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Ridiculous prices in RDRO


StyxTx
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DarksunDaFirst

You all complain about the prices of clothes, but have you ever tried to buy a horse and maintaining a horse?

 

While the most expensive horses range in the thousands of dollars in today’s money (certainly not the $25,000 we pay in 1899 money) that is nothing compared to the care and maintenance of a horse over it’s lifetime.  Especially considering that almost all of us have taken our horse over a cliff to break every bone in it’s body only to see it fully healed in less than a “day”...all for free.

 

It balances out.  Grind away bitches.

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You really care about prices in a game with magic ability cards, explosive ammo and souteneur style clothes in years set of late 18th century?

Edited by gtadrive
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DentureDynamite
28 minutes ago, gtadrive said:

You really care about prices in a game with magic ability cards, explosive ammo and souteneur style clothes in years set of late 18th century?

Well, in a game with -some- amazing plausibility and realism, we're on an unending quest for the rest of it. :)

Edited by DentureDynamite
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3 hours ago, DarksunDaFirst said:

You all complain about the prices of clothes, but have you ever tried to buy a horse and maintaining a horse?

 

While the most expensive horses range in the thousands of dollars in today’s money (certainly not the $25,000 we pay in 1899 money) that is nothing compared to the care and maintenance of a horse over it’s lifetime. 

 

 

Well....um....no DUH. 🙄

 

Hate to break it to you Einstein, but we know that already but thanks for your failed attempt to impress us by sharing common knowledge. 😂

1 hour ago, gtadrive said:

You really care about prices in a game with magic ability cards, explosive ammo and souteneur style clothes in years set of late 18th century?

No. What I have been saying is income should match outgo. I think I mentioned that earlier but you must have missed it.

Edited by StyxTx
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9 hours ago, gtadrive said:

You really care about prices in a game with magic ability cards, explosive ammo and souteneur style clothes in years set of late 18th century?

It's the nineteenth century. (I'm a stickler for that sort of thing)

 

I don't care too much myself, but it is a little bit silly. It's somewhat disjointed when in early missions Horley is like here's 50 bucks and the other characters are like.... wow, I'm rich.

50 bucks won't buy a hat :s

 

Sort of like if you can imagine in GTAO a cutscene where Lester says 'we're rich baby!' because you did a job for 50k.... like... eh¿?

 

It's not a major complaint but it does make the experience feel slightly silly.

 

Still, game is a game. Magical regen abilities, horse you can mount/dismount either side, metal detector magic, turn into a pig and all the other outlandish stuff aside.

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The prices in SP were fine, the prices at the start of Online when everything was locked behind the level wall were fine, as soon as Frontiers Pursuits dropped and we started making serious money it went to sh*t. Hundreds of dollars for a generic coat? I am not even talking about the ones from Gus, just a generic wool coat.

 

The payouts on stuff are confusing as well, supposedly "rare/legendary" animals and Gus only gives you fifty dollars for the skin? According to all the NPC chatter and even stuff from him these animals are worth a fortune, easily enough to set the entire poaching outfit up for a log time and we get paid fifty dollars? Whats the point of me doing all the work when I can just pick up two Bounties and make more?

Legendary Animal skins should be worth a fortune but it should take Gus a long time "to find a seller" (Just a timer). At least five hundred dollars. Just have Gus tell you it's a black market and he can only hold and sell one skin at a time, it could take three or four real world hours (like Trader) for him to find a buyer or even have the quality of skin degrade over time so you can't just swamp him with hunted skins from Harriet missions.

Edited by RyuNova
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On 10/7/2020 at 3:21 PM, kcole4001 said:

I want to know where the train cars carrying my gold are, going by weight I have almost 57,500 lbs of gold lying around somewhere.

I'm sure they meant more like a Gold Bar = an ounce bar, but even then I should have 133 lbs of loose ounce bars.

So I have 181.25 lbs or 82 kg of gold. No wondertthat my character is constantly underweight

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On 10/7/2020 at 2:21 AM, StyxTx said:

I was looking at the price of things in the game so I decided to have a little fun and see what those prices would equal in 2020.

 

Some of those coats from Max are around $500. That is the equivalent of $15,471 today. Now, that 10 cents you loot off bodies is equal to about $3.00 today. Even the "cheap" shirts would cost about $1200 today. So, based on R*s outlandish prices, if this were actually 1900 or thereabouts, no one except the extremely wealthy would have clothes.

 

I feel bad for the new players and how they are pretty much gouged in the game because of R* just making up random, nonrealistic prices for things from the era. It used to be not so much of an issue. But things costing in the 100s of dollars, or at least 5 times more than they should considering the years this game covers, is forcing players to suffer in their abilities to get ahead. I reckon it's a way to try to force players to buy gold but if that's the mindset at R*, they are jerks.

 

 

 

You can't compare the RDO$ with real US$, since the game world is purely fictional...So is the currency...

 

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On 10/7/2020 at 1:21 AM, StyxTx said:

I feel bad for the new players and how they are pretty much gouged in the game because of R* just making up random, nonrealistic prices for things from the era. It used to be not so much of an issue. But things costing in the 100s of dollars, or at least 5 times more than they should considering the years this game covers, is forcing players to suffer in their abilities to get ahead. I reckon it's a way to try to force players to buy gold but if that's the mindset at R*, they are jerks.

Sorry but you come across as a bit stupid. First of all it's a game. Games aren't real life. Since when has realism been a big thing in GTA or RDO? If clothing was normal prices in GTA then all of it would be easily affordable after a single heist making the prices pointless because everyone could own everything. So you are bothered about prices being unrealistic but completely ignoring that horses can run for mile after mile without stopping. That you can be close to death and drink a tonic and be completely cured. You can fall of a building then casually walk off with hardly a scratch. A felt hat can save you from a shot to the head. Walking into a post office means nobody can shoot you. You can teleport around the map instantly. I can pick 5 herbs and magically be given half a gold bar when they are worth next to nothing at the doctors. Oh, and lets talk more about gold bars. I'm not sure why you think prices are so stupidly high when I can spend a month (about 2.5 game years) doing nothing more than picking flowers, skinning animals, walking into towns, visiting shops etc and end up with 150 gold bars which would have been worth $1.2m back in 1899. 

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28 minutes ago, tammy said:

Sorry but you come across as a bit stupid. First of all it's a game. Games aren't real life. Since when has realism been a big thing in GTA or RDO? If clothing was normal prices in GTA then all of it would be easily affordable after a single heist making the prices pointless because everyone could own everything. So you are bothered about prices being unrealistic but completely ignoring that horses can run for mile after mile without stopping. That you can be close to death and drink a tonic and be completely cured. You can fall of a building then casually walk off with hardly a scratch. A felt hat can save you from a shot to the head. Walking into a post office means nobody can shoot you. You can teleport around the map instantly. I can pick 5 herbs and magically be given half a gold bar when they are worth next to nothing at the doctors. Oh, and lets talk more about gold bars. I'm not sure why you think prices are so stupidly high when I can spend a month (about 2.5 game years) doing nothing more than picking flowers, skinning animals, walking into towns, visiting shops etc and end up with 150 gold bars which would have been worth $1.2m back in 1899. 

Amy, is that you?

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12 hours ago, tammy said:

Sorry but you come across as a bit stupid. First of all it's a game. Games aren't real life.

Yeah, that's it, I'm stupid! 😂

 

Tell that to people who scream about lack of immersion...

 

But thanks for telling stupid me that it's a game and that games aren't real life! Who knew? 😂

 

 

 

12 hours ago, tammy said:

 So you are bothered about prices being unrealistic but completely ignoring that horses can run for mile after mile without stopping. That you can be close to death and drink a tonic and be completely cured. You can fall of a building then casually walk off with hardly a scratch. A felt hat can save you from a shot to the head. Walking into a post office means nobody can shoot you. You can teleport around the map instantly. I can pick 5 herbs and magically be given half a gold bar when they are worth next to nothing at the doctors. Oh, and lets talk more about gold bars. I'm not sure why you think prices are so stupidly high when I can spend a month (about 2.5 game years) doing nothing more than picking flowers, skinning animals, walking into towns, visiting shops etc and end up with 150 gold bars which would have been worth $1.2m back in 1899. 

Actually, I have discussed horses quite a bit. There is so much phoniness in this game, especially when it comes to animals and nature in general.

 

The idea that NPCs don't get treated the same as human players when it comes to predators coming after them and their horses don't react to predators to the extent ours do. I can follow and NPC and a bear pops out. Their horse...no response. I'm 50 feet behind and my horse is freaking out. Predators breaking off a chase of an NPC to come after me even though I'm well off and going the opposite way. Predators chasing me long distances while breaking off chases of NPCs after a 100 feet or so.

 

The ambushes that don't attack NPCs who are ahead of me and don't shoot at NPCs once I trigger the ambush. NPC enemies following me on foot for a few miles if I decide to ignore an ambush. I'll stop way down the road and eventually her comes that one on foot. The enemies attacking camps who shoot at the human player even when the human player is cutting through the woods to avoid them. The fact they can even see me through trees and bushes is idiotic.

 

Enemies being able to shoot us through trees, rocks and other obstacles while we can't hit them if there is a damn leaf in the way, can see us through thick fog where I can't see 2 feet in front of me..

 

Snakes all over the place up in the areas with temps in the 30's & 40's.

 

So many other examples of how infantile this game has gotten.

 

A game is a game and I never claimed it wasn't but it seems to me their creative department is made up of kids from 10-15 years old. That's how stupid so much of the game is. They sure have no knowledge of nature.

 

I mentioned before, suspension of disbelief is not one of my strengths, but this game is pretty much unbelievable all around. BS is BS and this "game" is BS.

Edited by StyxTx
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Ridiculous prices? You're telling me a stew pot didn't cost $750!? 

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Well, even not bothering to make money in game:

 

$29,000 (or something)

 

590 gold bars/whatever

 

If the game was like "real life", I'd have bought Braithwaite Manor or something and be retired ;)

 

So you can think of it like any RPG/whatever, where there is a permanent "boom town" economy; A coat

from Gus is $500, because all of the "player characters" are insanely wealthy and will spend it.

 

One Moonshine or Trader delivery is at least $200. 

 

The average annual cost of food for a family, in 1909 in our real world, was $370 ;)

Not sure what year the game takes place, but I thought it was around 1900/something

when the first automobiles were popping up.

 

A "ranch hand", or something comparable to us/whatever, was paid around $25 a month at the time

the game takes place. So again, our characters are insanely rich and that would equal a boom town economy; Gus is not 

selling a "Legendary Animal Coat" to a farmer NPC, in the game.

Edited by Krommer
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5 hours ago, Krommer said:

 

The average annual cost of food for a family, in 1909 in our real world, was $370 ;)

Not sure what year the game takes place, but I thought it was around 1900/something

when the first automobiles were popping up.

 

 

An automobile, when they came out, cost less than a shovel in this game. lol

Edited by StyxTx
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Some of Sears’ 1899 prices…

 

A twenty-pound box of crackers — 97¢
Ten pounds of cheese — $1.61
A fifty-gallon barrel of maple syrup — 89¢ per gallon
Half barrels (thirty gallons) of fancy molasses for cooking or baking — 39¢ per gallon
Pure strained clover honey — $1.35 per gallon
Extracted honey — 21¢ per pound
A hundred-pound box of shelled Spanish peanuts (unroasted) — 7¢ per pound
A fifty-pound box of shelled unsalted peanuts (roasted) — 9¢ per pound
A fifty-pound box of almonds — 16¢ per pound
A fifty-pound box of walnuts (in the shell) — 13¢ per pound
A fifty-pound box of mixed nuts — 14¢ per pound
Ten pounds of “our own roasted coffee” — $2.08 for the coffee plus a decorated enameled canister
Ten pounds of “specially selected high-grade tea” — $3.70 for the tea plus a decorated enameled canister
A twelve-pound box of premium chocolate — 20¢ per pound
Laundry soap — $2.95 for a box of one hundred bars (with a notation next to this price, “around town 4 to 6¢ per bar”)

 

http://www.choosingvoluntarysimplicity.com/prices-from-the-1899-sears-roebuck-grocery-lists/

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I could sure go for 10lbs of cheese for less than two bucks right about now.

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On 10/15/2020 at 5:16 PM, 4eyedcoupe said:

Amy, is that you?

Oddest reply ever.

6 hours ago, StyxTx said:

 

An automobile, when they came out, cost less than a shovel in this game. lol

Back in ol' 1899 you didnt get hundreds of dollars for selling a few blankets either.

Edited by tammy
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5 minutes ago, tammy said:

Oddest reply ever.

The others probably understand that I was joking.  But even this response seems like an Amy response... amiright?? 🙃.

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Western TV shows during the 50's and 60's took similar liberties with the Western genre economy.

 

Steve McQueen, played bounty hunter, Josh Randall  in Wanted: Dead or Alive.

And in almost every episode, he was tracking bounties, totaling $500 to $2000?  What did he spend the money on? Did he have a coke problem?

Edited by Rev. Gnash
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1 hour ago, 4eyedcoupe said:

The others probably understand that I was joking.  But even this response seems like an Amy response... amiright?? 🙃.

oooook

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