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AA issues. Awful render/draw distance


TexVoe

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Win 10, 64 bit

1920x1080 (playing at native resolution)

RTX 2080 8 GB GDDR6 SDRAM

Intel Core i7-9700K

16 GB RAM

Installed on HDD

Settings: https://imgur.com/a/Q757xVS

Epic Games Store version of GTA V

I'll be covering both issues separately, though they both appeared at the same time. These issues appeared seemingly at random, I'm reasonably sure that it wasn't related to a driver update, as I had updated it before this occurred. (I had the 457.51 Game Ready driver back then, I have the 460.79 driver now)

 

Render/draw distance

https://imgur.com/a/Rsphc9v (in the video, pay attention to the end of the beach on the right)

As I'm not very knowledgeable on how render/draw distance works or how to change it in GTA V, I'm not going to comment much on it, but I'm certain that it shouldn't look that bad as shown in the screenshot and the video.

 

 

AA Issues

https://imgur.com/a/vrYrzqB ( I know that the images don't look bad at the size imgur puts them in, but when put in fullscreen they are pretty bad)

I have tried every solution I have found, upping the frame scaling, performing a clean driver install, reinstalling the game, trying different AA combinations, none of which seem to work or have a significant impact on the games' appearance. (I also tried to enable 8xSGSSAA in nVidia profile inspector, but it didn't have a noticeable effect on how the game looked)

 

 

 

 

 

Edited by TexVoe
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First issue is probably because it's loading textures from a HDD.

Second issue is pretty much normal behaviour from GTA V. It is very pixelated because of the deferred shader. I use 4x msaa plus FXaa, no TXaa.

Sometimes I use nVidia DSR (4x) to set my 1080p monitor to 4k with 2/3 frame scaling. That looks better, but I only use it to make screenshots, I don't like to have my desktop at 4k all the time.

I don't think nVidia anti-aliasing ssettings work on GTA V with DX 11, might work with DX 10.

Edited by AirWolf359
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Turn off FXAA and TXAA from the game's settings, enable 2x or 4XMSAA and have your resolution at least 1440p (2560x1440) then apply the following Nvidia control panel settings for the game(apply the marked settings):

GTAV.png

 

And get it installed on a SSD.

Edited by _MK_
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Using the settings @_MK_ provided I was able to get this: https://imgur.com/a/O2uWQpP

It's definitely an improvement and certainly the best visuals I've gotten since this began.

 

Quote

First issue is probably because it's loading textures from a HDD

I should have GTA V installed on a SSD by tomorrow, I'll post the results when I do.

 

Quote

I don't think nVidia anti-aliasing ssettings work on GTA V with DX 11, might work with DX 10.

 

I had forgotten to mention in my original post that I had switched to dx 10.1 in-game when trying to use SGSSAA. As I said, there was little to no improvement.

Edited by TexVoe
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15 minutes ago, _MK_ said:

Bro I'm seeing blur in your last screenshot, what is that sh*t? is it DOF? and don't switch to DX10.1.

Did you apply the settings that i mentioned to the letter?

Yes I applied all the settings you had mentioned.

 

I'm using DX11, I was just referring to what I did before as a response to AirWolf's nVidia AA comment. DoF is off, so is FXAA, I've had that issue for the same amount of time. Googling it didn't resolve anything as every "solution" was just disable FXAA or DoF, both are off.

 

I assumed that it was a result of my game being installed on a HDD

Edited by TexVoe
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I haven't tested the game on a HDD so i wouldn't know how exactly it will act, but the background there is blurred as hell, please screenshot your advanced settings.

You might end up needing to use ENB or ReShade or both for the perfect image quality. 

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5 minutes ago, _MK_ said:

I haven't tested the game on a HDD so i wouldn't know how exactly it will act, but the background there is blurred as hell, please screenshot your advanced settings.

You might end up needing to use ENB or ReShade or both for the perfect image quality. 

https://imgur.com/a/iq5yyfY

I'll only install those mods if absolutely necessary, as I have plans to start playing online again. I'll see what installing the game on an SSD does, then I'll make my decision.

 

Edited by TexVoe
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I'm going to install the game tomorrow without any mods while using the same settings (i will post all the settings that I've used) and see if the results are the same, by then have the game installed on your SSD.

Never personally experienced that blur however haven't played the game for a while.

Edited by _MK_
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Loaded the game on an SSD and here's the result: https://imgur.com/a/Pwl4LlB

 

I can't exactly say that there's been significant improvement.

Render distance is still awful, though pop-in has been slightly improved.

There is slightly less blur, but is still very noticeable.

 

Something I forgot to mention in my original post, I had installed a Realtek WLAN driver just before this mess started, shown here: https://imgur.com/a/0IGljxv

Edited by TexVoe
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I'm using a completely vanilla version of gta v, no mods. 

I could take a screenshot of my gta folder, but nothing looks out of the ordinary.

 

Edited by TexVoe
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57 minutes ago, _MK_ said:

What's the time and weather for this screenshot? so i can compare accurately.

If you don't know exactly then please make a new one.

 

Time should be between 11 and 12 am, weather's clear, sunny

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Could it be possible that these graphical issues are caused by low wattage? I opened up HWiNFO and saw this: https://imgur.com/a/VNVoQHb 

I'd also like to point out that this is an issue on other games as well, though gta v is by far the most noticeable.

This was captured with photoshop, adobe premiere and GTA V running at the same time.

 

Edited by TexVoe
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Sorry for not getting with this earlier, on with your issues or should i say they aren't really an issue since it's from the game itself.

 

The "draw distance" is fine, it's not related to the draw distance, it's actually the sh*tty vanilla timecycle that adds blur effect, here an example of vanilla and modded timecycle: 

 

Vanilla

GTA5-2020-12-16-01-09-14-992.png

Modded

GTA5-2020-12-16-02-50-21-391.png

 

For the second part, it's just LODs, that building seems to have a low value for LOD HD which makes the LOD (non HD) load from a short distance making those very LQ textures appear, so it's just related to that model and maybe you'll see one here and there around the map:

GTA5-2020-12-16-02-52-22-065.png

 

GTA5-2020-12-16-02-52-25-346.png

 

So all of these are game related and not from your end.

 

As for AA, this game doesn't have a good one, if you want to make it even better you'll have to use ENB, in enblocal.ini set

 

[ANTIALIASING]
HighQualityMSAA=true
HighQualityVehicleMSAA=true

 

Or try to up your resolution to 4k.

 

Edited by _MK_
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