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Willman249

What ruined online for you?

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suicidal_banana
On 7/16/2020 at 1:54 PM, Nutduster said:

As much as it pains me to say it, I think if you're running businesses in public free roam and getting nuked, the fault lies more with you than the person who blew you up.

So i've been wondering about something for a while now, anybody with a few companies & a nightclub i would love for you to answer:
Have you been griefed with nightclub cargo?

Not talking about the crates we can collect, i dont really consider fighting over those 'getting griefed', instead im talking about driving around the big truck with 1,5mil (or whatever it is)

I've made something like 80mil from the nightclub cargo stuff and literally only got griefed once by some low level (20-30 or something) & im pretty sure its because i attracted the kids attention when i started b*tching for getting the truck stuck in the mountains (lol, pmuch lost the cargo at that point already anyway) I exclusively deliver nightclub cargo in a full session (1% bonus pay FOR EVERY PLAYER, how could you not take that extra money? you cover Tony's costs and get like an extra 20-25% in a full session) and i honestly wonder if my level is what scares people off (910 atm, 800-something when nightclubs were added) or if something else is happening.

So yea, any nightclub owners that read this, please answer these:

- Do you get griefed when delivering nightclub cargo?

- Did it happen once/twice or does it happen a lot?

- What level are you?

I can literally do the 3 deliveries of the big truck in a session full of mk2's (not overstating, did it again today literally in a session with 5 mc's full of mk2 filth) and i never get any sort of attention from them at all, im honestly a bit amazed at how i get away with this bscly every single time, am i just somehow incredibly f-ing lucky or have other players noticed this too? Is it because of my high level scaring them off, or is it maybe to do with the fact that i dont have to lift a finger for this cargo and that makes the griefers simply not interested?

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Nutduster
10 hours ago, Lonely-Martin said:

@Nutduster. Yep, spot on. I miss those earlier days where I'd have or chase a bounty out there really. I've never been a big PvP guy, but when it comes to car chases and having a few bucks bounty on me to be chased or to chase, it was just fun and often got the blood pumping.

 

To this day, the most fun I've had playing GTA is when my friend and I in the early days would slap $9000 bounties on each other and run around the map getting chased by, often, packs of randoms. We'd drive regular fast cars and just criss-cross through the city like madmen. Or jump on a train and get into long shootouts with the cars chasing us down. Back then, there were few options to bring a quick end to those shenanigans. It took work and planning, or extreme skill and a dash of luck, to kill us. The only real problem was the rare person in a Lazer (this was pre-Hydra days) and since you had to steal them from Zancudo, and few people knew how to fly them well, it was almost always a solid half hour of fun and chaos before we'd get brought down.

 

Nowadays, we'd get killed in two minutes by a Mk II or something. Or people would ignore us. I miss what this game was. It didn't have to stop being that, if the updates hadn't catered to the whales and PvP lunatics in their military gear.

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SummerFreeze
Posted (edited)
14 minutes ago, suicidal_banana said:

So i've been wondering about something for a while now, anybody with a few companies & a nightclub i would love for you to answer:
Have you been griefed with nightclub cargo?

Not talking about the crates we can collect, i dont really consider fighting over those 'getting griefed', instead im talking about driving around the big truck with 1,5mil (or whatever it is)

I've made something like 80mil from the nightclub cargo stuff and literally only got griefed once by some low level (20-30 or something) & im pretty sure its because i attracted the kids attention when i started b*tching for getting the truck stuck in the mountains (lol, pmuch lost the cargo at that point already anyway) I exclusively deliver nightclub cargo in a full session (1% bonus pay FOR EVERY PLAYER, how could you not take that extra money? you cover Tony's costs and get like an extra 20-25% in a full session) and i honestly wonder if my level is what scares people off (910 atm, 800-something when nightclubs were added) or if something else is happening.

So yea, any nightclub owners that read this, please answer these:

- Do you get griefed when delivering nightclub cargo?

- Did it happen once/twice or does it happen a lot?

- What level are you?

I can literally do the 3 deliveries of the big truck in a session full of mk2's (not overstating, did it again today literally in a session with 5 mc's full of mk2 filth) and i never get any sort of attention from them at all, im honestly a bit amazed at how i get away with this bscly every single time, am i just somehow incredibly f-ing lucky or have other players noticed this too? Is it because of my high level scaring them off, or is it maybe to do with the fact that i dont have to lift a finger for this cargo and that makes the griefers simply not interested?

I think cargo griefing gets overstated a little bit. The problem isn't really how frequent it happens but how easy it is. A good Lazer pilot can blow pretty much everything to bits in a few seconds.

 

I've sold stuff in public sessions but almost always with ghost org. Like for example the tug mission for the special cargo can be done entirely with nobody in the session knowing about it or seeing you on the radar.*

 

But when I was grinding I didn't generally sell in public sessions because even if I only get attacked every 5th sale that isn't worth a 20% bonus to me.

 

I only ever got cargo destroyed once, which is when I was doing the solo duffel bag sale for the documents forgery and someone orbital-cannoned me.

 

*) EDIT proof: https://i.redd.it/1frxxvdmj4v21.jpg

I also got a 25% bonus a couple of times, i.e. $5.5 million.

Edited by SummerFreeze
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Willman249

You know when I made this post never thought there would be big arguments on here or people would still be responding to it 10 days later

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Nutduster
Posted (edited)
14 minutes ago, SummerFreeze said:

I think cargo griefing gets overstated a little bit. The problem isn't really how frequent it happens but how easy it is. A good Lazer pilot can blow pretty much everything to bits in a few seconds.

 

 

I've always said the same. I used to do tons of selling in public lobbies irrespective of how many people were in them. I was a little addicted to the gambling nature of it, perhaps. I found that 75% of the time even in a full session, I wouldn't get bothered much, or only by a low level who was easy to deal with. But when I got big attention, the imbalance of it was striking; you really don't stand a chance when a smart high level comes after you in those jobs. You might live, but your cargo probably won't.

 

10 minutes ago, Willman249 said:

You know when I made this post never thought there would be big arguments on here or people would still be responding to it 10 days later

 

To the credit of all here, I think there's been not too much arguing. Some back and forth, yes, but most of us seem largely on the same page.

Edited by Nutduster
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Lonely-Martin
6 hours ago, Jenkiiii said:

Horse, gold plus evil Zorro in RDR2, I suppose (although I don't play that game)?

It can be troublesome, but less so to be fair. In general it is better in RDRO as we can sell while in defensive mode if we choose to sell 'near' and that means we aren't highlighted on the map to all, only those we pass naturally if along the route. Whereas selling 'far' does put an icon up for all to see map-wide and takes us out of defensive too.

 

Explosive ammo is near impossible to stop from disrupting a sale (or anything really) when seen though. But the game has its proximity system where we're not shown on radar in general unless we do things to warrant it. You turn into a red dot and can be shown map-wide if killing players, and there is a parley system that will basically make you passive from an attacker too, though it can be exploited by attackers and has yet to be fixed. (Wasn't sure if you knew of those proximity changes).

 

It's far from flawless, but it is overall a bit better. Although for some, being in defensive mode is like a moth to a flame. Some griefers love to seek out those basically saying leave me be with their defensive switched on.

 

For me personally, I'm just bored of the businesses model to persist with more of the same in RDRO, I don't play much but I can't fully invest into that game through the lack of lobby choices and job hosting freedoms we have in GTA though, hence I stuck with GTA for my R* fix. But it does get a better rep for how it is by the more keen folk over the other side. (It's the content droughts that really irk most through how little the game launched with and has had since that truly hurts RDRO's potential).

 

2 hours ago, SummerFreeze said:

- while in an invite-only session

😂

 

Had that a few times myself, the cheeky bastards, lol. 

 

1 hour ago, suicidal_banana said:

Have you been griefed with nightclub cargo?

 

Not once. (For the record, I've 80-odd sales, 40m+ made. I don't sell keenly as I've often just let my stock there wait until I fancy a sale really - The business came too late as I don't need the money, and grew fatigued of the older businesses too much to have a keen desire here).

 

I don't sell in the more full lobbies, but often I've landed in empty sessions that begin to fill as I'm selling, or smaller lobbies in general, not one attack yet and the only losses have been through me being too casual when driving.

 

IMHO, I feel it's because the nightclub vehicles to sell with have weapons and armour and the inability to be locked on to that deters folk attacking much more. The weapon options are solo player friendly too with the guns on the roof or the proximity mine's we can add, the armour and no lock on makes them naturally more difficult to do a fly by attack from that bike that they've grown a reputation of being harder work or can even bite the attacker in the arse, lol.

 

I've always been of the mind that many just target other businesses because it is so easy to target and destroy, whereas nightclub cargo just isn't that simple and it basically confirmed my (and probably many other players') opinion that older businesses were only targeted through that ease/low risk of return fire in defence.

 

Here on these forums, I just don't read anywhere near the amount of complaints other businesses seem to get, it does feel as though the nightclub is more trouble free than any other, lol.

 

And, as you mentioned in your post too, a higher rank I feel further deters some as a high rank likely knows what they're doing far more and how to use the optional weapons on NC sale vehicles.

 

1 hour ago, SummerFreeze said:

But when I was grinding I didn't generally sell in public sessions because even if I only get attacked every 5th sale that isn't worth a 20% bonus to me.

Likewise really. RDRO too, for the very few I tried. Personally I'd rather do 2 sales in relative peace than 1 with the HD bonus, or 2 'near' sales in defensive than 1 'far' and not be defensive over in the other game.

 

Much like how I'd rather sell crates, MC, or bunker at lone vehicle amounts more times than one full business to reduce any potential losses. Of course, not the better money method overall, but I'm more than content and that's all that I was looking for. I do like that aspect where we can choose our limits etc though.

 

(Sorry for the long/many responses guys :))

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DuhBritishTea

I'm not sure I would say "ruined" but I am sick and tired of the bugs that I run into constantly.

 

YOUR CEO QUIT - Doomsday

ULP stuck in the foundry

Aimbot-minigun (not the juggernauts) AI that kills you in 0.2 seconds

Getting stuck in the arcade during casino heist

People not connecting for some reason (friends that have good internet, not randoms)

Casino guards randomly getting alerted in sneaky route

and most egregious: the f*cking loading screens and getting stuck in the clouds.

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hugh750
Posted (edited)
4 hours ago, DuhBritishTea said:

I'm not sure I would say "ruined" but I am sick and tired of the bugs that I run into constantly.

 

YOUR CEO QUIT - Doomsday

ULP stuck in the foundry

Aimbot-minigun (not the juggernauts) AI that kills you in 0.2 seconds

Getting stuck in the arcade during casino heist

People not connecting for some reason (friends that have good internet, not randoms)

Casino guards randomly getting alerted in sneaky route

and most egregious: the f*cking loading screens and getting stuck in the clouds.

let's not forget being wanted by cops for no reason.

i had it happen to me today while i was doing mc business sales.

i was driving my fully upgraded vagner down the freeway that goes by the casino, i was going to my (i think) weed farm when i noticed i got one star but i didn't hit anyone.

maybe it was a bug?

or maybe they clocked me at 120 mph?🤣

Edited by hugh750

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dragosani00
Posted (edited)
7 hours ago, suicidal_banana said:

So i've been wondering about something for a while now, anybody with a few companies & a nightclub i would love for you to answer:
Have you been griefed with nightclub cargo?

Not talking about the crates we can collect, i dont really consider fighting over those 'getting griefed', instead im talking about driving around the big truck with 1,5mil (or whatever it is)

So yea, any nightclub owners that read this, please answer these:

- Do you get griefed when delivering nightclub cargo?

- Did it happen once/twice or does it happen a lot?

- What level are you?

Only ever had this once. A pair of gimps came after me, one in a jet and one on an OPMK2 (The golden combination eh?), they both tried for a while with missiles which could not lock on so failed there and I generally ignored them and just kept going as it was a single drop mission. I assume the OP ran out of missiles after while but the jet gimp got fed up and eventually managed to ram the van and blow everything up. They then got spawn killed until they quit the session ......but not before I had "friended" them and for the next couple of weeks dropped into their lobbies from time to time and spawn killed them some more until they realised what was going on and blocked me on Xbox Live. 😁
That character was my level 407 girlie one (was around 330 at the time)

Edited by dragosani00
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xMorningstarx
Posted (edited)

Everything being so goddamn expensive, and crappy payouts from what ever work you do.

Edited by f(x)ck
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suicidal_banana

Thanks for all the answers y'all, i guess we can safely say that NC cargo is just a bunch easier then the other companies, most likely because they will have to put in a little effort to actually grief that, good to know / now i have even more reason to never do any of the other companies ever again 😛 

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kenmy13999
28 minutes ago, suicidal_banana said:

Thanks for all the answers y'all, i guess we can safely say that NC cargo is just a bunch easier then the other companies, most likely because they will have to put in a little effort to actually grief that, good to know / now i have even more reason to never do any of the other companies ever again 😛 

Do they have to put in any more effort to grief nightclub sales than bunker sales? 

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AirWolf359
Posted (edited)
9 hours ago, suicidal_banana said:

So i've been wondering about something for a while now, anybody with a few companies & a nightclub i would love for you to answer:
Have you been griefed with nightclub cargo?

Not talking about the crates we can collect, i dont really consider fighting over those 'getting griefed', instead im talking about driving around the big truck with 1,5mil (or whatever it is)

So yea, any nightclub owners that read this, please answer these:

- Do you get griefed when delivering nightclub cargo?

- Did it happen once/twice or does it happen a lot?

- What level are you?

Yes, but only rarely. I get the occasional Oppressor mk2 after my Speedo Custom, but most of them give up fairly quickly after a proxy mine or some machine gun fire.

I never sell more than 90 crates at a time, because I don't have the big trucks, or the patience to get stuck with one, or save up enough cargo.

 

Only one griefer has ever been succesful, but he only cost me 10% of my sale value. (speedo custom, not even full)

I had the mission with 2 dead drops and Merryweather at the last drop. The griefer had been chasing me from drop 1, and I had a few kills on him with machine guns and proxy mines, but he kept trying.

He only got me (actually, he accidentally blew up the buyer's associate) because he kept trying to blow up the indestructible van at the last drop while I was killing Merryweather. Goes to show how smart the average griefer is.

 

Edited by AirWolf359
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suicidal_banana
3 minutes ago, kenmy13999 said:

Do they have to put in any more effort to grief nightclub sales than bunker sales? 

Yes, the NC cargo vehicles can take a serious beating (and i think one of them still has some godmode glitch?) and dont require a second player to act as your gunner, also even a full NC warehouse is still just one vehicle, granted you need to buy the biggest vehicle for it, but still much better then having to do multiple vehicles, and on the plus side this makes it so you can choose weapon upgrades and some styling.

Really the only way somebody can properly grief NC cargo vehicles is with the explosive minigun some planes have, but most griefers (especially the new ones) are completely clueless that those things even exist, and its not like bunker (or any other kind of) cargo is capable of withstanding those either.

And then theres the obvious bonus that the NC warehouse is fully automated, you dont even have to steal those business crates, thats optional. You literally only have to move some technicians around with a few mouseclicks once, and (if you have all companies) thats ~1,85mil(?) of 'free money' if you deliver in a full session. Im still sorta amazed at how nice all of this is, but i guess its because its pretty much the end-game company, you earn this luxury from having dealt with griefers for ages xD (when manually running your ceo/mc companies) long story short NC is just pure win, however you decide to run it, if you're not making use of this already do yourself a favor and get it set up, its so worth it even if you only have some of the company's and only a smaller delivery vehicle, grinding ceo/mc companies is for plebs 😛 

 

 

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Skullpanda3968

Griefers are one thing, they do irritate me but what really irritates me are the exploit users who claim that they aren't cheating when using "glitches".  Take for instance the Up-n-Atomizer one, you load into a deathmatch and it's going well, then out of nowhere you get flung 4 times and die.  That's happened to me too many times, it's all too simple to do as well.  I get deathmatches are somewhat meant to be a "kill-farm", but don't be the douche that thinks it's fair to use an exploit to earn an advantage.  🙄

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dragosani00
1 hour ago, Skullpanda3968 said:

Griefers are one thing, they do irritate me but what really irritates me are the exploit users who claim that they aren't cheating when using "glitches".  Take for instance the Up-n-Atomizer one, you load into a deathmatch and it's going well, then out of nowhere you get flung 4 times and die.  That's happened to me too many times, it's all too simple to do as well.  I get deathmatches are somewhat meant to be a "kill-farm", but don't be the douche that thinks it's fair to use an exploit to earn an advantage.  🙄

Or the spastics that get a kill on you with a glitched invulnerable jet then send you a "1.0 lzzzz" message as if it's some sort of achievement.

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hugh750
Posted (edited)
15 hours ago, suicidal_banana said:

Yes, the NC cargo vehicles can take a serious beating (and i think one of them still has some godmode glitch?) and dont require a second player to act as your gunner, also even a full NC warehouse is still just one vehicle, granted you need to buy the biggest vehicle for it, but still much better then having to do multiple vehicles, and on the plus side this makes it so you can choose weapon upgrades and some styling.

Really the only way somebody can properly grief NC cargo vehicles is with the explosive minigun some planes have, but most griefers (especially the new ones) are completely clueless that those things even exist, and its not like bunker (or any other kind of) cargo is capable of withstanding those either.

And then theres the obvious bonus that the NC warehouse is fully automated, you dont even have to steal those business crates, thats optional. You literally only have to move some technicians around with a few mouseclicks once, and (if you have all companies) thats ~1,85mil(?) of 'free money' if you deliver in a full session. Im still sorta amazed at how nice all of this is, but i guess its because its pretty much the end-game company, you earn this luxury from having dealt with griefers for ages xD (when manually running your ceo/mc companies) long story short NC is just pure win, however you decide to run it, if you're not making use of this already do yourself a favor and get it set up, its so worth it even if you only have some of the company's and only a smaller delivery vehicle, grinding ceo/mc companies is for plebs 😛 

 

 

i sell from my night club (but for the most part don't bother with promoting (boring)) but i sell from my mc businesses & ceo warehouses (in busy lobbies just as with my mc) so i could get bonuses.

now back on topic (sorry for slightly changing topic).

Edited by hugh750
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BumpyJohnson
Posted (edited)
On 7/19/2020 at 7:37 AM, Lonely-Martin said:

That shows how little you read/understand about that advice though, lol.

 

People don't reject it, as they often use solo public or get one for their business crew to sell and kick unwanted players. But they reject the premise, they understand that it is an unintended workaround and by needing a workaround to balance their game, it highlights clearly what the issue is with the balance by allowing such noob friendly whacky toys to be so disruptive with their easy auto lock on rockets and such.

 

When someone says 'go solo public' it's both good advice because it is possible and will help, but it is equally bad advice as it's saying 'use this exploit as the game is clearly unbalanced' basically. To need an exploit/workaround to play is a problem, that's what people reject about that advise.

Lol, I was the same initially as we had to go public to set the arcade itself up. It was so good to learn this heist is fully PvE optional in any legitimate lobby though, it's since become one of my favourite additions to the game!

Have you read every reply to my solo public suggestion?  Nope.  Are you for certain that EVERY person is rejecting the premise?  Again no so please dont try to claim what EVERYONE is thinking.  Most people I know who use solo sessions arent thinking about the unbalance.  They are glad there is an option and focus on enjoying the game troll free.  Only those who given up on the game and/or too proud to use this option are the ones rejecting it.  They rather point out the imperfections in the game and whine than accept them and do what they need to avoid them to make their experience better.  I mean if you're in a solo session and instead of enjoying how you're selling in peace your focused on the unbalance of the game you will never be happy.

 

I'm sorry but I cant see how suggesting solo sessions to avoid the unbalance of the game is bad advice.  lol  Wtf?  Bad advice does not relate or help the presented problem and usually sends people in the opposite direction.  Telling people my suggestion is bad advice because "we shouldnt have to do that" is actually bad advice since you're steering people away from what could help them.  Also you do NOT need the workaround to play.  Stop it.  Everyone in here whining can simply join a crew or better yet all of you here on the same system can easily team up, join a lobby and run the trolls out.  No yall rather come here together and whine and pis on anyone who doesnt co-sign your pain.

 

I understand you guys hate R*s ways.  Email them,  start a petition,  etc and take your anger to THEM.  Quit sh*ttin on people trying to help others get around R*s nonsense because WE are not the ones ruining your game.

Edited by BumpyJohnson
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Lonely-Martin
1 hour ago, BumpyJohnson said:

Have you read every reply to my solo public suggestion?  Nope.

Dunno, I've read a lot of sh*t. 🤣

 

1 hour ago, BumpyJohnson said:

Are you for certain that EVERY person is rejecting the premise?  Again no so please dont try to claim what EVERYONE is thinking.

You got me there. I misspoke, I should have said 'many'. My bad, but as you make assumptions too (about my reading of responses), I don't feel bad for it either. 😉

 

1 hour ago, BumpyJohnson said:

Most people I know who use solo sessions arent thinking about the unbalance.

Ahh, so some are. Thanks for playing. 👹

 

1 hour ago, BumpyJohnson said:

They are glad there is an option and focus on enjoying the game troll free.

Good for them. 👍

 

1 hour ago, BumpyJohnson said:

Only those who given up on the game and/or too proud to use this option are the ones rejecting it.

*Insert Donald Trump 'wrong' meme here* 😂

 

People still play and use these methods, even many that do agree it is a poor solution. 💥

 

1 hour ago, BumpyJohnson said:

They rather point out the imperfections in the game and whine than accept them and do what they need to avoid them to make their experience better.  I mean if you're in a solo session and instead of enjoying how you're selling in peace your focused on the unbalance of the game you will never be happy.

You do understand we're on a fan forum and many just enjoy sharing their thoughts between missions and such though right? Many express these opinions through their passion to see things shared, discussed, or even hopefully gain support to get things noticed by R* and addressed better. No harm in it, and if you don't like it, don't read those opinions. Skip past them.

 

Though I do question why anyone would read opinions they dislike. 🤔

 

1 hour ago, BumpyJohnson said:

I'm sorry but I cant see how suggesting solo sessions to avoid the unbalance of the game is bad advice.  lol  Wtf?  Bad advice does not relate or help the presented problem and usually sends people in the opposite direction.  Telling people my suggestion is bad advice because "we shouldnt have to do that" is actually bad advice since you're steering people away from what could help them.

I disagree. I believe that it encourages more to use these exploits/workarounds and therefore see's more players simply forgive and forget the real issue that see's these methods become almost essential for some, so they play on and R* doesn't need to address the balance because players are happy and not keen to help push the developer into change.

 

But as I also said in that part of my post, it is also good advice because it does help and allow players to play more freely their preferred way. It is a double edged sword. 🤺

 

1 hour ago, BumpyJohnson said:

Also you do NOT need the workaround to play.

As I lead with in my initial post, this shows how little you understand, lol. I know, I have my fun and don't need that to do so. Anyone that has read my posts know I play in invites and mostly alone, with friends, or enjoy on call shenanigans. 😎

 

1 hour ago, BumpyJohnson said:

Stop it.

Nope! 😛

 

1 hour ago, BumpyJohnson said:

Everyone in here whining can simply join a crew or better yet all of you here on the same system can easily team up, join a lobby and run the trolls out.  No yall rather come here together and whine and pis on anyone who doesnt co-sign your pain.

Didn't you lead that post with criticism of me saying 'everyone' hmmm. So you can generalize but others shouldn't? One should practice what one preaches. 😘

 

1 hour ago, BumpyJohnson said:

I understand you guys hate R*s ways.

Not all, just some are distasteful. 😣

 

1 hour ago, BumpyJohnson said:

Email them,  start a petition,  etc and take your anger to THEM.

Many do, you not seen their Twitter, lol. But no harm in discussing ideas on how a game we love could be improved in hope of finding further support from a forum dedicated to said loved franchise. 🤠

 

1 hour ago, BumpyJohnson said:

Quit sh*ttin on people trying to help others get around R*s nonsense because WE are not the ones ruining your game.

As I mentioned earlier in this post, it's a double edged sword, it's both good advice and bad in my opinion. As you show here yourself, you try to 'get around R*'s nonsense' so it clearly is an issue. But here, have a sh*t emoji too, why not... 💩 

 

Cheers for the laugh. 🍻

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BOOGIEMAN219
On 7/19/2020 at 7:54 PM, Nutduster said:

 

To this day, the most fun I've had playing GTA is when my friend and I in the early days would slap $9000 bounties on each other and run around the map getting chased by, often, packs of randoms. We'd drive regular fast cars and just criss-cross through the city like madmen. Or jump on a train and get into long shootouts with the cars chasing us down. Back then, there were few options to bring a quick end to those shenanigans. It took work and planning, or extreme skill and a dash of luck, to kill us. The only real problem was the rare person in a Lazer (this was pre-Hydra days) and since you had to steal them from Zancudo, and few people knew how to fly them well, it was almost always a solid half hour of fun and chaos before we'd get brought down.

 

Nowadays, we'd get killed in two minutes by a Mk II or something. Or people would ignore us. I miss what this game was. It didn't have to stop being that, if the updates hadn't catered to the whales and PvP lunatics in their military gear.

Sadly I never got to play the game in those days even though that's what I was hoping for when I bought the game. 

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YELLOW ZOOMER WITH DRONE

I've mostly play on friendly crew sessions, we don't even need to kick anyone anymore nowadays, which is a plus for me.

 

I've also used solo public sessions in the past, mostly to grind crates.

 

I can't remember the last time I got a sale of mine griefed (and yes, it is griefing).

 

I have 120 million of legitimately grinded money ingame and if it weren't because of me getting bored from grinding, I would have even more.

 

I could give less of a sh*t about what annoys the regular GTA Online player if I wanted or even openly mock them, as several veteran players do, but instead I don't, I wouldn't, I can't.

 

You guys know why? Because I care, because I f*cking love this game in spite of all the bullsh*t, because this is one of the best games I've ever played and I've met several great people on this community, this forum included.

 

Is exactly because of how much I love this game that I criticize it, because I know how special it is and it's frustating how R* and Take Two squander its potential in the pursuit of profits, because I know that R* can (GTA, RDR and most of their franchises being proof of it) and should do way better than what we currently have.

 

To conform ourselves with mediocrity is to be complicit in the creative death of this franchise and I refuse to be part of it, hence why I speak out my mind and support the voices of those who do the same.

 

All this love from the game, yet it baffles me how me and those who share the same thoughts are called "haters" or "whiners", when actually we're the opposite, way to miss the mark, we're Rockstar's biggest fanboys, that's why we're pissed at them for how poorly they have managed both GTAO and RDO.

 

Look, if you love R* games as they are, good for you! We do too! But we know that things can always improve and get better and that's what we strive for, nothing more, nothing less.

 

We complain because we care.

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BumpyJohnson
Posted (edited)

lol  Ok well obviously no need to reply to the short combacks but I'll have to debate these.

 

1 hour ago, Lonely-Martin said:

*Insert Donald Trump 'wrong' meme here* 😂

 

People still play and use these methods, even many that do agree it is a poor solution. 💥

They agree its a "poor solution" yes but they arent rejecting it. 💥

 

Quote

You do understand we're on a fan forum and many just enjoy sharing their thoughts between missions and such though right? Many express these opinions through their passion to see things shared, discussed, or even hopefully gain support to get things noticed by R* and addressed better. No harm in it, and if you don't like it, don't read those opinions. Skip past them.

 

Though I do question why anyone would read opinions they dislike. 🤔

lol  Never had a problem with people sharing thoughts,  expressing opinions or looking for support.  I come to do the same and also offer whatever I can to those seeking help.  The harm is the disrespect that comes when the suggestions offered are not agreed on or when people use this forum as a punching bag.  Like I said aim your anger at R*.  No excuse to ridicule and mock those who are suggesting solo lobbies just because you disagree when it clearly is an act to help someone.  You should say the same to those people.  Dont like my suggestion,  dont read it.  Skip past it.

 

Are you questioning only me or yourself and others as well who read opinions they dont like? 🤔

Quote

I disagree. I believe that it encourages more to use these exploits/workarounds and therefore see's more players simply forgive and forget the real issue that see's these methods become almost essential for some, so they play on and R* doesn't need to address the balance because players are happy and not keen to help push the developer into change.

 

But as I also said in that part of my post, it is also good advice because it does help and allow players to play more freely their preferred way. It is a double edged sword. 🤺

The way I see it R* doesnt want us in solo public lobbies.  If anything enough people using the exploit would push R* to make changes to encourage people to accept full lobbies.  I dont think the number of people who use these lobbies is big enough to cause the outcome you're explaining tho but agree to disagree.

 

 

Quote

Didn't you lead that post with criticism of me saying 'everyone' hmmm. So you can generalize but others shouldn't? One should practice what one preaches. 😘

Got me I worded that wrong.  Shouldve said "the ones in here whining" to specifiy.  My mistake.

 

 

Quote

As I mentioned earlier in this post, it's a double edged sword, it's both good advice and bad in my opinion. As you show here yourself, you try to 'get around R*'s nonsense' so it clearly is an issue. But here, have a sh*t emoji too, why not... 💩 

 

Cheers for the laugh. 🍻

And as I mentioned earlier in this post,  its not a double edged sword because the advice is only bad for one side,  R* and the trolls since they rather have us in full lobbies.  Its great advice for everyone else tho.  Your theory is not fact therefor cant be equally impactful as the positive it provides.  R*s nonsense is an issue yes but there are ways to deal with it yet you guys have an issue with how we suggest others deal with the issue.  lol  Thanks as well.  Peace man 🍻

Edited by BumpyJohnson

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Lonely-Martin
Posted (edited)
34 minutes ago, BumpyJohnson said:

I come to do the same and also offer my day 1 knowledge to those seeking help.  The harm is the disrespect that comes when the suggestions offered are not agreed on.  You should say the same to those people.  Dont like my suggestion,  dont read it.  Skip past it.

To be fair, I do say the same to others, lol. It's their choice if they read stuff they dislike and have said before that if they don't enjoy what they're reading they should move on past it.

 

Though must add, I only express my dislike for such ways in threads like this where it's not so much a thread offering advice. Any thread that asks for help I tend to offer my advice or tips and don't criticise others thoughts like I have here.

 

34 minutes ago, BumpyJohnson said:

The way I see it R* doesnt want us in solo public lobbies.  If anything people using the exploit would push R* to make changes to encourage people to accept full lobbies.  I also dont think the number of people who use these lobbies is big enough to cause the outcome you're explaining but agree to disagree.

 

34 minutes ago, BumpyJohnson said:

And as I mentioned earlier in this post,  its not a double edged sword because the advice is only bad for R* and the trolls.  Its all good for everyone else.  R*s nonsense is an issue but there are ways to deal with it yet you guys have an issue with how we deal with the issue.  lol  Thanks as well.  Peace man 🍻

(I quoted both parts as my response covers both really).

 

I do agree, R* don't want us using solo ideally, as shown by RDRO as much as anything where it's largely not possible (though I think there are ways that R* try to patch too). And naturally, trolls and griefers don't either, but I've less sympathy there, lol.

 

But IMHO, if R* was to patch or remove the possibility of solo public, I think more players would refuse to play or refuse to run businesses much more and that could be what see's R* change their approach as they do want to appeal to as many players (and potential recurring customers) as possible.

 

I do feel that RDRO just can't draw like GTA:O does because lobby choice is not there and solo public isn't either or is much harder/lesser known. It really hurts my gaming in that game and I haven't enjoyed it enough that I've all but given up with it and came back to GTA:O more and more for my R* fix because over here we have much more freedom and control of our game than in RDR. 

 

I don't think we disagree on much to be fair, maybe in areas and that's all good. It'd be a boring ol' world if we all just agreed, but I feel we both would love to see more and better from R* all round though. ✌

 

1 hour ago, BOOGIEMAN219 said:

Sadly I never got to play the game in those days even though that's what I was hoping for when I bought the game. 

I do like this week's 3x adversary mode, and others like Sumo or Hunting Pack for how they give me those old school chase vibes. Arena too really, it's so much fun to chase and play a bit of bumper cars, although compared to old freemode with a bounty, it is much more restrictive of course. 

 

But it was largely just simple fun to steal NPC cars until I got a bounty on my head and either get chased about or make a stand somewhere and let 'em come at me, lol. Good times!

Edited by Lonely-Martin
Wording.
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BumpyJohnson
4 minutes ago, Lonely-Martin said:

But IMHO, if R* was to patch or remove the possibility of solo public, I think more players would refuse to play or refuse to run businesses much more and that could be what see's R* change their approach as they do want to appeal to as many players (and potential recurring customers) as possible.

I agree but if R* made changes first its a different story.  In fact I believe many who stopped playing will come back.

 

4 minutes ago, Lonely-Martin said:

I do feel that RDRO just can't draw like GTA:O does because lobby choice is not there and solo public isn't either or is much harder/lesser known. It really hurts my gaming in that game and I haven't enjoyed it enough that I've all but given up with it and came back to GTA:O more and more for my R* fix because over here we have much more freedom and control of our game than in RDR. 

 

I don't think we disagree on much to be fair, maybe in areas and that's all good. It'd be a boring ol' world if we all just agreed, but I feel we both would love to see more and better from R* all round though. ✌

I dont think we disagree on much either and I respect the maturity and lack of anger thanks.  Yep I do love this game. 🤪  Been playing since day 1 on the 360.  I've posted many threads with ideas to try and help the game from changes to DLC ideas so yeah I definately want to see more and better from R*. ✌️

 

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El Cavilldo
On 7/19/2020 at 6:53 PM, suicidal_banana said:

So i've been wondering about something for a while now, anybody with a few companies & a nightclub i would love for you to answer:
Have you been griefed with nightclub cargo?

 

So yea, any nightclub owners that read this, please answer these:

- Do you get griefed when delivering nightclub cargo?

- Did it happen once/twice or does it happen a lot?

- What level are you?
 

Griefed while selling on the Nightclub van? Many times, mostly with flying Poopressors, to the point that I do businesses with the motto 'Grind on public, sell on solo'

 

I love being targeted, chased, and shooted as anybody else here, when there's challenge and danger on both opponents. A griefer (usually a below 80lv player) that seems to only own a flying bike and a military jet, explodes the van on Del Perro and then flies to the top of Chilliad by the time I re-spawn? thats not an opponent, it's a sanctioned glitch rider.

But on the other hand, I'm getting better each time, step by step my weapons get upgraded on Ammu-nation, and just this afternoon I put down a flying griefer under the bridge near Simeon's. On the long road, there's always a way.

 

I started on GTA Online early this year, literally the first time I've played a console videogame since GTA IV on my long gone Xbox 360.
I've reached level 100 this monday :D

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ddarko12
Posted (edited)

I know I commented in here before but I didn't really specify what has ruined it for me, possibly, for good: buying it on PC.

 

As we all know, on PC you can mod the single player version of the game. And essentially have access to just about everything GTA:Online has to offer aside from missions/proper ownership of those properties, etc. So I have all of the cars in SP, all of the cool features that were stupidly exclusive to Online. All of that stuff, you name it.

 

When you put all of that stuff into single player, the way it should've been from the get-go... you then realize that there really is no reason to play GTA:Online. It makes me wonder why I had even bothered from the get-go. The single player version of the game is clearly the more complete version. It looks better, it runs better, it has more props, the weather system is more dynamic, the world is more interactive, the traffic is more updated (although you can also customize it way beyond that to include every car in the game as well as add-ons, which massively improves the environment)- just everything is better.

 

It just made me realize that the only reason I ever bothered to play GTA:Online was because they stopped adding things to single player. That's it. That is the only reason. I loved playing in story mode before they pulled that sh*t. It just felt like the full, complete game. It still does, only because I can mod it to be how it should've been from the get-go. I feel like the only reason they did what they did to story mode was because Online didn't really have much else to offer. You can play with people, make your character and play some missions really. That's it. How were they gonna profit off of that if single player still had all of the cars and customization and all of that?

 

So to make Online worthwhile was to make the Story Mode worse but completely stopping its support. Forcing people to give in and play GTA:Online to enjoy content they should already have access to. And how they profit from it is creating a stupid overpriced economy that glamorizes the concept of either turning GTA:Online into your second job, or buying transactions (which are when you really think about it, stupidly overpriced).

 

So when you get past all of that garbage and just mod the single player game you realize that GTA:Online really isn't sh*t. It really isn't. If story mode had all of this content, as it should, there wouldn't really be any reason to play GTA:Online other than playing with friends. And that's the way it should be too. But that's not profitable. Despite the fact that the sales of the game made billions, they are so far beyond breaking-even in revenue that it isn't even funny, they felt that they needed to ruin their main game to make something, that should've been their second priority, their main priority... for money. It boggles my mind.

 

What also ruins the game for me is when you dive into the massive world of lore content, you realize there are far more competent car modelers in the community than there are at Rockstar. People who know how to make a proper car without ruining it with some pointless design cue or aspect that brings it down. People who know about consistency. People who know how to build a proper handling.meta. sh*t, not to toot my own horn but I've already made some serious improvements to quite a few handling.metas. Adjusted some sh*t that left me scratching my head as to who made it like that, how it passed a standards check, and why? I really don't have respect for anyone who disses lore content or dismisses it because they don't know what they're talking about, a lot of this sh*t is on par with Rockstar's latest more quality creations. And they know how to create cars that people want without leaving out expected features. Or without ruining them by turning them into an off-road only/arena only piece of sh*t, or something with missing features, or something with no customization. Rockstar made the game, they created these cars, they could do anything they want with them and proved that they can and yet they cut corners 99% of the time.

 

The whole story of GTA:Online just feels like the concept of holding things back is key. Keep GTA SP from getting updates so people get fed up and move to GTA:O. Keep the economy sh*t and grind tedious so people get fed up and move to transactions. Keep quality of creations down to save costs and efficiency (and because you know most of your clients will consume it no matter what because most of them are to stupid to realize what sh*t content is, to the point that some will adamantly defend it no matter how bad it is because they think that free = you can't complain otherwise you're entitled / Rockstar really banks off of that mentality I'm telling you, that mentality and the folks who don't care/think about quality). Keep cars and their handling from being up to par to keep a dated crappy outdated class system balanced so that racing is "fair". Keep from updating/adding simple features because why bother when people are gonna keep playing no matter what? I mean you've got people who are still bitching for some new wheels. For some IV cars that could just be ported over. If some modder can do it for SP, Rockstar can for GTA:Online. Simple sh*t. New clothes. New hair. New paint. All a bunch of easily possible sh*t, and yet Rockstar refuses to do it because they don't have to.

 

It is garbage. I'm saying this as an avid player who has been playing GTA:Online since I gave in back in 2016. With like 100+ mil and a car collection and all properties etc. It is trash. I really have no reason to go back to it except to try out new missions for updates, if another one comes. Or to try out the new cars before scripthook updates.

 

I just can't agree with the concept of keeping something from being as quality as it should be. I just can't. And people always say "if you don't like the game don't play it" and I've always debated that. But you know what, they're right. I don't want to anymore. So I won't. 🤷‍♂️

Edited by ddarko12
I keep editing because I forgot some important sh*t lmao. There's too many reasons :D
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Arrows to Athens

Rockstar.

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BlanketFister
8 hours ago, Arrows to Athens said:

Rockstar.

+1

 

The lack of official news on next dlc. Very bad way to treat your customers. Silence is ugly.

 

And as a PC player the game is broken with all the cheaters roaming free and "modifing" my game. RIP. I got other games to play and follow.

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Acky.

Rockstar ruined it for me. They were supposed to make this MMO in a GTA universe and instead we got military-grade vehicles and a hovering motorcycle that fires homing missiles.

 

I can’t remember the last time I went on GTA Online and had a good, old-fashioned gunfight on the streets without some try hard getting their hydra or Oppressor.

 

I have both of them and they’re great to get easy money but GTA lost its identity along the way.

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Piro
Posted (edited)

In general? Hostile tactics by R* 

- Intentionally overpowered vehicles. R* ruining the whole game just so they can have a personal army of griefers so its harder for people to earn money. "Press a button to always win" makes the game extremely boring.

- Never fixing the balancing issues resulting with everyone using a single vehicle for YEARS. A game with hundreds of vehicles but everyone is using just one? Thats also makes the game extremely boring and repetitive.

- For years people complained about the jets, yet R* never fixed it. All my friends quit the game because of that. And instead of fixing the problem they added a counter... couple years too late for that (a counter that can also be used for griefing may I remind you). And since they needed a new OP vehicle they introduced the broom-bike mk2... Don't get me wrong, the vehicle on itself is not the problem. The problem is that R* intentionally made it OP by giving it magical missiles that never miss a target. Theres a reason they called it "the opressor". Its not a mistake, R* intentionally wanted to oppress the people who play the game

- Making the grind missions intentionally boring, tedious and repetitive. Never adding new missions to old content (like new targets for Headhunt or new cars to I/E)

- PC modders. R* is incompetent, they never fixed the problem, they never managed to ban those people. We still have people wih lvl 80000 and 50 K/D ratio. Hunting down those accounts shouldn't be that hard... Its not rocket science. On top of that R* gave them unlimited free accounts by giving the game out for free on epic games. What a joke. 

- R* again and again accidentally banning players who never cheated (cause scriptkiddos can mark you for a ban and they can protect themselves from it) and they never apologized for it. They just pretend like it never happened. 

For example they removed all my money just before Smugglers Run was released (something around ~80mills) and they gave it back only with the Arcade dlc without a word of apology. 

- Zero communication with the community



So TL;DR - its like R* does everything they can to hurt the people who play their games. I never seen a company that hated their own fanbase so much.

 

All the problems of GTAO could be solved with a single update. IF they cared about it in the first place. GTA V is a great game but GTAO is easily the worst online experience I ever had. 

Edited by Piro
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