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Daily Challenges Balancing™ Thread


djb204
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10 minutes ago, AmyStone said:

Post of the day.

But isn't 4,200 gold bars enough to keep you going until the end of time?

of course NOT. look at the prices for gold plating on guns alone. now think that cherry oak rocking chair, tailor made, with the gold lining n sh*t...perfectly placed on your porch. yeah 4200 bars will NOt be enough

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There aren't many loyal players of this game. You only have to look in the player list for just about every session you join to see that. It's not uncommon to load into a session where nobody's rank is in double digits. Seeing players above rank 300 is getting quite rare.

 

They have obviously realised they are being too generous with the dailies and there is no reason for anyone to buy gold. Even by rank 100 you can get more gold from dailies then you will ever need. There is a big turnover of players and so they are trying to cash in on new players. But they have failed to spot that the easiest way to make more money from players is to remove gold from the game completely and sell in-game money - exactly the same as they do in GTA. They don't actually need the loyal players. As long as they a steady flow of new players buying gold then that's perfect for them.

 

Even with the 28 day reset I'm sure most of us will continue to accumulate gold way faster than you can ever spend it so I can't see it affecting the regulars. It's still 68.6 gold every 28 days without even touching the role dailies.

 

 

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2 minutes ago, jackedbanan said:

I just started a new gold streak two days ago lmfao

Everyone will be joining you in 2 days.

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1 minute ago, AmyStone said:

Everyone will be joining you in 2 days.

I usually thought of you as the dude taking rockstar's side a bit too much but what you just said above made sense, I'd be glad if they just remove gold system and keep on going with the green only, modifying guns just take too much effort when it's done only with gold and I like guns

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2 hours ago, YaDoesntHaveToCallMeRay said:

No it's not. That's just silly! 

Most that I know don't do it as a "chore". We do the dailies as a creative challenge. Combining dailies in one action, doing them most effeciently.....ect.....ect

...and we participated in dailies, because there is not enough content.  Can you imagine playing GTAO, only for the daily objectives?

 

For me it's not a "grind" - I have, what I have, because my playstyle, happened to generate gold.

 

 

 

 

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YaDoesntHaveToCallMeRay
56 minutes ago, AmyStone said:

Post of the day.

But isn't 4,200 gold bars enough to keep you going until the end of time?

Yeah, he's gonna quit with $4200 in gold. LMMFAO!🤣🤣🤣

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4 hours ago, kcole4001 said:

After the reset I'll likely be on an absolute minimum of whatever is accomplishable in a few minutes without using up supplies.

 

Yeah, I'll just chill until at or near the 22 of the month (when the .5 starts.)

I'll keep up the streak, but basically take a vacation from trying to do most/all of them.

 

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54 minutes ago, AmyStone said:

It's not uncommon to load into a session where nobody's rank is in double digits. Seeing players above rank 300 is getting quite rare.

 

PS4 player /PS5 owner:

 

I always see high ranking players in sessions and when joining Salvage or Protect the Legendary Animal.

 

Time of day might be a factor. I only play a couple hours of day, same amount of time it takes to watch a movie. And sometimes, I  log in only to keep my Streak (RIP).

 

5am and/or 12am

Edited by Rev. Gnash
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27 minutes ago, Rev. Gnash said:

Can you imagine playing GTAO, only for the daily objectives?

 

Well, a valid comparison would be if the daily objectives in GTAO gave you a streak that got you $200,000 everyday for doing them ;)

What I mean by that is things in GTAO cost insane amounts of money, as does having a business/whatever, while major things in RDO

cost gold bars you easily make in one day at a .5 streak.

Or whatever as reasonable conversion would be from $ in GTAO, what they can buy, and how you can buy everything in RDO pretty

soon after you just bother to do the dailies sometimes. Then yes, people would just get in GTAO to do dailies instead of grinding crates/whatever.

 

In RDO, you pay 15 gold to be a trader.

In GTAO "To become a CEO you will need to buy an office and they don't come cheap. The offices in GTA Online cost between $1m and $6m,"

Today, in RDO, doing all dailies, I made ... 11 gold? So what if from dailies in GTAO you could make $750,000 towards that $1m office?

I think you'd have GTAO players just logging in to do the dailies. So actually, my comparison was invalid because it wasn't high enough!

 

I remember, in RDO, how before I knew the streak eventually got to .5 I really never bothered. I just did the stuff in the game for $; boy was I dumb!

Now I never bother grinding moonshine/trader deliveries, unless it also happens to be a daily (especially make $200 from them, as the daily.)

 

Edited by Krommer
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7 minutes ago, Krommer said:

 

Well, a valid comparison would be if the daily objectives in GTAO gave you a streak that got you $200,000 everyday for doing them ;)

 

No.

 

Edited by Rev. Gnash
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People on here convinced me to log in just for one daily and then when I had the time just smash out as many as I could. I now have a sizable store of Gold, enough for at least three or four DLCs and more money than I will ever need.

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1 hour ago, AmyStone said:

Even with the 28 day reset I'm sure most of us will continue to accumulate gold way faster than you can ever spend it so I can't see it affecting the regulars. It's still 68.6 gold every 28 days without even touching the role dailies.

 

Yeah, so it seems pointless except to be a "slap in the face!" I mean, I really don't see it as making people more likely to

buy gold in the Rockstar store. 

 

Before I knew it got as high as .5, with dailies, I bought the gold bars one time for that special for $4; This was because I got

the Collector role for free, with the GTAO playing cards, had the gold fro the Trader from scrounging and wanted to get the Bounty Hunter Role too.

If I'd known how easy it was, even WITH a 28 day reset, I'd have never even bought that gold for $4  ;)

 

(dangit, thought I posted that soon enough that it would add to the previous post, didn't mean to be spammy.)

Edited by Krommer
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Hope this decision ends up killing the game for good, not because you folks don't deserve to play a fun and bug-free game, but because if things are for ever to change, this god awful company needs a few tweaks on its nose.

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6 hours ago, kcole4001 said:

The future is up in the air now.

 

I was on the fence about the bounty hunter expansion already, now the outlaw pass will be a wait and see affair as well.

If the new perks are not spectacular, I'll give it a miss as well.

I'll get one week of 0.5 gold payouts for dailies until the reset takes effect.

After the reset I'll likely be on an absolute minimum of whatever is accomplishable in a few minutes without using up supplies.

Maybe less.

Maybe nothing at all.

 

I've already sent feedback to the appropriate page.

I'd suggest that anyone interested do so as well: https://www.rockstargames.com/reddeadonline/feedback

 

Let these f*ckers know WE are the reason their games are successful and won't take this sh*t lying down.

There is no point is sending feedback. They have proven time and time again they don't pay any attention to it. They've decided how they want things done and stick the finger in our faces.

2 hours ago, Krommer said:

 

Yeah, so it seems pointless except to be a "slap in the face!" I mean, I really don't see it as making people more likely to

buy gold in the Rockstar store. 

 

 

It will cause the new players to pay for gold. That is the intent of this. Make them think they are getting a good deal for $5 only to find out how much more it will cost them once they begin playing thanks to the outrageous prices in the game with more and more things needing gold to buy it.  They'll either quit playing or dish out the $.

 

 

Edited by StyxTx
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4 hours ago, ilRae said:

You need to be pretty fragile if doing a daily or two is mentally exhausting.

He didn't say it is mentally exhausting. He said it's bad for mental health. Some of us understand what he means by that, some of us don't apparently.

Edited by StyxTx
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Remarkable! LMAO

 

It truly was the only reason I logged in to RDRO was to do challenges and accrue gold. 

Oh well,  Thanks for the GREAT SP mode! 

Online=shyt  This crystallized my decision to retire this game.

Awesome job Rockstar/Take-Two Interactive!

 

 

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18 minutes ago, StyxTx said:

There is no point is sending feedback. They have proven time and time again they don't pay any attention to it. They've decided how they want things done and stick the finger in our faces.

It will cause the new players to pay for gold. That is the intent of this. Make them think they are getting a good deal for $5 only to find out how much more it will cost them once they begin playing thanks to the outrageous prices in the game with more and more things needing gold to buy it.  They'll either quit playing or dish out the $.

 

 

True, but again it's the principle involved.

They want to throw away all their long term customers, OK, but they must know we won't go quietly.

 

The concept of using microtransactions means minimum effort on the part of the publishers for maximum profit.

That's not going to make for excellence in the end product, merely more mediocre merchandise.

I won't be part of that money mill.

 

If others do that's on them, and frankly I don't think I'm missing out on any 'great' games by making that choice.

The ones who support this crap will say "lmao, you're the one who suffers, then" but that's just not true.

Quality and content quantity has been steadily declining since CA started using this formula in the Total War series, and it;s only getting worse.

Am I missing something worth paying for over and over?

Not at all.

I still enjoy playing games I already own, and have no great desire to have to buy every new thing that gets released, especially if it's lackluster commercial fodder from a greedy publisher.

 

Am I in the minority?

Sure, but I don't care about that.

Being part of the herd is very overrated.

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5 hours ago, YaDoesntHaveToCallMeRay said:

No it's not. That's just silly! 

Most that I know don't do it as a "chore". We do the dailies as a creative challenge. Combining dailies in one action, doing them most effeciently.....ect.....ect

Agreed.

I only do the ones I want to, and those only really become a chore when the game doesn't work properly, which in solo sessions is almost never.

I enjoy the travelling and the gameplay involved for the most part, otherwise I wouldn't do it.

 

My biggest issues are how they try desperately to control how we play in an open world, emplace punishments when what's generally going on doesn't fit their view, say they listen to the community's requests, give us the exact opposite, and lie about giving us a "quality experience".

Top that with the increasingly more obvious fact that this is going to turn out like GTA: players with loads of money waiting for something worthwhile and enjoyable to spend it on...which never comes.

They have no "plan" other than to milk these games for as long as possible.

It's become pretty obvious why one of the Housers left.

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28 minutes ago, StyxTx said:

He didn't say it is mentally exhausting. He said it's bad for mental health. Some of us understand what he means by that, some of us don't apparently.

No matter what you want to call it, if doing a couple dailies breaks you, it's not the game.

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Lonely-Martin
2 hours ago, The Jungz said:

Hope this decision ends up killing the game for good, not because you folks don't deserve to play a fun and bug-free game, but because if things are for ever to change, this god awful company needs a few tweaks on its nose.

I dunno, and I mean no disrespect to anyone here as many are good members of the forum, but if people are supporting/defending this sh*t, they deserve a sh*t game. 

 

My 2 cents I'm afraid. 

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CosmicBuffalo

The way dailies were/are is as if they paid out 8mil per month in GTAO.  I think GTA dailies paid out like 2mil. Now you could say, gtao only had 3 dailies.  RDO has 16.   The difference is in GTA you had to complete all 3 to actually get the bonus.

 

R* really goofed making dailies payout 11 gold bars per day..it was actually worse or better for us players than the collector in my opinion because they were always different.  People grinding collector, most boring thing ever. I did the thanksgiving list in 30 minutes..all 16.  I am not saying they should change it as it will very likely kill the game because its ridiculous that they would ruin someones 300+ streak because new players.  I just figured there is no way they can let players make gold this easy. 

 

The nerf will still allow daily players to make enough gold in 30 days to pay for a years worth of update in gold. 

 

The daily structure is the only thing that kept me playing this game from january to june...and from August until now...getting each Legendary skin was also part of it, but probably would never have even tried to get them if not for dailies.

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FuturePastNow
5 hours ago, Krommer said:

 

Yeah, so it seems pointless except to be a "slap in the face!" I mean, I really don't see it as making people more likely to

buy gold in the Rockstar store.

It won't make any of us more likely to buy gold, no. R* is betting on their new $5 players quickly hitting a wall where they need gold and not knowing any better.

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3 hours ago, Lonely-Martin said:

I dunno, and I mean no disrespect to anyone here as many are good members of the forum, but if people are supporting/defending this sh*t, they deserve a sh*t game. 

 

My 2 cents I'm afraid. 

I reckon it's time for ya to buy a few gold bar, give Rockstar some much needed support 😉

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4 hours ago, kcole4001 said:

True, but again it's the principle involved.

They want to throw away all their long term customers, OK, but they must know we won't go quietly.

 

The concept of using transactions means minimum effort on the part of the publishers for maximum profit.

That's not going to make for excellence in the end product, merely more mediocre merchandise.

I won't be part of that money mill.

 

 

But remember how it works now, the people playing the game are the product making the real customers aka the investors money. The freeloaders are the players playing a "free" game and not buying transactions. Its a shame they once again are screwing over the players. 

 

New players won't know how good the daily challenges are and are most likely to buy gold. They are betting on a lot of new players given the game will be $5 for rdo. $5 is nothing compared to a lot of services people have like paying for music, and paying for multiple streaming services. 

 

This is kind of similar to 2014 when they nerfed mission payouts, and a lot of people defended it and said it led players to play a bigger variety in jobs other than the same one. Now they nerfed daily objective payouts which will lead to players playing a bigger variety in activities instead of just logging on once per day for a few minutes. Now people are against it a payout nerf while years ago defended a payout nerf.  

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5 hours ago, Lonely-Martin said:

I dunno, and I mean no disrespect to anyone here as many are good members of the forum, but if people are supporting/defending this sh*t, they deserve a sh*t game. 

 

My 2 cents I'm afraid. 

I haven't seen anyone defending it. But it's not really going to break the game for anyone - particularly the players on this forum. We'd all like to keep our streaks going but it's coming to and end and we just have to deal with it. I get the feeling that rockstar have realised that the game is fairly stable right now and about the only point in the past 2 years where they feel they can start making it less easy to accumulate things and start trying to push the gold more and not feel embarrassed about it. Us loyal players have served our purpose. We have tested the game for them and they have given us some goodies to keep us playing. They don't need to any more. What they want now is a steady turnover of new players who buy the game, get some gold and then stop playing after 6 months or so when they start becoming a drain.

9 hours ago, BUT THE BENZ said:

of course NOT. look at the prices for gold plating on guns alone. now think that cherry oak rocking chair, tailor made, with the gold lining n sh*t...perfectly placed on your porch. yeah 4200 bars will NOt be enough

I'm guessing you are joking here but I'll bite. If property comes along then they will want new players to buy gold so they can afford some. The property won't be cheap but also won't be crazy expensive. How much real money would someone be prepared to spend on gold to get a mansion? I would have thought no more than around £50. That's about 200 gold bars at the current price. If you think they would make a mansion with all the upgrades cost over 4,200 gold then in real money this would cost you £1,200. So there's no way it would ever cost anywhere near the amount of gold you have.

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5 hours ago, kcole4001 said:

Agreed.

I only do the ones I want to, and those only really become a chore when the game doesn't work properly, which in solo sessions is almost never.

I enjoy the travelling and the gameplay involved for the most part, otherwise I wouldn't do it.

 

My biggest issues are how they try desperately to control how we play in an open world, emplace punishments when what's generally going on doesn't fit their view, say they listen to the community's requests, give us the exact opposite, and lie about giving us a "quality experience".

Top that with the increasingly more obvious fact that this is going to turn out like GTA: players with loads of money waiting for something worthwhile and enjoyable to spend it on...which never comes.

They have no "plan" other than to milk these games for as long as possible.

It's become pretty obvious why one of the Housers left.

This is why this angers me. I only have, I think, 111 gold at the moment, the highest I've been is around 150 gold so I don't really grind as hard as other players, but I understand why those who do are upset about this. And I do understand why those newer players who have been relying on the grind to get their roles recently are upset about this.

It's things like this that make me not want to spend the money I have available for this game.

Honestly, I'm still waiting for the content that will entice me to open my wallet to them.

 

 

 

 

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I've said all along they SHOULD charge a mint for properties and upgrades, otherwise WHY are we doing all these missions, sales, and dailies?

I know stuff is going to cost gold, that is why I'm banking it. and have been since it launched on PC.

I watched others play it for more than a year and saw how the game is structured, the best stuff will always cost gold.

 

Players NEED to have a goal that's not easily attainable in a couple of week's worth of gaming, or it won't really mean anything.

Same for GTA: I have over $300 million. What can I spend it on?

Waiting on a mansion, with every addition costing huge amounts of cash, from a swimming pool to all the activities like tennis courts, a private golf course, to things like a pool table, bowling alley, etc. that players have wanted for years.

What do we get? A yacht which they added a half dozen missions to.

 

We need something really big to work towards, and missions to acquire those extra goodies instead of just being able to buy it all on the day it drops.

 

Every other game company knows how to do this stuff.

How does the most profitable one not know this, or more appropriately, WHY will they not do this?

 

We absolutely do NOT need more ways to make more money with every DLC.

We need REASONS to make more money and gold.

 

R* does everything backwards.

Customers are deadbeats? Who the hell do they think bought all the games they put out since 1998?

They've literally been giving us all the finger for 7 years (the cursor on any laptop in GTAV).

They are WAY too self confident thinking they can do anything they want and the peons will lap it up forever, but it will eventually come back around to bite them in the ass, and hard, then they'll blame it all on someone else.

 

I know, starting to sound like Blasterman, but jeez, enough is enough.

If it's not time now to listen to the community, then it never will be.

Edited by kcole4001
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