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BenzoEnzoMk2

Standalone GTA: Online Theory

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BenzoEnzoMk2
Posted (edited)

Hey everyone, New User here, be kind.

Everybody is salty GTA: 5 was announced for next gen, not GTA: 6.

What everyone seems to have missed is this.

In late 2021 GTA: Online is going to become Standalone.

FREE on PS5 for the first 3 months.

Will obviously come to Xbox & PC also.

But your thinking why would GTA: Online NOT be FREE forever?

Why ONLY 3 months?

Considering They Sell MTX (Shark Cards)

Will GTA Online become subscription based?

______________________________________________

MY THEORY:

You will have to purchase Maps & Bonus Online Co-Op story modes that come with each map.

Or

when you buy each New GTA Game you gain access to each new Map in GTA: Online.

What does this mean exactly?

It likely means that we Could be getting a HUGE GTA: Online World Consisting of:

Los Santos ➡️ (GTA: V Map)

San Fierro ➡️ (Missing from GTA: V)

Las Venturas ➡️ (Missing from GTA:V)

Vice City ➡️ (Rumoured to be GTA: 6 location)

Liberty City ⬇️

(could explain the leaked remastered Liberty City artwork that R* removed)

(Also could explain why R* removed that GTA: V mod on PC that added Liberty City)

North Yankton ⬇️

(playable in GTA: V prologue & later mission)

(maybe a small free starting map for the new online?)

Carcer City ⬇️

(From Manhunt & mentioned in a few GTA games, so exists in GTA Universe)

______________________________________

There is no other reason for GTA: Online to be a separate paid game.

Also could this new GTA: Online be FULLY Cross Platform between Playstation, Xbox, PC & Possibly Nintendo?

It does not make sense for people to buy an Online version of the same game, there has to be something HUGE planned for the future of GTA: Online

Maybe you join GTA: Online & start off in a small map like North Yankton for free?

Then maybe if you own GTA: V you also get access to Los Santos in GTA: Online?

Maybe when GTA 6 releases you gain access to the map in GTA: Online? 

Let me know what you think people

Please No Hate

Its just a Logical Theoryspan widgetpan widget

Edited by BenzoEnzoMk2

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happygrowls

GTA Online going f2p = shark cards get worse.

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Quinn_flower

Glad I got my billions. These poor suckers getting it on ps5.

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YELLOW ZOOMER WITH DRONE
Posted (edited)

Of all the cities you mentioned, the most plausible one is Liberty City for obvious reasons.

 

North Yankton Is barely playable on its current state and would need to be actually finished and San Fierro, Las Venturas, Vice City and Carcer City don't even exist in the HD universe yet and any effort and resources spent into creating them might as well be saved to include any of them (or a new city altogether) in GTA VI.

 

Also, R* locking new maps behind real money paywalls would end up dividing the playerbase and eventually kill the game, the only reason we've got several "free" updates all these years is because of Shrek Cards.

Edited by YELLOW ZOOMER WITH DRONE
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Halal Cyborg

No...no I don’t think this is a logical conclusion to draw.

 

 

17 minutes ago, Quinn_flower said:

Glad I got my billions. These poor suckers getting it on ps5.

You’re going to buy a PS5 just to grief people trying to earn money because you glitched all yours on the PC?

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BenzoEnzoMk2
14 minutes ago, YELLOW ZOOMER WITH DRONE said:

Of all the cities you mentioned, the most plausible one is Liberty City for obvious reasons.

 

North Yankton Is barely playable on its current state and would need to be actually finished and San Fierro, Las Venturas, Vice City and Carcer City don't even exist in the HD universe yet and any effort and resources spent into creating them might as well be saved to include any of them (or a new city altogether) in GTA VI.

 

Also, R* locking new maps behind real money paywalls would end up dividing the playerbase and eventually kill the game, the only reason we've got several "free" updates all these years is because of Shrek Cards.

Think logically tho.

 

im not talking about "free" updates, they will always be free, cos of Shark Cards

 

PS5 get Free Access To The Standalone GTA Online for 3 Months.

 

So what happens after that? 

& for other platforms that don't get Free access?

 

How are they gonna monetize it?

Subscriptions?

 

As they add new GTA Games it would make sense if you buy them, your online account gains access to those maps.

 

When GTA 6 eventually comes out its likely they will add that map to the standalone Online

 

i mean whos gonna pay for Gta Online?

its confusing.

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Halal Cyborg

They’re giving access to online for free rather than making you buy the game...for 3 months...it doesn’t mean what you think it means

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BenzoEnzoMk2
Posted (edited)
1 minute ago, Halal Cyborg said:

They’re giving access to online for free rather than making you buy the game...for 3 months...it doesn’t mean what you think it means

No, Because GTA Online is becoming Stand Alone... as in you wont need to install GTA:V what so ever.

Edited by BenzoEnzoMk2
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Halal Cyborg
Just now, BenzoEnzoMk2 said:

No, it doesn't Because GTA Online is becoming Stand Alone... as in you wont need to install GTA:V what so ever.

It will still come with it though 

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BenzoEnzoMk2
Posted (edited)
On 6/12/2020 at 6:00 PM, Halal Cyborg said:

It will still come with it though 

Clearly you don't understand what "stand alone" means.

 

they didnt say GTA: Online will be removed from the Core GTA:V game & become a Free DLC for GTA V

Edited by BenzoEnzoMk2
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Halal Cyborg
1 minute ago, BenzoEnzoMk2 said:

Clearly you don't understand what "stand alone" means.

 

they didnt say GTA: Online will become a Free DLC for GTA V

“****ADDITIONALLY***, there will be a new standalone version of GTA Online that PS5 players can pick up at no cost for the first three months after release.”
 

it doesn’t say gta online will be exclusively standalone anywhere you’re jumping to conclusions m7

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Quinn_flower
30 minutes ago, Halal Cyborg said:

No...no I don’t think this is a logical conclusion to draw.

 

 

You’re going to buy a PS5 just to grief people trying to earn money because you glitched all yours on the PC?

Nah I dont grief. Just to not be broke on ps5 if i ever get that console .

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HamwithCheese

You're putting too much thought into this.

 

Gta5 with online: 60 bucks

 

GTA online only: 40 bucks

 

That's it.

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balt06
1 hour ago, happygrowls said:

GTA Online going f2p = shark cards get worse.

 

Yep and wait until you see the new content's prices.  Talk about hyperinflation...

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Commander S
16 minutes ago, HamwithCheese said:

You're putting too much thought into this.

 

Gta5 with online: 60 bucks

 

GTA online only: 40 bucks

 

That's it.

 

 

Yup. This. This, and only this - people are going off the deep end with baseless speculation (from "there's never going to be a GTA VI!", to "this means GTAO is just going to get expanded forever!"), and it's all almost certainly bunk.

 

This is just so that R* can keep their current business model going when the new consoles come out - because at the moment, GTAO is comparatively low-maintenance (compared to making an all-new game) effort, but it's effectively an infinite megabucks generator for R*. If they didn't have a magic money-printing machine, Take-Two wouldn't be nearly as lenient about letting R* spend a decade of dev time and the GDP of a small country on just one new single-player release per generation.

 

So:

- If R* wants to keep making that same kind of money next gen, they're going to need to retain players who jump consoles, so that means GTAO needs to be playable on PS5 and XSX.

- Backwards-compatibility isn't guaranteed on PS5, and the other thing that makes money is GTA V staying at the top of the sales charts after all these years, so they still need new players buying it for the first time, which means they need a 'current' re-release for new consoles

- ...but after 8 years, triple-dipping on a 2013 game is a harder sell than the 2014 re-release, particularly if you're just buying it for GTAO at this point - I'm actually surprised they didn't consider doing a stand-alone GTAO earlier, but it might have been too much work then, and it's more justifiable to put in that effort along with the other tweaks they're doing to make the game look/feel a bit less dated on PS5/XSX. So yeah: stand-alone GTAO (and it being free to current players for a few months) is to retain existing players without looking completely greedy.

 

 

But that's it - it's just so that they can keep the GTAO gravy train rolling (and bankrolling everything else they're doing - including GTA VI), rather than players ditch GTAO when they upgrade consoles. Perpetual map expansion requires 'entire new game' levels of work/time/money, whereas just re-releasing the current game is low effort for those same big returns they've enjoyed for years. It's not going to go free-to-play, either - because that'd require the stand-alone version of GTAO to be free, and they've said it's only temporarily free for existing players, as an incentive to stick with the game next-gen.

 

If anything, the big question right now is "will we see a similar announcement for RDR2?" - I don't imagine they're just going to abandon RDO only a few years, but if R* wants the game to have even a fraction of the legs that GTAO has had, they're going to need to do something more inspiring than just a footnote saying that RDR2 will be backwards compatible. If R* has any faith in RDO, they'll be putting out a similar announcement trailer for an RDR2 re-release at one of the other digital E3-like events (PC Gamer's event, perhaps?) - if not, then *oof*... 😬

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HamwithCheese

My only hope is that this leap will allow online to become a half decent game. Now that it's standalone, it is not a free to play game, the gotcha train does not work. It now has to be a quality product. I'm hoping for less grindy updates and custom lobbies.

 

 

But this is t2 we're talking about so, yeah, f*ck this whole thing.

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Fish_head

So if gta online, becomes a standalone pay to play game, and they add vast new maps to the current one.  It will still be the same game. We will all still be millionaires and billionairres, mk2 oppressors will still fill the skies?  New players will be able to drop a wad of cash on a brand new console and immediately be 7 years behind those that that have played since start?

 

new console should be a new start, level playing field and opportunity to leave out all the things that ruined the last episode

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Commander S
1 hour ago, Halal Cyborg said:

“****ADDITIONALLY***, there will be a new standalone version of GTA Online that PS5 players can pick up at no cost for the first three months after release.”
 

it doesn’t say gta online will be exclusively standalone anywhere you’re jumping to conclusions m7

 

 

That's EXACTLY what it's saying, though. "Standalone" means "separate" - like how Final Fantasy XV had an online mode where you needed to have the single-player game installed, and launch "FFXV Comrades" through the single-player client.

 

Then Squeenix made it available as a standalone version - so you don't need to buy FFXV, you can just buy FFXV Comrades separately, for cheaper. And even if you have both (like I do), they now have separate clients/icons in your library, and you can install/play each as separate things, without needing both installed, or having to launch FFXV to play Comrades:

 

Wccftech: "Final Fantasy XV Comrades Now Available as a Standalone Multiplayer Game"

 

 

So it means that people will be able to buy GTAO separately from GTA V, probably for cheaper - and the "PS5 players can pick it up for no cost for the first three months" is just a temporary incentive to get PS5 owners to install/play it (particularly existing owners). After those three months, you'll have to buy it, same as anyone else - or if you're on Xbox Series X, you'll ...just have to pay for it, even if you're an existing player (#xboned, yet again... :sigh:).

 

 

2 minutes ago, HamwithCheese said:

My only hope is that this leap will allow online to become a half decent game. Now that it's standalone, it is not a free to play game, the gotcha train does not work. It now has to be a quality product. I'm hoping for less grindy updates and custom lobbies.

 

But this is t2 we're talking about so, yeah, f*ck this whole thing.


 

If they haven't gone and fixed the many small visual bugs and whatnot as part of the enhancement effort, then what's the point? I'm not really considering triple-dipping, even for just the stand-alone version, but R* not doing the bare minimum to fix what needs fixing is the bare minimum I need to justify doing it at all.

 

But I'm still in the "just let it go, already!" camp - it's still going to be a mess of barely-compatible updates slapped on top of each other (just with better load times/draw distance/framerate/etc.), and I'm less interested in seeing what new gimmick they'll try to play Jenga with this time, compared to seeing if GTA VI's version of Online actually launches with some kind of long-term plan behind it...

 

(...except I've played RDO, and the answer there is "clearly not", so I'm not expecting great things from 'GTAO 2.0', personally... :turn:)

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BenzoEnzoMk2
14 hours ago, Fish_head said:

So if gta online, becomes a standalone pay to play game, and they add vast new maps to the current one.  It will still be the same game. We will all still be millionaires and billionairres, mk2 oppressors will still fill the skies?  New players will be able to drop a wad of cash on a brand new console and immediately be 7 years behind those that that have played since start?

 

new console should be a new start, level playing field and opportunity to leave out all the things that ruined the last episode

I get what you are saying... but do you think R* actually care?

 

they want new players to get trolled, so they end up buying Shark Cards.

 

Look at GTA Online as it currently is...

Nearly 7 Years Old

 

Plenty of people are Miles ahead & have millions & billions ...

 

& Mk2 Opressors Patrol the skies

 

yet They Still make Millions from Shark Card Sales & New Players Still Join Every Day

 

Maybe When the New Standalone GTA Online Launches All Players May be Reset To  Rank 0 but maintain Vehicles & Properties, but lose all Money.

 

Also hopefully they Remove Flying Cars & Bikes

 

But Knowing Rockstar, i Doubt they will.

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dragosani00

My predicition:

 

Map will stay the same, just more content being added.

Online will become subscription based:

  • Buy the game, or already have it, get 3(ish) months included.
  • £1.99* a month after that.
  • However if you buy shark cards then they come with x free months included depending on the size.

* A small amount that some 'freeloaders' will consider negligible and pay it but across the entire player base will generate a huge amount of cumulative extra income.

 

This would not alienate current shark card buying players as it will not really cost them any extra if the 'free' included subs are calculated correctly. It will piss off "freeloaders" but T2 have already made it pretty clear we are not the kind of players they want as, aside from the initial game purchase, we contribute nothing further to their bottom line. So from their point of view there's no reason to pander to this kind of player, indeed a cull of players would arguably ease the load on their already under strain system.

 

Let's face it we can all see the huge reduction in games releases over the last few years which indicates that they have nowhere near the number of 'programming' staff on the books compared to earlier times when they were developing multiple games every year. So I am dubious as to the likelihood of there being any hugely significant re-coding of the game to accommodate multiple cities/maps etc.

 

Ultimately R*/T2 are a business and the core purpose of a business is to make as much money as possible for as little outlay as possible & that's it.

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CarimboHanky

when i first read about the stand alone version the first thing that i said to my brother was "this sh*t is not good" he asked me why...

 

at first getting to buy gtao by itself sound like a good thing but this open the door for take2 to try squeeze more money out of us in the future. this open the door for them to sell us story mode for $60 and then ask for more money if we want to access the online portion.

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DonnieVega
Posted (edited)
48 minutes ago, dragosani00 said:

My predicition:

 

Map will stay the same, just more content being added.

Online will become subscription based:

  • Buy the game, or already have it, get 3(ish) months included.
  • £1.99* a month after that.
  • However if you buy shark cards then they come with x free months included depending on the size.

* A small amount that some 'freeloaders' will consider negligible and pay it but across the entire player base will generate a huge amount of cumulative extra income.

 

This would not alienate current shark card buying players as it will not really cost them any extra if the 'free' included subs are calculated correctly. It will piss off "freeloaders" but T2 have already made it pretty clear we are not the kind of players they want as, aside from the initial game purchase, we contribute nothing further to their bottom line. So from their point of view there's no reason to pander to this kind of player, indeed a cull of players would arguably ease the load on their already under strain system.

 

Let's face it we can all see the huge reduction in games releases over the last few years which indicates that they have nowhere near the number of 'programming' staff on the books compared to earlier times when they were developing multiple games every year. So I am dubious as to the likelihood of there being any hugely significant re-coding of the game to accommodate multiple cities/maps etc.

 

Ultimately R*/T2 are a business and the core purpose of a business is to make as much money as possible for as little outlay as possible & that's it.

The only reason for this 3 months for free deal is to persuade PS4 players to buy a PS5.

None of their past actions point in the direction of a subscription based game, they've always said they don't want to split the player base.

Look at RDR Online, you can get the battle pass for free if you've grinded for gold in-game. They want the spenders, grinders and casuals all in the same game.

 

Rockstar is only porting Online to next gen because their MTX system works really well, introducing a subscription fee now is just unnecessary.

Edited by DonnieVega
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Fish_head

When you started gta5 you had nothing, you rob stores and steal cars, buy a better gun, eventually buy an apartment and a cool car.  You’re needs are simple and the game is the best it will ever be.

 

nowdays we live on gold yachts, or penthouses with concierge services. Garages full of supercars and if it doesn’t pay a million it’s hardly worth the effort.  To me, that says the games over,  it’s peaked. There’s nowhere left for it to go.   So adding to it is pointless. If they can make the map twice the size, better they lose the original half and call it online 2 cos otherwise. It’s already broke
 

 

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Shiloh Comes
Posted (edited)
4 hours ago, Fish_head said:

When you started gta5 you had nothing, you rob stores and steal cars, buy a better gun, eventually buy an apartment and a cool car.  You’re needs are simple and the game is the best it will ever be.

 

nowdays we live on gold yachts, or penthouses with concierge services. Garages full of supercars and if it doesn’t pay a million it’s hardly worth the effort.  To me, that says the games over,  it’s peaked. There’s nowhere left for it to go.   So adding to it is pointless. If they can make the map twice the size, better they lose the original half and call it online 2 cos otherwise. It’s already broke
 

 

 

That's some messed up logic right there.

 

How does success equal "over", "peaked" and "broke"?

 

Are you sure you are not confusing your own personal boredom with facts?

 

I have everything you can have in this game and more money than I can ever spend and nothing about it is over, broke or peaked for me.

 

As for people commenting on fish cards, don't confuse the views on this forum as some kind of Twitterati overview of the world when it is usually a minority view that prevails here, as it does on social media mental hospitals for weirdos who think their little world reflects all of life when it's usually around 15% of all opinion.

 

Play with other players, using a headset and talk to people, and you will understand that most of the kids who play this game spuff away lots of money on the low level fish cards. They have grown up in a world where pay to play is OK with them.

 

People don't get outraged when they go to a bar and have to buy a drink, or pay to see a movie or buy clothes, why do they get their nuts so tight about chucking a few bucks at a game they enjoy?

Edited by Shiloh Comes
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Sentinel Driver

Theory? You mean hypothesis?

This is just baseless wishful thinking and speculation

R* is not going to make all those new cities for a nearly 10-year old game being released for the third time now.

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Commander S
30 minutes ago, Sentinel Driver said:

Theory? You mean hypothesis?

This is just baseless wishful thinking and speculation

R* is not going to make all those new cities for a nearly 10-year old game being released for the third time now.

 

 

Not when they've got a new game in the works - the amount of work/manpower/resources required to make another city on the level of Los Santos would be akin to making an entire smaller game, and I just can't see them pulling that many people off GTA VI development to do that.

 

And I just don't see them keeping current GTAO going by the time VI launches - so that means any 'theory' that they'll expand GTAO indefinitely and just treat it like a totally separate thing from GTA VI, VII, etc. is bunk. Part of the beauty of doing a game like GTAO or RDO is you do all the work to create a full single-player experience with something like GTA V or RDR2, then you recycle that map for years later with the online mode, without having to create an entire game's worth of all-new environment assets every so often.

 

With that being the case, why on earth would R* go from a super-efficient, super-profitable strategy like 'recycle the same map for years', to something as inefficient as 'make a super-detailed map for a new single-player game, at the same time as making another all-new map for a game that people are perfectly happy playing with the map they have'. Surely the straightforward approach would be ...'have GTA VI come with a new version of Online, using GTA VI's map' - ??

 

Also, considering how R* has a reputation for wanting their games to look super-expensive and cutting edge (Sam Houser in particular), what seems more likely: that years from now, they'll still be supporting a game that still looks/plays like a game from several generations earlier, or that GTA VI will have a new Online, with all the stuff like hair/clothing physics that RDO has, but current GTAO doesn't - ?

 

 

Dunno about anyone else, but I'm more inclined to go with the sort of thing that R* has built their reputation on doing (bigger, grander, moar, at all costs), rather than working on the assumption that they're thinking exactly like diehard GTAO fans (keep GTAO going indefinitely, and just port over Liberty City from GTA IV, like it's as easy hitting the 'port entire city' button...). :p

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Mayochiki

that isn't logical thinking, op

 

in order to add new maps to a standalone they'd need to make GTA 6 with the exact same euphoria engine, which is outdated at this point since it was developed with the xbox 360 and ps3 in mind. i really wouldn't mind that, and our best hope is that the new standalone is gta online re-done in the updated engine, that way it would be possible to think about map expansions.

 

that being said, that's not profitable enough. the game becoming free for three months is only to trick people into pre-ordering a ps5. what's most likely happening is the game having the same approach as a mobile game. it's free and they give bonuses all the time, but those barely mean jacksh*t. the profit isn't in selling copies of the game, the profit is purely on money cards. those alone made r*ckstar a billion more in 2017, four years after the game's release. aside fgo, i don't think any other game has ever pulled that kind of profit, guess where their interest is?

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SonofLosSantos
On 6/12/2020 at 12:35 PM, YELLOW ZOOMER WITH DRONE said:

nd real money paywalls would end up dividing the playerbase and eventually kill the game

Now we both know that’s not true. Them splitting the game between 3 console generations hasn’t stopped the cash crop, what makes you think a paid MAP EXPANSION wouldn’t literally rake in the dough?? You think people will pay 3 times for the same game but will hold out on a map expansion? C’mon now.

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xInfected_Virus

Adding new maps itself would be very time consuming for R* and it would take up soo much space on console.

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SonofLosSantos
38 minutes ago, xInfected_Virus said:

Adding new maps itself would be very time consuming for R* and it would take up soo much space on console.

You say that as if storage space on the PS5 is an issue. Rockstar is just f*cking lazy. That’s all.

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