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Next DLC Speculation Topic Mk X


Spider-Vice
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Next DLC Speculation Topic Mk X  

949 members have voted

  1. 1. What do you think of the DLC as a whole?

  2. 2. What do you think of the heist itself?


This poll is closed to new votes


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To all who thinks, It will be accesable during the heist only, how do you think the social places will work?

make a quick 2 minute break from the shooting, and go dancing, have a cocktail at the bar and then continue the heist?

 

my theory is, it will be like foart zancudo.

 

first you are not allowed to enter the island without getting wanted immediatly.

after completing the heist, you have unlocked the island, can enter it without stars and buy a house there...

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Another thing we missed! What about wanted levels?

 

Does triggering the cartel give you a wanted level? and all the cartel soldiers come chase you?

 

The island is also a pretty small space, maybe to balance the forces, we are only allowed to carry one main weapon and a sidearm like Watchdog and Mafia.

 

Also vehicles are limited to the ones allowed in heists. In GTA Online heists you can’t use oppressors remember?

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7 hours ago, docpain222 said:

The map will be fully explorable with restricted areas near the drug kingpin property. The cabana will most likely have a live dj playing sets there. No way rockstar adds a map expansion that can't be enjoyed, that is bad for business.

Yup, R* has to make it work somehow or else players will spend money on other games, especially this time of the year.

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7 minutes ago, fryday said:

To all who thinks, It will be accesable during the heist only, how do you think the social places will work?

make a quick 2 minute break from the shooting, and go dancing, have a cocktail at the bar and then continue the heist?

 

my theory is, it will be like foart zancudo.

 

first you are not allowed to enter the island without getting wanted immediatly.

after completing the heist, you have unlocked the island, can enter it without stars and buy a house there...

I think the construction at the casino would be the new dancing location .-. ngl

We could only access the island when we are "Scoping the location"

Although would be nice if they gave us a property on the island after the first time we completed the heist

3 minutes ago, PP.Fang said:

Another thing we missed! What about wanted levels?

 

Does triggering the cartel give you a wanted level? and all the cartel soldiers come chase you?

 

The island is also a pretty small space, maybe to balance the forces, we are only allowed to carry one main weapon and a sidearm like Watchdog and Mafia.

 

Also vehicles are limited to the ones allowed in heists. In GTA Online heists you can’t use oppressors remember?

You wont be getting wanted level when you trigger cartel, I think it will be like altruist camp.

Even if we are allowed on the island maybe they will restrict the use of firearms / weaponized vehicles (except their vehicles - boats which we have seen already.

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If we can't use our personal vehicles, I imagine a prep mission will determine which vehicles we can use on the island perhaps?

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JustAnothaBrickinDaWal

Nice

1 hour ago, PP.Fang said:

What about jet? I was thinking we buy a certain jet and get free access to the island. Maybe we can use the jet as a portal? we get in jet and have the option to get out in LS or Island?

That would explain the nimbus seen in the trailer

 

This whole heist is just messing with my head rn

Edited by JustAnothaBrickinDaWal
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4 minutes ago, JustAnothaBrickinDaWal said:

Nice

That would explain the nimbus seen in the trailer

Man I love my nimbus

 

If I can turn it into a luxury flying MoC... 

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JustAnothaBrickinDaWal
2 minutes ago, PP.Fang said:

Man I love my nimbus

 

If I can turn it into a luxury flying MoC... 

That would be cool

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I think we'll be allowed to explore the island outside of heists. Areas of it (possibly quite large areas) will be restricted though. Not in a way that you can't enter them, but you'll have cartel people on your back if you go there.

 

I think the cartel will act as the police of the island essentially. Since it's a private island, I don't expect we'll have the usual police.

 

Could be wrong though.

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Nice!

 

What if there are two properties to buy?

 

1. An expensive Vila or a Chalet on the island to grant us access to all the recreational activities, beaches and the airport.

 

2. The Submarine. Both the MOC & T truck were sold separately.

Edited by IceDree
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I assume this island will be used for multiple DLCs just like the casino was. Why make a new island for just one DLC?

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Pedro_Mathiaz
1 hour ago, Happy Hunter said:

I think we'll be allowed to explore the island outside of heists. Areas of it (possibly quite large areas) will be restricted though. Not in a way that you can't enter them, but you'll have cartel people on your back if you go there.

 

I think the cartel will act as the police of the island essentially. Since it's a private island, I don't expect we'll have the usual police.

 

Could be wrong though.

I was discussing the same with a friend yesterday!

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Niiiice. Back to the topic

  

2 hours ago, fryday said:

To all who thinks, It will be accesable during the heist only, how do you think the social places will work?

make a quick 2 minute break from the shooting, and go dancing, have a cocktail at the bar and then continue the heist?

10 hours ago, Lilmann7911 said:

ONCE AGAIN To all the People who keeps asking will it be in free roam. The answer is YES 

1. Why would they add new radio stations and over 100 songs 

2. We have to move around the island for set ups and preps

3. They’re adding little party spots n stuff to hang out 

4. I know rockstar can be a pain in the A but they’re not about to create a whole island with new dj’s and hundreds of

songs just for a 15 to 20 minute heist come on guys use your brain it’s obvious the island is available in free roam

 Eh you seem VERY sure of it...  You might be disappointed when it drops.  I was 50/50 about it but after Yan's comment, yeah, he probably knows what he's talking about.  They will probably threat this heist exterior like every previous heist interior, available only during heists so they don't have to worry about lags.

 

1. Cause after 7years new songs are long overdue. And they are getting ready to release "the enhanced version". Is it possible there gonna be a new radio station just for the island? Sure! 100 songs? Ofc not... Most of that will be available on the main map as well. Also keep in mind they adding new DJs. So thats like at least 20-30% of those songs


2. This might be the first heist where preps are also invite only, just like setups. Or maybe there are no preps at all. Or preps take place on the old map.

3. New "Social space" might be the casino expansion. The beach party we seen? Might be part of a setup/prep where you have to scope out the joint, take pictures, steal ID's etc.
Also think about the waiting room in Arena War. You are technically still "in the mission/invite only area" but you have time to chill in a "social space" after you lose. Well, maybe this time you can chill and dance before you start gathering stuff for the heist? Its a part of blending in?
Maybe those preps/setups are like a tiny invite only lobby for your friends where everyone can dance and explore the island (not counting restricted areas ofc). And when get you bored you just take the pictures and leave when you want.

OR maybe preps are in a separate lobby but its shared between other players? So you invite 3 friends for a prep/party on the island but when you get there, there are other players doing exactly the same thing. So it would be like joining a contact mission for 20 people for a mission without a timer.

4. They would surly use the island for future contact missions, races, adversary modes etc. DJs and songs are not ONLY for the island. 
Don't you know R*? They made the aircraft carrier for a 15min mission, They made the whole interior of Mt. Chiliad just for a single 15min mission and you also don't even have the time to explore it properly. Same with every other interior they made.

 

9 hours ago, docpain222 said:

I think there is a town on the left (east?) Of the map

If you fallowing the mapping thread, its hard to say with that low-res map we have but it seems theres not enough of space on the map for a tiny town. Unless they adding a separate tourist attraction island they haven't even showed yet. 

edit:
So we know they expanding the casino. We know they adding new songs and DJs (most likely we can also use them in our nightclubs).

I'm starting to think they are getting ready for the "enhanced version". Maybe they planning to "upgrade" all the old DLCs with new features? Like Arcade machines you can buy for every old property, more mk2 benches, more "command centers" like the one from Arcade, new theme colors etc. 

Edited by Piro
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2 hours ago, Semaj 2JZ♢ said:

I'd rather not have too many FR nobodies simply camping the island on their MKIIs or Hydras or whatever else, to screw with others heist setups and whatnot. Should be farely limited to those not willing to make the significant investment and actually do the heist. But, knowing R*...

If it is an integral part of the main map, which I am hopeful that it is, it may be that it ends up like the area north of Los Santos, i.e. scarcely populated by players. There will be a lot of interest in the first few weeks because it is somewhere new, but then when the heists have been done and the island explored thoroughly, if there is little else to draw players there, they will all congregate in Los Santos again.

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The Vercetti Outfit

Reading comprehension is not strong here I see. Both questions having incorrect leading answers. Therefore, Yan decided to screw around a little. The island will not be fully accessible as the heist area will not be. It will also not seamlessly be accessible, but with a loading screen. End of story. 

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Nvm

Edited by Tez2
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rollschuh2282

oh man, i just had annoying thought...we know R* played around with their random encounters like Packie or the remaining 3 movie props...

i hate them.

please don´t have R* require some setups or something behind a random encounter...

that would annoy me immensly

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The fact there seems to be a private villa AND a festival-type area implies it will have some level of free roam to it. Most likely the heist villa will be off-limits with terminator AI guards having ‘shoot on sight’ orders if you try and go there, whilst the rest of the island will be fully explorable. I wager what it’ll be is to get to the island, first we’ll have to get in the good graces of some new contact who will get us tickets to go to the private festival going on on the beaches. We use this ‘in’ as a way to access and explore the island both for setup missions and for general freeroam leisure [the dancing/meetup things mentioned in the newswire]. Whilst we’re at the island we can stay as long as we want. It’ll basically be like a second freeroam map we can load into, and can go back and forth between it and Los Santos. Probably won’t be allowed to have personal vehicles or guns there outside of specific setup missions or what you can steal off guards.

To actually start the heist and gain access to the setup missions, we’ll probably have to buy the sub. Basically 2 paywalls. If you just get the sub, you won’t have ‘official’ access to the island and will have to sneak/fight everywhere to do the setups. If you just get the tickets, you can’t do any setups. If you get both, you can go everywhere you want besides the villa but have no access to your own weapons. Basically 2 different approaches to the setups and heist proper. Hiding in plain sight as a partygoer or trying to sneak/fight your way across every square inch as a wannabe black ops operative. 

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The Vercetti Outfit
12 minutes ago, Tez2 said:

Apparently, it's not just the "interactables" bit that had been added new and remained unused along the summer update, but also one more section of variables that relates to weapon interactables.

 

I guess we may see turrets and other stationary weapons placed around the island, which would make sense considering it's a heavily guarded island. Or maybe, I'm just overthinking this and these were all cut variables.

This wouldn’t be out of the ordinary for this theme. I wouldn’t be surprised to see small favela-style huts with random checkpoints. Sandbags, etc. Kind of like in GR:Wildlands. 

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FrugalDangerMan
3 hours ago, Semaj 2JZ♢ said:

I'm excited for sure, but reserved on my expectations.

Same. Low expectations means less of a fall if disappointing and more of a high if they knock it out of the park. 

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suicidal_banana
2 hours ago, PP.Fang said:

Man I love my nimbus

 

If I can turn it into a luxury flying MoC... 

F- yes keep your submarine give me a nimbus with auto pilot and master control computer & weapon workshop and champagne etc in the back

 

1 hour ago, GTAFanClub said:

I assume this island will be used for multiple DLCs just like the casino was. Why make a new island for just one DLC?

You and bscly everybody else assumes this ;) 

 

51 minutes ago, Piro said:

So we know they expanding the casino. We know they adding new songs and DJs (most likely we can also use them in our nightclubs).

I'm starting to think they are getting ready for the "enhanced version". Maybe they planning to "upgrade" all the old DLCs with new features? Like Arcade machines you can buy for every old property, more mk2 benches, more "command centers" like the one from Arcade, new theme colors etc. 

That would be awesome but im not expecting that yet, keeping that for the re-re-release would be a perfect way of going "hey guys you need this upgraded version so you can really enjoy your 7 years of unlocks"

 

20 minutes ago, The Vercetti Outfit said:

Reading comprehension is not strong here I see. Both questions having incorrect leading answers. Therefore, Yan decided to screw around a little. The island will not be fully accessible as the heist area will not be. It will also not seamlessly be accessible, but with a loading screen. End of story. 

👍 Agreed 👍

 

14 minutes ago, rollschuh2282 said:

oh man, i just had annoying thought...we know R* played around with their random encounters like Packie or the remaining 3 movie props...

i hate them.

please don´t have R* require some setups or something behind a random encounter...

that would annoy me immensly

I would enjoy it, also something similar to what they did for Avi, but (in the case of packie) it just needs to be done properly from day one, the reason those things got a bunch of hate in the past is because of bugs and uncertainties (that afaik have been fixed now)

 

9 minutes ago, éX-Driver said:

The fact there seems to be a private villa AND a festival-type area implies it will have some level of free roam to it. Most likely the heist villa will be off-limits with terminator AI guards having ‘shoot on sight’ orders if you try and go there, whilst the rest of the island will be fully explorable.

^ This ^

Edited by suicidal_banana
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20 minutes ago, Tez2 said:

Apparently, it's not just the "interactables" bit that had been added new and remained unused along the summer update, but also one more section of variables that relates to weapon interactables.

 

I guess we may see turrets and other stationary weapons placed around the island, which would make sense considering it's a heavily guarded island. Or maybe, I'm just overthinking this and these were all cut variables.

Weapon intractables? I mean sure, maybe they adding stationary turrets, but they could just as well use the AA trailer or Technical 

My guess would be its used in the armored boats?

Or maybe for My Little Friend from Scarface? So instead of throwing grenades while you aim, you use the grenade launcher addon?   

edit:  

12 minutes ago, éX-Driver said:

The fact there seems to be a private villa AND a festival-type area implies it will have some level of free roam to it. Most likely the heist villa will be off-limits with terminator AI guards having ‘shoot on sight’ orders if you try and go there, whilst the rest of the island will be fully explorable.

I don't think there's a lot to explore tbh (at least from what we seen so far) everything seems to be owned by the cartel. You have the beach party, sure. Other than that? 
Mansion - cartel owned, no tourists allowed 
Plantations full of weed and coke - same as above
Docks - same as above 
Airport - probably same as above

Edited by Piro
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The Vercetti Outfit
3 minutes ago, Piro said:

Weapon intractables? I mean sure, maybe they adding stationary turrets, but they could just as well use the AA trailer or Technical 

My guess would be its used in the armored boats?

Or maybe for My Little Friend from Scarface? So instead of throwing grenades while you aim, you use the grenade launcher addon?   

I’d like a grenade launcher add on. Instead of pressing left(d-pad) to throw explosive while aiming, replace the function with a switch to the launcher and pressing the trigger to launch it. That could work... Could replace the grip on mk2 variants. 

Edited by The Vercetti Outfit
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10 hours ago, QAnon said:

Gotta hand it to R*. Create maps like Guarma, North Yankton and this private island only to be enjoyed in very limited capacity. I’m still confident it’s still gonna be a great update regardless.

Keep in mind the root cause of this "freeroam" debate traces back to the limited capabilities of base consoles, which is what causing everyone to raise doubts about such topic.

 

A feasible alternative would be to ditch the base consoles and keep it exclusive to the newer consoles, but that's like ditching the majority of your community. Even worse, the demand on the new consoles is high enough, that it's going out of stock so quickly, so you can imagine the backlash.

 

It's a dilemma, not a missed opportunity.

 

(If the devs are experiencing trouble with base consoles, I would have told them "just ditch it", cuz I already secured a next-gen console :kekw:)

 

EDIT: Frankly, the blame also lays on Rockstar too, but I think it's worth noting that it's not mainly on Rockstar too, and if the island truly ends up exclusive to the heist, I would still think that given more time, the devs could have found a way to compromise, but that equals a delay which is not good for them financially speaking. Plus, this expansion has clearly been in development for so long, so who knows? Maybe, they were trying to find a way around all this time.

Anyhow, I think people are making a big deal of this, the island would still be a new place to explore and have fun in regardless of whether it's instanced or not.

Edited by Tez2
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Just receive 1 M from R* for logging in last week from my primary account.(social club,pc)

(My epic account haven't received the money yet)

Edited by drizztle
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suicidal_banana
1 minute ago, Ntiris said:

since this is the "biggest DLC" and it includes a map expansion do you guys think its going to be free or a paid DLC?

Free, dont worry about it, we got the news post talking about when we get it (15 dec) so if it was a paid they would've mentioned it at that time.


Paid DLC will most likely never happen (the whole point of the current shark card model is that a small portion of playerbase pays for the DLC for whole playerbase) or if they do happen eventually, it will still be a few years off (i mean i could see them do a paid DLC to bolt GTA6 map onto GTA:Online, but yea, thats years into the future)

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46 minutes ago, Piro said:

Weapon intractables? I mean sure, maybe they adding stationary turrets, but they could just as well use the AA trailer or Technical 

My guess would be its used in the armored boats?

Or maybe for My Little Friend from Scarface? So instead of throwing grenades while you aim, you use the grenade launcher addon? 

Scratch what I said, looks like it relates to weapon inventory.

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44 minutes ago, Piro said:


edit:  

I don't think there's a lot to explore tbh (at least from what we seen so far) everything seems to be owned by the cartel. You have the beach party, sure. Other than that? 
Mansion - cartel owned, no tourists allowed 
Plantations full of weed and coke - same as above
Docks - same as above 
Airport - probably same as above

The reasoning is because of the size of the island. It’s roughly the size of the Alamo Sea, which means that’s a LOT of wasted space if it’s only used for a few linear missions. Look at North Yankton, the only solid and detailed places are the single road used during the prologue and the one mission that goes there, and the cemetery and bank used during their respective missions. Everything else is low-poly and practically barren. Meanwhile this island is fully modelled and detailed everywhere. Why would they model a cove on the opposite side of the island when you’ll never be allowed to go there? It doesn’t make any logical sense to spend the resources to make a medium-sized island you can’t use. The only reason Guarma is like that is because they intended to make it fully explorable but were forced to abandon the plan for time constraints, leaving 85% of the island with the graphical fidelity of Mario 64. Which again, this new island isn’t like that. Fully rendered and modelled. 

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