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thehambone

GTA3 Mobile Save Conversion Tool

Recommended Posts

thehambone

GTA3 Mobile Save Converter

Version: 1.0.0

 

DvXqr1W.png

 

This tool allows your Android saves to run on iOS and vice-versa! Simply drag'n'drop your save into the program and select the desired format.

 

Download

MediaFire

GitHub

 

System Requirements

.NET Core 3.1 Runtime

 

Credits
Thanks to Lethal Vaccine for the idea!

 

Version History
1.0.0

13 September 2020

  • Initial release.

 

Edited by thehambone
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NileshKumar

Great tool! Now I can finally use my old iOS saves on my old OnePlus

 

I'd like to see more of it (to PC and PS2)

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thehambone
6 hours ago, NileshKumar said:

I'd like to see more of it (to PC and PS2)

PC and PS2 conversion will be possible Eventually™. The tricky part about Mobile<->PC or Mobile<->PS2 conversion is that the MAIN.SCM is different, so all the running scripts within the save need to be converted. I have an idea for how to do this but haven't actually sat down to try it yet. :) PS2<->PC conversion should be easier because all that differs is the file format; MAIN.SCM is the same (unless you have a PALv1 PS2 save). I may update this tool with conversions to other platforms. But first I'm working on an updated GTA3 Save Editor, which will also include a format conversion feature.

Edited by thehambone
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OrionSR
10 hours ago, thehambone said:

running scripts within the save need to be converted

The conversion process for SA PC v1 <-> v2 offers a good example of running script conversion. I believe the offset of the RelativeIP and RelativeReturnStack is always changed by +/- 12, with detection based on the size of main. 

 

More problematic is re-aligning all of the global variables. This shouldn't be an issue with PS2 and PC, but mobile is a much different creature.

 

Beware of changing SCM object numbers too. I ran into this trouble when converting SA saves between PC and PS2. Actually, now that I think about it with a more modern perspective, I think the objects that gave me trouble were undefined objects - standard objects, but not defined in the SCM header. I'd expect defined objects to convert without issue.

 

 

Edited by OrionSR
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