pavel messages you a photo of, then exit the building. You should have a 2 star wanted level, but as long as you parked at the casino garage entrance, just get in and fly back to the sub. The cops should be off you by then.

The plasma cutter is in a safe house. It was in La Mesa for me. Fast travel to the nearest spot and enter the safehouse. Inside will be empty since this is a heist crew already on the job. Take a photo of a clue and send to Pavel so he can find them. Once they are located, go and take them out, grab the cutter and bring it back to the sub. 

2.3 - Fingerprint Cloner (5 minutes)

 Vespucci Beach is the best fast travel, since you need to get to a warehouse in the centre of Los Santos. Once there, kill the camera via the small box with a red handle on the side. Inside, take out the guards (I used a sticky bomb just to the right of the guard in front) and hack the laptop. Go to the next location, and shoot the 2 cameras outside. Once inside, look around the white tables on the left for the keycard. Don't worry, there's no guards to annoy you this time. Head back to the sub and that's that. 

2.4 - Cutting torch (5 minutes)

This can spawn at a few locations in Los Santos I believe, so best off leaving your sub as Vespucci Beach. It's not hard. Fly to the location, and search the construction site. Stealth run around guards searching the small boxes for the cutting torch. If you find a hard hat, put it on. Once you get it, head back to the sub. Easy. 

2.5 - Weapons (5-10 minutes)

You can choose whatever load out you prefer! It doesn't really matter since we will be taking headshots and meleeing anyways. But make sure to buy the suppressor option! This is a must. 

The mission itself is straightforward enough. You have to go to one of the given office buildings around Los Santos. The interior will always be the same. Land your Sparrow on the roof and head inside. Simply take out the guards, hack the laptop to unlock the gun locker (left wall pillar behind the laptop), and take the weapons.

Another mission is to tail a Merryweather Valkyrie to a drop point. This can take longer as it flies half way up the map. Ugh. Anyways, once this is done, head back to the sub. It's time to heist!

 

Step 4. Heist (10 - 15 minutes total)

Now all of the hard work is done, let's get paid. First off, NO DETECTION. No alarms. That's an absolute given. In and out silently. If you get caught, just die. You will not survive. Our approach is as follows:

 

Approach Vehicle - Kosatka

Infiltration Point - Drainage Tunnel

Compound Entry Point - Drainage Tunnel

Escape Point - Main Dock

Time of Day - your preference

Weapon Loadout - your preference

No support crew needed

 

Once you spawn in, swim past the mines, and use the cutting torch on the grate in the tunnel. Once you spawn into the map, do a 180, and take the first right. This should bring you to the steps of the office building which lead up to the left (use the keypad symbol for guidance. Melee any guards you encounter, take a headshot, to even leave some if they wont notice you. Once into the office, if you got a painting or 2 on the camera feed, then cut them out for your first cash in the bag. 1 painting will fill half of it. 2 will max it out obviously. There is a secret safe also in this room. Just go to the wall with the family photos on it, and you should get the prompt. 

Next, hack the keypad, which are a bit easier than the Diamond Casino Heist fingerprints. Get into the vault. and get your item, then leave the same way you got in. Get to the main gate with a mixture of stealth and kill anyone you feel you need to. After the cutscene of you leaving, run straight towards the red marker on the map. His back is to you so take a free headshot. The next two guards to the right you can headshot, but i prefer to spring up and melee them. There will be a bike to the left pillar here, so watch the camera and leave on it (they open the barrier for you, how nice).

Outside you are basically looking to go straight, but head more to the right rather than dead straight, to avoid the cones of the guards. El Rubio will also be in a chopper but he has never came close to me yet. Once you are done avoiding the steel trees, get down to the Main Dock, and take out any guards you see fit. If you haven't filled your loot bag yet, look in the huts where loot does spawn in this section. See the video below for the locations. Once that's done, make sure all the guards who could spot you on your way out are taken out, and leg it in one of the boats. Don't worry too much about the patrolling guards on the boats. As long as you are a bit of distance from them, you should be good. Just drive the boat out to sea until the cutscene kicks in. 

 

There's also another route, as seen in the video below by @BeatsDown

 

https://www.youtube.com/watch?v=Aa5_-XlQUnY

 

So that's that. If you get used to it all, and stay within the faster times for each, you can clear close to 1.5 million every 90 minutes (barring end of heist cooldown). Of course there are other methods to do the heist, possibly quicker too, when it comes to the heist itself. But i wanted to try and get the quickest and easiest from start to finish. All scope out and prep inclusive. 

I wanted to get something like this made also, to compare it with the Diamond Casino Heist, since people are wondering which they should do. Well, for me, the Diamond Casino Heist is a bit more fun to both set up and do, but when it comes to money making solo, it can be hit and miss. Taking into consideration all of the effort of finding lobbies and being kicked, or getting a randomer into help with your artwork run who messes it up etc. this is the better method for strictly grinding money solo.  

 

SETUP VIDEO WALKTHROUGH

 

 

 

 

FINALE VIDEO WALKTHROUGH

 

 

 

 

Spoiler

 

So after the car crash that was yesterday, including a full rage uninstall of GTA V, i came back to it and completed the heist. Then after that, i completed it again on hard mode. So, trying to be a bit more positive today, i am going to try and work on the best methods and also ask... what's yours? How are you doing it? Of course as a solo money grinder, the overall purpose is to work out the easiest/fastest way to prep, and how to get the most money out of the heist whilst going it solo. So far i have only really done one route to all of this, and i still need to work out which is faster, out of Cayo Perico and the Diamond Casino. Since i don't want to be negative about it, we can just say from the start that this heist is nowhere near as fun as the DHC, both in terms of prep and the heist itself, but that's not the topic for today. We know the limitations of this years old game, and how it impacts play. In here i just want to look at the methods, and end results. 

 

As a starting point, i am just going to copy over this which i posted in another topic, which is the method i used for the first 2 heists:

Spoiler

 

Chose the sub, and drainage outlet for my entry point. Once in the compound, you basically run past the guards until you get to the building in the middle where you have to enter (one with a yellow keypad). The guards there have red cones, so melee them. Up and into the room with the 2 paintings. Get them. Then go down to the safe and get the documents. On the way out, you hit the main gate because the drainage entrance is sealed up.

 

Just take your time, but it's still pretty fast. Headshot a couple of guards at the main gate and out you go. The next bit I have tried the north exit? But there was a tower guard who kept spotting me so I changed it up to the main docks. Once outside, I legged it, avoiding the cones, and when I got to the boat, I checked to see which guards to take out around it. El Rubios helicopter never came near me. On the boat I was worried because there was no marker, it just said to leave the island. So I drove the boat past the guard boats and out of the map. That was it. I should stress you cannot get caught. Zero alarms. But with a few deaths and practices, it's not hard. An easy 1.4 million all to myself. 

 

Edit: some additional notes, I just did the bare essential prep. No armour, weapons or air support. Also no help on the island.

 

 

The heist method itself i cant really see being perfected on, in terms of speed and ease of completion. It's probably more the prep missions i want to explore today. Below, I am just going to edit this post, and document each step. Try to work out the fastest, and easiest way to grind this. I should say, this is after the first time you complete the heist.

_____________________________________

 

Step 1. Gather intel (20-30 minutes)

- Go to X location. Simple enough, just fast travel your submarine to the closest place for $2000. Take out the guards, steal the Velum and fly 

- Sneak to the communications tower. I won't lie, I literally just run to it. Vehicles could be used, but with the god awful foliage, I found it more hassle than enough. I basically run through the gate at the checkpoint, then straight to the Comms tower through the middle of the map. 

- Vault target. Since we are going solo, you only need 3 camera points. The first is the vault itself. So far I've only had:

Pink Diamond - 1.3 million

Madrazo files - 1.2 million

Bearer bonds - 1.1 million

Jewel necklace - 1 million

Tequila - 900,000

(Possible others. Will add accordingly)

The only other 2 camera feeds are in the same room, the one with the fireplace. Your hope is there are 2 paintings. If there's only one, your take will get hit by about 200,000.

Once that's done, it's time to leave, and the easiest way? Get caught! It will spawn you back at the airstrip, and quickly get back to Los Santos. 

 

Step 2.1 Prep

Approach Vehicles

- Submarine Kosatka (15-20 minutes)

You have to go to the Merryweather test site, so fast travel the sub up to one of the two assigned locations at the top of the map. For me it was Procopio Beach. Equip your scuba gear (or use a purchased Avisa, but I'd advise against it since it's far too slow), and get to the waypoint under the water. You will board the Merryweather submarine, and once there, guards will just eat your health and armour in the typical R* fashion so check your corners! These guards sometimes don't appear on the mini-map and will one shot kill you. Get the jammer and get back to your sub. You have to enter above water, so pray the aimbots don't get you. Unless there's a way to swim into it underwater which I don't know about. 

Rating: 6/10 for aimbot guards, BUT, does provide the best entrance for the drainage tunnel.

- Plane Alkonost

 A 2 part mission, unlike the submarine. Part 1 has you go to Fort Zancudo. The good news is there's no wanted level when you enter the base! Once there, you can look for a circuit box to disable the lights inside. It will always be the same small grey box with a red handle. I don't see the point, and prefer to leave the lights on. Once inside, you will have encountered his hangar if you have have played the Doomsday heist. You can kill the guards, or stealth evade themand the laptop will be in one of the white huts, either left or right as you enter. I assume this will be a random spawn. Once.yoy hack the laptop, fly the plane out of there. You get a 4 star wanted level, but I just flew straight up in the air, and it dropped to 3. Then it disappeared, so fly the jet back to Miguel's. Not difficult at all. 

Part 2 is pretty bland, with a trip up to Vinewood Hills. It's your basic kill enemies mission, with ones outside first of all, then go inside and kill those guys. Just watch out because like the DCH clubhouse mission, enemies can disappear, but hey, there they are behind a wall with a nice headshot. After you kill them all, get out, lose the cops, job done. 

Rating: 6/10. I didn't die once, and can be done pretty quickly! Much better than the sub prep!

- Plane Velum

Literally a copy paste of the above go to Grapeseed intel mission above, only you have to go to McKenzie Airfield. Ridiculously easy. 3 guards, steal Velum, fly to LSIA. 

Rating: 7/10. Fast. Easy. I will be shocked if there is an easier and/or faster vehicle prep mission than this. The problem is... This will limit your arrival to the island via the airstrip. The most far away point on the map. It's not ideal, but if you are ok with traversing the island stealthily, then this option wins. 

- Helicopter Stealth Annithilator

Another 2 part setup, with the first taking you out to Paleto Cove to board an enemy yacht. Enjoy the infinite spawning aimbot guards. You will probably dieq, and get spawned back on the coast. Great! Anyways, you can steal the helicopter right away, but it will be shot down, so you need to head to the bridge first and use the laptop to disable the air defenses. Once that's done, fly it to LSIA. 

Rating: 5/10. Aimbot spawning guards are a bit of a pain, but there isn't a lot of them. Once they are taken care of its a cake walk.

- Boat Patrol Boat

For this, head to Sandy Shores. Again, fast travel your sub to San Chianski for the shortest distance. Once there, take out some enemies at a small hut, then chase down the patrol boat in a dinghy. You have to shoot the rear gunner and driver of the boat, which can be difficult, since they are both moving target and we all know how fun the water is in GTA. 

The mission then takes a turn for the worse, since you need to get it out to sea, and of course, we have a couple of spawning helicopters to shoot at you all the way. It's up to you what you want to do. You can keep driving, but you will probably die. The boat can take a good bit of damage so it might be possible. You can also just stop, and homing missile them down, but you guessed it, more will just spawn. If you die, you will get spawned back on the coast and you will not be able to swim back to the boat. You will be shot by more spawning helis every single time. Total fail. 

Rating: 1/10. Aimbot infinite spawning helicopters. A joke of a mission. If you die once, you will not get back to that boat. 

- Boat Longfin

You need to head to La Mesa or Vespucci Police Station (whichever it assigns), so fast travel your sub to either of the Palomino Highlands/Vespucci Beach. Bit weird for a boat but ok. The reason is because the boat is impounded and on a trailer. Once you get there, Pavel will tell you that you have to get a truck can to tow the trailer. They should appear on your mini-map. 1 of them will be a Phantom Wedges, so go for that. Of course there will be guards protecting them so take them out, and watch your missiles if using them since the cab can be damaged. 

Once you get there, cops will be all over you. You need to evade a 3 star wanted level in a semi, with a massive boat. Honestly... I didn't even bother. There's no point thanks to the games bullsh*t mechanics. 

Rating: 2/10 due to the cops having god mode when it comes to finding where you are. 

 

Step 2.2 Equipment 

-Demolition Charges (10 minutes)

You have to go to X location again, so fast travel to the spot closest. Once there, kill a few guards which turns out to be meaningless, since the charges are at the ONeil farmhouse. Storm that and then go outside to take out 2 trucks. Once that's done, get the keycard and go to the basement for the charges. Fly back to the sub and job done. 

- Safe Code/Plasma Cutter (10 minutes)

The safe code is at the Diamond Casino, so fast travel the sub to North Palomino Highlands, and fly your Sparrow to outside of the casino car parking garage. Head inside, and if you own a penthouse, take the lift up (I own one, and I am not sure what happens if you don't. If you know, please reply!). Once up there, silently take out the guards at the door to keep things under the radar. Or, go in all guns blazing. Find the guy Pavel messages you a photo of, then exit the building. You should have a 2 star wanted level, but as long as you parked at the casino garage entrance, just get in and fly back to the sub. The cops should be off you by then.

 

The plasma cutter is in a safe house. It was in La Mesa for me. Fast travel to the nearest spot and enter the safehouse. Inside will be empty since this is a heist crew already on the job. Take a photo of a clue and send to Pavel so he can find them. Once they are located, go and take them out, grab the cutter and bring it back to the sub. 

- Fingerprint Cloner (5-10 minutes)

 Vespucci Beach is the best fast travel, since you need to get to a warehouse in the centre of Los Santos. Once there, kill the camera via the small box with a red handle on the side. Inside, take out the guards (I used a sticky bomb just to the right of the guard in front) and hack the laptop. Go to the next location, and shoot the 2 cameras outside. Once inside, look around the white tables on the left for the keycard. Don't worry, there's no guards to annoy you this time. Head back to the sub and that's that. 

- Cutting torch (10 minutes)

This can spawn at a few locations in Los Santos I believe, so best off leaving your sub as Vespucci Beach. It's not hard. Fly to the location, and search the construction site. Stealth run around guards searching the small boxes for the cutting torch. If you find a hard hat, put it on. Once you get it, head back to the sub. Easy. 

 

Step 2.3 Weapons (10-15 minutes)

You can choose whatever load out you prefer! It doesn't really.matter since we will be taking headshots and meleeing anyways. But make sure to buy the suppressor option! This is a must. 

The mission itself is straightforward enough. You have to go to one of the given office buildings around Los Santos. The interior will always be the same. Land your Sparrow on the roof and head inside. Simply take out the guards, hack the laptop to unlock the gun locker (left wall pillar behind the laptop), and take the weapons. Head back to the sub, and it's time to heist!

 

Step 3. Heist (10-15 minutes)

 

Now all of the hard work is done, let's get paid. First off, NO DETECTION. No alarms. That's an absolute given. In and out silently. If you get caught, just die. You will not survive. Our approach is as follows:

 

Approach Vehicle - Kosatka

Infiltration Point - Drainage Tunnel

Compound Entry Point - Drainage Tunnel

Escape Point - Main Dock

Time of Day - your preference

Weapon Loadout - your preference

No support crew needed

 

The video here by @BeatsDown sums up the method and route nicely

https://youtu.be/Aa5_-XlQUnY

 

 

 

Edited by TheGasmeter
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HopalongCasidy

Subscribed. I merely scoped out most things yesterday, I haven't done a single prep yet.  Taking my time, also my puppy has a UTI, so I've been busy. Thanks for the info, here.  Will be trying solo.  1.4 solo is better than 5 mil/4, so looks like I am going to lone wolf this one.  We're you full up, like couldn't carry anything else? 

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Wow awesome dude!! I will add a jewel necklace to the OP. I have a couple of questions:

 

The guard keys spawn randomly don't they? So that guard will not always have the keys?

 

Did you scope out the loot targets at the main docks beforehand? Or will they appear there, even if you haven't scoped them? 

 

Just trying to work out the best balance between speed (across everything; scope out and prep, as well as heist) as well as take. 

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3 minutes ago, TheGasmeter said:

Wow awesome dude!! I will add a jewel necklace to the OP. I have a couple of questions:

 

The guard keys spawn randomly don't they? So that guard will not always have the keys?

 

Did you scope out the loot targets at the main docks beforehand? Or will they appear there, even if you haven't scoped them? 

 

Just trying to work out the best balance between speed (across everything; scope out and prep, as well as heist) as well as take. 

The particular guard in this run has the key about 40% of the time from this approach. If it's not him, it's one of the other guys close by who are talking to each other. I'm not certain where it may be after that.

 

I scoped out the targets before hand. Not 100% sure they will be there if you don't. Not tested this yet.

 

From what I can gather, the preps for this one are up there with the quickest if you want the Elite. I did not do any optional preps. I shall be doing a preps speedrun guide soon.

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Excellent! I love researching and speedrunninf, hence why I am enjoying hashing this out. I guess with running past the main docks anyways when soping the Comms tower, you may as well scope those loot locations for a back up at least. But I would assume getting the double paintings up top first, then heading down would be quicker and for the same take? Also cuts out the need for the keys?

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5 minutes ago, TheGasmeter said:

Excellent! I love researching and speedrunninf, hence why I am enjoying hashing this out. I guess with running past the main docks anyways when soping the Comms tower, you may as well scope those loot locations for a back up at least. But I would assume getting the double paintings up top first, then heading down would be quicker and for the same take? Also cuts out the need for the keys?

The painting in the office was not available for me on this run. The run was all about speed anyway, and not necessarily maxing out the finale take.

The benefit of the gate keys as that you only need to hack 2 fingerprints rather than 4, and they are easier than hack 3 and 4. And as you can see, you can get into the vault in about 2:40 from when the heist starts.

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The hacking is a good point! I usually take the right, as you did, but then right again across the courtyard, so I will go straight, and give your route a try the next time! As long as the keys drop, it could be a very good tip!

Edited by TheGasmeter
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Where is the drainage outlet spot to scope for entry? Do you know if there are any real benefits to travelling all the way to the airstrip for extract or is it best just to rush to the main dock and get out to speed through the cycle?

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5 minutes ago, Inked. said:

Where is the drainage outlet spot to scope for entry? Do you know if there are any real benefits to travelling all the way to the airstrip for extract or is it best just to rush to the main dock and get out to speed through the cycle?

So the drainage outlet is where you take a boat and go around the back of the compound side of the island whilst on the initial gather intel mission. There, Pavel will tell you to take a picture, and that will give you access to the drainage tunnel.

Yea as you said, what's the point of giving yourself more effort and guards to deal with by heading all the way to the airstrip. The closest exit point will always win. Especially if you are going solo. All of the extra loot are only good for if 4 of you are playing and can carry it all. 

 

But what's the point? You can all only get a max of about 1.3 million each, even if you get the biggest haul of 5 million or so. No way you would do that with randomers either. For me, this is a solo only heist. 

 

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For the elite challenge, I've seen people use the Velum approach like this guy.

 

This method looks more appealing to me because the pathing once you get to the compound looks easier and more straightforward but I'd love to hear your thoughts and which combination you prefer.

 

Also, I heard that when you replay the heist, you lose your intel on bolt cutters, grappling hooks, uniforms, etc. Do the actual locations of these items change as well?

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ArthurZussman
13 minutes ago, Giantsgiants said:

Do the actual locations of these items change as well?

yep

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6 minutes ago, ArthurZussman said:

yep

Great, thank you.

 

Looks like the sub is more appealing for an elite challenge run then. Seems less item dependent based on the videos I've seen.

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For Step 2.2, if you have the necklace as your primary target, you'll be required to get a Plasma Cutter as a mandatory prep for the display case, in addition to the cutting torch.

 

Unsure if it has multiple locations, but it brought me a block away from Mission Row PD, and then sent me to Rockford Hills in an alley to kill a few NPCs and steal the thing. If the location stays consistent, it would probably be best having the sub at Vespucci for that one as well.

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Great thread...have no idea why your post has just three likes after the effort you’ve gone to to collate all this info.

The community here is extremely ungrateful at times...I’m sure many people have used your research and been on their way!

 

I have little time so this thread will be useful to me...Beatsdowns video makes it look pretty fun!

 

Is going solo not as disadvantaged as I imagined then? You can make as much money solo as in a team?

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For stealing the gun boat, I just opened up my snacks menu, left it open, and took a snack every time one of the aimbot choppers took some of my health.  I went through a full amount of P&Q's and something else but I made it.

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7 hours ago, TheGasmeter said:

- Helicopter Stealth Annithilator

Another 2 part setup, with the first taking you out to Paleto Cove to board an enemy yacht. Enjoy the infinite spawning aimbot guards. You will probably dieq, and get spawned back on the coast. Great! Anyways, you can steal the helicopter right away, but it will be shot down, so you need to head to the bridge first and use the laptop to disable the air defenses. Once that's done, fly it to LSIA. 


For mine, I have to steal it from Merryweather HQ.

I have to disable 10 air defense units on the ground w/ any explosive, and then kill any Merryweather personal that trying to stop you, before you take off & fly to LSIA. The game ask you to kill all the incoming Merryweather helicopter, but I found out (by grew tired of killing them due to my inferior skill) you can simply outrun them.
 

  

7 hours ago, TheGasmeter said:

Submarine Kosatka


I had luxury of Pegassi Toreador, thus I use this to approach the submarine after I moved my own Kosatka nearer to the target sub; but the Scuba Gear idea is awesome, wish I've thought of that.

Edited by RDS08
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Ok, that's the OP revised, and can hopefully help out anyone who's having trouble getting off the ground running this heist solo. 

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Sansito Tequila: 900K

 

Also a tip for those getting the sonar jammer from the merryweather sub, drive your sub as close as you can to the OBJ after you fast travel there. Jump out, swim down to merry weather, fight through and collect the jammer, come out, swim up to yours, jump in the door on the topside and you're done. Minimal damage.

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7 minutes ago, Inked. said:

Sansito Tequila: 900K

 

Also a tip for those getting the sonar jammer from the merryweather sub, drive your sub as close as you can to the OBJ after you fast travel there. Jump out, swim down to merry weather, fight through and collect the jammer, come out, swim up to yours, jump in the door on the topside and you're done. Minimal damage.

 

Excellent tip!!! I never thought about driving the sub closer! 

 

Also added in details about the Plasma Cutters, as well as the secret safe in El Rubio's office. 

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I feel like I may have missed something in the thread and if I did I apolgise but you can avoid doing the breaching charge mission prep by stealing a blow torch, despite the fact its marked as mandatory once you steal the torch its no longer marked as a mandatory prep (As you have a way past the chained gates)

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32 minutes ago, Acebats said:

I feel like I may have missed something in the thread and if I did I apolgise but you can avoid doing the breaching charge mission prep by stealing a blow torch, despite the fact its marked as mandatory once you steal the torch its no longer marked as a mandatory prep (As you have a way past the chained gates)

That's a good spot if it works! I am about to do another run to see if any changes can be made so I will keep an eye out for it! Can I just check when you say blow torch, you mean the cutting torch?

Edited by TheGasmeter
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10 minutes ago, TheGasmeter said:

That's a good spot if it works! I am about to do another run to see if any changes can be made so I will keep an eye out for it! Can I just check when you say blow torch, you mean the cutting torch?

Yeah the cutting torch, I just mentally call it the blowtorch cause its the first thing that comes to mind when I see it

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Has anyone tried this method with the Longfin? I'm doing it now to unlock the trade price and having trouble. The furthest I got was 3:27 and when I try it for myself, there always seems to be a random Winky patrol that appears and sounds the alarm. Did this guy just get lucky?

 

 

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I figure this might be useful for you,
 

Quote

Secondary Targets

Gold = $333k to $329k, use 60% bag
Coke = $225k to $220k, use 50% bag
Arts = $200k to $175k, use 50% bag
Weed = $150k to $145k, use 40% bag
Cash = about $90k, use 25% bag

Safe = $66k to $51k, use 0% bag

IMO the best is getting 2x Art + safe inside office; alternatively 2x Coke when you're exiting at (either) Dock; or worse case scenario you grab 1x Coke + 2x Weed (won't be able to finish 2nd Weed stash, obviously... but still net for around $190k).

Source: various YouTube videos

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Wow, oks, two big updates to the route!

 

First off, whilst experimenting, it turns out you can still loots any cash or drug s even if you haven't scoped it out whilst gathering intel! You don't need to take a photo of it and send to Pavel, and if you go to the locations on the heist, they will be available to access either way! 

 

Secondly, @Acebats was 100% spot on about NOT having to do the Demolitions Charges prep mission whatsoever! It is rendered optional as long as you do the cutting torch mission! Thats a good 15 more minutes saved right there.

 

Tomorrow night i will record a couple of videos. One for the Prep, and one for the heist. 

Edited by TheGasmeter
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CaliMeatWagon
10 hours ago, Inked. said:

For Step 2.2, if you have the necklace as your primary target, you'll be required to get a Plasma Cutter as a mandatory prep for the display case, in addition to the cutting torch.

 

Unsure if it has multiple locations, but it brought me a block away from Mission Row PD, and then sent me to Rockford Hills in an alley to kill a few NPCs and steal the thing. If the location stays consistent, it would probably be best having the sub at Vespucci for that one as well.


You can move your sub after starting the mission, this is usually what I do. 
Then, once I get to the location, I send my sub to storage, then call it back in once I know where I need it. This only adds a couple seconds to the time each way. 

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1 hour ago, TheGasmeter said:

it turns out you can still loots any cash or drug s even if you haven't scoped it out whilst gathering intel! You don't need to take a photo of it and send to Pavel, and if you go to the locations on the heist, they will be available to access either way!

I guess the only reason to scope out, is so that you know what is available to loot.
Since people seems to be picky on the loot & avoid bad loot like Cash.

 

3 minutes ago, CaliMeatWagon said:

You can move your sub after starting the mission, this is usually what I do. 
Then, once I get to the location, I send my sub to storage, then call it back in once I know where I need it. This only adds a couple seconds to the time each way.

I think this makes it faster! Especially when sometime the mission bring you far away from your sub!

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Does anyone know if multiple high ends can spawn? I found the necklace on the compound camera so if I can also find bearer bonds or the diamond, I'll go for that, and ignore the normal secondaries.

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