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Mohit Robinson

[SA] Real Cop System - HIDE from COPS Mod

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Mohit Robinson
Posted (edited)
SUMMARY
This mod makes evading police possible in San Andreas by avoiding getting sighted by cops and keeping a low profile. It also features advanced cop reactions and a shooting distraction system - with ideas from games like Hitman Absolution and GTA IV, keeping intact the original feel of the SA world.
 
 
1. Play Hide and Seek with Cops by hiding in backyards, underground, behind walls, pillars. They'll try to find you. Hide from Cops!

4. Shooting too much in public will draw Cops attention back to you and they will check out your area.

2. Noisy Weapons wouldn't draw attention if you are in a secluded place and no one is around. (Grove street gang members wouldn't report you)

3. Stealth killing in public is possible (before getting sighted and using a silenced pistol)

5. When you're not wanted, your shootings / killings may be reported by some civilian who heard the shots or saw the crime. Using a machine gun in public would definitely draw attention.

6. Driving too fast and rash will draw cop attention if you are already wanted and in hiding and the chance of some cop sighting you will increase and that may blow your cover.

7. Even after when you lose sight of the cops, some police helicopter may sight you and your cover will be blown - Aerial Sight

8. Evasion Possibility

8.(A) To actually lose stars, you need to sneak out of the area you were last seen in.

8.(B) Once you lose your first star after going into hiding, other area cops might not recognize you so quickly like before. They'll be Hostile if you come within 30 metres and are in sight.

10. The optional visual status list is provided at the end of the detailed description

 
 
RCS (REAL COP SYSTEM) DETAILED DESCRIPTION
You can literally hide anywhere if you manage to shake off the cops. The modification aims at 
1. Making Hiding from Cops Possible
2. Making the hiding and actual evasion (cool-down) moderately hard.
 
HIDING
Being hidden simply means you are not in sight of the cops and they're searching for you. It does not mean that you will start losing wanted level.
 
EVASION / COOL-DOWN
Given that you're hidden, and have successfully sneaked out of the area you were last seen in, you will start losing stars. If you go back into that area where you were last seen, you would again not be able to lose stars.
 
Some ingame screens showing what happens if you stay in the same area you were last seen in after being able to avoid sight consistently for a minute or so. 
 
Lose2%2B-%2BInside.bmp
 
Lose0%2B-%2BTree.bmp
 
HIDING, COOL-DOWN RULES
Committing crimes (in public) will draw attention. Cops will arrive at the location and if found, your cover will be blown and you wouldn't be hidden anymore. You can commit a crime and flee the scene in time and watch the aftermath from behind a cover and will still be able to evade them. But again, now cops will be searching for you in this new last seen area or where you were last reported to be firing in public.
 
The detection capability of the cops will also reduce accordingly with time. If a cop was able to spot you and become hostile from 60 metres away before when they were actively searching for you, Once the wanted level starts to cool-down, he will not recognize you until you are at-least 30 metres close to him.
 
It also features Intelligent pedestrian and cops behavior
Los Santos and San Fierro: The chances are good that some cop will sight and identify you quickly if you're in public.
Las Venturas: it would be really hard to shake off the cops once your level crosses 3. 
Country side: you are less likely to get reported or draw attention. The cops response time will also be a little more.
 
VISUAL PACK OF WANTED STATUSES
Its contained in this modification. Its an idea I derived from Hitman Absolution. And this mod is the main supplement of the the RCS (Real Cop System) Mod. 
 
  1. Innocent
  2. Disturbance Reported
  3. Felony Reported
  4. Attention Drawn
  5. Distraction Created
  6. Hostile
  7. Searching Area
  8. In Sight
  9. Evading Search
  10. Location Compromised
  11. Aerial Sight

 

STATUS GUIDE
  • If you shoot in public, depending on the circumstances, either a 'Disturbance' or 'Felony' will be Reported by someone from the area and you will get a wanted level. And you will get a wanted level.
  • If you're hidden and shoot in public, you may Draw Attention - There will be a chance that someone around you will rat you out to the cops and that a patrol car/ helicopter / tank comes scrounging the area dynamically depending on what wanted level the player has.
  • If you're out of sight, and there are cops nearby - searching the area, in this case, you can create a Distraction, and all cops will run to the location where the shots were fired by you instinctively.
  • Hostile mod is when Some foot cops have you in sight and are ready to shoot to kill / arrest you. This is the only possibility available in the original cop system. :D
  • Searching Area will be a state when you are out of sight and cops are searching the area. They will go to the last seen location and also police helicopters will try to spot you be scanning your area with infrared, night-vision and what not.
  • In Sight would be either if you are in a car chase or there are cops around you who can see you but are not able to shoot at you or try to kill you. Mostly, these are cops in vehicles.
  • Evading Search means there are no cops around you which CJ is aware of while he is hiding.
  • Location Compromised: If the player goes inside any of his own properties or a public restaurant / shop where the news is readily available on television, his location would instantly be compromised and cops will surround the property / restaurant.
  • Aerial Sight is one of the recently developed legs of the mod and is one of my personal favorites, this is of a time when there is only the police helicopter which has you in sight, if you destroy / evade the police helicopter, you'll directly go into hiding (if anyone else doesn't spot you for sometime). I googled a bit and found that police mavericks can easily see through buildings and walls using infra, thermal visions. So the same is also been made true for this realism cleo mod.

 

Do visit my blog. https://mohitrobinson.blogspot.com/

Also, if you liked the mod, simply like the youtube video, drop a comment and share your feedback. Thanks :)

 

DOWNLOAD LINK

Edited by Mohit Robinson
Added Download Link
  • Like 7

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Cleoude
Posted (edited)

I'll try that

Edited by CleoModlar

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Paixetamour
Posted (edited)
19 hours ago, CleoModlar said:

I'll try that

Dont quote all the page please.

 

Thanks for sharing the mod :)

Edited by Paixetamour
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thalilmythos

Maan, this is too good to be true, god damnit sounds like a good mod, will be trying right now.

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Mohit Robinson
On 5/26/2020 at 10:08 AM, CleoModlar said:

I'll try that

Please do, and share your feedback. P.S pls edit and remove the re-quote if possible 

 

9 hours ago, Paixetamour said:

Thanks for sharing the mod :)

Please share your feedback if you try it. :) 

 

5 hours ago, thalilmythos said:

Maan, this is too good to be true, god damnit sounds like a good mod, will be trying right now.

Its so very nice to hear since it took me two months straight to build it, do try it out and let me know your review and suggestions 😃

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Paixetamour
Posted (edited)

I tried the mod and my game crashes after a minute after cops come. But i have so many cleo mods running in my game more than 120+. But problem might be with cleo scripts thath change police behavior like flying justice and fair police mods. I will let you know if i can fix the problem lol.

 

Also im using custom config for widescreen fix and cleo text is at his normal position but is there any way to make the text centered to minimap for this settings ? (RadarWidthScale = 0.63, RadarHeightScale = 0.80)

 

Edit: Mod is working fine skygfx incompatible with mods i am using.

 

3FE7rgn.png

Edited by Paixetamour

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Mohit Robinson
Posted (edited)
2 hours ago, Paixetamour said:

I tried the mod and my game crashes after a minute after cops come. But i have so many cleo mods running in my game more than 120+. But problem might be with cleo scripts thath change police behavior like flying justice and fair police mods. I will let you know if i can fix the problem lol.

My script uses MRPC - Massive Random Ped Catching. These scripts catch and keep the instance of every ped in players range to read their behavior and features. You should only run one of such a script at the same time, because if more scripts try to catch all the peds, it can cause conflicts. I'm sure among your 120+ (omfg 😱) cleo scripts there will be some certain scripts which use MRPC, try knocking those off logically.

Edit: Well, ignore the knowledge session if its working fine xD

 

Quote

Also im using custom config for widescreen fix and cleo text is at his normal position but is there way to make the text centered to minimap for this settings ? (RadarWidthScale = 0.63, RadarHeightScale = 0.80)

Yes, you can display it anywhere on your screen. Open using Sanny Builder, Find all-

033E: set_draw_text_position -30.0 326.0

Replace the last two decimals. The same is used multiple times in the code, make sure you 'replace all' with the height and width coordinates you prefer for personal use, and Bam! you've set your own custom position for the real time Status Display. 🙂 !

Edited by Mohit Robinson
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Paixetamour
5 minutes ago, Mohit Robinson said:

My script uses MRPC - Massive Random Ped Catching. These scripts catch and keep the instance of every ped in players range to read their behavior and features. You should only run one of such a script at the same time, because if more scripts try to catch all the peds, it can cause conflicts. I'm sure among your 120+ (omfg 😱) cleo scripts there will be some certain scripts which use MRPC, try knocking those off logically.

 

Yes, you can display it anywhere on your screen. Open using Sanny Builder, Find all-

033E: set_draw_text_position -30.0 326.0

Replace the last two decimals. The same is used multiple times in the code, make sure you 'replace all' with the height and width coordinates you prefer for personal use, and Bam! you've set your own custom position for the real time Status Display. 🙂 !

Thank you very much for detailed explanation for the setting the real time status display.

 

Starting the game with win7 compability mode and as a administrator fixed crash issue for me.

 

sdPhzZd.pngLmWU7Af.png

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Cleoude
19 hours ago, Paixetamour said:

Dont quote all the page please.

 

Thanks for sharing the mod :)

My Homie I didn't notice that 😃. thanks for request

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thalilmythos

I do find that you are making a very usual mistake in scripts that catch random peds and cars.

 

Don't remove references from those peds and cars, you don't have to, the game still considers them random, so it does it by itself, what this means, is that, if you don't remove references, they will still be erased by the game when you go away, it's a very common problem quite a bad one.

 

Why you may ask? Well because, you will be breaking every other single mod that catches those peds, and probably causing game crashes, it's not a matter of incompatibility with other mods, it's just the wrong way to do it.

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mrbekirr

This mod is amazing! I wish cops would go to the last place they see you. But even this is Amazing! Cant wait to see final version!!!

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Mohit Robinson
13 hours ago, mrbekirr said:

This mod is amazing! I wish cops would go to the last place they see you. But even this is Amazing! Cant wait to see final version!!!

Thankyou so much mrbekkir. I'm glad you liked it.

 

Btw, cops do go to the last place they see you. Lookout for the white blips on your maps, these will be the foot-cops who are looking for you once they lose sight of you. Also, Vehicles and Helicopters will still come rushing to your last seen area unless you manage to stay out of sight for some time. Due to SA usual ped behavior, some searchers may keep bumping into obstacles and may not reach the exact location you were last seen at in time. 

 

Hiding is comparatively easy, cooling down and evading isn't ;) 

 

 

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LolPacino
On 5/28/2020 at 10:23 PM, Paixetamour said:

Seems like crashing issue still exists i agree with thalilmythos +1

 

edit: crashes with my game running these mods. VehFuncs,ImVehFt,ImVehFtFix,gsx.asi and

 https://www.mixmods.com.br/2018/05/90s-atmosphere-vehicles-pack-reborn-2.html 

 

Crash occurs on 2 stars when bike cops appears.

 

ahhh sh*t these are some important mods

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AvinashD

So far I haven't found any crashes on my side and it doesn't affects performance too. I really loved the way this mod was created and the way it fixes the Godly Cops... Which start spawning on a large scale at every meter and aren't affected even on teleporting to a different place. Also they find CJ everywhere he goes. Now at least their behavior is quite natural.

Love This  Mod!

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Learn To Fly Carl
On 6/17/2020 at 7:37 AM, LolPacino said:

ahhh sh*t these are some important mods

very important.. this cop system looks cool, but to be honest.. if it is not compatible with the mods listed, i can't use it

 

EDIT: i mean i use almost 200 cleo mods, and i don't have any crash thalil is right about that usual mistake

Edited by Learn To Fly Carl
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