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[RE:LCS] HD Textures Port


Clara

Recommended Posts

Hello,

I would like to use mobile texture only (not fan made) because I want to play the game as more vanilla possible.


I found cars only, Is it possible to find the rest of them ?


Thank you !

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Ash_735
21 minutes ago, Ordomein said:

Hello,

I would like to use mobile texture only (not fan made) because I want to play the game as more vanilla possible

Mobile textures and Vanilla don't match here ūü§£ Lucid changed a lot of things.

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  • 3 weeks later...
Ash_735
On 12/24/2020 at 11:31 PM, cyv233 said:

I have noticed the game is getting very bright using these textures.

Are they missing something?

The mobile textures do not match the gamma values of the original PSP/PS2 textures, they instead match closer to the GTA3 textures, that's why they appear brighter.

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On 12/26/2020 at 5:06 AM, Ash_735 said:

The mobile textures do not match the gamma values of the original PSP/PS2 textures, they instead match closer to the GTA3 textures, that's why they appear brighter.

Oh, that explains it

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  • 1 month later...
BabyJeezus

Hmm.. the new textures are not showing.

 

-I did a clean install of Re: LCS Beta 5.0 Build 816.

-Installed this mod in scripts.

 

2021-02-21-15-58-09-Window.png

Nothing else. Why is it not working.

 

*Never mind. I got it. Modloader goes in the main folder, modloader.asi in scripts. My bad.

Edited by BabyJeezus
Figured it out.
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  • 2 weeks later...
28 minutes ago, Elissay said:

Hey Clara, will you make sometime in the future a hd port for re3lcs as well ? 

That's nowhere close to being finished yet! But it uses the same files as a base so there's no need to change anything TXD wise, these would work fine.

 

edit: and btw, it's called reLCS not re3lcs.

Edited by Ash_735
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18 hours ago, Elissay said:

If im not wrong some parts of the map got changes to resemble the original so doesn’t mean that this isn’t compatible ? 

Unless they were texture changes, no. Object changes will be IDE/IPL changes and models will be DFF changes.

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21 hours ago, Elissay said:

Hey Clara, will you make sometime in the future a hd port for re3lcs as well ? 

I imported it to the .img and installed open limit adjuster.

The mod seems to work fine on reLCS:

 

qDoFoqc.png

rS0i2JF.png

kKJeuRr.png

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39 minutes ago, Elissay said:

I think you got me wrong. I was talking about making a hd map for this https://m.youtube.com/watch?v=pV4tsCHhj3k

Ok, so there is 3 ''RE'' projects involving Liberty City.
I can only find videos of this  ''Re: 3 LCS Styled''.

 

It's a GTA 3 remake using VC engine?

As far I know, there's no motorcycles on GTA 3.

QCmtHTO.png

 

Not sure if I would have time to port the textures to it too.

 

EDIT

Oh, the video says that the mod is made using RE:LCS as base. So yes, my mod is compatible with it already then.

Edited by Clara
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