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Cayo Perico - tips & tricks


TheGasmeter

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5 hours ago, SummerFreeze said:

Not sure where else to put this, but blowing up a padlock and thereby getting detected cancels the elite challenge for aggressive. (At least when using the Longfin.)

 

I guess at some point I will try the same thing with the Patrol Boat entry. That seems like a rather obviously aggressive way to enter.

 

So as far as I know the only confirmed ways to do aggressive elite are still: velum entry without hidden weapons, or exploding the main gate but not getting detected until then.

don't use the demolition charges as you've seen they will break stealth

either use bolt cutters if you found any when scoping or use the cutting torch (you will need to do a setup mission for it)

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5 hours ago, cybapete said:

don't use the demolition charges as you've seen they will break stealth

either use bolt cutters if you found any when scoping or use the cutting torch (you will need to do a setup mission for it)

I know that as well now; I'm wondering if one needs to get to the main gate undetected no matter what to qualify for elite, with the only exception being immediate detection through the Velum entry and non-hidden weapons.

Edited by SummerFreeze
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I slaughtered a few people here and there getting some coke - cannot recall whether in disguise or not, but probably was - and I get a found body? Anyone know what triggers that? I was still in the middle of ingress, nowhere near the compound. And I hadn't just dropped someone right in front of a camera, which was my first thought. It's like a patrol found it?

 

hJemSpR.png

Edited by Gridl0k
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Rather than starting a new thread, I may as well ask this here. I have done a ton of solo heists and a few with friends. There is something that is alluding my grasp a little bit. I seem to keep coming across gates that are locked, and this brings up my question, which is are gate keys specifically keyed to different gates, or do I only need one key to open all the gates universally? 

 

Also, I assume that for Solo heists, I shouldn't even bother worrying about Key Cards, since I don't have a partner in crime to simultaneously unlock those 2 person doors? There is a Key Card in Rubio's office. I assume that would work only with other key cards with those double person doors?

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Buddy Hightower
On 1/7/2021 at 3:04 AM, Nog said:

That is because you have Bearer Bonds or Madrazo as primary (or something that is inside the vault)

You get either the safe code or the cutting tool (forgot the name of it...)

plasma cutter

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On 1/5/2021 at 6:00 AM, akira86 said:

I don’t know if anyone has been doing this recently but for the scope out, right before you enter the velum to fly to Cayo Perico, call your assistant and keep the screen open to call for the helicopter. Get in the velum and fly over till you finish the whole guard frisking you cut scene, then call for the helicopter. Jump in the back and put the waypoint near the tower and just enjoy a easy flight over all the guards and cameras.

 

I can't believe it but this actually works!

 

Just tried it and I'm genuinely gobsmaked! Awesome tip!

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On 1/6/2021 at 3:25 PM, kenmy13999 said:

Just had a elite run in just over 12 minutes using Longfin and going to airport first, picked up guard clothes and a half bag of coke there, went back to boat and down to and in through the drainage tunnel, picked up a painting in office and then going for primary target, after that exit through main gate and down to main dock for a boat 

 

Edit: wasn't the only one with approx that result 

I did almost the exactly same approach.  You beat my time though.  I had two coke at the airfield.

 

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1 hour ago, ChiroVette said:

Rather than starting a new thread, I may as well ask this here. I have done a ton of solo heists and a few with friends. There is something that is alluding my grasp a little bit. I seem to keep coming across gates that are locked, and this brings up my question, which is are gate keys specifically keyed to different gates, or do I only need one key to open all the gates universally? 

 

Also, I assume that for Solo heists, I shouldn't even bother worrying about Key Cards, since I don't have a partner in crime to simultaneously unlock those 2 person doors? There is a Key Card in Rubio's office. I assume that would work only with other key cards with those double person doors?

1. You need to find the one key and it opens all the gates inside compound.

2. 100% correct

 

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Quick question. How do I get the Dodo to spawn at the airfield upon escape? Is it only with the Longfin boat approach? I'm doing a heist challenge set by a sub and it's the only thing missing.

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2 hours ago, BeatsDown said:

Quick question. How do I get the Dodo to spawn at the airfield upon escape? Is it only with the Longfin boat approach? I'm doing a heist challenge set by a sub and it's the only thing missing.

 

Go further along the runway towards the end and you should find one parked there.

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13 minutes ago, RyuNova said:

 

Go further along the runway towards the end and you should find one parked there.

Nope, just another Velum. I worked out that it only spawns when you select the Longfin boat as the approach vehicle. Odd.

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13 hours ago, ChiroVette said:

Also, I assume that for Solo heists, I shouldn't even bother worrying about Key Cards, since I don't have a partner in crime to simultaneously unlock those 2 person doors? There is a Key Card in Rubio's office. I assume that would work only with other key cards with those double person doors?

i don't even look through the video cameras at the secondary targets in the compound anymore

just get the primary and check the two office cams for paintings then i'm outta there

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Black-Dragon96
15 hours ago, BeatsDown said:

Nope, just another Velum. I worked out that it only spawns when you select the Longfin boat as the approach vehicle. Odd.

The dodo seaplane spawns at the runway during the heist no matter what approach. One near the hangar, one near the end of the runway on the left in a small siding.

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On 1/6/2021 at 9:59 PM, SummerFreeze said:

If you're grabbing guard uniforms and loot at the airfield anyway, it's really faster to do the Velum entry, and in addition to the other stuff, pick up a Manchez and a grappling hook either around the airfield or on the way. You can just drive the Manchez on the road and right toward the wall breach for the grappling hook entry. Nobody will bother you if you're wearing the disguise. Even if a guard gets alarmed during the climb cutscene it will count as an undetected entry.

 

The drainage tunnel is kinda the "meta approach" right now, but that doesn't mean it's always the best and fastest approach, depending what else you're doing on your run. The Longfin is fast, but you'd still have to go the airfield first, then halfway around the island, plus the dive and grate cutting takes time as well.

Kinda late answer here but on the run I was telling the other guy about I did it just to test it and test a completely new approach to the tunnel for me. 

The guy I quoted was thinking about trying the elite challenge and only saw it as possible to go to the compound first so I thought I could tell him about my run that way 😊 and the reason I usually use the Longfin is because the set up is so fast. Have only tried Longfin and kosatka  (delivered the Alkonost to hangar  first time doing setups but didn't use it🤣) so really don't know how fast or slow the other ones are

 

The tunnel might be the meta but

Personally I think everything is so much easier with getting guard disguise and using supply truck but can take longer when scoping if they're not on the airfield.

 

Tried your suggestion with guard disguise and grappling hook and that was just as good as using the supply truck 

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22 minutes ago, kenmy13999 said:

 

Personally I think everything is so much easier with getting guard disguise and using supply truck but can take longer when scoping if they're not on the airfield.

 

Tried your suggestion with guard disguise and grappling hook and that was just as good as using the supply truck 

 

Agree with this. I tend to save the drainage tunnel entrance only for when I can't find a disguise near another viable start point.

 

My decision is guided by whether I can get good secondary loot and a disguise at either the Airport or the Main Docks (North docks is a bit of a faff to scope out, and to infiltrate before you can grab the disguise). I think then any way into the compound from there is fine, it just depends whether a grappling hook or the truck is easier to get to. If not, kill the guards outside the compound to get the codes to the side doors.

 

Drainage tunnel might be better if you have 2-4 players and you can fill your loot bags with gold at the compound. But it's interesting to note all the best speed run times for the Elite at the moment are entering the Main Docks via a Longfin, not using the drainage tunnel. The swim and cutting through the grate is slow. I don't mind using that approach to mix things up occasionally, but, perhaps controversially, I think it's overrated as a default, especially for a solo player.

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PhilPerlmutter

1.813.420 in 13:08 was my best so far.

Procedure was velum stealth, getting clothes at the airport, lotting 2 coke there, taking a bike to main dock, taking the truck there, entering the compound with the truck.

In the compound I killed all guards around the main gate, all personal guards, the minigun guy and one patrolling one. I got the money in the office and then the main loot.

 

For the escape taking a bike, planting c4 on heli and then driving to the cliffs. While swimming away, I triggered the c4 and heli was history.

 

Ill give it to R*, in terms of money making, the heist very good, playingwise below average. I liked the casino heist way more.

It is not that the concept is bad at all, I just imagined looting the whole island and be able to load everything on a truck and the escape vehicle.

Especially if you were able to split the team, that way the heist could be really fun even with 4 players....

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9 hours ago, PhilPerlmutter said:

Ill give it to R*, in terms of money making, the heist very good, playingwise below average. I liked the casino heist way more.

It is not that the concept is bad at all, I just imagined looting the whole island and be able to load everything on a truck and the escape vehicle.

Especially if you were able to split the team, that way the heist could be really fun even with 4 players....

I felt like this as well, but then I figured out that the Cayo Perico heist does in fact have the same approaches as the casino heist.

 

Silent & Sneaky: You stay in stealth the entire time and kill guards silently. (E.g. drainage tunnel entry, or side door with codes.)

Big Con: Pick up guard disguises anywhere. You can finish the heist without killing anyone. (E.g. supply truck entry, or grappling hook.)

Aggressive: Shoot your way in and out. (E.g. Velum entry without weapon stash, or getting to the main gate undetected but then exploding it.)

 

All three approaches can be done in elite.

 

Overall, I also like the casino heist better though. My main criticism of the Cayo Perico heist is the lack of variety in prep missions. There should be at least two different missions for getting the fingerprint cloner and plasma cutter.

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2 hours ago, BeatsDown said:

Tried to upload a gif. Didn't work, now can't delete the post -_-

 

If it's IMGUR, use the "Insert image from URL" button and then delete the mp4 and put gif in

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On 1/6/2021 at 8:59 PM, SummerFreeze said:

Continuing from above, if you find good loot, guard uniforms, and a grappling hook at either dock, you can just take a road vehicle to the compound instead going back to the boat and diving through the drainage tunnel.

 

My most recent run was exactly this strategy - I'd scoped two piles of coke, uniforms and a grappling hook at the North Docks, so it was fairly trivial to collect them all, drive to the compound, and climb over the wall. It only took 17 minutes in total, using the slow Alkonost drop (because I'd not done it before), clearing out every single guard at the docks (because I didn't want to redo the parachute drop more than I needed to), taking my time in the compound trying out new routes, and just swimming away instead of going for a boat.

 

The normal safe route I take from the drainage tunnel is around the west side of the compound taking out a few guards, but as I grappled over the west wall it trimmed off the start of that route compared to the tunnel, and eliminated the time spent swimming and cutting. On the way out, the gate from the vault is close to the grapple point too, rather than having to make my way around to the main gate past more guards.

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Cutter De Blanc

That Perico pistol can level the playing field if youve broken stealth already. That golden gun kills everybody in one shot

 

 

Edited by Cutter De Blanc
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PhilPerlmutter
5 hours ago, SummerFreeze said:

[...] Cayo Perico heist does in fact have the same approaches as the casino heist. [...]

Yup I know. The thing is though, there are a lot of checkpoints that need to be triggered to continue.

I disliked that already in GTA V Singleplayer, because it is one reason that made the missions appear really linear for me despite being an open world game.

Same can be said about the casino heist, but due the fact it is kind of running through tunnels (building hallways) the feeling is not that prominent for me.

 

In the Cayo Perico heist on the other hand, we are on a big island, I do not see though way everyone has to get into the compound.

I would love if they just let us split up, so you were free f.e. that one part goes to the compound while part two organises the escape (vehicle).

This linearity becomes really obvious if you play this heist with 4 people that communicate via discord f.e..

It is basically, about 2 people have a job to do while the others have to wait for them instead of doing different tasks simultaneously, which is coused by that mission design.

In fact that was the first thing my friends and I mount about in the first run XD.

 

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2 hours ago, Gridl0k said:

 

If it's IMGUR, use the "Insert image from URL" button and then delete the mp4 and put gif in

Did that but doesn't play as a gif :(

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Black-Dragon96
On 1/5/2021 at 7:00 AM, akira86 said:

I don’t know if anyone has been doing this recently but for the scope out, right before you enter the velum to fly to Cayo Perico, call your assistant and keep the screen open to call for the helicopter. Get in the velum and fly over till you finish the whole guard frisking you cut scene, then call for the helicopter. Jump in the back and put the waypoint near the tower and just enjoy a easy flight over all the guards and cameras.

I tried this today and it works beautyfull.

No more jumping the fence on a motorcycle like a peasant for me. From now on I'm scoping in style like a sophisticated robber getting chauffeured there while sipping champagne.

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1 hour ago, DeltaV20 said:

Pro Tip : You can take a headshot of the juggernaut from the back 
(sorry if someone posted already) 

You can one headshot Juggernaut from the front too -   and the side.

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In case you have been detected and have ordered the weapon supply, shoot El Rubio's helicopter with the minigun until he retreats.

Edited by mrfonzius
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2 hours ago, BeatsDown said:

You can one headshot Juggernaut from the front too -   and the side.

I guess that Juggernaut accidentally equipped the cosmetic armor from the Doomsday Heist DLC

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Has anyone pinpointed how much you lose when you restart? I did today and didn't keep close track. Seemed to be maybe $110k or $111k. We had a party of 4. The tip part is that we didn't lose any more money on a second restart. 

 

When getting the fingerprint scanner, you can use the rockets on your Sparrow to destroy the CCTV cameras at the archive (2nd location) and you won't get chased when you leave. You don't have to be stealthy in destroying those cameras. 

 

 

 

 

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