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Daily Challenges Balancing™ Thread


djb204
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So starting December 1st, any player who reaches a 28 day streak will be reset. This is BS. Rockstar needs to revert this decision, because the playerbase is gonna drop. Rockstar doesn’t want players relying on daily challenges for gold, so they pull this move in the hopes more players will turn to microtransactions for gold bars. I’m against this move from Rockstar.

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1 hour ago, djb204 said:

So starting December 1st, any player who reaches a 28 day streak will be reset

 

Where'd you see that?

 

If true that is horrible! That is right when the streak has a point.

 

Oh

 

https://www.pcgamesn.com/red-dead-redemption-2/red-dead-online-daily-challenge-streak-reset

 

 

AND

 

"Nov 28

Today, Rockstar added a loading screen into Red Dead Online which shows that Daily Challenges will be changing as part of the December 1st update."

 

https://www.reddeadnews.com/red-dead-online-daily-challenges-are-changing

 

Maybe I'll see that screen when I go home tonight, still the 27th for me and did not see such a screen early today.

Cowardly of them to not include it in the notice about December 1st and Bounty Hunter changes and such, "Oh.. by the way..."

 

How out of touch are they? I'm up to 129 or something days, again ;) Some people are over 400 and don't want to lose it, it

is a metric which keeps their customers playing every day!!!! I thought these games banked on that "MAU", or Monthly Active Users/Weekly Active Users,

even a game like World of Warcraft (which has a paid monthly sub) still banks on it.

 

If I'm not getting .5 gold per daily, what is the impetus for me to log on and try to get 7/7 9/9? I don't really need "express ammo" (not even the kind I use, really, except

people say High Velocity is bugged in showdowns/whatever.), or "tonics."  I'm at 744 gold and $22000 again, after buying a bunch of the rehash stuff in the catalog which 

I did not buy before. They are going to lose users like CRAZY; oh well, guess I'll get in sometimes to enjoy the empty lobbies?

 

Read the room, Rockstar!!!

 

 

 

Edited by Krommer
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Well...I’ve been looking for a reason to drop this game but I couldn’t give up my streak. Thanks you, rockstar for making my decision to leave your game easier.

 

another developer really needs to try making a western. I don’t understand it because if you’ve watched any of the Leone movies or even movies like 3:10 to Yuma or the quick and the dead you could make a good western game. It’s not fair these pricks just get to do whatever they want because they’re the only game in town. 

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16 minutes ago, Krommer said:

 

Where'd you see that?

 

If true that is horrible! That is right when the streak has a point.

 

Oh

 

https://www.pcgamesn.com/red-dead-redemption-2/red-dead-online-daily-challenge-streak-reset

 

I can't find an actual link to Rockstar saying it, or even posting that graphic that is on the third party RDO news sites.

That kind of makes me wonder, but it seems plausible. 

 

Oh:

 

"Nov 28

Today, Rockstar added a loading screen into Red Dead Online which shows that Daily Challenges will be changing as part of the December 1st update."

 

Maybe I'll see that screen when I go home tonight, still the 27th for me and did not see such a screen early today.

 

Red Dead content creators on YouTube are making videos about it. They have links in the description 👍

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1 hour ago, djb204 said:

So starting December 1st, any player who reaches a 28 day streak will be reset. This is BS. Rockstar needs to revert this decision, because the playerbase is gonna drop. Rockstar doesn’t want players relying on daily challenges for gold, so they pull this move in the hopes more players will turn to microtransactions for gold bars. I’m against this move from Rockstar.

If the player base was inflated by the daily streak mechanic, then hopefully it does tank.  Let them come up with some other way to make people want to play more regularly.  
 

The dailies were always dogsh*t.  No ingame reason for them, pretty immersion breaking and lacking in any challenge whatsoever.  Nothing but busywork.

 

If the only reason someone was playing was to maintain a daily streak, then the game was playing them.

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12 minutes ago, Gray-Hand said:

If the player base was inflated by the daily streak mechanic, then hopefully it does tank.  Let them come up with some other way to make people want to play more regularly.  
 

The dailies were always dogsh*t.  No ingame reason for them, pretty immersion breaking and lacking in any challenge whatsoever.  Nothing but busywork.

 

If the only reason someone was playing was to maintain a daily streak, then the game was playing them.

• The number of players will drop.

 

• The gold payout was the in-game reason.

 

• The dailies gave hardcore players incentive to keep playing. They gave us an objective and provided a sense of accomplishment in the long run.

 

The player response will be mixed. Some will be in favour of this change while others won’t, but the tank will speak for itself.

 

In all honesty, I would never ever do a lot of things that this game has to offer if it weren’t for daily challenges.

- Herb Picking Contest. Why?

- Skin A Possum. No Reason.

- Play with the band. Boring.

- Stranger Missions. Crap Payout.

- Fishing. Boring.

 

There are many activities in this game that players won’t have any incentive to engage in. There won’t be a point. 

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FuturePastNow

I am bored of this game and have been looking for reasons to quit playing it and walk away, so once I have leveled up the new outlaw pass (a couple days?), I think I'll be done until the next DLC. The daily streak and its easy gold farming have kept me logging in, sometimes playing hours a night in the quest for 7/7 and 9/9. I understand why R* would want to nerf that reward, but they probably should have gone about it a different way; freeing us from the burden of playing their game seems unwise.

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I don't see that this affects to hardcore players, except that their high streaks numbers streaks are gone. Surely everyone has more than enough gold by now?

But for the new players, it's a bit different story.

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They should at least make it so anyone who has their streak reset gets a free 7 days on their new streak instead of going all the way back to 0 (which should be the consequence for someone who does break their streak).

 

Just code it so anyone who resets from Daily Challenges Level 4 goes back to Level 2 rather than Level 1.

Edited by Dark Spark
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2 hours ago, Gettin up said:

I don't see that this affects to hardcore players, except that their high streaks numbers streaks are gone. Surely everyone has more than enough gold by now?

But for the new players, it's a bit different story.

If the previously leaked property prices are anything to go by (600 gold bars for a mansion), that is a price tag that would hurt the wallet of even players who are currently well off. 

1 hour ago, Dark Spark said:

They should at least make it so anyone who has their streak reset gets a free 7 days on their new streak instead of going all the way back to 0 (which should be the consequence for someone who does break their streak).

 

Just code it so anyone who resets from Daily Challenges Level 4 goes back to Level 2 rather than Level 1.

Yes, players will need more of an incentive to keep doing daily challenges after Monday. Getting to day 28 alone will be a dedication in itself, and having those efforts rewarded with an automatic reset every time hardly feels worth the effort. Like what’s the point of building a streak if we are just gonna lose it anyway?

Edited by djb204
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I reached 4200 goldbars a few days ago...STILL, if R* really does that sh*t, I'm out!

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Lonely-Martin

I hope it finally kills the game. 

 

They refuse to listen after promoting that the players are to shape the game, they're determined to have us play the game their way instead of our own, it's 2 years old and still very broken too. I truly hope this hurts the game.

 

It won't of course, too many will defend them on how this game is and moves like this. sh*t, people already praise them for breaking the game further 'coz interactions' lol.

 

Such a shame though, but people will let them.

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I think many people will buy RDO and play it at least a little when they see that it's only $4.99
 

So even if some of the vets leave, a lot will probably due the Cyberpunk release, the numbers will not drop too much, plus they may get more of the new players to buy gold.

Edited by Gettin up
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NOW, I understand why they want to sell this standalone bullsh*t. so the numbers won't go down, after half the veterans left

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Lonely-Martin
1 hour ago, Gettin up said:

I think many people will buy RDO and play it at least a little when they see that it's only $4.99
 

So even if some of the vets leave, a lot will probably due to the Cyberpunk release, the numbers will not drop too much, plus they may get more of the new players to buy gold.

Yep. They know enough will defend and support it and that many will by the cheap standalone release and not even know of the issues many have put up with for these first 2 years in hope of things getting much better all round.

 

The day one players' job is done. The game is still alive after 2 years so, out with the old and in with the new.

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Well now I've got my reason to drop the game, I was only ever logging on to do the daily challenges. So when R£ go ahead with the reset I'm done.

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Intstringeger

Well, I'm not happy. Keeping the daily challenges streak alive was the only good way to earn gold, removing it will take us back to the early days when prices and rewards were so ridiculously misaligned.

 

Any word on what will that RDO$ bonus amount to? If it's some respectable sum, like $5000, then it may be an incentive to keep doing the dailies, if it's a mockery, like $100, I'll most certainly drop it and only came back to the game to replay the campaign.

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For the past 3 months, the single biggest reason for me playing were the dailies.
I don't care about my streak at all, I do care about the payout though.

If the Dec-1st update is lackluster, and doesn't keep me engaged, I might just play in waves.
Do one daily until I'm at 15 days, then play a bit more to do as many dailies as I feel like.

Or I might just not log in until there's some real content to keep me interested, who knows.

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The future is up in the air now.

 

I was on the fence about the bounty hunter expansion already, now the outlaw pass will be a wait and see affair as well.

If the new perks are not spectacular, I'll give it a miss as well.

I'll get one week of 0.5 gold payouts for dailies until the reset takes effect.

After the reset I'll likely be on an absolute minimum of whatever is accomplishable in a few minutes without using up supplies.

Maybe less.

Maybe nothing at all.

 

I've already sent feedback to the appropriate page.

I'd suggest that anyone interested do so as well: https://www.rockstargames.com/reddeadonline/feedback

 

Let these f*ckers know WE are the reason their games are successful and won't take this sh*t lying down.

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There are 2 reasons for this.

 

#1: It's a money grab. The poor saps will pay $5 or whatever for the game. Those people will then be more or less forced to spend real money for gold. You have to wonder if R* is not making anywhere near the $ they expect from RDRO. My guess is no, yet they continue to do everything on earth to drive players away.


#2: It could be an effort by R* to get longtime players who know how broken the game is to leave. The new players don't know there are such things as random events so they won't realize how broken the game is when those random events never spawn. If they can get rid of most of the long time players they won't have to deal with all the complaints about their broken piece of garbage and they will probably decide to raise lobby sizes back up to 30 or 35. Lobby size is all R* cares about. So yeah, rather than fix the game or reduce lobby sizes to a functional level, bring in new players who don't realize how screwed they are getting.

 

Sure, they will have new players, but what % of players stick with a game for long periods of time? Based on player ranks I saw in lobbies most leave pretty soon. Eventually the sales will drop because people who want to try the game already have and word of mouth should also help. The people who defend R* are a very small percentage.

 

I stopped playing 3 weeks ago or so but the only reason I did go on was to do a few quick dailies. I had no intention of going back even before this announcement unless something REALLY big came along. 

 

I can't believe they are actually going to start charging for online knowing full well it doesn't work. Anyone who still believes R* is working in good faith and still thinks that there are big plans for the future are just delusional.

 

They've even screwed up RedM so new players can't join and play their way in lobbies that work:

 

Rockstar Games has made some changes to the code of Red Dead Redemption 2 which has consequently caused RedM to stop accepting new players into the service.

 

"RedM currently won't work for new players as Rockstar removed an API service we require to verify you own a legitimate copy of RDR2 on PC," the mod team said on their official Twitter. "Since we can't remove this check legally, and Rockstar does not provide an alternative API, new players therefore can't play RedM."

 

Just how much more proof do you need from R*? How much more obvious do they need to be before you see it? They continue to stick their middle finger at you.

Edited by StyxTx
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So every now and then Rockstar release an update which gives us a couple of days enjoyment and a couple of week work to do....

 

... Then it stops for absolutely f***ing ages... What are we to do? Well the only thing to do in these lulls are daily challenges (for me).

I can appreciate that to the players that cannot dedicate to keeping a streak going, even these daily's aren't a compelling reason to play daily.

Those that can get on every day have had this one reason (are you listening Rockstar? ONE F***ING REASON!) to play each day.

 

It's not fun. There are days I might not normally get on, but losing the streak was not an option. It's a chore for sure but without it I'll be lost.

The max multiplier was the sweetener to the deal. I don't mind a chore for half a gold bar but when the spoils are only 0.2 gold, I don't see much incentive.

 

Sure I could look at it like a price drop (keep doing daily's at an average of 0.35 gold each). But I can't see it that way. 0.2 gold will flash up on my screen and I'll sigh and feel no compulsion to play on.

You've sucked the life out of this game's only lifeline Rockstar. For shame.

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YaDoesntHaveToCallMeRay
1 hour ago, kcole4001 said:

The future is up in the air now.

 

I was on the fence about the bounty hunter expansion already, now the outlaw pass will be a wait and see affair as well.

If the new perks are not spectacular, I'll give it a miss as well.

I'll get one week of 0.5 gold payouts for dailies until the reset takes effect.

After the reset I'll likely be on an absolute minimum of whatever is accomplishable in a few minutes without using up supplies.

Maybe less.

Maybe nothing at all.

 

I've already sent feedback to the appropriate page.

I'd suggest that anyone interested do so as well: https://www.rockstargames.com/reddeadonline/feedback

 

Let these f*ckers know WE are the reason their games are successful and won't take this sh*t lying down.

I just put my 2 cents in the mix:

Quote

What do you people think you're doing FOR the game Red Dead and PLAYERS by resetting Daily Streak at EVERY 28 Days? This one thing will make the most dedicated players quit the game! I've had several over 100 day streaks. And for what? It's the cheap online version just released. More players will buy it and to get gold, they will just BUY gold, while you throw away your long time players that played this game through beta and endured all the bugs. Now you throw away all those players!

 

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Officer Friendly

Trust me when I tell you there is a silver lining here, if you quit daily activity because of this update you just did yourself a massive favor. Daily streaks are an insidious gameplay feature that is more harmful to your mental health then you realize.

 

 

 

Edited by Officer Friendly
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YaDoesntHaveToCallMeRay
Just now, Officer Friendly said:

Trust me when I tell you there is a silver lining here, if you quit daily activity because of this update you just did yourself a massive favor. Daily streaks are an insidious gameplay feature that is more harmful to your mental health then you realize.

 

 

 

No it's not. That's just silly! 

Most that I know don't do it as a "chore". We do the dailies as a creative challenge. Combining dailies in one action, doing them most effeciently.....ect.....ect

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38 minutes ago, Officer Friendly said:

Daily streaks are an insidious gameplay feature that is more harmful to your mental health then you realize.

 

 

 

You need to be pretty fragile if doing a daily or two is mentally exhausting.

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When I first heard this I was a little upset.  Because at this point all I do is log on to complete daily challenges in between content updates. But then i realized I have a ton of Gold Bars saved up, content isnt coming or is coming at a snails pace, and by not having the daily challenge streak it gives me a reason to just not play that day.  At some point everyday I wonder, "did I log in to RDR2 today to keep my streak going"?  Now that burden will be lifted, and if I dont want to play that day I wont have a reason to HAVE to. 

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The biggest joke here is that even at .20 per completion, dailies will still be the fastest way to get gold.

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11 hours ago, Gray-Hand said:

If the player base was inflated by the daily streak mechanic, then hopefully it does tank.  Let them come up with some other way to make people want to play more regularly.  
 

The dailies were always dogsh*t.  No ingame reason for them, pretty immersion breaking and lacking in any challenge whatsoever.  Nothing but busywork.

 

If the only reason someone was playing was to maintain a daily streak, then the game was playing them.

Post of the day.

7 hours ago, BUT THE BENZ said:

I reached 4200 goldbars a few days ago...STILL, if R* really does that sh*t, I'm out!

But isn't 4,200 gold bars enough to keep you going until the end of time?

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