Ordomein Posted December 6, 2020 Share Posted December 6, 2020 Hello, I would like to use mobile texture only (not fan made) because I want to play the game as more vanilla possible. I found cars only, Is it possible to find the rest of them ? Thank you ! Link to comment https://gtaforums.com/topic/960597-relcs-hd-textures-port/page/2/#findComment-1071411811 Share on other sites More sharing options...
Ash_735 Posted December 6, 2020 Share Posted December 6, 2020 21 minutes ago, Ordomein said: Hello, I would like to use mobile texture only (not fan made) because I want to play the game as more vanilla possible Mobile textures and Vanilla don't match here Lucid changed a lot of things. Igor Bogdanoff 1 Link to comment https://gtaforums.com/topic/960597-relcs-hd-textures-port/page/2/#findComment-1071411829 Share on other sites More sharing options...
cyv233 Posted December 24, 2020 Share Posted December 24, 2020 I have noticed the game is getting very bright using these textures. Are they missing something? Link to comment https://gtaforums.com/topic/960597-relcs-hd-textures-port/page/2/#findComment-1071435599 Share on other sites More sharing options...
Ash_735 Posted December 26, 2020 Share Posted December 26, 2020 On 12/24/2020 at 11:31 PM, cyv233 said: I have noticed the game is getting very bright using these textures. Are they missing something? The mobile textures do not match the gamma values of the original PSP/PS2 textures, they instead match closer to the GTA3 textures, that's why they appear brighter. Link to comment https://gtaforums.com/topic/960597-relcs-hd-textures-port/page/2/#findComment-1071436649 Share on other sites More sharing options...
cyv233 Posted December 27, 2020 Share Posted December 27, 2020 On 12/26/2020 at 5:06 AM, Ash_735 said: The mobile textures do not match the gamma values of the original PSP/PS2 textures, they instead match closer to the GTA3 textures, that's why they appear brighter. Oh, that explains it Link to comment https://gtaforums.com/topic/960597-relcs-hd-textures-port/page/2/#findComment-1071438061 Share on other sites More sharing options...
BabyJeezus Posted February 21, 2021 Share Posted February 21, 2021 (edited) Hmm.. the new textures are not showing. -I did a clean install of Re: LCS Beta 5.0 Build 816. -Installed this mod in scripts. Nothing else. Why is it not working. *Never mind. I got it. Modloader goes in the main folder, modloader.asi in scripts. My bad. Edited February 22, 2021 by BabyJeezus Figured it out. Link to comment https://gtaforums.com/topic/960597-relcs-hd-textures-port/page/2/#findComment-1071484832 Share on other sites More sharing options...
Elissay Posted March 2, 2021 Share Posted March 2, 2021 Hey Clara, will you make sometime in the future a hd port for re3lcs as well ? Link to comment https://gtaforums.com/topic/960597-relcs-hd-textures-port/page/2/#findComment-1071492215 Share on other sites More sharing options...
Ash_735 Posted March 2, 2021 Share Posted March 2, 2021 (edited) 28 minutes ago, Elissay said: Hey Clara, will you make sometime in the future a hd port for re3lcs as well ? That's nowhere close to being finished yet! But it uses the same files as a base so there's no need to change anything TXD wise, these would work fine. edit: and btw, it's called reLCS not re3lcs. Edited March 2, 2021 by Ash_735 sharpie_eastern 1 Link to comment https://gtaforums.com/topic/960597-relcs-hd-textures-port/page/2/#findComment-1071492244 Share on other sites More sharing options...
Elissay Posted March 2, 2021 Share Posted March 2, 2021 If im not wrong some parts of the map got changes to resemble the original so doesn’t mean that this isn’t compatible ? Link to comment https://gtaforums.com/topic/960597-relcs-hd-textures-port/page/2/#findComment-1071492294 Share on other sites More sharing options...
Ash_735 Posted March 3, 2021 Share Posted March 3, 2021 18 hours ago, Elissay said: If im not wrong some parts of the map got changes to resemble the original so doesn’t mean that this isn’t compatible ? Unless they were texture changes, no. Object changes will be IDE/IPL changes and models will be DFF changes. Link to comment https://gtaforums.com/topic/960597-relcs-hd-textures-port/page/2/#findComment-1071492786 Share on other sites More sharing options...
Clara Posted March 3, 2021 Author Share Posted March 3, 2021 21 hours ago, Elissay said: Hey Clara, will you make sometime in the future a hd port for re3lcs as well ? I imported it to the .img and installed open limit adjuster. The mod seems to work fine on reLCS: Róbert Bock 1 Link to comment https://gtaforums.com/topic/960597-relcs-hd-textures-port/page/2/#findComment-1071492811 Share on other sites More sharing options...
Elissay Posted March 3, 2021 Share Posted March 3, 2021 I think you got me wrong. I was talking about making a hd map for this https://m.youtube.com/watch?v=pV4tsCHhj3k Link to comment https://gtaforums.com/topic/960597-relcs-hd-textures-port/page/2/#findComment-1071492882 Share on other sites More sharing options...
Clara Posted March 3, 2021 Author Share Posted March 3, 2021 (edited) 39 minutes ago, Elissay said: I think you got me wrong. I was talking about making a hd map for this https://m.youtube.com/watch?v=pV4tsCHhj3k Ok, so there is 3 ''RE'' projects involving Liberty City. I can only find videos of this ''Re: 3 LCS Styled''. It's a GTA 3 remake using VC engine? As far I know, there's no motorcycles on GTA 3. Not sure if I would have time to port the textures to it too. EDIT Oh, the video says that the mod is made using RE:LCS as base. So yes, my mod is compatible with it already then. Edited March 3, 2021 by Clara Link to comment https://gtaforums.com/topic/960597-relcs-hd-textures-port/page/2/#findComment-1071492909 Share on other sites More sharing options...
Elissay Posted March 3, 2021 Share Posted March 3, 2021 Yeah but i think the mod also changed some parts of the map with the OG 3 Link to comment https://gtaforums.com/topic/960597-relcs-hd-textures-port/page/2/#findComment-1071492965 Share on other sites More sharing options...
The Ciprianis Posted September 10, 2021 Share Posted September 10, 2021 Hi, Well this comment is not about this Topic. But I have a problem. When I complete the Mission "Love on The Rocks" right after I put the Van in the garage, and right before it says "Mission Passed" The game crashes. So I'm asking, if any of you has a savefile? If you can, then enter "Documents" Folder, then "GTA Liberty City Stories User Files" and there will be 2 files, one called "gta_lcs.set" and the other is a savefile , like "GTALCSsf(and then a number of the slot you saved you're game in).b" Example: "GTALCSsf1.b" or "GTALCSsf2.b" all the way up to 8. So if you have completed that Mission, can you send me the savefile? Anyone please. Thanks. Link to comment https://gtaforums.com/topic/960597-relcs-hd-textures-port/page/2/#findComment-1071640808 Share on other sites More sharing options...
BoubouV12 Posted October 5, 2021 Share Posted October 5, 2021 On 8/30/2020 at 6:45 PM, Clara said: I only used textures from mobile to replace textures that Xbox Mod don't replace or have. It's a really small amount, I would say that less than 10% of the mod contain textures from mobile. But yes, Xbox Mod itself contains some textures from mobile, but, the major part is created from zero, once that Xbox Mod was in development even before the mobile release. There are improvements in the models from mobile? I thought that only the textures was changed. The models from GTA III Xbox don't have a better quality? In the ''xbox mod''' thread they say that xbox has something called '' light maps'' (something that improved the lightging? I supose). Here's https://drive.google.com/file/d/1z6cnUnCQzeSEAeWjPiFWrGLlc8DZn_eT/view?usp=sharing Please the link to download the car Beta Police is dead Link to comment https://gtaforums.com/topic/960597-relcs-hd-textures-port/page/2/#findComment-1071656336 Share on other sites More sharing options...
Darkness Knight Posted October 8, 2021 Share Posted October 8, 2021 On 10/4/2020 at 8:12 PM, Donel said: @Clara I've found one more bug (I think it's the last one xD). The safety net texture is wrong, without any transparency comhospital CSINTC1 CSINTC2 CSINTCH FERRYPORT IZ_FLOPHOUSE IZ_LOVCON IZ_VIN NEWBRIDGE ORANGEFENCE Some of these TXDs have the original intact texture (32x32 resolution) and others have the broken HD texture (128x128). I decided to upscae it myself: I just used ESRGAN's "4x_FArtDIV3_Base" model since it produced the best result between it, "4x_Manga109Attempt" and "4x_NMKD-Superscale-Artisoftject_210000_G". I'm going to fix the listed TXDs with the upscaled texture and upload them here in a moment. EDIT: Fixed TXDs: https://drive.google.com/file/d/1W1S2PPJM0s-sNuY3kuItmFIzODqqmT7h/view?usp=sharing Hi, using this fixed txd I found a bug in this type of chair during the first mission of the game: https://imgur.com/Yk9v7FE Saludos - Darkness Knight Link to comment https://gtaforums.com/topic/960597-relcs-hd-textures-port/page/2/#findComment-1071660686 Share on other sites More sharing options...
Donel Posted October 9, 2021 Share Posted October 9, 2021 (edited) On 10/8/2021 at 6:28 PM, Darkness Knight said: Hi, using this fixed txd I found a bug in this type of chair during the first mission of the game: https://imgur.com/Yk9v7FE Saludos - Darkness Knight Thanks for the feedback, I'll take a look at it soon. BTW, the result looks kinda funny xD EDIT: Fixed! They used the same name for different textures, that makes no sense. The only TXDs that actually need the transparent net are: COMHOSPITAL.txd ORANGEFENCE.TXD newbridge.txd IZ_LOVCON.TXD FERRYPORT.txd The download link was updated on my old post, anyway, here is it: https://drive.google.com/file/d/1w4Wq1Uu8jIlB2yyYMU-n_BNhoJFWd5-O/view?usp=sharing Edited October 10, 2021 by Donel Darkness Knight 1 Link to comment https://gtaforums.com/topic/960597-relcs-hd-textures-port/page/2/#findComment-1071661451 Share on other sites More sharing options...
Darkness Knight Posted October 10, 2021 Share Posted October 10, 2021 11 hours ago, Donel said: Thanks for the feedback, I'll take a look at it soon. BTW, the result looks kinda funny xD EDIT: Fixed! They used the same name for different textures, that makes no sense. The only TXDs that actually need the transparent net are: COMHOSPITAL.txd ORANGEFENCE.TXD newbridge.txd IZ_LOVCON.TXD FERRYPORT.txd The download link was updated on my old post, anyway, here it is again: https://drive.google.com/file/d/1w4Wq1Uu8jIlB2yyYMU-n_BNhoJFWd5-O/view?usp=sharing Thanks man, I appreciate your work, saludos! Donel 1 Link to comment https://gtaforums.com/topic/960597-relcs-hd-textures-port/page/2/#findComment-1071662027 Share on other sites More sharing options...
VommyTercetti Posted October 27, 2021 Share Posted October 27, 2021 Is the relcs project still being worked on? :( Link to comment https://gtaforums.com/topic/960597-relcs-hd-textures-port/page/2/#findComment-1071693943 Share on other sites More sharing options...
teddie2712 Posted November 17, 2021 Share Posted November 17, 2021 hey anyone has the latest version of the texture files or even a game with them imported already in? Link to comment https://gtaforums.com/topic/960597-relcs-hd-textures-port/page/2/#findComment-1071727909 Share on other sites More sharing options...
boomboom5950 Posted November 24, 2021 Share Posted November 24, 2021 On 11/17/2021 at 5:59 PM, teddie2712 said: hey anyone has the latest version of the texture files or even a game with them imported already in? yes Link to comment https://gtaforums.com/topic/960597-relcs-hd-textures-port/page/2/#findComment-1071733854 Share on other sites More sharing options...
teddie2712 Posted December 3, 2021 Share Posted December 3, 2021 On 11/24/2021 at 12:34 AM, boomboom5950 said: yes oh could u share it? Link to comment https://gtaforums.com/topic/960597-relcs-hd-textures-port/page/2/#findComment-1071740552 Share on other sites More sharing options...
boomboom5950 Posted December 3, 2021 Share Posted December 3, 2021 2 hours ago, teddie2712 said: oh could u share it? check dm Link to comment https://gtaforums.com/topic/960597-relcs-hd-textures-port/page/2/#findComment-1071740645 Share on other sites More sharing options...
63thegreat Posted December 18, 2021 Share Posted December 18, 2021 (edited) Hello everyone First thing first, you did a huge work over here, that's impressive, thank you very much. That's one of my favorite GTA's. I came to show some tiny bugs I found out, just a few for now. Right here we got the lights texture And here we got reverse door. It'll be nice, if you flip the door texture horizontally. Also, there is a problem with far-away buildings lods, they are blinking, but I guess that's not about the textures. Also, there's the VCN Maverick in this game, you can spawn it. I don't know about a modder, who create a port, but it could be nice if someone change logo from Vice City News to Liberty News, or Liberty Tree logo. And another thing. I got the game crash on Leon McAffrey missions with this mod. Maybe it's only on my computer or some. By the way, I use it on Beta 6 Build 15, everything goes well, except this right here. Actually, I think that the modders all around the world should start to make more mods specially for this game/mod. It's kind of undone because of Take Two, but it's already playable LCS for PC. P.S. Your mod made my game walktrough way more comfortable, thank you Edited December 18, 2021 by 63thegreat WastedHymn 1 Link to comment https://gtaforums.com/topic/960597-relcs-hd-textures-port/page/2/#findComment-1071755503 Share on other sites More sharing options...
Clara Posted January 14, 2022 Author Share Posted January 14, 2022 I'm replacing LCS map with III Xbox Map why? Lightmaps: Lightmap off Lightmap on: it now has shadows etc. In my opinion is a amazing addition to the game world. I'll have to mix LCS and III map, since the game has some differences in the map. So it's not a 5 min job. I'll port the map and test the missions, if it is all nice and stable, I'll share here. - About the retex mod for original lcs map, I will make a revision of it another time. Fixing the reported bugs etc. batmanrules17, Local Man, IlyaKostygov and 6 others 9 Link to comment https://gtaforums.com/topic/960597-relcs-hd-textures-port/page/2/#findComment-1071774977 Share on other sites More sharing options...
Elissay Posted January 15, 2022 Share Posted January 15, 2022 Will you fix the rooftops also ? IlyaKostygov 1 Link to comment https://gtaforums.com/topic/960597-relcs-hd-textures-port/page/2/#findComment-1071775753 Share on other sites More sharing options...
batmanrules17 Posted April 3, 2022 Share Posted April 3, 2022 On 1/14/2022 at 9:04 AM, Clara said: I'm replacing LCS map with III Xbox Map why? Lightmaps: Lightmap off Lightmap on: it now has shadows etc. In my opinion is a amazing addition to the game world. I'll have to mix LCS and III map, since the game has some differences in the map. So it's not a 5 min job. I'll port the map and test the missions, if it is all nice and stable, I'll share here. - About the retex mod for original lcs map, I will make a revision of it another time. Fixing the reported bugs etc. amazing i cant wait! Link to comment https://gtaforums.com/topic/960597-relcs-hd-textures-port/page/2/#findComment-1071832080 Share on other sites More sharing options...
Shaymilda Posted April 26, 2022 Share Posted April 26, 2022 On 1/14/2022 at 5:04 PM, Clara said: I'm replacing LCS map with III Xbox Map why? Lightmaps: Lightmap off Lightmap on: it now has shadows etc. In my opinion is a amazing addition to the game world. I'll have to mix LCS and III map, since the game has some differences in the map. So it's not a 5 min job. I'll port the map and test the missions, if it is all nice and stable, I'll share here. - About the retex mod for original lcs map, I will make a revision of it another time. Fixing the reported bugs etc. Are you still working on this mod? it would be really cool play LCS with Lightmaps Link to comment https://gtaforums.com/topic/960597-relcs-hd-textures-port/page/2/#findComment-1071845375 Share on other sites More sharing options...
Hesojam Posted May 26, 2022 Share Posted May 26, 2022 Doesn't work on my Beta 5 build 816 (I mean hard to say cuz the other version says August20). Also do I need cleo for this. Maybe it will work then. Link to comment https://gtaforums.com/topic/960597-relcs-hd-textures-port/page/2/#findComment-1071865360 Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now