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PHONE TALK Animation [DYOM Addon]


SIZZZ
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V66JcyM.jpg

 

DOWNLOAD

 

This CLEO script allows to add phone talk animation for actors. It replaces the 122 animation.
IMPORTANT! In order for the animations to work for other players, they will need to install this script.

Installation: put the "DYOM PHONE_TALK animation.cs" file in the CLEO folder

Edited by SIZZZ
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zakarum5835

Alright this is really useful for our upcoming missions. Thank you so much on making this fabolous animation! :santa: :^:

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this is amazing, very useful for an phone conversation when to make in an cutscene - its like you don't need the phone objective anymore

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The John David

It would have been better if you put this animation to your DYOM Addon as an update instead of making a script? That should be more applicable?

Spoiler

I would like to express myself to use of this animation. This is amazing, and I was wondering if you can find more animation in gta sa and replace them to the rest of facial expression. In my opinion, I don't like the animation of the every facial expression has feature in 8.1 such as, shock, happy, sad, angry, so on. Peds or players are only idle if I test them, and so boring to watch. That's all.

 

Edited by The John David
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  • 2 weeks later...
  • 1 year later...
Toriality

Hello SIZZZ, the link is broken.

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Toriality
Posted (edited)
5 hours ago, Horus Publishing said:

Thx, I already got it on discord. Just wanted to warn him about the missing link.

 

[EDIT]

I think I've found a bug. Neutral actors doesn't do this animation. At least not in the cs file they gave me on discord...

Edited by Toriality
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Horus Publishing
9 hours ago, Toriality said:

[EDIT]

I think I've found a bug. Neutral actors doesn't do this animation. At least not in the cs file they gave me on discord...

 

We were also confused when we searched for this - i think on libertycity net it has that bug, but here when we downloaded it from Sizz - it didn't had that bug. That's strange but anyway :)

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  • 3 weeks later...
Toriality

Hey does anyone knows how to make objects attached/required in animations? Like, this talk on phone anim adds a phone to the actors' hands, the smoking animation adds a cigarette,  and so on...

 

Is it something you can do in Blender while making the IFP animations or does it requires coding too?

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