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Suppresed Weapons Mod


Hotel Six
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So I started modding my game(SA) with weapon replacements such as M4A1 and MP5 Suppressed with their own sounds, i realized that i only replaced the model, texture, and the sounds, but not the data, it sounds like suppressed, but still the sound echoes far away and peds runs, unlike the original Silenced 9mm which wouldn't echo and scare peds, now i need to make specific weapons such as m4 and mp5 to not echo and scare peds.

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Actually, this may be hard coded because I know very well how the weapon.dat file works and I dont think there's any flag to set it to be "silenced", nothing of interest in default.ide either, so it's hardcoded or on a different file.

Edited by Reameb
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7 hours ago, Reameb said:

Actually, this may be hard coded because I know very well how the weapon.dat file works and I dont think there's any flag to set it to be "silenced", nothing of interest in default.ide either, so it's hardcoded or on a different file.

Oh alright thanks anyways.

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