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Saad31

GTA V is the complete game made with or without dlcs.

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Saad31

I played GTA V on my pc on low settings with mods and I can tell you one thing, in terms of gameplay and graphics, the game is awesome but otherwise physics were toned down because of ps3 and x360 memory setup.

I have spent half a week with this game on pc and I had to delete it due to the fact that it needs 7000+ rpm hdd or solid state drive and integrated gpu in my laptop. Hands the best game of this gen along with GTA 4. It has sold 130 or more million units because the gameplay is just fun. I love both GTA IV and V but if I decide one game to keep on my powerful pc, It would be GTA V. I can't go back to 3D era gta games anymore because of these two games and I love all of them.🙂 Let me know what you think. Peace.

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Ash_735
5 hours ago, Saad31 said:

I had to delete it due to the fact that it needs 7000+ rpm hdd

What the f*ck are you playing on? A toaster? 7200rpm HDD have been the standard in computers for over two decades.

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B Dawg
Posted (edited)
8 hours ago, Saad31 said:

the game is awesome but otherwise physics were toned down because of ps3 and x360 memory setup.

Nah, they were toned down for other dumb reasons. Hardware was certainly not a factor.

Edited by B Dawg
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Niobium
Posted (edited)
8 hours ago, B Dawg said:

Nah, they were toned down for other dumb reasons. Hardware was certainly not a factor.

jedijosh920 already proved it so. he took euphoria ragdoll physics and put them on the consoles, with no hit to performance or framerate. he did this on last-gen, btw.

 

so if the PS3/360 could handle it no problem, then yes, hardware was not a factor. "console limitations" is a myth

Edited by Niobium
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Zeta87
16 hours ago, Saad31 said:

 physics were toned down because of ps3 and x360 memory setup.

 

Just no: GTA IV (obviously) was released on Xbox 360 and PS3 and had no issues with its physics.

 

GTA V got dumb physics because of dumb kids whining about GTA IV physics (challenging hence fun).

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iiCriminnaaL 49
7 minutes ago, Zeta87 said:

Just no: GTA IV (obviously) was released on Xbox 360 and PS3 and had no issues with its physics.

 

GTA V got dumb physics because of dumb kids whining about GTA IV physics (challenging hence fun).

I don't think too many people complained about GTA IV's euphoria physics. Maybe some did when it comes to flying out from windshield or the too slidey handling of some vehicles, but not euphoria as far as I know.

 

Regardless, they could've brought back GTA IV's euphoria physics and even improved upon them instead of wasting too many resources on the pointlessly detailed underwater.

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Saad31
Posted (edited)
14 hours ago, Ash_735 said:

What the f*ck are you playing on? A toaster? 7200rpm HDD have been the standard in computers for over two decades.

A Samsung 500 GB 5000 rpm hdd on a Dell Precision laptop from 2011.

What is the reason behind the downgrade of many things in GTA V? Can anyone post it here please?

Edited by Saad31
correction

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El Penguin Bobo
Posted (edited)
21 minutes ago, Saad31 said:

What is the reason behind the downgrade of many things in GTA V? Can anyone post it here please?

To be fair, the console limitation excuse does apply to an extent, that's why you see less trees in the final game than in the trailer. They honesty should have used the memory or whatever on more interiors rather than... underwater stuff.

 

Honestly, I'd rather have V's ragdoll physics than....any other game that has ragdoll physics outside of the franchise like Sleeping Dogs and Watch Dogs for example, those ragdoll physics look stiff asf compared to V.

Edited by El Penguin Bobo

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Saad31

Apart from limitations, do you agree that GTA V is the best game ever to exist?

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El Penguin Bobo
3 minutes ago, Saad31 said:

Apart from limitations, do you agree that GTA V is the best game ever to exist?

As I said in one of your threads regarding IV, I think it's one of the best in the series but it's definitely not the best game to ever exist, I actually haven't found a game yet that's worthy of that title except for maybe, RDR2.

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Saad31

Oh okay.

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TheSantader25

GTA V has 60-70 hours of sh*t for you to do so I'd say it's a pretty complete game. If I wanted to describe the game I'd say, It's a flawed masterpiece that had potential to be even better. 

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Ryo256
3 hours ago, TheSantader25 said:

GTA V has 60-70 hours of sh*t for you to do so I'd say it's a pretty complete game. If I wanted to describe the game I'd say, It's a flawed masterpiece that had potential to be even better. 

To be fair, Ubisoft games will give you even more hours worth of sh*t to do but many will avoid calling them complete games for that. IMO it is more about the fun value per hour rate that we need to check......difficult to measure but it changes the total hours expectation for every game e.g Far Cry Blood Dragon is one of the shortest game of Ubisoft but it is one of fanbase's favorite because it achieves what it sets out to do less than 15 hours yet not many were pleased with Assassin Creed's Syndicate that had 100 hours of content because it doesn't give anything special in that time frame and is considered bloated.

Not saying that GTA V can't be seen as a masterpiece but we need to find a better argument for it. Like the fact that there is no 2013 game that was as polished, filled with content, detailed and graphically advanced as V and it still is unrivaled in the genre to this very day. It's just not unrivaled among its older siblings. 
Q1dcsXG.png

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TheSantader25
Posted (edited)

@Ryo256

 

I hear you. It's about the quality as well. But even in that, GTA V is far superior to any crap that Ubisoft has put out. The story is shorter than IV/SA yet still longer than most Ubisoft games lmao. Better too. 

 

The thing is, You gotta define what "incomplete" means. To me an example of an incomplete game is Metal Gear Solid V:TPP. Now that's an incomplete game. It's clear that the project was left off in the 2nd part of the game and we hear that the 3rd act was completely cut off. 

 

You may argue that V's story sucks(though I disagree. I believe V's story as flawed as it is still gets 7.5 or 8 out of 10) you can still say that that thing is "finished". As for the side content, you still got loads of varied activities to do. Whether people like it or not is subjective. But to me, V offers a lot out of its story as well and it's only 2nd to SA in this regard. 

Edited by TheSantader25
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Pingley

People out there comparing Ubisoft to Rockstar while Ubisoft still uses cgi for cut scenes while R* does every cut scene in engine. 🤷‍♂️

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Ryo256
1 minute ago, TheSantader25 said:

@Ryo256

 

I hear you. It's about the quality as well. But even in that, GTA V is far superior to any crap that Ubisoft has put out. The story is shorter than IV/SA yet still longer than most Ubisoft games lmao. Better too. 

 

The thing is, You gotta define what "incomplete" means. To me an example of an incomplete game is Metal Gear Solid V:TPP. Now that's an incomplete game. It's clear that the project was left off in the 2nd part of the game and we hear that the 3rd act was completely cut off. 

 

You may argue that V's story sucks(though I disagree. I believe V's story as flawed as it is still gets 7.5 or 8 out of 10) you can still say that that thing is "finished". As for the side content, you still got loads of varied activities to do. Whether people like it or not is subjective. But to me, V offers a lot of its story as well and it's only 2nd to SA in this regard. 

We're not gonna go back and forth over the subjective view of the story. But I do wanna explain why I label V as an incomplete game in my opinion:

Only Michael's character arc is resolved, Franklin and Trevor don't go anywhere much.....like if you compare them to how they are at end of the game to how they were at the start, you don't see much difference but Michael accepting his problems and reconciling with his family is good character development. Franklin's does seems to develop but the game can't make up its mind whether he has grown up or not (probably because dialogues conflict between hangouts, cutscenes and car conversations). Trevor's motivations are all over the place but whether that's intended or not, I'm not sure but that's why he doesn't develop.

The story is also feels a little rushed near the end but I already explained that IV didn't do so well on that area either in regards to its ending and sh*tting on its antagonists, still I think it groomed those parts better than V, at least there was more thought put into it than V. I think SA still feels more complete of a game than IV and V IMO.

As for the side content, my only problem worth mentioning is that I think V hesitated to go all in e.g Bounty missions were a big highlight in the gameplay trailer but V suddenly goes shy and give about 4 of em for Trevor.....only. Mini games exist but I think they are not relevant to the game like yoga, golf and tennis works for Michael but not much for Trevor (he does get the trafficking business and hunting) or Franklin. In that regard I think side missions do feel a bit incomplete as compared to previous GTA games.
 

 

3 minutes ago, Pingley said:

People out there comparing Ubisoft to Rockstar while Ubisoft still uses cgi for cut scenes while R* does every cut scene in engine. 🤷‍♂️


It's not about Ubisoft vs Rockstar. It's more about what standards we use to praise Rockstar games because by those same standards, we would have acknowledge Ubisoft's games as well. We need better standards so we can better argue why Rockstar's quality differs from that of Ubisoft's.
 

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TheSantader25
Posted (edited)

@Ryo256

 

The thing is, not everyone is gonna get a satisfying conclusion. Michael got one sure. But it would be unrealistic to give Trevor one. He's too f*cked up to "develop". He is 50. There's no way for Trevor. He is just a f*cked up individual who got f*cked by life and there's nothing to fix about him at this point. It just doesn't make sense to give him any sort of development. 

 

As for Franklin, He got what he fought for. He wanted money. And that was his ambition above all else. That's why you now have 24 year old dude in an empty house with no one around and nowhere else to go. If you switch to him by the end,  you will find him alone at his house most of the time. Though I have a lot of problems with how they did Franklin anyway. He doesn't seem as important as Trevor and Michael and I think a big problem of V's story (hence why I give the story a 7.5) is Franklin. 

 

I do agree that SA is more complete than V/IV. 

 

As for minigames, they are meant to be simple things outside of the criminal world just to chill with. It was the same with IV(darts, bowling,...) and I don't have a problem with that. They are a way to show life outside of the usual criminality. Hang outs are for that too. 

 

Other than those, V has around 70 strangers and Freaks missions, 60 random events, parachute jumps, property running missions, arms trafficking, races and pretty much everything previous GTAs have. One big missing thing from V though in comparison to the previous games, is the lack of criminal side activities like Vigilante and drug wars. That I can agree on. That's the big missing link in V's so called "varied" content. 

 

 

Edited by TheSantader25
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Algonquin Assassin
25 minutes ago, Ryo256 said:

As for the side content, my only problem worth mentioning is that I think V hesitated to go all in e.g Bounty missions were a big highlight in the gameplay trailer but V suddenly goes shy and give about 4 of em for Trevor.....only. Mini games exist but I think they are not relevant to the game like yoga, golf and tennis works for Michael but not much for Trevor (he does get the trafficking business and hunting) or Franklin. In that regard I think side missions do feel a bit incomplete as compared to previous GTA games.

I'll never understand why Franklin can play golf, participate in triathlons etc, but he can't play tennis? Um why? I don't mind certain activities being exclusive to each protagonist to fit in with their personality/lifestyle, but that's always felt like a lazy cop out to me.

 

Also the way they used the "hunting" in the gameplay trailer made it seem like it was going to be on the same level as a Red Dead game, but it's nothing like that. It's just something you'd likely try once and never do again. I appreciate the level of detail put into individual activities like golf, tennis and so on, but overall it feels like the game holds back for some reason and doesn't utilise the multiple protagonists to its fullest extent and as you say feels incomplete. If GTA V had one protagonist it would be more understandable, but it doesn't.:/

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Ryo256
3 minutes ago, TheSantader25 said:

But it would be unrealistic to give Trevor one. He's too f*cked up to "develop". He is 50. There's no way for Trevor. He is just a f*cked up individual who got f*cked by life and there's nothing to fix about him at this point. It just doesn't make sense to give him any sort of development. 

Okay I'm gonna bite that Trevor is impossible to develop, we'll accept that for the sake of argument but I can totally flip the rules for you and ask you: Was Rockstar obliged to work with a character like Trevor? If Trevor's character is a barrier to getting some good character development writing then just simply change the character and give us a bit more sensible Trevor? Even the Trevor's fanboys wouldn't mind seeing more depth to his personality other than just being simply, a f*cked up person. 

But now I'm gonna flip back and explain to you why I don't find your original argument convincing enough. Trevor does have motivations, whether it is about settling with a woman, making a criminal empire, busting out Brad, taking revenge on FIB or getting a new heist team together. There was so many ways to make him develop and let him acknowledge that development. But it doesn't happen because Trevor claims and discards his goals too often. R* had a vision about him, but then it seems to dissolve into multiple visions conflicting with each other so we ended up with a crazy person rather than an actual character IMO.

 

8 minutes ago, TheSantader25 said:

As for Franklin, He got what he fought for. He wanted money. And that was his ambition above all else.

Issue is that, it's not a convincing enough reason for him to stick with Michael and Trevor for so long. You may speak of loyalty here but this guy was willing to ditch his old time pal Lamar for his luxury life but never consider walking away from Michael and Trevor because Franklin got enough money mid-game to stop working for them. But he didn't, because the character arc of Franklin isn't money, it's about doing what's real, it's about growing up and making his own decisions, not follow around others and get nothing in return.......which for some reason, he does with Michael and Trevor for most the game. Unless you pick Ending A or B, Franklin lives most of the game in status quo, he doesn't acknowledge that he finally made it and the game keeps beating him over the head of how he still needs a long way to go. 

 

12 minutes ago, TheSantader25 said:

As for minigames, they are meant to be simple things outside of the criminal world just to chill with. It was the same with IV(darts, bowling,...) and I don't have a problem with that. They are a way to show life outside of the usual criminality. Hang outs are for that too. 

 

I know and I will again argue that they work for Michael (because he is the first character envisioned for V whereas others may have been after-thought) but not for others. It doesn't excuse the lack of care for other characters whereas Niko can be seen bowling (hell he plays it so happily I can't believe he didn't go pro), darting and playing pool with his friends. But Michael playing golf and tennis with Franklin/Trevor......ummmm Well I gue--No, just no.

 

 

14 minutes ago, TheSantader25 said:

Other than those, V has around 70 strangers and Freaks missions, 60 random events, parachute jumps, property running missions, arms trafficking, races and pretty much everything previous GTAs have.


Yes but here's where my initial argument comes to play. Do they have the same quality as previous GTA games? Because we can have a long debate on the counting game but the truth is most people would trade 1 hours of SA's gang wars for 5 hours of V's side content....judging on that hypothetical rate, V may come off as less complete than other GTA titles. But that's more subjective now but it is a point of view worth looking into. V has enough content if you wanna go by the checklist method, but most content doesn't hit the mark for a GTA game.

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TheSantader25
Posted (edited)

I guess I have to agree to disagree. You're just very critical and detailed about your problems with V. I can't really argue with that tbh. Cause the quality of the game itself(Story or Side content) is actually quite high in my eyes(even by GTA Standards). I guess I have a different vision of the game and characters. Trevor as an example comes off as a very deep protagonist to me. Beyond his wacky crazy surface(that R* tried to advertise on), he seems far more complicated to me. The game does also provide evidence for this matter. 

Edited by TheSantader25
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Ryo256
2 minutes ago, TheSantader25 said:

I guess I have to agree to disagree. You're just very critical and detailed about your problems with V. I can't really argue with that tbh. Cause the quality of the game itself(Story or Side content) is actually quite high(even by GTA Standards). I guess I have a different vision of the game and characters.

It's okay because I ain't looking for anyone to resolve my problems about V, I'm just here to explain why someone might think it is an incomplete game much like how you have explained how someone might see it as a complete game....so we made good progress in this discussion.
 

3 minutes ago, TheSantader25 said:

. Trevor as examples comes off as a very deep protagonist to me. Beyond his wacky crazy surface, he seems far more complicated to me. 

Hey, Trevor being only a f*cked up person was your initial statement in this debate..... as you state it here:

 

32 minutes ago, TheSantader25 said:

He is just a f*cked up individual who got f*cked by life and there's nothing to fix about him at this point.

My view of him is at the bottom.

 

6 minutes ago, TheSantader25 said:

The game does also provide evidence for this matter. 

 

The game has enough evidence for me to support any argument I want for it. I can show how Trevor is so deep and at the same time I can even show you how he is more of a plot device than an actual character. But whatever I present to you will be my view of him and that's never going to be valid IMO, R* needs to be more forthcoming with what was their view of Trevor because that's not clear, since the ability to make any argument from given evidence shows a lack of clarity on the writers' side which I believe some mistake for complexity. On that note, we can have a very long debate but I feel we both don't have the energy for that so let's agree to disagree.

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Saad31

Well I guess majority of gamers here love GTA IV. Its alright with me. Try to give a shot to GTA V too. Its a good game as well.

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Ryo256
29 minutes ago, Saad31 said:

Well I guess majority of gamers here love GTA IV. Its alright with me. Try to give a shot to GTA V too. Its a good game as well.

It is a good game. It's not considered to be the best GTA game in this forum. You will soon learn that GTA V is regarded as junk food here whereas IV and SA come off as this well-cooked full course meal for most players.

However do not confuse this for the majority's view. GTA V is considered to be the best game and the best GTA game by a large number of people but only in this forum things are different because unpopular opinions are welcomed here.

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