ItsClonkAndre Posted November 30, 2020 Share Posted November 30, 2020 (edited) NativeUI IV Library (Screenshot of version 0.7) Download Version 0.8.1 A important change was made for version 0.5. Please check the version history for version 0.5. You can download every version of NativeUI IV down below in the version history section. NativeUI IV also available on GTAinside.com Documentation: NativeUI Documentation What is NativeUI? NativeUI IV is a ScriptHookDotNet based library to easily create your own Rockstar-like menus for GTA IV. Menu features Controller support Event-based callbacks Current menu items Default menuitem to show text (can also be used as a button) A checkbox A list item Item features Items can be enabled or disabled. You can give every item a name. You can give every item a description. You can now create a new menu, and bind it to a item. So if the user clicks on that item, the binded menu will show up. (Works only with default items) Suggestions If you have any suggestions for the next version of NativeUI IV, comment your suggestion down below! Known bugs The item description rectangle does not adapt to the item description text, meaning that, when the description text is too long, the text will leave the rectangle. If anyone knows how to fix this, please contact me. Version history 0.8.1 - Bug fix release Fixed System.ArgumentOutOfRange exception when menu item count is below MaxItemsVisibleAtOnce value. 0.8 The menu is now scrollable! You can set how many items should be visible at once with this menu property: "MaxItemsVisibleAtOnce" (Thanks to @Teki for helping me with this) With this feature, you can now add as many items as you want to the menu. 0.7 Now with animated banner support! 0.6 The letter "g" will no longer be cut off from the text. - Before: After: 0.5 Changed the class name "NativeUI.Menu" to "NativeUI.UIMenu" to prevent conflictions between "System.Windows.Forms.Menu" and "NativeUI.Menu". Added the ability to bind menus to default items. With that, you can create an easy nested menu system. 0.4 Added sounds for navigating through the menu or clicking on items. Sounds can be enabled or disabled with: NativeUI.Menu.Options.enableMenuSounds. 0.3 Selected item index and max item (1 / 7) now changes it's position dynamically through its lenght. Added the ability to use custom icons for default menu items. 0.2 Added a list item. 0.1 - Release. Inspired by NativeUI for GTA 5. Edited May 1, 2021 by ItsClonkAndre Updated to version 0.8.1 TheBadZero, Teki, Wakka387 and 1 other 4 Link to comment Share on other sites More sharing options...
marco886 Posted December 2, 2020 Share Posted December 2, 2020 Amazing! Hope we can get an active GTA IV modding community again like for GTA V. ItsClonkAndre 1 Link to comment Share on other sites More sharing options...
Its-SG Posted December 4, 2020 Share Posted December 4, 2020 (edited) On 12/2/2020 at 10:46 PM, marco886 said: Amazing! Hope we can get an active GTA IV modding community again like for GTA V. becoz of GTA V, GTA IV Modding is dead but we are trying to revive it. Nice script this will help me in making car/weapons purchasing script. Edited December 4, 2020 by BOSSSSS-GG ItsClonkAndre 1 Link to comment Share on other sites More sharing options...
Teki Posted December 6, 2020 Share Posted December 6, 2020 Nice job ! I would probably use this in my future scripts ! ItsClonkAndre 1 Link to comment Share on other sites More sharing options...
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