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B Dawg's Workshop


B Dawg

Recommended Posts

I figured considering the amount of mods I've made and the super minor ones I haven't released outside of discord, I might as well make a Workshop.

 

GTA IV

 

Models & Textures:

Player & Peds Texture Fixes/Improvements (AlternativeDL)

Highway Reaper Dukes V1 / V2 (Gang compatible version but might have slight quality damage because of GIMS IV)

Highway Reaper Ped

New Lost MC Peds

Ski mask for Johnny

Fixed & Improved FIB (AlternativeDL)

HQ Beard for Johnny (AlternativeDL)

Better & moved Hustler textures #1 #2 #3 (Better leather jacket textures, moved textures that don't have a model from ped lo_01 to ped lo_02 where they do)

Lost MC Ushanka & Fix

The Softcore Angels Of Death MC

IV White Cop Restoration

Standalone Zombie ped with removed accessories

Spoiler

unknown.png

 

Animations:

Improved Animations Pack (AlternativeDL)

Edited Generic Walkstyle (Non-fat male peds with normal running & sprinting animations stolen from the Player animations (no more 45 degree rotation), rename to [email protected] as the @ was lost)

 

Data Files:

More Varied Handling

 

Scripts:

TBOGT Drug Wars - No Scripted Audio

TBOGT Triathlons - No Superbrakes

Gun Nut Restoration

 

Misc:

The Hardcore Lost MC Unofficial Add-on #1 #2

the l0st

Make GTA IV ignore EFLC music

 

 

GTA SA

 

Biker Freeroam Pack

More Realistic Traction

Edited by B Dawg
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Replaces the Bouncer in the Broker & Alderney gun shops with the unused Gun Nut pedestrian (which should have been there to begin with). Comes with a version for Responsive Plus too (outdated, get it directly from Responsive Plus instead). The file goes into common>data>cdimages>script.img

HZnCrp7.png

 

Download

Edited by B Dawg
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  • 5 months later...
On 9/11/2020 at 8:50 PM, B Dawg said:

Replaces the Bouncer in the Broker & Alderney gun shops with the unused Gun Nut pedestrian (which should have been there to begin with). Comes with a version for Responsive Plus too. The file goes into common>data>cdimages>script.img

Nice, but you forgot to make it compatible with TBOGT.

Edited by Panzermann11
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19 minutes ago, Panzermann11 said:

Nice, but you forgot to make it compatible with TBOGT.

I don't really play tbogt so I didn't bother, but if anyone wants to do it themselves with SCO Toolbox, it's easy, just replace 95DCB0F5 with 1CFC648F

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Panzermann11

Hey, remember when I asked you if you can make the toll booth officer properly appear in toll booths and you basically replied "No, I don't think I can"? Maybe you can check tollbooth.sco, there should be something you could change.

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  • 3 weeks later...
On 3/1/2021 at 8:21 AM, Panzermann11 said:

Hey, remember when I asked you if you can make the toll booth officer properly appear in toll booths and you basically replied "No, I don't think I can"? Maybe you can check tollbooth.sco, there should be something you could change.

 

With Tollbooth Officer you mean these ones?

ZEjRilk.png

Edited by novatic_
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Panzermann11
23 hours ago, novatic_ said:

 

With Tollbooth Officer you mean these ones?

ZEjRilk.png

Yes! Exactly!

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  • 1 month later...
iiCriminnaaL
On 9/1/2020 at 6:16 PM, B Dawg said:

Hello there, brother.

 

May you tell me what lines you changed? I wanted to do something similar with the drug selling script file (ambdealer.sco), but couldn't find something related to pedestrian models/ID to add and/or replace anything.

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19 minutes ago, iiCriminnaaL said:

Hello there, brother.

 

May you tell me what lines you changed? I wanted to do something similar with the drug selling script file (ambdealer.sco), but couldn't find something related to pedestrian models/ID to add and/or replace anything.

Replaced the Bouncer's hash code with the Gun Nut's.

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