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Kirsty

RDR2 Title Update 1.20 Patch Notes - Report Your Bugs

Recommended Posts

Kirsty

RDR2 Title Update 1.20 Notes (PS4 / Xbox One / PC / Stadia) 

[July 28, 2020] New Content in Red Dead Online
 
Spoiler
  • The world of Red Dead Online continues to evolve with a new Frontier Pursuit featuring a unique path and activities to help you carve out a life for yourself on the frontier.
  • Naturalist:
    • The new Naturalist Specialist Role opens a new path around tracking, studying and hunting animals. Naturalists get access to a new role progression, gameplay and several items. To gain access to the Role, visit the Welcome Center in the town of Strawberry to purchase the Sample Kit from Harriet Davenport to get started.
  • Seven new Legendary Animal species, each with three different subspecies, have been added to Red Dead Online. Some subspecies can be found in the open world by purchasing maps from Harriet Davenport, while sightings of some rare subspecies may become available from Harriet as you progress through the Naturalist Role.
    • Cougar
    • Fox
    • Boar
    • Beaver
    • Wolf
    • Bison
    • Elk
  • Two new Naturalist Role related Free Roam Events have been added to Red Dead Online, and will become available via invites as you progress through the Naturalist Role:
    • Protect Legendary Animal: Work with other players to free and escort a Legendary Animal species from Poachers
    • Wild Animal Tagging: Cooperate with others to sedate and tag a certain number of animal species within the time limit
  • Both Harriet Davenport and Gus Macmillan have set up stores in several locations across the world of Red Dead Online. Visit Harriet’s Naturalist Store to progress the Naturalist Role, purchase special tonics, and hear about unique missions to participate in. Alternatively, drop by Gus’ Store with animal provisions to craft new clothing items, trinkets and more.
  • New missions to rescue animals from Poachers have been added to Red Dead Online. These can be started by talking to Harriet Davenport, and may appear dynamically throughout the world once you progress through the Naturalist Role.
  • The Wilderness Camp has been added to Red Dead Online, unlocked by progressing through the Naturalist Role. This allows players to create a temporary campfire at a nearby location in the open world, with the ability for up to four players to sit, cook, craft and rest.
  • Five new Dynamic Events have been added across the world of Red Dead Online for players to discover
  • New sets of Weekly Collections from Madam Nazar have been added for Collector Role players, which can be sold for an additional bonus
  • Several new Daily Challenges have been added to Red Dead Online in both the General Challenge and Role Challenge categories
  • Several new Awards related to Naturalist, Moonshiner and Collector Role content have been added to Red Dead Online
  • The Wheeler Rawson and Co. Club is available. Club membership is automatic and free, giving players rewards as they play during the Membership period from July 28th through October 19th, 2020.
  • The Outlaw Pass No. 3 is available through the Wheeler, Rawson & Co. Catalogue for even more perks and rewards. Everything you unlock during the Membership period from July 28th through October 19th, 2020 and acquire during that period will stay with you permanently. Visit the Benefits section of the Pause menu for details on Reward and Offer availability.
  • New items and variations of Clothing and Outfits have been added for male and female characters in Red Dead Online. These can be purchased from various places, including the stores of Gus Macmillan, Madam Nazar, General Stores and the Handheld Catalogue.
  • Several new Tonics have been added to Red Dead Online, which can be unlocked and purchased at Harriet’s Naturalist Store by progressing through the Naturalist Role. These allow the player to control their weight loss and gain, increase resistance against weather effects and more.
  • Several Animal Trinkets have been added to Red Dead Online, which provide some permanent benefits to player stats. They can be purchased from Gus’ Store by trading Legendary Animal provisions.
  • Several new Crafting Recipes have been added to Red Dead Online, which can be unlocked and purchased at Harriet’s Naturalist Store by progressing through the Naturalist Role
  • One new Horse breed with six coat variations has been added to Red Dead Online and can be unlocked through Naturalist Role rewards:
    • Gypsy Cob
  • Several new items of Horse Equipment such as Saddles and Saddle Bags have been added to Red Dead Online and can be unlocked through Naturalist Role rewards
  • Two new weapons have been added to Red Dead Online, and can be purchased from the Gunsmith or the Handheld Catalogue:
    • Elephant Rifle
    • Improved Bow
  • Three new weapon variants have been added to Red Dead Online, and can be purchased and applied from the Gunsmith once unlocked:
    • Varmint Rifle – Naturalist Variant
    • Improved Bow – Horned Variant
    • Improved Bow – Wooden Inlay Variant
  • Several new weapon modifications have been added to Red Dead Online, and can be unlocked through Club Rewards and Outlaw Pass Rewards:
    • Components - Grip/Stock - Burled Grip
    • Styles - Metal Material - Tempered Steel
    • Styles - Engraving Material - Coloured Enamel (Red/Blue/Green/Yellow)
    • Styles - Wrap Material - Cloth (Sage/Cobalt)
  • The Advanced Camera has been added to Red Dead Online, purchasable from General Stores or the Handheld Catalogue. As well as improved manoeuvrability and the ability to use filters, it can be used to identify animals in the Animal Field Guide. Additional filters can be unlocked through Outlaw Pass rewards.
  • One new Hairstyle each has been added for male and female characters in Red Dead Online, as well as the addition of new Hair Accessories for female characters. These can be purchased and applied through any Barber.
    • Uncombed Balding (Male)
    • Tangled Locks (Female)
  • Six new Emotes have been added to Red Dead Online and can be unlocked through various means. They can be purchased from the General Store or Handheld Catalogue:
    • Take Note
    • Confident Dance
    • Formal Dance
    • Thanks
    • Rock Paper Scissors
    • Beat Chest
  • One new walk style has been added to Red Dead Online and can be unlocked through Outlaw Pass Rewards:
    • Drunk
  • Four new Camp Flags, one new Cripps Outfit and one new breed of Camp Dog have been added to Red Dead Online and can be unlocked through various means. Once unlocked, these can be purchased from the Wilderness Outfitters at your Camp.
  • Three new Photo Studio Backdrops have been added to Red Dead Online and can be unlocked through Outlaw Pass Rewards.
  • Four new Photo Studio Poses have been added to Red Dead Online and can be unlocked through Outlaw Pass Rewards.

PlayStation 4 Early Access Content:

  • Legendary Gabbro Horn Ram
  • Legendary Chalk Horn Ram
  • Legendary Rutile Horn Ram
  • Three Fossil Collections
  • Woodcote Poncho
Balancing and Improvements in Red Dead OnlineAccessibility Improvements
  • Adjusted colors and transparency of threat indicators on the Radar minimap to improve visibility for different display brightness and in-game lighting conditions. This change has also been made in Story Mode.
  • Holding the Circle/B button to exit the Pause Menu from any screen is now quicker, matching the speed of Catalog and Shop Menus.
Gameplay Improvements
  • ‘Buy Max’ and ‘Buy Max Carried’ options have been added to several consumable items in Shop Menus and the Catalogue for quicker purchases. The ‘Buy Max Carried’ option only considers held inventory space and not postbox space to prevent large accidental purchases.
  • Cooked Meat is now displayed in the Provisions section of the Item Wheel for quicker access
  • Improvements have been made to the Wardrobe system to allow more combinations and removals, including the ability for female characters to remove shirts while wearing corsets
  • Players can now Mercy Kill an animal that is bleeding out. This ability can be unlocked through the Naturalist Role.
  • Aim Assist options within the Settings Menu can now be changed while in a Red Dead Online session, but effects of this change will not apply until the player joins a new session
  • Reduced the chance of ragdoll when a player’s horse starts sliding due to a steep slope in Red Dead Online
Matchmaking Improvements
  • Matchmaking improvements have been made, reducing wait times and the chance of empty Showdown Mode lobbies after selecting a Showdown Playlist from the Landing Page. If no suitable matches are found, you may load into a Red Dead Online session while Showdown Mode matchmaking continues in the background.
  • The system for Showdown Mode teams has been improved, making it more likely for Posse Members, Parties and Friends to be placed on the same team. In extreme cases, some group members may be placed on the opposite team to make sure teams are balanced and gameplay is fair for all.
  • Continued improvements have been made to network error handling when dealing with poor connections between players, which should eliminate or reduce the frequency of these errors: 0x20010004, 0x20001006, 0x40003002, 0x54553100, 0x99300027
Role Improvements
  • Moonshine Recipes can now be pinned to the Player Log Menu, allowing quicker access to check required ingredients
  • A ‘Guest List’ has been added near the door of the Moonshine Shack Bar, allowing the owner to quickly invite nearby players
  • Updates have been made to the randomization of Collectibles, including new locations for items dug up using the Pennington Field Shovel
Improvements – Story Mode
  • The Weapon Locker from Red Dead Online has been added to Story Mode, allowing players to remove any unused weapons. It is available for use at the player’s camp from Chapter 2 onwards.
Daily Challenge Balancing
  • The following changes have been made, along with Menu improvements:
    • With the introduction of the Naturalist Role, up to 15 different Role Challenges will be provided each day, depending on current progression through each Role
    • A player can now complete a maximum of nine different Role Challenges each day, with the remainder being locked for the day once reaching this limit
    • The existing Challenge Goal for ‘7 Daily Challenges Completed’ has been replaced by two separate Challenge Goals - One for completing seven General Challenges per day, and another for completing nine Role Challenges per day, with each providing additional Gold rewards
    • The streak system remains unchanged, and completing either a General or Role Challenge each day will keep the streak active
Economy Balancing
  • Alligators now provide two different types of provisions when skinned depending on the size of the animal and sell for different amounts at the Butcher. The new Small Alligator Skin item can be stored on horseback like other pelts.
  • ‘Free Weapon Component’ vouchers can no longer be used to purchase Variant skins for weapons at the Gunsmith
Red Dead Online FixesMatchmaking & Networking
  • Fixed several issues that resulted in players getting stuck on loading screens during transitions between Red Dead Online content
  • Fixed several network issues that should reduce the chance of encountering disconnects and poor matchmaking
  • Fixed an issue that caused an infinite loading screen when accepting an invite from another player while the player did not have access to online services due to profile restrictions
  • Fixed an issue with network synchronization when members of the ambient population are attacked or killed by wild animals
  • Fixed issues that may have caused some Posse members to not automatically be pulled into jobs/events triggered by the Posse leader
Role Content
  • Fixed an issue that prevented some players from gaining XP or money rewards from the Bounty Hunter Role after claiming the Role through the Twitch Prime promotion
  • Fixed an issue that resulted in players’ custom outfits being changed upon launching the Moonshiner Co-op Mission – The Certainty of Death and Taxes
  • Fixed an issue that resulted in Moonshine Sell Missions to not complete correctly upon delivering the Moonshine
  • Fixed several issues that resulted in players being unable to obtain the ‘Poison Poppy's Moonshine’ recipe
  • Fixed an issue where the game may incorrectly show the player as not owning a Moonshine Shack after matchmaking into a large Red Dead Online session
  • Fixed an issue that resulted in players having no functionality after attempting to dig for a Collectible
  • Fixed an issue that caused players’ Moonshine production to get stuck
  • Fixed an issue that caused some Collectibles to appear out of the map
  • Fixed an issue that resulted in players having no ‘Dig’ button prompt when attempting to dig up a Collectible
  • Fixed an issue that prevented a Tarot Card Collectible near Emerald Ranch from being picked up
  • Fixed an issue that prevented rewards from being available after opening a treasure chest near Cattail pond
  • Fixed an issue that resulted in players finding the Bounty target before reaching the scope-out location during Bounty Hunter Missions
  • Fixed issues that resulted in players being unable to interact with the Bounty Board
  • Fixed an issue that caused some Bounty Missions to not launch correctly after accepting the job which caused the mission to fail
  • Fixed an issue that resulted in a duplicate of players’ characters to appear and fall through the map after watching the Collector intro cutscene
  • Fixed an issue that resulted in players receiving incorrect messaging when opening the ‘Antique Alcohol Bottles’ map
  • Fixed an issue that resulted in players being unable to enter the Saloon in Emerald Ranch due to an invisible wall preventing them from obtaining one of the ‘Antique Alcohol Bottles’
  • Fixed an issue that resulted in Collectors being sent to an incorrect location that they had previously looted
  • Fixed text issues that were present in various languages during the Collector Free Roam Event – Condor Egg
  • Fixed an issue that resulted in goods being teleported to Valentine and appearing under the map after a player’s Trader Wagon was destroyed
  • Fixed an issue that resulted in players not being correctly rewarded after completing the Trader intro
  • Fixed an issue that caused the production meter to not correctly refill after completing a Trader Resupply Mission
  • Fixed an issue that caused the Mission to get stuck on the objective 'Take Out the Bandits' in the Trader Sell Mission - Bluewater Marsh
  • Fixed an issue that resulted in players being unable to 'Dismiss' or 'Call Out' their Hunting Wagon
  • Fixed an issue that resulted in players being unable to stow the 'Sierra Nevada Bighorn Sheep' in their Hunting Wagon
  • Fixed an issue that resulted in the Trader Weapon Locker prompt 'Equip Off-Hand Sidearm' to be unresponsive
  • Fixed an issue that resulted in players incorrectly having no sidearm equipped after interacting with the Trader Weapon Locker
  • Fixed an issue that resulted in players being unable to start the Moonshiner Role after completing one Sell Mission as a Trader
  • Fixed several issues with incorrect behaviors and animations for Marcel and Maggie inside the Moonshine Shack
  • Fixed an issue that resulted in players not being able to interact with Maggie after being invited to the owner’s Shack
  • Fixed several issues with interaction and synchronization of instrument items in the Moonshine Shack bar
  • Fixed transaction errors that occurred when purchasing Moonshine Shack upgrades on PC
  • Fixed an issue that resulted in the incorrect drink being poured at the bar when pouring a drink for the first time at the Moonshine Shack Bar
  • Fixed incorrect tool tip text that was present when inside the Moonshine Shack
  • Fixed an issue that resulted in players being unable to enter their own Moonshine Shack
  • Fixed an issue that resulted in players not being kicked out from their own Moonshine Shack if they joined a posse whose leader had a Shack in the same location
  • Fixed an issue that caused the 'Enter with Posse' option to not work as intended when entering the Moonshine Shack
  • Fixed an issue that resulted in players losing functionality after interacting with another player while drunk in the Moonshine Shack
  • Fixed an issue that resulted in players being unable to buy/claim the band expansion for the Moonshine Shack
  • Fixed an issue that resulted in players being forced out the Moonshine Business Menu when the player has ‘20/20 Bottles’
  • Fixed an issue that caused certain drop-off areas to cause damage to the Delivery Wagon during Moonshine Sell Missions
  • Fixed an issue that resulted in players losing horse bonding after launching a Moonshiner Co-op Mission as a posse
  • Fixed an issue that resulted in players incorrectly being placed and getting stuck in the Moonshine Bar upon completing a Moonshiner Co-op Mission
  • Fixed an issue that resulted in players being stuck with no functionality after another player started spectating them during the Moonshiner Co-op Mission – Blood is Thicker Than Shine
  • Fixed an issue that resulted in players getting stuck on the objective 'Dispatch the Revenue Agents' in the Moonshiner Co-op Mission – Blood is Thicker Than 'Shine
  • Fixed an issue that resulted in players getting stuck on a black screen after the team lost all of their lives in the Moonshiner Co-op Mission – Blood is Thicker Than 'Shine
  • Fixed an issue that caused enemies to not spawn blocking Mission progression in the Moonshiner Co-op Mission – Blood is Thicker Than 'Shine
  • Fixed an issue that caused the horse wagon with Lem inside to run away during the Moonshiner Co-op Mission – Blood is Thicker Than 'Shine
  • Fixed an issue that resulted in players being unable to interact with Lem blocking Mission progression in the in the Moonshiner Co-op Mission – Blood is Thicker Than 'Shine
  • Fixed an issue that resulted in no players being shown the end cutscene if one player got disconnected during the Moonshiner Co-op Mission – A Bitter Means to The Bitter End
  • Fixed an issue that caused the enemies in the Mission to not be hostile in the Moonshiner Co-op Mission – A Bitter Means to the Bitter End
  • Fixed an issue that caused the enemies in the Mission to not be hostile in the Moonshiner Co-op Mission – The Certainty of Death and Taxes
  • Fixed an issue that resulted in players being unable to douse the last area blocking Mission progression in the Moonshiner Co-op Mission – The Certainty of Death and Taxes
  • Fixed an issue that resulted in players being unable to inspect the club in the Moonshiner Co-op Mission – Where There’s Smoke There’s Firewater
  • Fixed an issue that caused the 'Team Lives' UI to be missing during the Moonshiner Co-op Mission – Where There’s Smoke There’s Firewater
  • Fixed an issue that resulted in players being stuck on the objective 'Brawl with the Rival Moonshiners’ in the Moonshiner Bootlegger Mission – Bar Brawl
  • Fixed an issue that resulted in players having no objective UI during the Moonshiner Bootlegger Mission – Bar Brawl
  • Fixed an issue that caused the objective characters to not follow the player blocking Mission progression in the Moonshiner Bootlegger Mission – Kidnapped Buyers
  • Fixed an issue that resulted in players having limited functionality after launching the Moonshiner Bootlegger Mission – Kidnapped Buyers
  • Fixed an issue that caused the feed image for ‘Toxic Moonshine’ to not appear correctly
  • Fixed an issue that caused the ‘Break Free’ & ‘Surrender’ UI to flicker on screen while being captured during a player Bounty
  • Fixed an issue that caused Bounty events to start incorrectly for players who had not purchased a Bounty licence
  • Fixed missing objective text that was present during some Bounty Missions
  • Fixed an issue that resulted in players being unable to drop the body blocking Mission progression during the Bounty Hunter Free Roam Event – Day of Reckoning
  • Fixed an issue that caused Gamertags to flicker on the Leaderboard after completing the Bounty Hunter Free Roam Event – Manhunt
Content
  • Fixed an issue that caused players to sometimes get stuck on a black loading screen when launching Missions and other Red Dead Online content
  • Fixed an issue that resulted in players being unable to use their owned weapons in the Free Roam Mission – Paid Killing
  • Fixed an issue that resulted in the Mission immediately restarting upon completion of the Free Roam Mission – Coach Holdup
  • Fixed an issue that resulted in players being unable to deliver the mail during the Free Roam Mission – Delivery
  • Fixed an issue that caused the Mission to not fail as it should after failing the Free Roam Mission – Early Execution
  • Fixed an issue that resulted in players repeatedly respawning in the same location after being killed by the bear during the Free Roam Mission – On the Hunt
  • Fixed incorrect text that was present during the Free Roam Mission – On the Hunt
  • Fixed an issue that stopped the objective area from changing in the Free Roam Mission – Recovery
  • Fixed an issue that resulted in players being unable to cut free hogtied ambient population in the Free Roam Mission – Rescue
  • Fixed an issue that caused Free Roam Hideouts to not disappear after completing them
  • Fixed an issue that resulted in players being unable to dual wield during Free Roam Events
  • Fixed an issue that resulted in players being unable to change their preferred team in the lobby of the Showdown Mode – Public Enemy
  • Fixed an issue that resulted in horses being blipped as hostile in the Showdown Mode – Hostile Territory
  • Fixed inaccurate feed messages that were present in the Showdown Mode – Plunder
  • Fixed issues that caused the Leaderboard to be incorrect in the Showdown Mode – Plunder
  • Fixed an issue that resulted in one team being able to unfairly score points in the Showdown Mode – Spoils of War
  • Fixed an issue that resulted in players being unable to return a dropped bag back to their base in the Showdown Mode – Spoils of War
  • Fixed an issue that resulted in the purple team being unable to damage the orange team’s base with explosives in the Showdown Mode – Up in Smoke
  • Fixed issues that caused unresponsive button prompts that were present in Showdown Mode lobbies
  • Fixed an issue that may have caused carriable objective bags to fall through the map in some Showdown Modes
  • Fixed an issue that resulted in players clipping through the map during the Co-op Mission – Where Your Morals Lead You
  • Fixed an issue that resulted in the Marshall getting stuck behind a door blocking Mission progression in the Co-op Mission – Highly Illegal and Highly Moral
  • Fixed an issue that resulted in players getting stuck on the objective 'Protect Marshal Davies, Sheriff Freeman and Old Man Jones' in the Co-op Mission – The Hanging of Tom Davies
  • Fixed an issue that resulted in players being unable to reach Sheriff Freeman in the Co-op Mission – The Hanging of Tom Davies
  • Fixed an issue that caused objective ambient population to T-pose in the Co-op Mission – The Hanging of Tom Davies
  • Fixed an issue that resulted in Sheriff Freeman getting stuck in the Co-op Mission – The Hanging of Tom Davies
  • Fixed an issue that blocked the Mission from progressing after hogtieing the outlaw during the Co-op Mission – If the Hat Fits…
  • Fixed an issue that resulted in players being unable to collect the money in the Co-op Mission – If the Hat Fits…
  • Fixed an issue that resulted in players being unable to examine underneath the rock in the Co-op Mission – If the Hat Fits...
  • Fixed an issue that resulted in the Mission being unable to progress after letting the outlaw go in the Co-op Mission – If the Hat Fits...
  • Fixed an issue that caused the outlaw to not move in the Co-op Mission – If the Hat Fits…
  • Fixed an issue that resulted in players being unable to use owned weapons in the Co-op Mission – Kerosene, Tar and Greed
  • Fixed an issue that caused objective characters to get stuck in the Co-op Mission – Kerosene, Tar and Greed
  • Fixed an issue that caused the bank vault to not open as intended in the Co-op Mission – Banks Don't Rob Themselves
  • Fixed an issue that resulted in Horley not being blipped on the map in the Co-op Mission – Kill Them, Each and Every One
  • Fixed an issue that caused some Co-op Missions to have no dialogue
  • Fixed an issue that resulted in players being unable to take the Bounty alive in the Legendary Bounty Mission – Barbarella Alcazar
  • Fixed an issue that resulted in missing objective blips in the Legendary Bounty Mission – Barbarella Alcazar
  • Fixed an issue that resulted in the Bounty spawning under the map in the Legendary Bounty Mission – Philip Carlier
  • Fixed an issue that resulted in players having limited functionality in the Bounty Mission – Philip Carlier
  • Fixed an issue that resulted in some bounties spawning in incorrect locations during some Bounty Missions
  • Fixed an issue that caused the Bounty to not enter the freight station as intended in the Legendary Bounty Mission – Etta Doyle
  • Fixed an issue that caused the Bounty to disappear off the player’s horse causing the Mission to fail in the Bounty Mission – Sergio Vinceza
  • Fixed an issue that resulted in the Bounty being unable to be carried in the Bounty Mission – Sergio Vinceza
  • Fixed an issue that resulted in players being unable to launch the Posse Versus – Biggest Fish Contest
  • Fixed issues that resulted in players being unable to start a Posse Versus – Posse Feud
  • Fixed an issue that caused the Beggar to disappear in the Random Event – Beggar
  • Fixed an issue that resulted in players being unable to take the map from the bandit in the Red Dead Online Intro
  • Fixed an issue that resulted in players having no functionality after placing a waypoint during the Red Dead Online intro
  • Fixed an issue that resulted in treasure maps being removed from players’ inventories if the player owns two of the same map
  • Fixed an issue that resulted in players receiving a payout if they DNF during a Race
Awards and Daily Challenges
  • Fixed an issue where certain completed Awards were unable to be reset
  • Fixed an issue where the ‘Special Camp Stew’ Daily Challenge would not increment correctly with some recipes
  • Fixed an issue that caused the award 'Make Stews at Camp' to not increment correctly
  • Fixed an issue that caused the 'Medium Bounty Mission completed' Daily Challenge to only increment when completing a Hard Bounty Mission
  • Fixed an issue where the ‘Recipes Crafted’ Daily Challenge notifications would show an incorrect number after exiting the Crafting Menu
  • Fixed an issue where the ‘Visit Colter’ Daily Challenge would sometimes not trigger upon arrival
  • Fixed an issue that may have caused the player to get stuck at ‘Processing Transaction’ when changing their Camp theme to complete a Daily Challenge
  • Fixed an issue where some fully completed Awards were unable to be unpinned from the Player Log Menu
  • Fixed an issue that caused the '0/2 Goods Sold to a Local Buyer' Daily Challenge to complete prematurely
  • Fixed an issue that caused the ‘Rescue Someone in Need’ Daily Challenge to not count after rescuing someone in a Random Event
Story Mode
  • Fixed an issue that prevented progression of the Story Mode Mission – The First Shall Be Last when using some display modes or multiple monitors on PC and Stadia
  • Fixed an issue that resulted in John's Cattleman Revolver being forcibly equipped after the bear encounter in the Story Mode Mission – A Really Big Bastard
  • Fixed an issue that caused animal pelts to persist on player’s horses after choosing to replay a Mission which caused issues when characters would try to get onto the back of players’ horses
GeneralGame Stability and Performance
  • Fixed numerous issues that caused game crashes, freezes and other stability problems during both Story Mode and Red Dead Online
  • Fixed a crash that may have occurred when disconnecting or switching display monitors on PC and Stadia
Game Menus and User Interface
  • Fixed an issue that caused some Menus to display the Outlaw Pass rank from a previous season instead of the current one
  • Fixed an issue that caused a delay in selection when attempting to quickly select and use items on the Weapon/Item Wheel
  • Fixed an issue that caused invalid Video Memory values to display on the Graphics Settings Menu for some PC platform configurations
  • Removed the erroneous ‘Third Person Field of View’ option in the Camera Settings Menu that displayed for console players, as it had no in-game effect and was intended for PC players only
  • Fixed an issue that caused incorrect information to display when browsing some Store and Player Menus
  • Fixed an issue with an incorrect ammo counter displaying for the Flammable Moonshine item on the Weapon Wheel
  • Fixed several issues that occurred with navigation and tab selection when browsing the Satchel Menu
  • Fixed several issues on PC systems that caused some user interface elements to be incorrectly sized, misaligned or scroll slowly when running at 4K and ultrawide resolutions
  • Fixed issue with selection and navigation for several Menus
  • Fixed an issue with slow cursor movement on the Pause Menu Map that occurred for Stadia users
  • Fixed an issue that caused the ‘Discard’ button prompt to be present for non-discardable key items in the Satchel
  • Fixed an issue with incorrect icons and text for some blips on the Pause Menu Map
  • Fixed several other miscellaneous issues with Menus
  • Fixed an issue where the Pause Menu Map would not be centered on the player and play area when opened during some Showdown Modes
  • Fixed an issue with incorrect and inconsistent icon sizes for items on the transaction feed
  • Fixed an issue that caused some objective and enemy blips to not be visible on the Pause Menu Map or Radar minimap during some Red Dead Online content
  • Fixed an issue with loading of the Landing Screen on PC and Stadia if the player had manually deleted their save games and profile
  • Fixed an issue that prevented tile images from loading on the Landing Screen after being disconnected from a session
  • Fixed an issue that caused Collectible notifications to not highlight the correct Compendium item when accessed
  • Fixed an issue that caused overlapping UI elements when showing currency
  • Fixed an issue that caused ‘Camp’ to be missing from the index of the pause Menu
  • Fixed an issue that caused the Camp Location UI to be missing from the Player Menu
Graphics and Visual Effects
  • Fixed an issue that caused flickering water and other graphical corruption on some PC platform configurations.
  • Fixed an issue that caused Cinematic Camera letterboxing to become stuck on some PC systems with multi-monitor or ultrawide display configurations
  • Fixed an issue that may have caused some objects or bodies to appear temporarily invisible in certain circumstances
  • Fixed an issue that cut off some screen rendering when using some multi-monitor surround setups on PC and Stadia
  • Fixed an issue that caused the world to render incorrectly when ragdolling on top of some buildings in Valentine
  • Fixed an issue with flickering textures and shadows when inspecting some held items on PC and Stadia
  • Fixed an issue with fading and blurred textures when switching between weapon engraving styles at the Gunsmith
Items, Clothing and Emotes
  • Fixed an issue with incorrect animations when equipping the Metal Detector while on horseback
  • Fixed an issue where fur effects on some items of clothing would not be visible in reflections
  • Fixed multiple clipping issues with several clothing items
  • Fixed issues with the tooltip for suspenders
  • Fixed an issue that caused characters to be missing their shirt in the Character Creator
  • Fixed an issue that resulted in players being unable to maintain their weapons
  • Fixed issues that were present when players wore spurs with chaps
  • Fixed an issue that resulted in players being unable to change their outfit
  • Fixed an issue that resulted in players being unable to equip footwear
  • Fixed an issue that resulted in players having no outfits available after creating a custom outfit
Photo Mode
  • Fixed an issue with inconstant camera exposure settings when entering Photo Mode
Horses and Vehicles
  • Fixed an issue that may have caused some player-owned horses to appear smaller than intended in prolonged Red Dead Online sessions
  • Fixed an issue where player-owned horses may be frozen and unable to move after mounting them in a Red Dead Online session
  • Fixed an issue that may have caused corrupted textures to appear on some player-owned wagons
  • Fixed an issue where the player was unable to whistle for their horse for several seconds after putting away a held item or map
  • Fixed an issue that caused some wagons and carts to appear blurry and low-resolution when approaching them on PC and Stadia
Shops
  • Fixed an issue that resulted in discounted items to incorrectly display as their original price
  • Fixed an issue that may have prevented players from purchasing some discounted items despite owning the correct amount of currency
  • Fixed multiple transaction errors that occurred when buying items in Shops on PC
  • Fixed an issue that prevented the ‘Horses for Courses’ achievement/trophy from triggering correctly in some situations
  • Fixed an issue that resulted in players being presented with unresponsive button prompts after purchasing the Moonshiner variant of the Sawed-Off Shotgun at the Gunsmith
  • Fixed an issue that caused the Moonshiner variant textures to be visibly missing from the Sawed-Off Shotgun in the Gunsmith Menu after purchasing it
  • Fixed an issue that resulted in players being stuck with no functionality after opening the Gunsmith catalogue
  • Fixed an issue that caused the preview image of the Hunting Knife to be missing from the ‘Customize’ Menu in the Gunsmith
  • Fixed texture issues that were present on some long-armed weapons in the Gunsmith
  • Fixed an issue that resulted in players being unable to apply leather or cloth wraps to any weapons in the Gunsmith
  • Fixed an issue that resulted in some items to incorrectly appear as ‘Owned’ in Madam Nazar’s Shop
  • Fixed an issue that resulted in players having no prompts to access Madam Nazar's Shop
  • Fixed an issue that resulted in players not being given the photos they were charged for in the Photo Studio
  • Fixed an issue that may have caused some players in a Posse to perform incorrect poses when taking group photos at the Photo Studio
  • Fixed inconsistencies between the monetary value and the material value of certain items at the Camp Butcher and the Butcher
  • Fixed an issue that resulted in players being unable to donate materials to their Posse Leaders’ Butcher table
  • Fixed an issue that resulted in players being unable to access the Butcher table
  • Fixed an issue that resulted in players being unable to purchase the High Roller Revolver at the Fence
  • Fixed an issue that resulted in players incorrectly receiving multiple copies of an item they purchased at the Bait & Tackle Shop
  • Fixed an issue that resulted in players being unable to change their hair style or color at the Barber
  • Fixed issues that resulted in some hairstyles becoming invisible after changing hair at the Barber
  • Fixed an issue that resulted in the Sabretooth Mask not being greyed out for players that did not own the Outlaw Pass No. 2 at the Stable
  • Fixed an issue that caused the Stable doors in Valentine to not open if a player ran into them
  • Fixed an issue that caused prices to disappear in the Stable
  • Fixed an issue that resulted in props missing from the Emerald Ranch Shady Shop
  • Fixed an issue that caused the prices in the Buy Menu at the Travelling Saleswoman to disappear
  • Fixed an issue that caused the Camp Butcher Table UI to remain on screen
  • Fixed an issue that caused the Camp Butcher Table to disappear
  • Fixed an issue that resulted in lawmen not noticing wanted players while inside some Shops
  • Fixed an issue that resulted in some items not being correctly greyed out in Shop Menus when the player is holding the maximum amount
  • Fixed an issue that resulted in players being unable to adjust their outfit in the Wardrobe
  • Fixed an issue that caused the weapon customisation option ‘Grip’ to be incorrectly replaced with ‘Leather’
  • Fixed an issue with delayed exit animations after exiting Maggie’s Moonshiner Store Menu
  • Fixed an issue that could have caused players to get stuck on the Cripps Trading Co. Menu if opened while other Missions and Random Events were in progress
Weapons and Combat
  • Fixed an issue that caused a translucent square to appear around the weapon reticle when aiming towards bright backgrounds
  • Fixed an issue where it may not have been possible to perform gun-spinning tricks on PC and Stadia while using keyboard and mouse controls
  • Fixed an issue that may have prevented gun-spinning tricks after assigning some weapons through Quick Select
  • Fixed an issue where only one weapon may spin when performing tricks with dual-wielded sidearms
  • Fixed an issue that caused inconsistent damage when attacking horses and other animals with melee weapons while in a Red Dead Online session
  • Fixed an animation issue that could occur when watching other players attempt to execute someone
  • Fixed an issue where the ‘Automatic Pin Switching’ option would not work correctly with some combinations of dual-wielded LeMat Revolvers
  • Fixed an issue where the player would not swap to backup thrown weapons after running out of ammo in certain Showdown Modes with limited weapon loadouts
  • Fixed an issue that caused animation problems when multiple players attempt to tackle/execute another player at the same time in a Red Dead Online session
  • Fixed an issue that allowed Toxic Moonshine clouds to ignore Posse friendly fire rules in some cases
  • Fixed an issue that caused camera problems when tacking/shoving another player while in deep snow
Miscellaneous
  • Fixed several further issues that may have caused reduced animal populations in some large Red Dead Online sessions
  • Fixed an issue that resulted in players’ camps being invisible despite having a camp blip present
  • Fixed an issue that may have prevented the Eagle Eye+ ability upgrade from working correctly after respawning in a Red Dead Online session
  • Fixed an issue that made some Red Dead Online character features appear smaller when running at low texture quality on PC and Stadia
  • Fixed an issue with incorrect animations playing on some birds while in a Red Dead Online session
  • Fixed an issue that resulted in players being returned to Free Roam after trying to change their appearance
  • Fixed messaging on death screens to account for languages that have masculine/feminine words
  • Fixed an issue that caused ambient population to pop/flicker after a player let them flee just as they started to execute them
  • Fixed an issue that resulted in players needing to place their camp every time they loaded back into Free Roam
  • Fixed issues that resulted in players being unable to pitch camps
  • Fixed an issue that caused the Special Horse Reviver to not give golden cores/overpower horse health core upon reviving a horse
  • Fixed an issue that resulted in players receiving the error 'Posse Formation Failed' and the wrong camp location upon creating a permanent posse
  • Fixed an issue that caused an unresponsive 'Select' prompt when attempting to reform their persistent posse
  • Fixed an issue that resulted in players getting stuck on the alert screen 'Alert: This Activity can only be triggered by the Posse Leader.’
  • Fixed an issue that resulted in players not being in their selected outfit when choosing to lead their persistent posse via the landing screen
  • Fixed an issue that resulted in players being unable to accept in-game invites whilst in Story Mode cutscenes
  • Fixed an issue that resulted in incorrect information being present on the ‘Collections’ tab of the Satchel
  • Fixed an issue that resulted in the camera getting stuck after fast travelling
  • Fixed an issue that caused the 'View Photos' prompt to not work correctly
  • Fixed an issue that resulted in players continuously falling through the map
  • Fixed an issue that resulted in players being unable to equip the metal detector
  • Fixed an issue that caused some camp blips to incorrectly appear as transparent
  • Fixed an issue that resulted in players incorrectly losing some horse bonding XP
  • Fixed an issue that resulted in players being unable to purchase ammo in lobbies
  • Fixed an issue that resulted in players being unable to call their personal vehicle out

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dissident76

The new update broke my game that was running perfectly since the PC release...it was flawless and now its unplayable to the point that I cannot bring up the ingame pause menu, which freezes and dumps me out before I even see the menu. I also cannot even play the story part of it. 

 

I went as far as wiping my system, reloading Windows 10, and reinstalling the whole game. This didnt change anything. The main .exe file ha ssomething wrong with it and support is trying to have me go down a road that I know is worthless...they need to admit that their main file has soemthing.wrong with it...have a 1080GtX TI video card, a I7-7700k Kaby lake cpu. 1TB SSD, and Asus ROG IX Maximus MB, and 64 GB ram....worked beautifully til the second the patch was released....

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AStiffBreeze

So far I’ve experienced the following bugs:

 

  • My character’s age was arbitrarily changed from minimum age to maximum age. I now have a senior citizen character.
  • I’m now unable to summon either the Bounty Wagon or Hunting Wagon. They both permanently display “Your vehicle is being summoned” even though I haven’t summoned them yet, and are permanently greyed out in the menu.
  • If you fast travel while not mounted, your horse will be left behind at the previous location after fast travelling. Whistling will then no longer summon your horse. Your only option is to dismiss your horse and call for a different one. 
  • If you’re online at the time that the daily challenges reset, then the general daily challenges won’t properly update in the menu. The menu will instead show all of the previous day’s general challenges, all reset to zero. If by chance you happen to fulfil one of the new (invisible) general daily challenge criteria, then that completed challenge will show up correctly, and ticked, but the other slots will all still show the previous day’s challenges (unticked).

This is from 3 play sessions. To describe this as disappointing (after such a long wait) is an understatement. 
 

At least this time when they said that they fixed the animal spawns it was no longer a lie. 

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AdamNortonUK
Posted (edited)

I've experienced the following bugs on PC:
 

  • Black screens when alt + tabbing, to the point of once it happens even if you go back into the game, the game will repeatedly flicker, causing it to show the desktop of the monitor / TV the game is on for a split second, then it will go back to the game but it will be frozen for a while then when you regain control it will happen again about 10 seconds later. 
     
  • This bug I've had since the last couple of patches on DX12, if a device is connected or remove from the computer or if windows decided it will remove a device from your PC because of a driver issue for that device the game will quit to deskop.
     
  • On Vulkan, launching the game I have to fix my brightness settings in HDR as they always get reset, doing so causes the game window to flicker for a few seconds.
     
  • When using a controller and if you have a screen issue, the controller will vibrate constantly and has to be turned off and on to be able to use the controller once again, sometimes this will give a BSOD or GSOD if on a Beta / Dev version of Windows 10.
     
  • Another controller related issue, if you go to story mode from online, the pause menu opens and gets stuck and you need to disconnect your controller to be able the keyboard to get out of the pause menu and then reconnect the controller.

 

There are a couple of other issues, but I don't know if that is the game or my system so I won't report them here until I've done some further testing.

Edited by AdamNortonUK

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gtadrive
Posted (edited)

I see so many fixes, that I have never encountered in the game, but still, bugs like random pelts on my horse back when another player is nearby is still there since day one. Right now it is hard to count all the bugs, since the game simply wont let me to play it. Disconnection error happening right now instantly (since 3-4 hours as I have noticed), clearing cash, restarting the console (PS4), deleting settings data does nothing, and the network of mine is a straight forward wired fiber that bypassing the router (which means NAT1). I have completely 0 issues playing with people across the globe in other games, but RDO... RDO is straight forward broken.

PS: I have installed the game yesterday, so it is a fresh install.

 

EDIT:

I have managed to get into the game today after a dozens of attempts. The error code mentioned in patch fixes that I have never experienced before is 0x40003002 appears in 90% of attempts joining RDO.
 

By unknown conditions, the Bounty Hunter ability to sprint while using Eagle Eye can be glitched and player would slow down if Eagle Eye is active. Fixed by restarting the game.

Horse behavior seems broken, horse could be downed by itself following you on the rocky surface (happened twice on me today).

 

If Travel post has been used while horse is not right next to you (on specific distance), then there is a big chance that the horse will not travel with you and will be stuck on the map without ability to call it (whistle).

 

Horse for some reason stops before the gap when speed has been gathered and jump button pressed multiple times and the gap itself is fine to be jumped over. Horse simply diving into it instead.

 

Horse sometimes is being called even if Whistle button has never been pressed.

 

Missions of Hunting legendary animals, horse sometimes ignores your whistle.

 

Missions of Hunting legendary animals, camera select button (touchepad) could be glitched and camera perspective wont change from multiple attempts.

 

Fall distance is still glitchy, player could die from slipping from 2m height angled rock.

 

Unknown pelts still appear on players horse back when another player approaches since day one.

 

Function of selection action if tranquilized animal fall near pickable flora is missing, it is a hustle to find an angle to take a blood sample.

 

Crocodile biting animation is broken, reptile is capable of instantly turning 180 and teleport-bite you from couple meters away.

 

Satchel > Maps can not be used while getting on the horse, items are grayed out, solution is to wait before opening satchel.

 

Items through Item wheel can not be used if accessed right after animation like jumping over the fence, they are grayed out even after finish of the animation. Solution is to open item wheel again after complete animation.

F.ex. Camera or metal detector can not be used if player were sprinting, solution is to completely stop and only then opening the item wheel and the item will not be grayed out.

 

Long arms position bug after delivery bounty is still persist.

 

I have played only for a couple of hours and only in freeroam. I feel like R* are treating their players as a free beta testers.

 

EDIT2:

 

Managed to get into Online from the first try. Attempted to Study the Silver Fox but the button were grayed out even on 1m range. Tried to use Fast Traver, but holding the button and filling up the circle prompt did nothing, the function does not works. Complete disgrace, the game is broken. R*, go hire someone with education, someone who can actually write a code or fix the existing one.

 

 

EDIT3:

 

Took me about 5 minutes to find out that horse stack bug is still there, it is when you jump on your horse and can't move.
As well as new texture glitch:



https://video.twimg.com/tweet_video/Eea2H32X0Ac4LmX.mp4

 

Edited by gtadrive
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AdamNortonUK
Posted (edited)

One more bug to keep an eye on, if you have 10/10 of certain alcohol bottles, if you drink any of them, a different one gets drunk and removed from your satchel.

 

Previously, I thought it was only effecting one type of alcohol bottle, but it seems every type I have 10 of, if I drink any of them, Cognac gets removed from my satchel instead, this is the only Alcohol bottle that I didn’t have 10/10 of when I first encountered the bug.

 

I haven’t tried selling the bottles yet that I have 10/10 of yet to see if the bug disappears, but will keep an eye on it and report back once I’ve tested it out.

Edited by AdamNortonUK
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Kervo

When starting a naturalist Mission the game stuck on loading screen, APPARENTLY.

The audio suggest that under the loading screen game was running fine. I can move my character, shoot, open menus and other things, all of that under the loading screen.

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Dark Spark

Trader Resupply missions will no longer put the Butcher Table into operation. On two different characters I completed a Resupply mission with plenty of Materials on hand, but Cripps does not get to work on making more Goods. This was after waiting a good while doing side missions or treasure hunting before checking in on his progress (and lack thereof).

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AdamNortonUK

I think this is the same kind of bug that effects the daily challenges reset lists not updating if you're in a session at the time of the reset.

The collectors cycles should have change 3 minutes ago, but I still have the previous day cycles active, tested some spots and they are the cycle before the reset, no new locations for the new cycle have any collectibles. If that makes sense.

So basically, if you're in a session when Daily Challenges reset or Collector Cycles reset, you won't get the new Daily Challenges or Collector Cycles until you change sessions. Obviously this bug only happens to some people, if you can understand what I've said... as its does sound confusing.

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AStiffBreeze
7 hours ago, Dark Spark said:

Trader Resupply missions will no longer put the Butcher Table into operation. On two different characters I completed a Resupply mission with plenty of Materials on hand, but Cripps does not get to work on making more Goods. This was after waiting a good while doing side missions or treasure hunting before checking in on his progress (and lack thereof).

Were you able to do anything to restart production?

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Dark Spark

When I reloaded the game, Cripps was working again.

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AStiffBreeze
On 8/2/2020 at 8:26 AM, Dark Spark said:

Trader Resupply missions will no longer put the Butcher Table into operation. On two different characters I completed a Resupply mission with plenty of Materials on hand, but Cripps does not get to work on making more Goods. This was after waiting a good while doing side missions or treasure hunting before checking in on his progress (and lack thereof).

I experienced this exact same bug tonight, so it’s not just you. 
 

After completing a supply run, I got the bonus materials added, but production was still halted, and I had the option to immediately do another supply run. Which I did. And when I finished that second supply run, the same thing happened: the bonus materials were added, but production remained halted, and I had the option to immediately do a (third) supply run. 
 

Doing a legendary animal hunt mission and then returning didn’t fix it either. Only switching sessions manually resolved the problem (i.e. got production actually going again).

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rml_gta

The glitches that I have experienced are that I am not able to buy butcher table from Cripps now, previously I could buy it but I didn't have enough gold bars to buy it, and now that I have...I can't buy it because it doesn't show up at the camp to buy it. And the last one is a strange flickering returning to desktop (I'm on PC), I have been experimenting if it happens in story mode but I only got it in Red Dead Online

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Dark Spark

A new bug I have encountered after the Naturalist update happens when I finish a mission or other instanced event and I'm returned to Free Roam without a User Interface. No map, no info, and I cannot activate any menus. Not even the Start button main menu that allows you to leave the session; I have to tab out and quit the entire game from the XBox dashboard.

 

Never happened before the update, but I encountered it twice now.

Edited by Dark Spark

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LodwigRedemption
On 8/5/2020 at 12:20 PM, rml_gta said:

The glitches that I have experienced are that I am not able to buy butcher table from Cripps now, previously I could buy it but I didn't have enough gold bars to buy it, and now that I have...I can't buy it because it doesn't show up at the camp to buy it. And the last one is a strange flickering returning to desktop (I'm on PC), I have been experimenting if it happens in story mode but I only got it in Red Dead Online

I'm having the exact same problem about the Butcher Table on PS4, and a lot of people are. Plus, apparently Rockstar Support isn't helping at all. Just when I was getting back into the game, good God. I hope for a fix soon

Edited by LodwigRedemption
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