Quantcast
Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
    1. Welcome to GTAForums!

    1. GTANet.com

    1. GTA Online

      1. Los Santos Summer Special
      2. The Diamond Casino Heist
      3. Find Lobbies & Players
      4. Guides & Strategies
      5. Vehicles
      6. Content Creator
      7. Help & Support
    2. Red Dead Online

      1. Frontier Pursuits
      2. Find Lobbies & Outlaws
      3. Help & Support
    3. Crews

    1. Red Dead Redemption 2

      1. PC
      2. Help & Support
    2. Red Dead Redemption

    1. Grand Theft Auto Series

    2. GTA VI

      1. St. Andrews Cathedral
    3. GTA V

      1. Guides & Strategies
      2. Help & Support
    4. GTA IV

      1. The Lost and Damned
      2. The Ballad of Gay Tony
      3. Guides & Strategies
      4. Help & Support
    5. GTA San Andreas

      1. Guides & Strategies
      2. Help & Support
    6. GTA Vice City

      1. Guides & Strategies
      2. Help & Support
    7. GTA III

      1. Guides & Strategies
      2. Help & Support
    8. Portable Games

      1. GTA Chinatown Wars
      2. GTA Vice City Stories
      3. GTA Liberty City Stories
    9. Top-Down Games

      1. GTA Advance
      2. GTA 2
      3. GTA
    1. GTA Mods

      1. GTA V
      2. GTA IV
      3. GTA III, VC & SA
      4. Tutorials
    2. Red Dead Mods

      1. Documentation
    3. Mod Showroom

      1. Scripts & Plugins
      2. Maps
      3. Total Conversions
      4. Vehicles
      5. Textures
      6. Characters
      7. Tools
      8. Other
      9. Workshop
    4. Featured Mods

      1. Design Your Own Mission
      2. OpenIV
      3. GTA: Underground
      4. GTA: Liberty City
      5. GTA: State of Liberty
    1. Rockstar Games

    2. Rockstar Collectors

    1. Off-Topic

      1. General Chat
      2. Gaming
      3. Technology
      4. Movies & TV
      5. Music
      6. Sports
      7. Vehicles
    2. Expression

      1. Graphics / Visual Arts
      2. GFX Requests & Tutorials
      3. Writers' Discussion
      4. Debates & Discussion
    3. Gangs

    1. Announcements

    2. Support

    3. Suggestions

Sign in to follow this  
albertundead

Exporting GTAV Full map with problem.

Recommended Posts

albertundead

I'm trying to export full map of GTAV into 3ds max and convert to fbx files. But there are some missing textures which I can't locate which ytd file it belongs to. If there are some methods or tools would be wonderful. 

Thanks in advanced.

 

Currently I can't find these textures below.

 

IM_Kerbs03
DC_Sidewalk004
IM_Road_001
IM_Road_edge_001
IM_Sidewalk010
IM_Drains02
IM_Road_017

Edited by albertundead

Share this post


Link to post
Share on other sites
LeeC22

These can all be found in globalroads.ytd in update\x64\dlcpacks\patchday2ng\dlc.rpf\x64\levels\gta5\generic\gtxd.rpf\

 

If you think you might need to find more textures, here's my useful tip. Get Codewalker and go to Tools > Extract Textures. Choose just .ytd and extract them to a folder. When Codewalker extracts a texture, it includes the source as part of the filename. So for instance, IM_Kerbs03 is found in several locations but the most obvious was globalroads.ytd_IM_Kerbs03.dds, so you can see it has the name of the ytd as part of the image name. It makes finding textures really easy.

 

Do each "From Files" option into its own folder, so you can search for each file type more easily. The files take a long time to extract and you'll have a lot of files... like 280,000 just from ytd files (50.1 GB). I use a search tool called MasterSeeker, which makes finding files much faster as it caches all the filenames when it runs.

Edited by LeeC22
  • Like 1

Share this post


Link to post
Share on other sites
albertundead
19 hours ago, LeeC22 said:

These can all be found in globalroads.ytd in update\x64\dlcpacks\patchday2ng\dlc.rpf\x64\levels\gta5\generic\gtxd.rpf\

 

If you think you might need to find more textures, here's my useful tip. Get Codewalker and go to Tools > Extract Textures. Choose just .ytd and extract them to a folder. When Codewalker extracts a texture, it includes the source as part of the filename. So for instance, IM_Kerbs03 is found in several locations but the most obvious was globalroads.ytd_IM_Kerbs03.dds, so you can see it has the name of the ytd as part of the image name. It makes finding textures really easy.

 

Do each "From Files" option into its own folder, so you can search for each file type more easily. The files take a long time to extract and you'll have a lot of files... like 280,000 just from ytd files (50.1 GB). I use a search tool called MasterSeeker, which makes finding files much faster as it caches all the filenames when it runs.

Thanks LeeC22, YOUR tips are really helping. I'll share the workout lately. Hopes it is helpful for someone's need.

  • Like 1

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

  • 1 User Currently Viewing
    0 members, 0 Anonymous, 1 Guest

×
×
  • Create New...

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.