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GTA 6 Speculation & Discussion [Part 5]


Spider-Vice
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GTA 6 Speculation & Discussion Part 5  

923 members have voted

  1. 1. When do you think GTA VI is going to be announced?

    • 2020
      42
    • 2021
      540
    • 2022 or later
      341
  2. 2. When do you think GTA VI is going to be released?

    • Earlier than 2022
      25
    • 2022
      148
    • 2023
      474
    • Later than 2023
      276
  3. 3. Where do you think GTA VI is going to be mainly set?

    • Vice City
      693
    • Liberty City
      13
    • A completely new place
      128
    • All the earlier GTA places at once
      89


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For me it's too similar to NY and has no distinct personality in modern times.

 

Good. Maybe a city like Chicago would make Rockstar think about an interesting story, not your typical Miami in 1980's thing.

 

Watch Dogs could have been set in any American city, but they chose Chicago - and it was a great choice.

Edited by Americana
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7 minutes ago, Americana said:

 

Good. Maybe a city like Chicago would make Rockstar think about an interesting story, not your typical Miami in 1980's thing.

 

Watch Dogs could have been set in any American city, but they chose Chicago - and it was a great choice.

Speaking of WDs I'm so sad they took the true hipster route rather than just making the game noticeably lighter in tone and more inspired. Its like WD1 was more serious than GTA IV and WD2 is less serious than GTA V somehow...

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I don't know. In my opinion Watch Dogs was a really good game, because the story and characters were good - also, the location was very immersive. Yes, it was serious. And that's good. 

 

Watch Dogs 2, however... my God... the story... characters... that was just awful. Even though the game is enjoyable... apart from these characters. Meh.

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The first Watch Dogs is quite decent. But the thing is: Ubisoft promised that it would be better than GTA V. This crazy idea of theirs transformed the game into a joke in the eyes of many people.

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My thing with Watch Dogs is that I want to be the Malicious Hacker the guy that you fear. A hacker who will steal all your credit card and bank account info and then buy himself a house or a car later.

 

Instead they got you playing as hacktivists trying to save the world and that's lame.

Edited by Zello
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20 minutes ago, Zello said:

My thing with Watch Dogs is that I want to be the Malicious Hacker the guy that you fear. A hacker who will steal all your credit card and bank account info and then buy himself a house or a car later.

 

Instead they got you playing as hacktivists trying to save the world and that's lame.

Their main problems is there selecting and choosing the wrong parts of GTA for the game to work like you said which is probably why they resorted to that. In WD1 hacking barely felt nessacary and felt like GTA with a mod on. WD2 is better but could still be better. WDL is finally getting there but made the wrong choice not in letting you play different characters (imo that was a pretty good way to differieate) but like why is ANY NPC a playable character? Why not have quest and allow you to selectively choose and maybe hunt down some people to be in the biz?

Edited by KingAJ032304
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6 minutes ago, KingAJ032304 said:

Their main problems is there selecting and choosing the wrong parts of GTA for the game to work. In WD1 hacking barely felt nessacary and felt like GTA with a mod on. WD2 is better but could still be better. WDL is finally getting there but made the wrong choice not in letting you play different characters (imo that was a pretty good way to differieate) but like why is ANY NPC a playable character? Why not have quest and allow you to selectively choose and maybe hunt down some people to be in the biz?

They needed to go with GTA V route with multiple protagonists like 3-4 guys max. Not make everyone playable. With a team of 3-4 people they'd be able to tell tighter well connected stories instead of the mess that Legion is.

 

Anyway we're going a bit off topic talking about Watch Dogs

Edited by Zello
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17 minutes ago, Zello said:

They needed to go with GTA V route with multiple protagonists like 3-4 guys max. Not make everyone playable. With a team of 3-4 people they'd be able to tell tighter well connected stories instead of the mess that Legion is.

Honestly I'm so disappointed in WDL and Cyberpunk. I was hoping I'll finally have a true alternate to GTA that I'll enjoy just as much but unfortunately WDL was nothing ambitious and Cyberpunk was sorta overhyped, sorta mediocre in general but wasn't a bad concept at all and still pretty good. The original WD still has my favorite overall theme and presentation while WD2 still has my favorite gameplay. But with every disappointing release I can't help but think that was wasted materials, resources, and MOST IMPORTANTLY time that could have been spent on making something so much more. At least SR5 is getting a trailer this fall. It's said to be easily the best SR game by IdolNinja (A SR2 fan/developer who's super proud of seeing it coming together) and MrSaintsGodzillafan (also a SR2 fan who said it will be awesome and already looks better than SR2) along with Volition saying they see as much criticism and input all over the internet so fingers crossed. 🤞🏽

 

On topic: GTA VI will come out in 2023/24 and will have it's online completely separate based off of Rockstar's history with GTA V and RDR2. Rockstar confirmed that GTA VI story will still have a focused. I agree that Rockstar turned their GTA IV dream to RDR so my guess is that GTA VI will use GTA V as a blueprints but will go MUCH further in the FI/undercover type of storyline based on Miami as a setting/and the direction they've taken with GTA online if you ignore the unrealistic aspects and pretends its more realistic than it was executed to bee (Doomsday/Casino/Cayo Perica all tropical and undercover with GTA VI hints being on the new heist) 

Edited by KingAJ032304
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8 hours ago, darkdayz said:

Geographically Chicago and Las Vegas are too far apart for it to make sense. If they ever make a multiple city GTA with Las Vegas in, you can guarantee the other city will probably be San Fran, because geographically it makes sense.

 

Las Vegas was ran by the Chicago mob for a time. So an LV/Chicago game makes sense even if they are far apart. Mafia families from all over the country had a presence in Las Vegas. New York families, Chicago families, etc.

 

 

It's what the TV show crime story made by Michael Mann was about. The Chicago Mafia setting up operations in Las Vegas. Ray Luca's journey from Chicago to Las Vegas was based on Anthony Spilotro a real mobster in the Chicago Mafia. It wasn't as good as Miami Vice but the movie Casino took some inspiration from it as well.

 

 

San Francisco and Las Venturas actually make less sense for me imo. There's really nothing connecting them together like no shared crime history.

Edited by Zello
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5 minutes ago, Razed- said:

Over 150 pages of crap in this thread and no one has produced anything valuable. Perhaps you guys should check out the patents... 😄

I actually I think plenty of stuff has checked out pretty useful. Here was my take on GTA VI:

 

"On topic: GTA VI will come out in 2023/24 and will have it's online completely separate based off of Rockstar's history with GTA V and RDR2. Rockstar confirmed that GTA VI story will still have a focused. I agree that Rockstar turned their GTA IV dream to RDR so my guess is that GTA VI will use GTA V as a blueprints but will go MUCH further in the FI/undercover type of storyline based on Miami as a setting/and the direction they've taken with GTA online if you ignore the unrealistic aspects and pretends its more realistic than it was executed to bee (Doomsday/Casino/Cayo Perica all tropical and undercover with GTA VI hints being on the new heist)"

My guess is it will explore the THEMES of where both GTA V SP and online left off while still being its own thing (more undercover, more retired theme, more Bad Boys For Life, more like Doomsday just without the world being in danger, etc.) 

Pay your respects here if I'm right:

 

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11 minutes ago, Zello said:

 

Las Vegas was ran by the Chicago mob for a time. So an LV/Chicago game makes sense even if they are far apart. Mafia families from all over the country had a presence in Las Vegas. New York families, Chicago families, etc.

 

 

It's what the TV show crime story made by Michael Mann was about. The Chicago Mafia setting up operations in Las Vegas. It wasn't as good as Miami Vice but the movie Casino took some inspiration from it as well.

 

 

San Francisco and Las Venturas actually make less sense for me imo.

I'm 99% sure San Fierro wont be in GTA VI or VIII. (maybe GTA VII though)

Edited by KingAJ032304
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20 minutes ago, Razed- said:

Over 150 pages of crap in this thread and no one has produced anything valuable. Perhaps you guys should check out the patents... 😄

* 5 threads of crap

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3 hours ago, JGGA said:

1000-1300km2 roughly the same size of just cause 3 map (way more detailed considering wee are talking about a next gen game)

1000 sq km? Details are most important, not scale.

Edited by Kris194
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8 minutes ago, Kris194 said:

1000sq km? Details are most important, not scale.

Why can't wee have both? Just cause 3 like i mentioned before had roughly that size of course its far from being has detailed has RDR 2 for example but remember differently from JC 3 or The Crew 2 (with are both 8th gen games) GTA 6 its intended for the 9th generation so they can pretty much create an large scale (not necessarily that big) game and still have it fulfilled 

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1 hour ago, Black_Jesus said:

 

 

Vice City will have a small map then they can add Liberty City, small Islands such as Jamaica, Cuba, Puerto Rico, etc. Those could be really small islands and maybe include every island in the Caribbean and some of those have mountains. 

i dont think we will get lc we could but its been done already so rockstar might leave it , 

 

vice city and several islands like the states system from rdr 2  sounds realistic . 

i expect the map to be around the size of rdr 2 at best so it could happen . 

 

i would love lc is my   fav map yes the map was small from san andreas but the depth was incredible with the buildings you could enter and it felt immersive unlike five that map is probably the best but lc is my personal choice because of above reason. 

 

but i would prefer new locations with vice city like south americas open world . 

 

this leak is fake i concede probably but this would be my dream gta 6 new locations big map and the depth of lc . 

 

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41 minutes ago, rollschuh2282 said:

well...thought i post the code snippet i found of most likely GTA 6 in the RDR2.exe

there is a mention in it of a parachuting file that does not exist in V or the gta5.exe either, so it isn´t a leftover and most likely a parachuting file from GTA 6.

parachute stuff.


funnily that "pack" animation file does not exist in V.
and is not even listed in the GTA5.exe

these are all of Vs parachute animations.
as you can see the naming fits, but the "pack" one doesn´t exist

Unbenannt.PNG

wow that's quite interesting... great find

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54 minutes ago, rollschuh2282 said:

well...thought i post the code snippet i found of most likely GTA 6 in the RDR2.exe

there is a mention in it of a parachuting file that does not exist in V or the gta5.exe either, so it isn´t a leftover and most likely a parachuting file from GTA 6.

parachute stuff.


funnily that "pack" animation file does not exist in V.
and is not even listed in the GTA5.exe

these are all of Vs parachute animations.
as you can see the naming fits, but the "pack" one doesn´t exist

Unbenannt.PNG

Good job mate! You dataminers are the unsung heroes of this community.

 

I find it strange that they would include things like that in rdr 2. If the game was in early development in 2020 how the heck do we get these animations/weapons in a 2018 game?

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2 hours ago, Zello said:

 

Las Vegas was ran by the Chicago mob for a time. So an LV/Chicago game makes sense even if they are far apart. Mafia families from all over the country had a presence in Las Vegas. New York families, Chicago families, etc.

 

 

It's what the TV show crime story made by Michael Mann was about. The Chicago Mafia setting up operations in Las Vegas. Ray Luca's journey from Chicago to Las Vegas was based on Anthony Spilotro a real mobster in the Chicago Mafia. It wasn't as good as Miami Vice but the movie Casino took some inspiration from it as well.

 

 

San Francisco and Las Venturas actually make less sense for me imo. There's really nothing connecting them together like no shared crime history.

 

Good points, Chicago definitely fits Las Vegas well and both together would make for an interesting mob focused game. Rockstar doesn't have to follow how things are IRL perfectly anyway.

 

I really want to see Rockstar's take on Chicago. Honestly its a bit disappointing how they just focus on the same cities again and again, something completely new would be great

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2 hours ago, Razed- said:

Over 150 pages of crap in this thread and no one has produced anything valuable. Perhaps you guys should check out the patents... 😄

If you count all 5 iterations + the leaks and hints precursor topic, we're at over 2600 pages and around 80k replies lol

gwZr6Zc.png

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Maps which combine every existing city in Grand Theft Auto series are crap, because they suggest that the United States of America look like a destroyed loaf of bread.

Edited by Americana
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4 hours ago, RedDagger said:

If you count all 5 iterations + the leaks and hints precursor topic, we're at over 2600 pages and around 80k replies lol

When GTA VI shows up, we can reach that milestone in a week :kekw:

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5 hours ago, Dourvas said:

Good job mate! You dataminers are the unsung heroes of this community.

 

I find it strange that they would include things like that in rdr 2. If the game was in early development in 2020 how the heck do we get these animations/weapons in a 2018 game?

Well, games overlap development. So GTA VI being early in development in April 2020, when the game was in pre-production in 2018 still makes sense. We know GTA VI leaks go back to around 2017, anyway. Not crazy to think that an animator made some new animations for parachutes back in 2017 or '18, etc.

Also, the game probably had parts of it scrapped, rebooted or changed in the past few years.

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"Henry from the management told me: no parachutes in Grand Theft Auto VI. Jokes on him, I've already made the animations for parachuting before they even started working on the game! Now they can't resist!"

 

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3 minutes ago, GRANDHEIST said:

YzRAFEB.jpg

🤔

I don't know whether this means good thing or not.

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4 minutes ago, wise_man said:

I don't know whether this means good thing or not.

What I understand from this is that they worked on removing the loading screens for online?

Edited by IS90
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