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Beatrice

Aside from dailies, what is the currently best way to grind gold bars?

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IamCourtney

Just an fyi for those who might not know, you can drop a bounty off in any town with a jail regardless of where it tells you to go originally. Good way to run up the clock and end up somewhere with a fresh $$$ bounty ready to go.

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fryday

I made route, which contains 10 markers, all of them treasure maps on trees or treasure hunters...

I did two runs around and got 2 treasure maps, both the same location (the abandoned village at the dakota river).

 

So 2 Gold in about 30 minutes is ok....

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Nerfgoth
On 9/9/2020 at 3:48 PM, IamCourtney said:

Just an fyi for those who might not know, you can drop a bounty off in any town with a jail regardless of where it tells you to go originally. Good way to run up the clock and end up somewhere with a fresh $$$ bounty ready to go.

So true!

 

This week it is 2x on free mode events!

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Commander S
On 9/9/2020 at 2:48 PM, IamCourtney said:

Just an fyi for those who might not know, you can drop a bounty off in any town with a jail regardless of where it tells you to go originally. Good way to run up the clock and end up somewhere with a fresh $$$ bounty ready to go.



W the actual F??? :wtf:

 

Going to play around with this later - actual freedom in R* game design?!?!? :p

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DentureDynamite

^^ lol Nah, an oversight--they probably forgot to add the code check verifying which jail they originally asked for.

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OrionSR
3 hours ago, DentureDynamite said:

^^ lol Nah, an oversight--they probably forgot to add the code check verifying which jail they originally asked for.

I'm not so sure. I think the routine is to plot a route to the nearest jail (or prison wagon if it spawned with the mission) when the player has control of the target. The path doesn't update until control is regained - the target escapes, or just get off and on the horse. If you ignore the path and take a shortcut to the nearest jail then the path would update when the player dismounts and grabs the target.

 

That's my working hypothesis anyway. It seems to fit observations but I haven't really tested it much.

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Commander S
10 minutes ago, OrionSR said:

I'm not so sure. I think the routine is to plot a route to the nearest jail (or prison wagon if it spawned with the mission) when the player has control of the target. The path doesn't update until control is regained - the target escapes, or just get off and on the horse. If you ignore the path and take a shortcut to the nearest jail then the path would update when the player dismounts and grabs the target.

 

That's my working hypothesis anyway. It seems to fit observations but I haven't really tested it much.

 

 

That might also explain why every so often, it bugs out, and you'll get to the designated jail, only for it to direct you to a prison wagon somewhere else... :turn:

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4eyedcoupe

Yea, we do Ukon Nik and Wolfman and bring the bounty to Valentine because there is more to do there while we run the clock down. 

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