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I don’t think you were experienced enough to realize there was aim assist in hardcore lobbies. When you enter a gang hideout the assist was disabled making it harder to aim. 
 

Plus the free aim population was dead compared to the handicap lobbies. 

 

 


 

 

On 7/12/2020 at 12:24 PM, RyuNova said:

Face it, the only reason you want map wide markers is find people to attack.

No. I was literally a defensive player in the first game. The things that pissed me off was when players would hide after a kill and wait for you in every corner. That’s the reason why close proximity blips are there for to counter just that. 

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