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Grinding Tools Elimination Game


Amy Vinewood
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1. Terrorbyte - 20 <<
2. Buzzard - 133
3. Hydra - 48
4. Akula - 86 >
5. Up N Atomiser - 36
6. Snacks - 83

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1. Terrorbyte - 22
2. Buzzard - 133
3. Hydra - 46 -2                    
4. Akula - 85
5. Up N Atomiser - 37 +1       
6. Snacks - 83

  • Like 8
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1. Terrorbyte - 22
2. Buzzard - 133
3. Hydra - 46 -2                    
4. Akula - 85
5. Up N Atomiser - 35 [-2]  
6. Snacks - 84 [+1]

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wangsparkinglot

1. Terrorbyte - 22
2. Buzzard - 134 >
3. Hydra - 44 <<                   
4. Akula - 85
5. Up N Atomiser - 35 
6. Snacks - 84 

  • Like 9
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1. Terrorbyte - 23 (+1)
2. Buzzard - 132 (-2)
3. Hydra - 44
4. Akula - 85
5. Up N Atomiser - 35
6. Snacks - 84

 

I'm only downvoting the Buzzard now because the Sparrow exists. With the Cayo Perico heist the meta for grinding is Kosatka + Sparrow. That's it. That's all you need for the most profitable grind.

Edited by SummerFreeze
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LOL. Screw the Sparrow. Try calling for that piece of sh*t once it's already on the map and you aren't still close to it. "Sorry that Moon Pool vehicle is already in use"

 

Will the Buzzard do that BS to me? Nope, never.

 

:)

 

 1. Terrorbyte - 23                
2. Buzzard - 133                  +1
3. Hydra - 44
4. Akula - 83                       -2
5. Up N Atomiser - 35
6. Snacks - 84

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 1. Terrorbyte - 19  (-2)
2. Buzzard - 133
3. Hydra - 45 
4. Akula - 84  (+1)
5. Up N Atomiser - 35
6. Snacks - 84

  • Like 9
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 1. Terrorbyte - 20 (+1)
2. Buzzard - 133
3. Hydra - 43 (-2) 
4. Akula - 84  
5. Up N Atomiser - 35
6. Snacks - 84

 

Terrorbyte and Buzzard to keep that warehouses full!

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GAUNTLET HELLFIRE

1. Terrorbyte - 18 -2
2. Buzzard - 133
3. Hydra - 43  
4. Akula - 85 +1
5. Up N Atomiser - 35
6. Snacks - 84

 

My Akula is my most used thing on this list. Second would be snacks when I'm doing missions or heists. Third would be the Buzzard just because it is so useful when I can spawn it right at my feet and get anywhere quickly. Forth would be my Hydra for getting around the map quickly and it looks like it will be useful for some set ups for the Cayo heist. Fifth would be my Up N Atomiser for getting vehicles unstuck and breaking down fences without wasting grenades and getting a wanted level. My least used thing on this list is my Terrorbyte because I just don't use it I use my Akula in stealth mode to easily get rid of cops for casino heist set ups and I don't do the cilent jobs. I don't do the boring crates either which is it's only other real use.

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1. Terrorbyte - 19 (+1)
2. Buzzard - 131 (-2)
3. Hydra - 44
4. Akula - 85
5. Up N Atomiser - 33
6. Snacks - 84

 

20 hours ago, dieseltech20 said:

LOL. Screw the Sparrow. Try calling for that piece of sh*t once it's already on the map and you aren't still close to it. "Sorry that Moon Pool vehicle is already in use"

 

Will the Buzzard do that BS to me? Nope, never.

This can easily be avoided if you remember to return the Sparrow to the Kosatka if you're not using it, for example when you have to pick up and deliver a different vehicle. Simply return the Sparrow while you are driving the other vehicle, and it will be available again at the destination.

 

The Buzzard does in fact do some BS to you: if you damage it during a mission, you can't replace it until after the mission is over and you re-register as CEO. If you call a Buzzard and you have a damaged one on the map, you get the same damaged one.

 

Now, I'm not saying the Buzzard is suddenly useless. But the Sparrow has some important advantages to it.

 

Sparrow advantages:

- Can be requested as both CEO and MC

- Has no missile cooldown

- Can be used to quickly enter and exit the Kosatka, the current most profitable grind in the game

 

Buzzard advantages:

- Has miniguns

- Can be requested even if you already have one on the map (unless you are close to it)

- Can be used to quickly enter and exit the office (but the latter costs $500 every time, and since the introduction of the Terrorbyte there is no real need to go to the office)

 

Anyway, my few Buzzard downvotes won't make a difference, because I'll stop voting after the Terrorbyte is gone, as the other 5 options are all the same to me in terms of usefulness. But I started playing just before After Hours was released so the Terrorbyte will always be the epitome of grinding to me.

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Lonely-Martin

1. Terrorbyte - 19
2. Buzzard - 131
3. Hydra - 44
4. Akula - 85
5. Up N Atomiser - 31 (-2)
6. Snacks - 85 (+1)

 

And a merry Christmas to all my fellow elimination game comrades. Enjoy the holidays! :)

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1 hour ago, SummerFreeze said:

 

 

This can easily be avoided if you remember to return the Sparrow to the Kosatka if you're not using it, for example when you have to pick up and deliver a different vehicle. Simply return the Sparrow while you are driving the other vehicle, and it will be available again at the destination.

 

The Buzzard does in fact do some BS to you: if you damage it during a mission, you can't replace it until after the mission is over and you re-register as CEO. If you call a Buzzard and you have a damaged one on the map, you get the same damaged one.

 

 

Will admit, I never thought about returning it, stupidity on my part.

 

I always have a spare Buzzard on hand by calling Pegasus. Bail out of damaged one,  and parachute to Pegasus one. By the time I destroy that one I am able to request new CEO version.

 

Also helps that I'm CEO only, no use for MC and those terribly boring businesses.

 

 

1. Terrorbyte - 17              -2
2. Buzzard - 132              +1
3. Hydra - 42 
4. Akula - 85
5. Up N Atomiser - 30 
6. Snacks - 86 

 

 

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1. Terrorbyte - 17             
2. Buzzard - 132             
3. Hydra - 40                      (-2)
4. Akula - 85
5. Up N Atomiser - 31        (+1)
6. Snacks - 86 

 

Atomiser is till the most fun to use.

And when you're bored with the same old same old, try doing your contact mission playlist using mainly Atomiser.

It gives everything a bit of fresh perspective.

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wangsparkinglot

1. Terrorbyte - 17             
2. Buzzard - 133 >             
3. Hydra - 38 <<                      
4. Akula - 85
5. Up N Atomiser - 31        
6. Snacks - 86 

 

Merry xmas guys and gals.. Have a cracker !!

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8 hours ago, SummerFreeze said:

The Buzzard does in fact do some BS to you: if you damage it during a mission, you can't replace it until after the mission is over and you re-register as CEO. If you call a Buzzard and you have a damaged one on the map, you get the same damaged one.

You can avoid this by stealing a random car (or getting your own) then moving away from the Buzzard and requesting a different CEO vehicle. Then move away from the other vehicle, ask a new Buzzard, and it will be clean.

 

1. Terrorbyte - 15 <<
2. Buzzard - 133
3. Hydra - 39 >
4. Akula - 85
5. Up N Atomiser - 31
6. Snacks - 86

Edited by AirWolf359
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GAUNTLET HELLFIRE

1. Terrorbyte - 11  (-2)
2. Buzzard - 133
3. Hydra - 39 
4. Akula - 87  (+1)
5. Up N Atomiser - 31
6. Snacks - 86

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1. Terrorbyte - 11
2. Buzzard - 133
3. Hydra - 37 << 
4. Akula - 87
5. Up N Atomiser - 32 >
6. Snacks - 86

  • Like 7
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1. Terrorbyte - 9                -2
2. Buzzard - 134                 +1
3. Hydra - 38
4. Akula - 87
5. Up N Atomiser - 28 
6. Snacks - 87 

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1. Terrorbyte - 9               
2. Buzzard - 134                
3. Hydra - 36                               (-2)
4. Akula - 87
5. Up N Atomiser - 29                (+1)
6. Snacks - 87 

  • Like 8
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1. Terrorbyte - 10 (+1)      
2. Buzzard - 132 (-2)
3. Hydra - 36
4. Akula - 87
5. Up N Atomiser - 29
6. Snacks - 87

 

18 hours ago, AirWolf359 said:

You can avoid this by stealing a random car (or getting your own) then moving away from the Buzzard and requesting a different CEO vehicle. Then move away from the other vehicle, ask a new Buzzard, and it will be clean.

I'm aware of that... I just think it's no less annoying than forgetting to return the Sparrow to the sub.

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1. Terrorbyte - 6  
2. Buzzard - 132
3. Hydra - 35 - 2
4. Akula - 88  
5. Up N Atomiser - 30 + 1
6. Snacks - 87

  • Like 7
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