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RDR2 PC Patch - 1311.20 (1.23) | 16/09/2020

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[September 16, 2020] – Stability / Improvements (PC)

Stability Improvements

  • Fixed several crashes and stability issues that occurred during gameplay in Story Mode and Red Dead Online
  • Fixed an ‘ERR_GFX_STATE’ crash that could occur when displays are connected or disabled while the game is running
  • Fixed an ‘ERR_GFX_STATE’ crash that sometimes occurred when enabling and disabling HDR on some monitors/displays
  • Fixed a crash that could occur when switching between HDR and non-HDR displays in the Settings menu
  • Fixed an issue that could prevent the game from launching on some displays with HDR enabled
  • Fixed an ‘Unknown Error FFFFFF’ crash that could randomly occur during gameplay in Red Dead Online
  • Fixed a crash that could occur when connecting or disconnecting controllers during gameplay
  • Fixed an issue that caused the game to become unresponsive when using DirectX 12 and losing window focus through Alt-Tab or other methods

Improvements and Bug Fixes

  • Fixed an issue that failed to apply appropriate auto-detected graphical settings after a new video card is installed
  • Fixed an issue that caused graphical corruption to briefly occur when launching the game for the first time after an update
  • Fixed an issue that may have caused the active display to change during gameplay or when external devices are plugged in or removed
  • Fixed an issue with flickering lighting on the Pause Menu that could occur on some systems using Vulkan and HDR



  • Like 3

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Seems to run ok in single player. Never tried online play yet. But for the first time I can't get reshade to work meaning reshade files are not letting the game load past the main menu. Wonder if anyone else is having this issue with reshade.


edit -  nevermind about the reshade, the game works now. Reshade won't work because of my permissions on directories and files so it's on my end. I have to give access to modify program files and other dirs/files.

Edited by Orlansky

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I haven't played this game in two weeks, today I tried it and finally no more lags/freezes in towns for me, performance is much better, good work R*!


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V-sync works normal again?

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That list of so called fixes is more like a list of extra f*ckup's they've added, especially that crap about new GPU's being added, I finally got to upgrading my rig yesterday with a pair of "AORUS GeForce RTX™ 2080 Ti XTREME WATERFORCE WB 11G" graphics cards, tested over 25 different games and so far the only game giving me constant problems for the last 2 months and complete inability to play is RDR2, Windows is fully up to date, latest Nvidia drivers installed, downloaded and reinstalled the game twice, been into the settings folder and deleted all the crap in there too, got to the landing page gone into settings and reset everything, and still all I get is this blank page after all the sepia loading screens, absoutely nothing I do can get this game to run ingame, even crashes if I try to run the Benchmark, total f*cking mess.

Spent £55 on a single player gaming experience and I've been unable to play it since July, I'm unable to roll back game files to when it was working and I'm constantly forced to go online and update a single player game to add all that online only bullsh*t that's causing the f*cking problems to begin with, absolute clusterf*ck of a game release compared to GTA V, but then again they're clearly more focussed using all their experienced programmers to continue keeping the cash cow Mooing, those of us playing RDR2 have to make do with the R* work experience and the f*cking Tea boy !!


System specs

Mobo - Asus X99-E WS
CPU - 6950X
Ram - 64GB Hyper X Fury @ 3200mhz
GPU - 2x AORUS GeForce RTX™ 2080 Ti XTREME WATERFORCE WB 11G with NVLink
Storage - lots of SSD's in Raid along with Samsung 970 evo plus NVMe Game installation

Bring on Cyberpunk 2077 and Watch Dogs Legion.

Edit: Would appear I didn't try everything, went into Nvidia control panel and disabled SLI, and now the game is running but only on single gpu, looks like they managed to destroy Vulkan Multi-GPU and would also appear that if 2 cards are enabled it won't even run in DX12, so basically a game that used to run amazing in Vulkan MGPU is now completely f*cking broken if you have 2 cards active ..................:facedesk:


Edit 2: seems I may need to retract everything I said about R* (again), after reading through the latest Nvidia driver release notes I came across this, not sure if it's down to R* or Nvidia, but it's a known issue ................ since August !!!! 😞

"Open Issues:

[SLI][G-SYNC][Red Dead Redemption 2 Vulkan]: With SLI + G-SYNC enabled, the games display corruption and a blank screen.[200645671]"

if anyone at R* or Nvidia is reading this, it happens without GSync on, my monitor is "ASUS PB287Q" and does not have GSync.

Edit 3: I just rolled back Nvidia drivers to a July driver I know that works fine with SLI/Vulkan M-GPU, and it's definitely down to R*, they've somehow managed to completely f*ck up the syncing and video buffer flushing in Vulkan M-GPU, I reloaded the game and turned VSync off, ran the game and when the screen went blank I did an Alt-tab and there was the Graphics settings screen where I turned VSync off staring at me and replacing the blank one, maybe they should go back to the game files from before the Naturalists Update and copy n paste all the Vulkan code into the current game files overwriting that lump of dogsh!t that's currently sitting there breaking the game, FFS guys, get your f*cking sh*t together and fix this bollocks.

Edited by Gforce
  • Like 1

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a little offtop - why tf would you

1. buy 2080ti 2 months b4 the release of ampere

2. buy two of them

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3 hours ago, RuskiChleb said:

a little offtop - why tf would you

1. buy 2080ti 2 months b4 the release of ampere

2. buy two of them

Because they were cheap, and I have the money to buy whatever I want, whenever I want.

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