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Next DLC Speculation Topic Mk X


Spider-Vice
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Next DLC Speculation Topic Mk X  

949 members have voted

  1. 1. What do you think of the DLC as a whole?

  2. 2. What do you think of the heist itself?


This poll is closed to new votes


Recommended Posts

rollschuh2282
1 hour ago, Aquamaniac said:

Would you like to work for El Rubio?

nope.

i would rather not end up as panther meal.

i would rather feed el rubio to the panther myself

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9 hours ago, Kernel said:

There's already a menu at LSIA and everything, even a plane cutscene they could reuse, if they're too lazy to make an actual commercial jet take us there and not a private one.

 

 

IMO this menu is a big indicator, that you will travel to different locations in future .

I mean, why to create a menu, if you havent more options planned?

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10 hours ago, rollschuh2282 said:

technically the game already supports different "maps".

the game has a level system.

with the game map running on lvl 11.

all the other levels are used for their dev test maps.

they have their own files.

very similiar to the level system in Max Payne 3 (probs what they use in V too)

so if they would want, they could add a entire new "level" that has it´s own map.

but we don´t know bc i think in the final puplic build the code to switch levels is stripped out and all those test level files too.

but it is a possibility.

btw in case you are interested, here the levels.ymt

  Hide contents

<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<CLevelData>
  <aLevelsData>
    <Item>
      <cFriendlyName>gta5</cFriendlyName>
      <cTitle>MO_JIM_L11</cTitle>
      <cFilename>commoncrc:/data/levels/gta5/gta5.meta</cFilename>
      <cBugstarName>GTA V</cBugstarName>
    </Item>
    <Item>
      <cFriendlyName>testbed</cFriendlyName>
      <cTitle>MO_JIM_L07</cTitle>
      <cFilename>common:/data/levels/testbed/testbed</cFilename>
      <cBugstarName/>
    </Item>
    <Item>
      <cFriendlyName>vfx_test</cFriendlyName>
      <cTitle>MO_JIM_L08</cTitle>
      <cFilename>common:/data/levels/vfx_test/vfx_test</cFilename>
      <cBugstarName/>
    </Item>
    <Item>
      <cFriendlyName>nm_test</cFriendlyName>
      <cTitle>MO_JIM_L09</cTitle>
      <cFilename>common:/data/levels/nm_test/nm_test</cFilename>
      <cBugstarName/>
    </Item>
    <Item>
      <cFriendlyName>nettestbed</cFriendlyName>
      <cTitle>MO_JIM_L10</cTitle>
      <cFilename>common:/data/levels/nettestbed/nettestbed</cFilename>
      <cBugstarName/>
    </Item>
    <Item>
      <cFriendlyName>anim_test</cFriendlyName>
      <cTitle>MO_JIM_L13</cTitle>
      <cFilename>common:/data/levels/anim_test/anim_test</cFilename>
      <cBugstarName/>
    </Item>
    <Item>
      <cFriendlyName>cptestbed</cFriendlyName>
      <cTitle>MO_JIM_L14</cTitle>
      <cFilename>common:/data/levels/cptestbed/cptestbed</cFilename>
      <cBugstarName/>
    </Item>
    <Item>
      <cFriendlyName>stripped</cFriendlyName>
      <cTitle>MO_JIM_L14</cTitle>
      <cFilename>common:/data/levels/stripped/stripped</cFilename>
      <cBugstarName/>
    </Item>
    <Item>
      <cFriendlyName>tools_test</cFriendlyName>
      <cTitle>MO_JIM_L14</cTitle>
      <cFilename>common:/data/levels/tools_test/tools_test</cFilename>
      <cBugstarName>Tools Test</cBugstarName>
    </Item>
    <Item>
      <cFriendlyName>env_test</cFriendlyName>
      <cTitle>MO_JIM_L14</cTitle>
      <cFilename>common:/data/levels/env_test/env_test</cFilename>
      <cBugstarName>Tools Test</cBugstarName>
    </Item>
    <Item>
      <cFriendlyName>waterbed</cFriendlyName>
      <cTitle>MO_JIM_L16</cTitle>
      <cFilename>common:/data/levels/waterbed/waterbed</cFilename>
      <cBugstarName/>
    </Item>
    <Item>
      <cFriendlyName>gfx_test</cFriendlyName>
      <cTitle>MO_JIM_L16</cTitle>
      <cFilename>common:/data/levels/gfx_test/gfx_test</cFilename>
      <cBugstarName/>
    </Item>
    <Item>
      <cFriendlyName>ip_testbed</cFriendlyName>
      <cTitle>MO_JIM_L16</cTitle>
      <cFilename>common:/data/levels/ip_testbed/ip_testbed</cFilename>
      <cBugstarName>InstancePlacement Test</cBugstarName>
    </Item>
    <Item>
      <cFriendlyName>concept_test</cFriendlyName>
      <cTitle>MO_JIM_L16</cTitle>
      <cFilename>common:/data/levels/concept_test/concept_test</cFilename>
      <cBugstarName>Concept Test</cBugstarName>
    </Item>
  </aLevelsData>
</CLevelData>

 

Ohhhhh, this is very interesting! I did not know this, thank you sincerely! And thanks for sharing the levels.ymt!

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Shadowfennekin
12 hours ago, Aquamaniac said:

Would you like to work for El Rubio?

Only in a GTA SP story where we cap his ass in the end, like Dmitri Rascolov, Steve Haines/Devin Weston, etc

I want to kill him, it's ridiculous they keep giving us antagonists we can't kill. Makes you miss Cliffford and Not-Elon Musk

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Soon.

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philipg193
1 hour ago, Mach1bud said:

Soon.

Is this about getting info for the Extended & Enhanced version of the game? Isn't it a bit early for Update news? Or is that 'Soon' a Rockstar 'Soon'?

Edited by philipg193
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1 hour ago, philipg193 said:

Is this about getting info for the Extended & Enhanced version of the game? Isn't it a bit early for Update news? Or is that 'Soon' a Rockstar 'Soon'?

They have anywhere from 256 - 374 days before they intend on releasing a product that was widely and statistically condemned for existing upon announcement. I'd say, now that Cayo Perico has been out for over a month and now that leaves us wondering how any potential early Spring & major Summer updates will play out, if at all this year due to the release window of E&E;

 

They better quick sharpish start working to turn people's opinion around into "this is a good thing to be excited about and invest in" (for possibly a third time) damn fast if they intend on continuing to update GTA Online for a few more years. Specifically, a mass info dump going into detail about what we can expect when they specifically say; "Expanded"... because if we're talking about that versions first major update in perhaps Winter 2021 or perhps even at launch being exclusive to that version and NOT being something that people have begged for for years, like a new city (e.g. GTA IV's Liberty City) then what chance does Rockstar have of selling it and hitting the targets that T2 are expecting?

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I have a feeling we'll start seeimg some information about E&E within the next few months to start hyping up the enahcments and changes to the game. Honestly, I wouldn't be surprised if we see the E&E version in July of this year alongside a new update. Best way to reach maximum hype would be to release a sizable update alongside this new version. 

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philipg193

I'm guessing there's going to be some new vehicles in the E&E like the PS4 and Xbox One version of GTA V, with the Dukes, Blista Compact, Stallion and the Dodo. I wonder what they will be, maybe more GTA IV vehicles, like: Uranus, GTA IV's Sentinel, Marbelle or some other vehicles from that game. What if the Savanna would be one of the vehicles, maybe the Clover too. Would be awesome to bring more vehicles from the older GTA's

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1 hour ago, philipg193 said:

I'm guessing there's going to be some new vehicles in the E&E like the PS4 and Xbox One version of GTA V, with the Dukes, Blista Compact, Stallion and the Dodo. I wonder what they will be, maybe more GTA IV vehicles, like: Uranus, GTA IV's Sentinel, Marbelle or some other vehicles from that game. What if the Savanna would be one of the vehicles, maybe the Clover too. Would be awesome to bring more vehicles from the older GTA's

better hunter for one player from the betta version of the game )

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I imagine the next heist island will be going back to GTA roots - stealing high end hypercars from a mansion / villa / high rise. Hack the camera to see your target, acquire a fingerprint scanner to open the garage door and forge the ignition key. With the ability to choose your exit vehicle to get the hypercar off the island (cargo plane, boat, skycrane, those large military hovercrafts etc). Secondary loot available in the property to steal like cash, gold, artwork. 

 

Like Fast and Furious Style:

 

The Top 20 Fast and Furious Cars - Carsforsale.com Blog

Edited by DM_Tony
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Talisman_83
10 hours ago, Mach1bud said:

Soon.

 

Your '78 Ford restoration?

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On 1/17/2021 at 8:20 AM, Aquamaniac said:

Would you like to work for El Rubio? I think this guy has more potential than to be ridiculed for being robbed over and over again.

 

In my imagination it could work like this, Rockstar adds new luxury mansions, if you buy one Rubio's henchmen finally find you, but instead of killing you, you work your debt back, this might be one huge heist where you steal some very precious art (maybe from a museum) or a serious of missions where you steal art back from the Madrazos, involving stealing trucks, trains, ships, planes, raid some warehouses. The contact might be Rubio's assistent (preferably an attractive woman) that joins you in your mension and maybe Pavel joining the team (or Pavel held hostage until you finish Rubio's missions).

I don't think it would work out.

Assuming he's stupid enough to hire someone who robbed him multiple times or being arrogant AND stupid to hire someone, by whom he KNOWS that he was robbed multiple times and trying to doublecross him?

Now THAT would not only stupid, but also rude, as he would insult our intelligence.

But a private island for ourselves? That i can imagine. With a landing strip, an additional hangar, a port for your submarine, dock for your yacht and your boats, various types of nasty profitable weeds, like horseradish, etc, defenses and corruption fees... You'd be a El Rubio yourself. And you'll be pestered by intruders and supplies delivery requests.

What? Being a horseradishlord is a hard work!

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50 minutes ago, DM_Tony said:

I imagine the next heist island will be going back to GTA roots - stealing high end hypercars from a mansion / villa / high rise. Hack the camera to see your target, acquire a fingerprint scanner to open the garage door and forge the ignition key. With the ability to choose your exit vehicle to get the hypercar off the island (cargo plane, boat, skycrane, those large military hovercrafts etc). Secondary loot available in the property to steal like cash, gold, artwork. 

 

 

I dont wanna rob Islands anymore...I wanna ENJOY Them...

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11 hours ago, Mach1bud said:

Soon.

"Soon" To kill el rubio? or news on the nex-gen version? 

either way I like this hype train. :D 

Edited by Max 1985
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LodwigRedemption

So the dripfeed vehicles remaining are the Brioso, the Slamtruck, and 4 Warstock vehicles. By this rate, the dripfeed is going to end at the end of February, which is nothing new, that's how long December updates usually last. But I don't know if I would consider 6 weeks "soon", so chances are we'll see new info about the next-gen versions of GTA V before the dripfeed ends

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RubenGass
21 minutes ago, Buddy Hightower said:

Dedicated servers confirmed.

After having played mostly solo the last few years and trying to play with a few friends the other day, this would help so much. Arena Wars seems like such a fun mode to play but trying to join a lobby on your own without getting stuck in the loading screens is already too much. Trying to be in the same lobby with a friend is next to impossible. We literally tried it for 45 minutes before just giving up.

 

How can GTA Online be nearly 10 years old but still not have a proper functional lobby system? Isn't that the core of a multiplayer game?

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Johnny GTA Watson
58 minutes ago, Frivolous_Raven said:

Is this guy a leaker or what?

Soon

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1 hour ago, Frivolous_Raven said:

Is this guy a leaker or what?

https://i.makeagif.com/media/2-24-2017/X7uHN0.gif

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6 hours ago, RubenGass said:

After having played mostly solo the last few years and trying to play with a few friends the other day, this would help so much. Arena Wars seems like such a fun mode to play but trying to join a lobby on your own without getting stuck in the loading screens is already too much. Trying to be in the same lobby with a friend is next to impossible. We literally tried it for 45 minutes before just giving up.

 

How can GTA Online be nearly 10 years old but still not have a proper functional lobby system? Isn't that the core of a multiplayer game?

That’s exactly the problem, the game is too old to have a proper lobby system. I’m 100% sure R* wants to have a proper system for that but it’s simply not possible with a game that was developed before 2013. GTA VI will most likely have a ‘normal’/functional lobby system 

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20 hours ago, Mach1bud said:

Soon.

What kind of soon?

 

Normal soon or R* soon?

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Shadowfennekin
12 hours ago, fryday said:

I dont wanna rob Islands anymore...I wanna ENJOY Them...

I want to rob BANKS!

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13 hours ago, Talisman_83 said:

Your '78 Ford restoration?

 

Got the engine mostly together today. Won't be long now. Maybe 2 weeks until the first startup?

 

0118211755a-HDR.jpg

 

Back on topic now though.

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^^ shiney!

 

On 1/18/2021 at 8:32 AM, philipg193 said:

I'm guessing there's going to be some new vehicles in the E&E like the PS4 and Xbox One version of GTA V, with the Dukes, Blista Compact, Stallion and the Dodo. I wonder what they will be, maybe more GTA IV vehicles.

If they lock the Grotti Turismo behind E&E someone will get bitch slapped.

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