Jump to content
    1. Welcome to GTAForums!

    1. GTANet.com

    1. GTA Online

      1. The Criminal Enterprises
      2. Updates
      3. Find Lobbies & Players
      4. Guides & Strategies
      5. Vehicles
      6. Content Creator
      7. Help & Support
    2. Red Dead Online

      1. Blood Money
      2. Frontier Pursuits
      3. Find Lobbies & Outlaws
      4. Help & Support
    3. Crews

    1. Grand Theft Auto Series

      1. Bugs*
      2. St. Andrews Cathedral
    2. GTA VI

    3. GTA V

      1. Guides & Strategies
      2. Help & Support
    4. GTA IV

      1. The Lost and Damned
      2. The Ballad of Gay Tony
      3. Guides & Strategies
      4. Help & Support
    5. GTA San Andreas

      1. Classic GTA SA
      2. Guides & Strategies
      3. Help & Support
    6. GTA Vice City

      1. Classic GTA VC
      2. Guides & Strategies
      3. Help & Support
    7. GTA III

      1. Classic GTA III
      2. Guides & Strategies
      3. Help & Support
    8. Portable Games

      1. GTA Chinatown Wars
      2. GTA Vice City Stories
      3. GTA Liberty City Stories
    9. Top-Down Games

      1. GTA Advance
      2. GTA 2
      3. GTA
    1. Red Dead Redemption 2

      1. PC
      2. Help & Support
    2. Red Dead Redemption

    1. GTA Mods

      1. GTA V
      2. GTA IV
      3. GTA III, VC & SA
      4. Tutorials
    2. Red Dead Mods

      1. Documentation
    3. Mod Showroom

      1. Scripts & Plugins
      2. Maps
      3. Total Conversions
      4. Vehicles
      5. Textures
      6. Characters
      7. Tools
      8. Other
      9. Workshop
    4. Featured Mods

      1. Design Your Own Mission
      2. OpenIV
      3. GTA: Underground
      4. GTA: Liberty City
      5. GTA: State of Liberty
    1. Rockstar Games

    2. Rockstar Collectors

    1. Off-Topic

      1. General Chat
      2. Gaming
      3. Technology
      4. Movies & TV
      5. Music
      6. Sports
      7. Vehicles
    2. Expression

      1. Graphics / Visual Arts
      2. GFX Requests & Tutorials
      3. Writers' Discussion
      4. Debates & Discussion
    1. Announcements

    2. Support

    3. Suggestions

*DO NOT* SHARE MEDIA OR LINKS TO LEAKED COPYRIGHTED MATERIAL. Discussion is allowed.

BudgetedIV still bugged?


ceaton88
 Share

Recommended Posts

I'm not expecting much of a response but just in case someone knows what I'm talking about, here goes.

 

I spent many hours modding IV over lockdown a few months ago and settled on a few "must haves".

One of them being a variety traffic mod which replaces cargrp.dat and vehicles.ide to spawn in supercars, buses and faggios etc.

 

This was great but the mod only works properly when BudgetedIV was used with Fusion Fix.

The problem with using BudgetedIV is that on occasion some cars will have no engine sounds.

So this whole time I've had to make a choice, either the same old cars spawning over and over and not much variety in traffic or, no engine sounds on some cars.

 

Does anyone know of a fix? I'm using the latest Steam Edition and therefore don't want to use any scripted mods because last time I checked, Scripthook was bugged. I mean it worked but would crash the game if loading a saved game after initial startup.

 

Appreciate anyone who may know of a fix as I've not wanted to play the game because of the above

 

Link to comment
Share on other sites

I think it's a limitation of the game. I experienced it when I had plenty of added cars (not replacing any vanilla models). There's a limited amount of vehicle soundsets the game can load at the same time, and if this amount is exceeded, any newly generated vehicles with a soundset of their own will remain silent, at least until some vehicles are despawned.

Did you see the frightened ones? Did you hear the falling bombs? Did you ever wonder...

CslLPae.png

...why we had to run for shelter when the promise of a brave new world unfurled beneath a clear blue sky?
Link to comment
Share on other sites

Moved to GTA Mods > GTA IV.

Link to comment
Share on other sites

  • 2 weeks later...
On 9/19/2020 at 3:27 PM, Nico said:

I think it's a limitation of the game. I experienced it when I had plenty of added cars (not replacing any vanilla models). There's a limited amount of vehicle soundsets the game can load at the same time, and if this amount is exceeded, any newly generated vehicles with a soundset of their own will remain silent, at least until some vehicles are despawned.

 

Ok thanks, do you think lowering the budgeting commands would help in that case? Trouble is I'm not sure what a suitable value would be

 

oZbhb35.png

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

  • 1 User Currently Viewing
    0 members, 0 Anonymous, 1 Guest

×
×
  • Create New...

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.