megaprime234 Posted August 1, 2020 Share Posted August 1, 2020 I have been trying several times (without success) trying to fix this annoying bug in my addon-ped that I have recently created, well, when I try it in the game, it seems that the .ydd model does not recognize the textures themselves, and instead It adopts the textures which are located in the game environment, it seems strange enough to me, http://[img=https://i.imgur.com/Wy64cmK.png] I put when observing the model with the texture in OpenIV, it appears with the applied textures, yes, checked many times in the gims in which I could be wrong, I put that the textures must be DXT5, I put in the ped shader, and in the other section in the same way Ped, remember its normal texture, and its SPEC texture and even so I have not managed to solve it, who could correct me on this? Link to comment Share on other sites More sharing options...
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