CrumMunchers Posted July 16, 2020 Share Posted July 16, 2020 (edited) Hey guys, Crum back again with part 2 of my ideal concept of GTA VI, and this time, we will be focusing more on the online aspects, as well as customization and other things, such as new radio stations, or purchasables. So, with that out of the way, let's begin: Grand Theft Auto ONLINE: Episode 2 Welcome to the time where the neon lights ended, the AIDS epidemic slowed down harder then the snorts of corporate climbers, and the world is in a new position. Rockstar Games is looking to bring the heart of the Grand Theft Auto experience to a new living online world with multiple players in diversity. Just what you choose to do in this world, is up to you. The game combines a consistent and continuingly expanding world, full of personalities. With a wide array of redesigned mechanics, and a huge range of both structured, and unstructured activities for you to do. After players arrive, you're introduced to the world and its many opportunities for earning and spending money, as well as RP, also known as reputation points, to rank up and unlock new items to fit your persona. This ever-changing world of parts of Liberty City, the Republic of Del Castillo, as well as the state of Flores, including a returning Vice City, where players can interact with contacts to give them jobs as well as direct them towards other activities, such as exploring, sky-diving, street racing, or navigating local regions, from industrial units on outskirts of towns, to swamps and everglades filled with all kinds of things. Complete heists ranging from robbing as small as deposit boxes for beginners, or robbing casinos filled with cash, or chips to trade, to raiding local authorities to clean up evidence. Or, make a crew with friends and compete with other crews around the world to win limited edition prizes. Want to be a kingpin? Sign up with Principal Holdings Inc. and become a leader of your operations to make bank, by bringing packages all across the area, or raiding others for your own benefits. Once you've gained enough cash, choose what kind of area suits you best, city-to-countryside, and buy either low-end to high-end apartments, or mansions. Along with it comes a 16 car garage; fill it up with all kinds of cars, and go for a joyride, or just cruise around. The choice is yours. Buy new clothes, new accessories, and more. And maybe, just MAYBE, you'll be able to survive this constantly changing world, of Grand Theft Auto Online: Episode 2. Radio Stations: From Modern-day Pop, to Classic Jazz to play anywhere, music is something that is embodied within this world. Here are 2 of just some of the few radio stations in Grand Theft Auto VI(CE): Modern-Day Pop FM: Hosted by the "Top Two" (Justin Timberlake, and Vice Bay's Worst Talented, Lady Gaga), these millennials are drop-outs from college, hypocritical egotists, but enjoy their taste of "real" music, based off in Vice City. The songs played are the following: Happy by Pharrell Williams Blinding Lights by The Weeknd Say So by Doja Cat Break My Heart by Dua Lipa Tonight Tonight by Hot Chelle Rae Uptown Funk by Mark Ronson (Ft. Bruno Mars) Sugar by Maroon 5 Call Me Maybe by Carly Rae Jepsen Party Rock Anthem by LMFAO Hotline Bling by Drake Bad Blood by Taylor Swift Stay With Me by Sam Smith Pumped Up Kicks by Foster The People (it's a meme, gotta have at least this) Stereo Hearts by Gym Class Heros Counting Stars by One Republic Flores Rock Radio: Hosted by David Palowski, a former Liberty City Rockstar who ultimately came down to Flores and settled in Mamba, and runs this station. Any kind of rock is allowed here, as long as it's rock. These are some of the songs played: Walk This Way by Aerosmith Play With Me by Exteme Another One Bites The Dust By Queen House Of The Rising Sun By The Animals Enter Sandman by Metallica Immigrant Song by Led Zepplin Heroes By David Bowie Kickstart My Heart By Motley Crue My Generation By The Who Life In The Fast Lane By The Eagles OST's For The Game: These are some fictional tracks for the game, known as "The Music Of Grand Theft Auto VI": Prologue (Something's Up) Past Endeavors Renewed Rivalries Liberty City Theme Who was it? Panchelli? Cover-up We Gotta Go Scramble to Liberty City International Airport Welcome, to Flores Vice, Baby Ray's Theme Making Ends Meet Kacey's Trust Give Me A Name Chasing Donny Trials of Marko Daze of Summer I Thought I Lost You, Marko Robbing the Bank of Mamba Rush Hour Walk Away Departure Sealing The Deal with Fate Final Confrontation Last Lesson Saying Goodbye At Last, A Promise Y'Know What Girl, I Could Use A Vacation (Finale) Ending A - Sorry It Had To Come To This, Marko/Kacey Ending B - Hey, See You Tomorrow Ending C - Together, Us Epilogue As I finished writing this I realized I have more ideas to share, so part 3? Maybe, IDK. Let me know what you guys think down below. Edited July 16, 2020 by CrumMunchers MojoGamer 1 Link to comment Share on other sites More sharing options...
MojoGamer Posted July 16, 2020 Share Posted July 16, 2020 Wow, part 3 please Link to comment Share on other sites More sharing options...
CrumMunchers Posted July 16, 2020 Author Share Posted July 16, 2020 11 minutes ago, MojoGamer said: Wow, part 3 please Ngl can't tell if you're /s or if you're being serious. doesn't help that I'm getting kekw either lmao MojoGamer 1 Link to comment Share on other sites More sharing options...
MojoGamer Posted July 22, 2020 Share Posted July 22, 2020 Part 3, Lets Go! Link to comment Share on other sites More sharing options...
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