Converting Kam's/Goldfish's imported maps to The Hero's   Why is this useful: Models imported by Kam's or Goldfish's I/O's may incorrectly import material ID's, smoothing groups, normals and vertex colors, whereas The Hero's I/O imports these correctly.     Download Anubis' batch importer - this maxscript works with any file format supported by Max. http://www.scriptspot.com/3ds-max/scripts/batch-loader Create a new project file and name it The Hero maste