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IanLaudan

Red Dead Online RAW ( my way of MMO )

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IanLaudan
Posted (edited)

Bored at work

 

 

Call it RAW not only cause its a rough draft of what Game should be and would need a lot of Tuning and Tweaking , but cause it would really be RAW….so punitive and restrictive, big decisions, high risk, high rewards etcetc

                   

Main Premise = World is 350 Players deep, 50 x 7 Posse, i played games running by Indie Companies and we were 100+ Players on Server, I bet R* with their Billions could land and make this happen

 

Counted 100 Houses, Shacks and Shanties ( entered or tried to ), without those around Towns and inside them which can be used by players and fittingly remastered by R* plus Hotel Rooms in each Town.

 

EndGame is gaining Prestige which is measured in bought things

Endgame : Invite to high-stake Poker at Grand Korrigan, for which you need to buy house in St.Denis, 7 residences available

 

NOW                                                                                    

2 Min = 1 Hour

48 Min = 1 Day

1 Day = 1 Month

12 Days = 1 Year

 

10 Years Period is Played, 1890-1900, 4 Months Real Time, Residences in St.Denis hit Market on 114 Day ( out of 120 )

 

CALCULATION FOR ENDGAME MONEY :

 

Bit higher rewards for roles that are serving »the good«

 

In 114 Months ( Out of 120 ) each individual player / Posse / Gang should be able to earn the following :

HUNTER                                18.925$ ( similar expenses as Ranch Hand cause self-providing as main interest)

BOUNTY HUNTER            45.000$..............4.100$ in hand

TREASURE HUNTER       43.000$..............2.100$ in hand

HORSE TAMER                  43.000$..............2.100$ in hand

MOONSHINER                   45.000$..............4.100$ in hand

OUTLAW                                   ???

 

While Fixed Wages are there, rest will be economically tuned to fit those

 

FIXED WAGES ROLES

RIDING SHOTGUN             380$ / Monthly = 43.650$

                                                                / Month =                          St.Denis ( 6 Months = 6 Days RL )

                                                30.900$ basic survival needs                                        9$ / Day

                                                10.000$ St.Denis Residence + Shop

Money in hand                      2.750$

Day basic expenses :           FOOD = 6$                     LODGING = 1$              HORSE FOOD = 2$

 

RANCH HAND                       165$ / Month = 18.925$

                                                                 / Month =                         St.Denis ( 6 Months = 6 Days RL )

                                                   6.850$ basic survival needs                                          2$ / Day

                                                10.000$ St.Denis Residence + Shop

Money in hand                      2.075$

Day basic expenses :           FOOD = FREE                    LODGING = FREE          HORSE FOOD = 2$

 

While all the prices in ONLINE are Tripled according to RL 1890 Prices, so the Wages go up x 3, Riding Shotgun had Monthly of 125$, all other awards are based on that to reach Sum for the EndGame Win

 

BOUNTY HUNTERS

 

Legendary + 6 Gang + 4 Gang info from Lady, announced in Newspaper

2 +1 still on board

 

LODGING : Cabines and Shacks

 

HORSE TAMERS

 

Taming Mustangs and selling them to local buyers at Stables ( Horse Shop ) Lemoyne

 

LODGING : Cabines and Shacks

 

HELPING HAND Fixed Wage

 

Taking jobs at one of big Ranches and escorting cattle to towns  New Hanover

 

LODGING : Each Farm with two houses for Helping Hands, free Stew, free Lodging

 

MOONSHINERS

 

Crafting it in cellar of Houses with silent Marcel, no Bar

 

LODGING : Two Houses  with cellar in each State, Large House with inhabitants, which will require some skills to beat in gundown

 

Acquire Still, Furnace and Worm Box after getting info from Cribbs

 

Bidding with other Moonshiners to Hotels and Saloons for Distribution, NPC Rivals in Bartholomew and Maggie.

 

HUNTERS

 

Hunting animals, selling to Trapper  at the places where Old Man Jones stands now while Legendary outfits from SP  and better prices ( Manzanita post ) New Elizabeth

 

Hunter gets additional money for every outfit bought from players if Legendary pelt provided by Hunter is included

 

LODGING : Cabines and Shacks

 

TREASURE HUNTER      preferable for  solo players

 

Buying Maps from Valdespina and searching for Treasures ( Gold + Money + Item )

 

Coins and Arrows  to Buyer in Nuevo Paraiso

Jewelery to Buyer in New Austin

 

LODGING : Hotel or Room in Town

 

RIDING SHOTGUN         preferable for  solo players                               Fixed Wage

 

Taking jobs in Towns and escort Coaches and Trains

 

LODGING : Hotel or Room in Town

 

OUTLAW

 

Well….you know

 

LDG : as prefered till you arent discovered, if Gang is down, looses 20% of their Revenues, same if individual Player is tracked and put down by Law of Bounty Hunters, his personal box is depleted by 20%

 

OFF

Fast Travel ( travel by  existing Trains and Steamer from  St.Denis - Blackwater )

Daily Challenges

Special Abilities

Madame Nazar

Tarot Cards

Heirlooms

Players on radar

Dead-eye for shooting

Handheld Catalogue

 

NEW

Dead-eye for tracking only

Antique Bottles = use only

Eggs = eat only

American Flowers = Moonshine ingridient

 

SAME

Horses gameplay

Markers  for destination on radar, but not for players

 

AMMO

Limited to Belt, Satchel, Bandoliere & Saddle Bags

Only whatever is accesible in Shop or can be looted from shipments on Train or NPCs

Dynamite looted from NPC hideouts or Cargo on Train

 

WEAPONS

Gunsmith upgrades only for cosmetics, not for power / damage

 

HARASSMENT

If  player hogtied or else, button allowing 1 minute max, after countdown he respawns at home, if Player is Bounty target, he re-spawns in Jail, Money is transfered to Bounty Hunter regardless

 

INFORMANTS

Each State has all of them, so they are multiplied ?????

 

GETTING INFO FOR HEISTS

Trains at Stations Clerk ( while many options to communicate like Telegram or Tic

kets Player wont be suspicious which one hes doing )

Getting Regular Jewlery from Guards + Cargo Money

 

Bank NPC Langton is playing Games in Saloons across the Map, If two or more players are at same Game table, bidding for Info, Alias for player at Table ( at betting for Table game additional button for paying GOLD to NPC )

Getting Regular Jewlery from Guards + Cargo Money

 

Coaches NPC Finch is playing Games in Saloons across the Map, If two or more players are at same Game table, bidding for Info, Alias for player at Table ( at betting additional button for paying GOLD to NPC )

Getting Regular Jewlery from Guards + Cargo Money

 

GETTING INFO FOR BOUNTIES

NPC Bounty Lady sitting in front of Bounty Board, interact to get info

Paying Gold for Legendary and Player Gang ( later for large amount of it )

Getting Regular Jewlery from Guards + Bounty Money

 

GETTING TREASURE MAPS

NPC Valdespina drinking in Saloons, you pay them drinks to start conversation. Treasures and Collectibles are unique and not multiplied for all members of Posse.

 

GETTING MOONSHINER INFO

NPC Cribbs drinking in Saloons, you pay them drinks to start conversation

Getting Regular Jewlery from Guards + Yellow Bottles from Leader

 

GETTING NAZAR TREASURE MAPS ( 3  collectibles )

Saving Strangers

 

GOLD

Treasures, Saving Strangers

 

JEWLERY + COINS + ARROWS

Hideout Leaders + Treasures

 

HIDEOTS & AMBUSHES

4, 6 People Gangs and Legendaries from Bounties spawn in hideouts according to Time given by Informer, Ambushes are performed by random NPCs

 

SETTLEMENTS

can be usurped and getting tax money from Habitants after Leader locked prisoner and till Gang is controlling the Settlement

 

LOOT

Player losing same as NPCs on them : Jewlery, Bottles, Money, Gold, Limited weight for player so whatever he is carrying on him allows to loot as much items as he has room for, 30 seconds loot timer

 

CARGO ( Satchel + Saddle bags )

Limited to Real Life proportions

 

CRAFTING

White Tonics and Baits only

 

WAGONS

Must be bought and stationed either Stables or Posse Homestead

 

DOCTOR

No reviving, only keeping alive, bringing posse member to doctors ( also illegal ones ), player gets redish screen and decline of actions

 

DAMAGE

First Bullet is survivable, second Bullet sends you to »redish screen« and no action anymore, goes one up if player starts with Yellow circle, Yellow bottles for battle but only at start, not after first bullet received, White bottles for use  when roaming

»Redish player« can be captured or helped by Friendlies to reach doctor.

 

»suicide« after first Bullet received impossible ( jumping from cliff or such means 1 hour respawn aka death by PvP )

 

ESCAPE button unavailable when in fight interaction ( will need to synchro with HARRASMENT part )

 

DEATH

Sudden respawn if killed by yourself or animal, 10 Minutes if NPC, 1 Hour if PvP

 

FENCE, VETERINAR ( ILLEGAL DOCTOR )

???

 

HORSE, COACH & CATTLE FENCE

???

 

TRADING POSTS

Always legendary Gunslinger on Post + batch of US Soldiers , if players would attack LG or Trading Post owner, Legendary Gunslingers with special Weapons as in Story which can be looted, revolvers and BB having a Rare Shotgun.

 

GANG CHEST + PERSONAL BOX

Will the whole Gang / Posse made it to St.Denis EndGame, or will they vote for one of them to make it or Individual player will decide to loot money from »ex« friends and go on itself. Containing everything from food, Money, Gold, Jewlery etcetc, while Personal Box is for Money only

 

POSSE HOUSES

If Raided, Max of 5000 Posse Chest Money can be taken  ( Saddlebags as room for it )

 

REAL NEEDS

Obligated sleeping  9-7-5 Hours dependable of lodging ( 18 min - 14 Min - 10 Min )

Cold / Warm bigger impact on your cores

Not eating bigger impact on your cores, 48 Minutes = Day are 3 Meals at least

 

NAMES

Premade names and surnames to choose from cause game will be monitored and actiones will be described in Newspaper

 

ST.DENIS PART

Will be boring part equal to Epilog in Story.

10.000$ required to buy Residence.

Player buys Residence and checks out one of 14 available small Butiques in Town which will represent his Further income.

His expenses are 2 Guards + Butler + Maid ( all not interactible ) in Sum of 6$ and Maintenance 4$ per Day and obligated Code dress for Korrigan  ( Gambler, Deauville or Dechaux at 800$ )

To maintain those 6 Months ( if he reaches for it right away ) he needs additional 2,600$.

Boutique income will be random , where 10 of them would be Deficitial, 2 Maintainable and 2 Profitable, randomly being Players gamble which one he will hit.

If Player fails to maintain his Residence, gets back 70% of Money ( 7.000$ ) and is set back on his own with Camp tent only.

 

TOWN »RIOTS«

 

TUMBLEWEED             Sheriff & Deputy……...after 2 Minutes ( 1 Hour ) MARSHALLS arrive

ARMADILLO                 Sheriff & Deputy……...after 2 Minutes ( 1 Hour ) MARSHALLS arrive

BLACKWATER                               Police

STRAWBERRY              Sheriff & Deputy……...after 2 Minutes ( 1 Hour ) MARSHALLS arrive

VALENTINE                   Sheriff & Deputy……...after 2 Minutes ( 1 Hour ) MARSHALLS arrive

ANNESBURG                        Sheriff & Deputy + 30 Mine Guards Lvl 50

VAN HORN                                        All Habitants are triggered

RHODES                       Sheriff & Deputy……...after 2 Minutes ( 1 Hour ) MARSHALLS arrive

ST.DENIS                                        Police

 

 

 

 

 

NPC LAWMEN STRENGHT

US Marshals                  Davies Lvl 100………….…5 x Lvl  100 + 5 x Lvl 90 + 5 x Lvl 80

Pinkertons                      Milton Lvl 100……………..5 x Lvl  80 + 5 x Lvl 70 + 5 x Lvl 60

Bureau of Revenue       Hixon Lvl 90………………..5 x Lvl  70 + 5 x Lvl 60 + 5 x Lvl 50

 

 

 

MARSHALS : Helping Town »Riots« and Hunting Criminals

PINKERTONS : patroling States for Bounty Hunters ( competition issues )  and Hunting  Criminals

BUREAU : Moonshiners

 

 

 

 

St.Denis Police               Lambert Lvl 100………………….40 x Lvl  60

Blackwater Police          Dunbar Lvl 100………….………..25 x Lvl  60 

Valentine                         Malloy Lvl 80…………………..Harmon Lvl 70                     

Strawberry                      Hanley Lvl 80…………………..Farley Lvl 70

Armadillo                        RDR 1 Sheriff Lvl 90…….. Palmer Lvl 70

Tumbleweed                   Freeman Lvl 90………………..XXXXX Lvl 70

Rhodes                             Grey Lvl 70…………………..McGregor  Lvl 70

Annesburg                      Jones Lvl 70……………….Deputy from Story Lvl 70

Chuparosa

Escalera

 

SETTLEMENT                                                    

Elder   Lvl 80…………. 15 x Lvl 50  

 

Gaptooth Mines ( Phineas Ramsbottom leading personal expedition with escavating Mines )

Butcher's Creek ( Obediah Hinton )

Lagras ( Thomas »Skiff Captain» )

Casa Madrugada ( Joaquin Arroyo )

Thieves Landing ( Mrs. Grimshaw leading Brothel from RDR1, Landing pulled to the small island and being part of West Elizabeth )

 

POST    

Gunslinger Lvl 100……. Leader Lvl 80 …….Hand Lvl 70…….10 x Soldiers Lvl 70

 

Ratskeller Fork ( XY & YX + Billy Midnight )

Manzanita Post ( Lee & Nils + Slim Grant )

Jackson's Yard ( Morris Peyton & Wilton Glover + Emmet Granger )

Clemens Cove ( Clay & Clive Davies + Black Belle )

Les Hermanas ( Sister Calderon & Brother Dawkins + Flacco Hernandez )

 

RANCH

Father  Lvl 90……..Kid Lvl 80……..Foreman Lvl 70…..Hand Lvl 60…..15 x Lvl 50

 

MacFarland Ranch       

Emerald Ranch

Pronghorn Ranch

Braithwaite Manor

Grey Manor

El Matadero

 

FARM

Inhabitant 1 Lvl 80…….. Inhabitant 2 Lvl 70

 

Ridgewood Farm………………….Shane Finley……………………….RDR1

Two Crows

Solomon's Folly

Venter's Place

Worthington Ranch………………….…RDR1…………………………..XXXXX

Critchley Ranch…………………….….…RDR1…………………………..XXXXX

 

Shepherds Rise……………..……..Hamish Sinclair…………………...Mrs. Sinclair

Painted Sky…………………………..……Wayne……………………………..Devon

 

Frankenstein House……………………Hermit………………………..Etta Buckley

Van Horn Mansion……………………...Luther…………………………Mrs. Swan

Carmody Dell………………………Bob Crawford Sr………………..Bob Crawford Jr.

Downes Ranch……………………..Thomas Downes………….…….Archie Downes

Guthrie Farm………………….…..Wilson McDaniels………..…….Chick Matthews

Ridge View………………………………..Tommy………………………Mrs.Londonderry

Farm House…………………………..Harville Presley………………………..Helen

Castor's Ridge……………………………..Bubba…………………………….…Jeb

McLeans House............................Hayden Russel………………Charlotte Balfour

 

Aberdeen Farm………………………..Bray Aberdeen………….…Tammy Aberdeen

Compson's Stead………………….Jeremiah Compston…………….Mrs. Marjorie

Hill Heaven Ranch…………………….Mark Johnson……………….…..Sally

Argil Rise………………………………….Sampson Black……………….Wendell White

Catfish Jackson…………………………..Algie Davison………………..Nate Davison

 

NPC OUTLAWS

 

Major Gang  (2 + 15)

Leader Lvl 100……Right hand Lvl 80……15 x Lvl 40

 

Fort Mercer……………………….Montez

Hanging Dog Ranch……………Laramie

Six Point Cabin………………….O'Driscoll

Shady Belle……………………….Lemoyne Riders

Colter……………………………….Skinner

 

Minor Gang ( 4 )

Leader Lvl 80…..2nd Brother Lvl 70….3rd Brother Lvl 60….4th Brother Lvl 50

 

Twin Rocks………………………Cortez

Watson's Cabin………………..Watson

Fire Tower Cabin……………..Anderson

Lonnie's Shack………………...Foreman

Chez Porter………………………Porter

 

Edited by IanLaudan
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IanLaudan
Posted (edited)

Reserved for more to come

 

VBR

Laudan

Edited by IanLaudan

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BUT THE BENZ

seems like you got lots of free time at work. good for you man!

great ideas btw

 

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RyuNova
Posted (edited)

lol, imagine if RDO was actually like this instead of a reskinned GTAO? Imagine if R* actually told the truth all that time ago.

Edited by RyuNova
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kcole4001

A lot of very interesting ideas.

 

A little helpful criticism: the red text is hard to read.

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IanLaudan
On 7/23/2020 at 10:54 AM, BUT THE BENZ said:

seems like you got lots of free time at work. good for you man!

great ideas btw

 

 

On 7/23/2020 at 1:33 PM, kcole4001 said:

A lot of very interesting ideas.

 

 

Thanks for the headsup. In case it wasnt done before, i will just share the map with you here, all the buildings we could populate, without Settlements :

 

cf2327679b3ba9130bda4e30f28e6c7a.jpg

 

VBR

Laudan

Edited by IanLaudan
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