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BenzoEnzoMk2

Standalone GTA: Online Theory

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xInfected_Virus
1 minute ago, SonofLosSantos said:

You say that as if storage space on the PS5 is an issue. Rockstar is just f*cking lazy. That’s all.

And too greedy.

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Phil Cassidy7
9 hours ago, Mayochiki said:

that isn't logical thinking, op

 

in order to add new maps to a standalone they'd need to make GTA 6 with the exact same euphoria engine, which is outdated at this point since it was developed with the xbox 360 and ps3 in mind. i really wouldn't mind that, and our best hope is that the new standalone is gta online re-done in the updated engine, that way it would be possible to think about map expansions.

Yeah, I agree with this take, i do too believe the "Expanded & Enahnced" means GTAOnline is getting re-done on the updated engine, getting close on how RDO looks/plays, they also said "more responsive" we all know how clunky/sluggish movement is on GTAO and how that prevents it from being a good third person shooter, while on RDO that is highly improved where you can even duck or dual-wield guns, things that clearly GTAO lacks but needs, the re-doing on the update engine will clearly allow them to do more things.

All in all we all mad at R* and with reason, giving how bad they are comunicating with the community, something R* has always been bad at, but so far when it's about games they don't disappoint, I can't find a game from them and say "man that game sucked", is just that we all wanted some good news on this sh*t of a year and they came with this recyled trailer, they kinda deserve the heat, but i'm hopeful for GTAO.

They do need to bring a new map though on the new GTAO, this map is getting too small and it's already too known, sometimes i don't even need to look at the map to know where to go, that's not a good sign, it's getting old.

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BenzoEnzoMk2
Posted (edited)
3 hours ago, xInfected_Virus said:

Adding new maps itself would be very time consuming for R* and it would take up soo much space on console.

Well they have had 7 years to work on maps so...

 

also remember that leaked Liberty City remaster that got removed by R*

 

Also The PC modders who added Liberty City to GTA: V & R* threatened legal action & had it removed?

🤔

Edited by BenzoEnzoMk2
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rare.commonsense

I don't know if it's been said in this thread or not. But i have come up with my own conclusions based on what I've observed.. Only to have recently found out that i wasn't the only one with this conclusion.

 

Shortly before the PS5 announcement, R* has recently stopped the online portion for its GTA IV title. Why would they do that?

Years ago, there was a mod for an updated LC map that was going to be combined with GTAV, that T2/R* had a cease and desist order. Why would they do that?

In the PS5 announcement, it was stated that the online portion would be separated from the single player. Why would they consider doing that?

 

It was mentioned years ago, if anyone here recalls, that one of either T2's or R*'s big wigs, stated that they intend to make a world with all cities they intended to make. You'd need consoles powerful enough to make that a reality, of course, wouldn't you?!

 

GTA V for PS3/XB360, if we're being honest, was more of an extremely profitable experiment, for a generation that was already on it's way out. Adding new features, such as 1st person, was one of the biggest draws, though I'm sure not many actually use it.. but they knew in order for the GTA online experience to thrive, that it had to move to newer systems. There's is quite a lot that they wanna do with this, and can still do. Yes profit is the main incentive. And why would they stop the property that is their cash cow.

 

With GTA VI obviously in development, even if R* hasn't made any announcement about it, and will of course be exclusive to next gen, because in all honesty, GTA online as it stands now, is reaching it's limit with the current gen hardware. Look at how beautiful RDR2 looks, looks worlds better compared to GTA V, and they would certainly be able to achieve that with ease in the Next Gen, with much of the bells and whistles, because we know many of the features in other R* based titles somehow becomes a staple in their main AAA game.

 

I say this all to say, that LC will certainly be one of their biggest expansions to the online portion, due to the first three reasons. And with GTA Online receiving these two keywords "Enhancements & Expansions," has to mean it will fall in line with the amount of care that is being put into GTA VI. Keep in mind GTA IV kicked off the HD universe, characters from IV are either referenced, or make cameos in V.. you can probably imagine, VI will do the same. Maybe even have one of the key supporting characters such as Martin Madrazo play a key role in that title, as the game setting for GTA VI is rumored to have a South American setting thrown in there somewhere in a past time setting or something of that nature. And then whatever location that actually makes it into VI, will also become part of the GTA online world which I'm willing to bet will consist of both maps of the two previous titles. They already got the source code for LC.. should be fairly easy for them to remaster LC to match the look of SA, especially if a small group of modders managed to do it.

 

SA looks pretty good, although could use a little sprucing up. But I would imagine it would look only as good as they will make the new location for VI to be combined.

 

I don't know about any of you, but, I'm fairly observant and feel all the moves they've made, makes perfect sense. And I highly doubt that I'm way off with all this.

 

_______________________________________________________________

 

Also, it's amazing that these shark card conspiracies are still floating around. I've played this game since day one. And haven't purchased a single card. There isn't conspiracy behind it. You always have the option of simply playing the game, especially with friends to help you make money. Understandably, everybody doesn't have the same kind of time, due to their own circumstances. But making money in this game isn't very hard, at all. Plenty of opportunities and ways to make money. Just have to put in the effort, and especially have folks you can rock with.

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KingHadu

I would pay $200 for GTA Online if it actually had complete graphics overhaul, way better female character creation tool for body types, long hair and detailed textures, better body polygon count.

 

I somehow doubt GTA Online stand alone is going to be anything like this I think its gonna be the same crappy 2013 game with a little better lighting system.

 

There is noway Rockstar is ever going to make a GTA6 at this game there is no reason at all to do so, GTA has entered the League of Legends realm, there will never be a new one just keep the same thing and sell skins and stuff.

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BumpyJohnson
Posted (edited)

The idea of online eventually becoming the hub to all the cities is a cool one.  Im pretty sure Liberty City is already made and I assume Vice City is in the works since its suppose to be the next setting.  Plenty of time to finish it too since people will be on the GTAV map for a while on next gen 1st.  Definately will take years to make all those maps but still hope it happens.  Wish people wasnt so dismissive of the idea.  Dont crush our dreams guys. lol

Edited by BumpyJohnson

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suicidal_banana

Subscription service
Pro: Chance of making more money

Con: Big chance of shunning most of the current playerbase

Paid map extensions

Pro: A bit more money in the month they release this

Con: Freemode sessions will have to support different combinations of map-extensions (so people with map extension X but not Y all see the same map/all end up in the same session) and they wont really be able to use the area for missions unless those missions sit behind the paywall too, result is cutting up the playerbase / causing the game to look more empty / shafting people out of certain bits of future free DLC.

Why are they removing SP from the re-re-release?

Because the install size is getting ridiculous, even if next consoles will get nice large drives right out of the box, this doesn't necessarily mean 'making space' for a map-extension, its likely just making space for another few years of future DLC, i doubt that they want to go over something like 150gb. (On a sidenote, whut, last i checked the game install size was over 100gb on PC but now its 91gb? they've already been cutting fat??)

What about the 3 months free thing?

My guess is that they will do the same thing they did before, SELL the re-re-release for full price again, we had to buy the re-release aswell right, that wasnt free, so neither will this version, the 3 months thing is literally "you get 3 months of free access to the game" and they are likely only doing that so people have a chance to try the game and hopefully decide that yes, the updates justify buying the game a 3rd time (once their free months end) The real question is how they go about this with the PC version, as its a lot harder to justify buying the same game when you buy it for the same platform.

 

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YELLOW ZOOMER WITH DRONE

The only thing that will happen if GTA Online truly becomes standalone and free-to-play is that the ammount of people who will defend poor, greedy game design just because "it's free" will increase tenfold.

 

I mean, it already happens with the current GTA Online and that's not even truly free, no matter how much R* marketing team wants you to believe that.

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BumpyJohnson
On 6/12/2020 at 2:17 PM, Commander S said:

 

 

Yup. This. This, and only this - people are going off the deep end with baseless speculation (from "there's never going to be a GTA VI!", to "this means GTAO is just going to get expanded forever!"), and it's all almost certainly bunk.

 

This is just so that R* can keep their current business model going when the new consoles come out - because at the moment, GTAO is comparatively low-maintenance (compared to making an all-new game) effort, but it's effectively an infinite megabucks generator for R*. If they didn't have a magic money-printing machine, Take-Two wouldn't be nearly as lenient about letting R* spend a decade of dev time and the GDP of a small country on just one new single-player release per generation.

 

So:

- If R* wants to keep making that same kind of money next gen, they're going to need to retain players who jump consoles, so that means GTAO needs to be playable on PS5 and XSX.

- Backwards-compatibility isn't guaranteed on PS5, and the other thing that makes money is GTA V staying at the top of the sales charts after all these years, so they still need new players buying it for the first time, which means they need a 'current' re-release for new consoles

- ...but after 8 years, triple-dipping on a 2013 game is a harder sell than the 2014 re-release, particularly if you're just buying it for GTAO at this point - I'm actually surprised they didn't consider doing a stand-alone GTAO earlier, but it might have been too much work then, and it's more justifiable to put in that effort along with the other tweaks they're doing to make the game look/feel a bit less dated on PS5/XSX. So yeah: stand-alone GTAO (and it being free to current players for a few months) is to retain existing players without looking completely greedy.

 

 

But that's it - it's just so that they can keep the GTAO gravy train rolling (and bankrolling everything else they're doing - including GTA VI), rather than players ditch GTAO when they upgrade consoles. Perpetual map expansion requires 'entire new game' levels of work/time/money, whereas just re-releasing the current game is low effort for those same big returns they've enjoyed for years. It's not going to go free-to-play, either - because that'd require the stand-alone version of GTAO to be free, and they've said it's only temporarily free for existing players, as an incentive to stick with the game next-gen.

 

If anything, the big question right now is "will we see a similar announcement for RDR2?" - I don't imagine they're just going to abandon RDO only a few years, but if R* wants the game to have even a fraction of the legs that GTAO has had, they're going to need to do something more inspiring than just a footnote saying that RDR2 will be backwards compatible. If R* has any faith in RDO, they'll be putting out a similar announcement trailer for an RDR2 re-release at one of the other digital E3-like events (PC Gamer's event, perhaps?) - if not, then *oof*... 😬

I think its entirely possible that your theory and the thread starter's theory is happening at the same time. 🧐 

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dragosani00
Posted (edited)

This just popped up on my Facebook feed, not sure how accurate it is (female characters no all dressed in lingerie with tattoos and Bigness masks so clearly suspect 😁) and no flying broomsticks anywhere but looks pretty damn impressive.

 

Edited by dragosani00

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Commander S
49 minutes ago, BumpyJohnson said:

I think its entirely possible that your theory and the thread starter's theory is happening at the same time. 🧐 

 

 

...how? That's like saying "both can be true at the same time" to the question "is my cat dead or not?" (and no, I'm not talking in the Stephen King novel sense... :p).

 

My point is that they're only doing the standalone thing as a way to keep people playing without needing to buy/download the whole of GTA V again - a cheaper, smaller-to-download version that only contains the online part that people still play is going to retain more players than asking them to double-/triple-dip on the entire package.

 

But anything about 'perpetual map expansions', or being able to travel seamlessly from city to city, while R* keeps updating more and more maps with each new release? Sorry, but nah, that's incredibly unrealistic. Either R* would have to kneecap future games to keep them in line with the limits of GTA V, or they'll have to keep updating more and more older assets (not to mention the underlying architecture of the game!) to keep them up to date with the most recent map, to the point where they'd effectively be remaking most/all of the game from scratch (and giving it away for free for existing owners).

 

Plus all the issues with splitting the player base, and the effect that might have on sales of GTA VI - if they have to keep updating more than one map, even for those players that still play in the Los Santos part, and adding shared content across all maps, then that'll mean quite a lot of players who might be just fine sticking with the map they already use, for no extra cost. And aside from anything else, it'd be one hell of an own goal for R* to wind up hurting sales of GTA VI because it's possible to access most of the new content on the existing map. Unless, of course, they make enough exclusive content for the new game's map to encourage people to buy GTA VI - in which case, that's defeating the point of having the game be a single, cohesive experience over all maps (because, yanno, it wouldn't be).

 

And all of that's the tip of the iceberg - like I say, there are just so many reasons why it's unrealistic to think that they'll keep the current map in use by the time GTA VI rolls around. If anything (and I've said this elsewhere), I'd expect them to turn off support for current GTAO some months before announcing that GTA VI will come with an all-new take on GTAO - i.e., cut off new updates, wait until people get bored and impatient (like they do when waiting for a new update), and then announce the solution: not a new update, but a new GTAO entirely. Same as before: they're not going to let current GTAO eat into GTA VI sales - not if there's a chance at beating V's opening weekend sales records.

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Bloodytears1666

If only all those bunkers, flying bikes and cars were inexistent... eh, well, still would be nice to have stand alone GTA universe online. At least now get away in a jet is justified, can't wait to grief the whole state, lol.

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BumpyJohnson
Posted (edited)
On 7/27/2020 at 3:48 PM, Commander S said:

 

 

...how? That's like saying "both can be true at the same time" to the question "is my cat dead or not?" (and no, I'm not talking in the Stephen King novel sense... :p).

 

My point is that they're only doing the standalone thing as a way to keep people playing without needing to buy/download the whole of GTA V again - a cheaper, smaller-to-download version that only contains the online part that people still play is going to retain more players than asking them to double-/triple-dip on the entire package.

 

But anything about 'perpetual map expansions', or being able to travel seamlessly from city to city, while R* keeps updating more and more maps with each new release? Sorry, but nah, that's incredibly unrealistic. Either R* would have to kneecap future games to keep them in line with the limits of GTA V, or they'll have to keep updating more and more older assets (not to mention the underlying architecture of the game!) to keep them up to date with the most recent map, to the point where they'd effectively be remaking most/all of the game from scratch (and giving it away for free for existing owners).

 

Plus all the issues with splitting the player base, and the effect that might have on sales of GTA VI - if they have to keep updating more than one map, even for those players that still play in the Los Santos part, and adding shared content across all maps, then that'll mean quite a lot of players who might be just fine sticking with the map they already use, for no extra cost. And aside from anything else, it'd be one hell of an own goal for R* to wind up hurting sales of GTA VI because it's possible to access most of the new content on the existing map. Unless, of course, they make enough exclusive content for the new game's map to encourage people to buy GTA VI - in which case, that's defeating the point of having the game be a single, cohesive experience over all maps (because, yanno, it wouldn't be).

 

And all of that's the tip of the iceberg - like I say, there are just so many reasons why it's unrealistic to think that they'll keep the current map in use by the time GTA VI rolls around. If anything (and I've said this elsewhere), I'd expect them to turn off support for current GTAO some months before announcing that GTA VI will come with an all-new take on GTAO - i.e., cut off new updates, wait until people get bored and impatient (like they do when waiting for a new update), and then announce the solution: not a new update, but a new GTAO entirely. Same as before: they're not going to let current GTAO eat into GTA VI sales - not if there's a chance at beating V's opening weekend sales records.

Why ask me how then type a bunch of paragraphs on how you are convinced of your own belief? lol I think online eventually being a hub for all the maps is more likely to happen than the hypothetical limitations you gave why it cant but I'm not a game developer so you probably know more than me. 👍

Edited by BumpyJohnson

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HamwithCheese
On 7/27/2020 at 2:48 PM, Commander S said:

Either R* would have to kneecap future games to keep them in line with the limits of GTA V

This is all you need to know. This whole notion of Gta0 2 0 somehow become gta0 3 0 and beyond is like asking Rdr1s online mode to become Rdr2s with just a patch. 

 

Gta6 will leap into the quality and, hopefully, polish of Rdr2 and no patch can do that as far as I can tell 

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docpain222
On 6/12/2020 at 11:20 AM, Quinn_flower said:

Glad I got my billions. These poor suckers getting it on ps5.

Imagine if we have to start from the bottom again.... it would be so sad

 

 

 

GTA: Online being its own thing definitely points to something... but what that is only time can tell. I don't care rockstar do, but if they keep the same model they have (DLC's/shark cards) but add a new city(s) that you also have to pay for, I will buy it. New areas would be a game changer for gta online and elevate GTA to unseen potential for both the gamer and for Rockstar 

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JamesPet345
On 6/12/2020 at 11:18 AM, BenzoEnzoMk2 said:

Hey everyone, New User here, be kind.

Everybody is salty GTA: 5 was announced for next gen, not GTA: 6.

What everyone seems to have missed is this.

In late 2021 GTA: Online is going to become Standalone.

FREE on PS5 for the first 3 months.

Will obviously come to Xbox & PC also.

But your thinking why would GTA: Online NOT be FREE forever?

Why ONLY 3 months?

Considering They Sell MTX (Shark Cards)

Will GTA Online become subscription based?

______________________________________________

MY THEORY:

You will have to purchase Maps & Bonus Online Co-Op story modes that come with each map.

Or

when you buy each New GTA Game you gain access to each new Map in GTA: Online.

What does this mean exactly?

It likely means that we Could be getting a HUGE GTA: Online World Consisting of:

Los Santos ➡️ (GTA: V Map)

San Fierro ➡️ (Missing from GTA: V)

Las Venturas ➡️ (Missing from GTA:V)

Vice City ➡️ (Rumoured to be GTA: 6 location)

Liberty City ⬇️

(could explain the leaked remastered Liberty City artwork that R* removed)

(Also could explain why R* removed that GTA: V mod on PC that added Liberty City)

North Yankton ⬇️

(playable in GTA: V prologue & later mission)

(maybe a small free starting map for the new online?)

Carcer City ⬇️

(From Manhunt & mentioned in a few GTA games, so exists in GTA Universe)

______________________________________

There is no other reason for GTA: Online to be a separate paid game.

Also could this new GTA: Online be FULLY Cross Platform between Playstation, Xbox, PC & Possibly Nintendo?

It does not make sense for people to buy an Online version of the same game, there has to be something HUGE planned for the future of GTA: Online

Maybe you join GTA: Online & start off in a small map like North Yankton for free?

Then maybe if you own GTA: V you also get access to Los Santos in GTA: Online?

Maybe when GTA 6 releases you gain access to the map in GTA: Online? 

Let me know what you think people

Please No Hate

Its just a Logical Theoryspan widgetpan widget

the only reason why 3 months free is because people who dont own the game will get to play that game for a trial of 3 months (it's not confirmed)

if some people own a digital copy of gta 5 then they can play online forever without 3 months

 

rockstar will never make their own subscription membership to pay on online (major loss of players)

 

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