gokuta Posted July 11, 2020 Share Posted July 11, 2020 (edited) Alright y'all peaps in ya cribs. I's got a question for real. There's that opcode: 04D7: set_actor $PLAYER_ACTOR locked true I can set player locked no doubt. How do I check whether player is locked or not? I's need an opcode somethin' like that: 7FFF: [email protected] = is_player $PLAYER_ACTOR locked or even this: 7FFF: is_player $PLAYER_ACTOR locked Some o'ya brain-boxes should know the answer ain't it. Is there a memory address I can check? Thanks me 'omies Edited July 11, 2020 by gokuta Link to comment Share on other sites More sharing options...
ZAZ Posted July 12, 2020 Share Posted July 12, 2020 opcode 083D: returns specified values when CJ is moving in any direction 083D: get_actor $PLAYER_ACTOR velocity_in_direction_XYZ 1@ 2@ 3@ so you can check if he is moving gokuta 1 CLEO MODS CLEO Script Tutorial Link to comment Share on other sites More sharing options...
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