Mohit Robinson Posted May 23, 2020 Share Posted May 23, 2020 v1.2 Released Download link in video description Release Notes v1.2 available in readme and on https://mohitrobinson.blogspot.com/ SUMMARY This mod makes evading police possible in San Andreas by avoiding getting sighted by cops and keeping a low profile. It also features advanced cop reactions and a shooting distraction system with ideas from games like Hitman Absolution and GTA IV, keeping intact the original feel of the SA world. 1. Play Hide and Seek with Cops by hiding in backyards, underground, behind walls, pillars. They'll try to find you. Hide from Cops! 4. Shooting too much in public will draw Cops attention back to you and they will check out your area. 2. Noisy Weapons wouldn't draw attention if you are in a secluded place and no one is around. (Grove street gang members wouldn't report you) 3. Stealth killing in public is possible (before getting sighted and using a silenced pistol) 5. When you're not wanted, your shootings / killings may be reported by some civilian who heard the shots or saw the crime. Using a machine gun in public would definitely draw attention. 6. Driving too fast and rash will draw cop attention if you are already wanted and in hiding and the chance of some cop sighting you will increase and that may blow your cover. 7. Even after when you lose sight of the cops, some police helicopter may sight you and your cover will be blown - Aerial Sight 8. Evasion Possibility 8.(A) To actually lose stars, you need to sneak out of the area you were last seen in. 8.(B) Once you lose your first star after going into hiding, other area cops might not recognize you so quickly like before. They'll be Hostile if you come within 30 metres and are in sight. 10. The optional visual status list is provided at the end of the detailed description RCS (REAL COP SYSTEM) DETAILED DESCRIPTION You can literally hide anywhere if you manage to shake off the cops. The modification aims at 1. Making Hiding from Cops Possible 2. Making the hiding and actual evasion (cool-down) moderately hard. HIDING Being hidden simply means you are not in sight of the cops and they're searching for you. It does not mean that you will start losing wanted level. EVASION / COOL-DOWN Given that you're hidden, and have successfully sneaked out of the area you were last seen in, you will start losing stars. If you go back into that area where you were last seen, you would again not be able to lose stars. Some in-game screens showing what happens if you stay in the same area you were last seen in after being able to avoid sight consistently for a minute or so. HIDING, COOL-DOWN RULES Committing crimes (in public) will draw attention. Cops will arrive at the location and if found, your cover will be blown and you wouldn't be hidden anymore. You can commit a crime and flee the scene in time and watch the aftermath from behind a cover and will still be able to evade them. But again, now cops will be searching for you in this new last seen area or where you were last reported to be firing in public. The detection capability of the cops will also reduce accordingly with time. If a cop was able to spot you and become hostile from 60 metres away before when they were actively searching for you, Once the wanted level starts to cool-down, he will not recognize you until you are at-least 30 metres close to him. It also features Intelligent pedestrian and cops behavior Los Santos and San Fierro: The chances are good that some cop will sight and identify you quickly if you're in public. Las Venturas: it would be really hard to shake off the cops once your level crosses 3. Country side: you are less likely to get reported or draw attention. The cops response time will also be a little more. VISUAL PACK OF WANTED STATUSES Its contained in this modification. Its an idea I derived from Hitman Absolution. And this mod is the main supplement of the the RCS (Real Cop System) Mod. Innocent Disturbance Reported Felony Reported Attention Drawn Distraction Created Hostile Searching Area In Sight Evading Search Location Compromised Aerial Sight STATUS GUIDE If you shoot in public, depending on the circumstances, either a 'Disturbance' or 'Felony' will be Reported by someone from the area and you will get a wanted level. And you will get a wanted level. If you're hidden and shoot in public, you may Draw Attention - There will be a chance that someone around you will rat you out to the cops and that a patrol car/ helicopter / tank comes scrounging the area dynamically depending on what wanted level the player has. If you're out of sight, and there are cops nearby - searching the area, in this case, you can create a Distraction, and all cops will run to the location where the shots were fired by you instinctively. Hostile mod is when Some foot cops have you in sight and are ready to shoot to kill / arrest you. This is the only possibility available in the original cop system. Searching Area will be a state when you are out of sight and cops are searching the area. They will go to the last seen location and also police helicopters will try to spot you be scanning your area with infrared, night-vision and what not. In Sight would be either if you are in a car chase or there are cops around you who can see you but are not able to shoot at you or try to kill you. Mostly, these are cops in vehicles. Evading Search means there are no cops around you which CJ is aware of while he is hiding. Location Compromised: If the player goes inside any of his own properties or a public restaurant / shop where the news is readily available on television, his location would instantly be compromised and cops will surround the property / restaurant. Aerial Sight is one of the recently developed legs of the mod and is one of my personal favorites, this is of a time when there is only the police helicopter which has you in sight, if you destroy / evade the police helicopter, you'll directly go into hiding (if anyone else doesn't spot you for sometime). I googled a bit and found that police mavericks can easily see through buildings and walls using infra, thermal visions. So the same is also been made true for this realism cleo mod. Do visit my blog. https://mohitrobinson.blogspot.com/ Also, if you liked the mod, simply like the youtube video, drop a comment and share your feedback. Thanks AvinashD, Davve95, Honker1944 and 8 others 10 1 Link to comment Share on other sites More sharing options...
Cleoude Posted May 26, 2020 Share Posted May 26, 2020 (edited) I'll try that Edited May 27, 2020 by CleoModlar Link to comment Share on other sites More sharing options...
Paixetamour Posted May 27, 2020 Share Posted May 27, 2020 (edited) 19 hours ago, CleoModlar said: I'll try that Dont quote all the page please. Thanks for sharing the mod Edited May 27, 2020 by Paixetamour Cleoude 1 Link to comment Share on other sites More sharing options...
thalilmythos Posted May 27, 2020 Share Posted May 27, 2020 Maan, this is too good to be true, god damnit sounds like a good mod, will be trying right now. Link to comment Share on other sites More sharing options...
Mohit Robinson Posted May 27, 2020 Author Share Posted May 27, 2020 On 5/26/2020 at 10:08 AM, CleoModlar said: I'll try that Please do, and share your feedback. P.S pls edit and remove the re-quote if possible 9 hours ago, Paixetamour said: Thanks for sharing the mod Please share your feedback if you try it. 5 hours ago, thalilmythos said: Maan, this is too good to be true, god damnit sounds like a good mod, will be trying right now. Its so very nice to hear since it took me two months straight to build it, do try it out and let me know your review and suggestions Cleoude, A8ul99 and AvinashD 3 Link to comment Share on other sites More sharing options...
Paixetamour Posted May 27, 2020 Share Posted May 27, 2020 (edited) I tried the mod and my game crashes after a minute after cops come. But i have so many cleo mods running in my game more than 120+. But problem might be with cleo scripts thath change police behavior like flying justice and fair police mods. I will let you know if i can fix the problem lol. Also im using custom config for widescreen fix and cleo text is at his normal position but is there any way to make the text centered to minimap for this settings ? (RadarWidthScale = 0.63, RadarHeightScale = 0.80) Edit: Mod is working fine skygfx incompatible with mods i am using. Edited May 27, 2020 by Paixetamour Link to comment Share on other sites More sharing options...
Mohit Robinson Posted May 27, 2020 Author Share Posted May 27, 2020 (edited) 2 hours ago, Paixetamour said: I tried the mod and my game crashes after a minute after cops come. But i have so many cleo mods running in my game more than 120+. But problem might be with cleo scripts thath change police behavior like flying justice and fair police mods. I will let you know if i can fix the problem lol. My script uses MRPC - Massive Random Ped Catching. These scripts catch and keep the instance of every ped in players range to read their behavior and features. You should only run one of such a script at the same time, because if more scripts try to catch all the peds, it can cause conflicts. I'm sure among your 120+ (omfg ) cleo scripts there will be some certain scripts which use MRPC, try knocking those off logically. Edit: Well, ignore the knowledge session if its working fine xD Quote Also im using custom config for widescreen fix and cleo text is at his normal position but is there way to make the text centered to minimap for this settings ? (RadarWidthScale = 0.63, RadarHeightScale = 0.80) Yes, you can display it anywhere on your screen. Open using Sanny Builder, Find all- 033E: set_draw_text_position -30.0 326.0 Replace the last two decimals. The same is used multiple times in the code, make sure you 'replace all' with the height and width coordinates you prefer for personal use, and Bam! you've set your own custom position for the real time Status Display. ! Edited May 27, 2020 by Mohit Robinson Paixetamour and AvinashD 2 Link to comment Share on other sites More sharing options...
Paixetamour Posted May 27, 2020 Share Posted May 27, 2020 5 minutes ago, Mohit Robinson said: My script uses MRPC - Massive Random Ped Catching. These scripts catch and keep the instance of every ped in players range to read their behavior and features. You should only run one of such a script at the same time, because if more scripts try to catch all the peds, it can cause conflicts. I'm sure among your 120+ (omfg ) cleo scripts there will be some certain scripts which use MRPC, try knocking those off logically. Yes, you can display it anywhere on your screen. Open using Sanny Builder, Find all- 033E: set_draw_text_position -30.0 326.0 Replace the last two decimals. The same is used multiple times in the code, make sure you 'replace all' with the height and width coordinates you prefer for personal use, and Bam! you've set your own custom position for the real time Status Display. ! Thank you very much for detailed explanation for the setting the real time status display. Starting the game with win7 compability mode and as a administrator fixed crash issue for me. Mohit Robinson 1 Link to comment Share on other sites More sharing options...
Cleoude Posted May 27, 2020 Share Posted May 27, 2020 19 hours ago, Paixetamour said: Dont quote all the page please. Thanks for sharing the mod My Homie I didn't notice that . thanks for request Mohit Robinson 1 Link to comment Share on other sites More sharing options...
thalilmythos Posted May 28, 2020 Share Posted May 28, 2020 I do find that you are making a very usual mistake in scripts that catch random peds and cars. Don't remove references from those peds and cars, you don't have to, the game still considers them random, so it does it by itself, what this means, is that, if you don't remove references, they will still be erased by the game when you go away, it's a very common problem quite a bad one. Why you may ask? Well because, you will be breaking every other single mod that catches those peds, and probably causing game crashes, it's not a matter of incompatibility with other mods, it's just the wrong way to do it. A8ul99, Paixetamour and Honker1944 3 Link to comment Share on other sites More sharing options...
Paixetamour Posted May 28, 2020 Share Posted May 28, 2020 (edited) Seems like crashing issue still exists i agree with thalilmythos +1 edit: crashes with my game running these mods. VehFuncs,ImVehFt,ImVehFtFix,gsx.asi and https://www.mixmods.com.br/2018/05/90s-atmosphere-vehicles-pack-reborn-2.html Crash occurs on 2 stars when bike cops appears. Edited May 28, 2020 by Paixetamour Link to comment Share on other sites More sharing options...
mrbekirr Posted May 31, 2020 Share Posted May 31, 2020 This mod is amazing! I wish cops would go to the last place they see you. But even this is Amazing! Cant wait to see final version!!! Mohit Robinson 1 Link to comment Share on other sites More sharing options...
Mohit Robinson Posted May 31, 2020 Author Share Posted May 31, 2020 13 hours ago, mrbekirr said: This mod is amazing! I wish cops would go to the last place they see you. But even this is Amazing! Cant wait to see final version!!! Thankyou so much mrbekkir. I'm glad you liked it. Btw, cops do go to the last place they see you. Lookout for the white blips on your maps, these will be the foot-cops who are looking for you once they lose sight of you. Also, Vehicles and Helicopters will still come rushing to your last seen area unless you manage to stay out of sight for some time. Due to SA usual ped behavior, some searchers may keep bumping into obstacles and may not reach the exact location you were last seen at in time. Hiding is comparatively easy, cooling down and evading isn't AvinashD and mrbekirr 2 Link to comment Share on other sites More sharing options...
wwwwandrarijaz Posted June 17, 2020 Share Posted June 17, 2020 On 5/28/2020 at 10:23 PM, Paixetamour said: Seems like crashing issue still exists i agree with thalilmythos +1 edit: crashes with my game running these mods. VehFuncs,ImVehFt,ImVehFtFix,gsx.asi and https://www.mixmods.com.br/2018/05/90s-atmosphere-vehicles-pack-reborn-2.html Crash occurs on 2 stars when bike cops appears. ahhh sh*t these are some important mods Link to comment Share on other sites More sharing options...
AvinashD Posted June 28, 2020 Share Posted June 28, 2020 So far I haven't found any crashes on my side and it doesn't affects performance too. I really loved the way this mod was created and the way it fixes the Godly Cops... Which start spawning on a large scale at every meter and aren't affected even on teleporting to a different place. Also they find CJ everywhere he goes. Now at least their behavior is quite natural. Love This Mod! Mohit Robinson 1 Link to comment Share on other sites More sharing options...
GSF_Cat Posted September 4, 2020 Share Posted September 4, 2020 (edited) On 6/17/2020 at 7:37 AM, LolPacino said: ahhh sh*t these are some important mods very important.. this cop system looks cool, but to be honest.. if it is not compatible with the mods listed, i can't use it EDIT: i mean i use almost 200 cleo mods, and i don't have any crash thalil is right about that usual mistake Edited September 4, 2020 by Learn To Fly Carl wwwwandrarijaz and AvinashD 2 Link to comment Share on other sites More sharing options...
Ahame Posted January 13, 2021 Share Posted January 13, 2021 Hey, nice mod, but the download link doesn't work Link to comment Share on other sites More sharing options...
Kookachulu Posted January 19, 2021 Share Posted January 19, 2021 The link's dead. Is this mod not available anymore? Link to comment Share on other sites More sharing options...
MRobinson Posted January 19, 2021 Share Posted January 19, 2021 (edited) Link Updated. Edited January 19, 2021 by MRobinson - Link to comment Share on other sites More sharing options...
Mohit Robinson Posted January 19, 2021 Author Share Posted January 19, 2021 On 1/14/2021 at 4:08 AM, Ahame said: Hey, nice mod, but the download link doesn't work 8 hours ago, Kookachulu said: The link's dead. Is this mod not available anymore? Hey guys, the site on which the file had been hosted is now closed. Hence the issue. I've fixed the link in the main post now. Thanks a lot for reporting. ! Link to comment Share on other sites More sharing options...
Ahame Posted January 27, 2021 Share Posted January 27, 2021 On 1/19/2021 at 9:16 PM, Mohit Robinson said: Hey guys, the site on which the file had been hosted is now closed. Hence the issue. I've fixed the link in the main post now. Thanks a lot for reporting. ! Sometimes it's better to upload the file in several sites, so in case if one link is dead, you can use another one. Link to comment Share on other sites More sharing options...
darthpepo1 Posted February 13, 2021 Share Posted February 13, 2021 any fixes to the problems listed above? the ones listed by thalilmythos Link to comment Share on other sites More sharing options...
StuntGames Posted February 14, 2021 Share Posted February 14, 2021 Best mod good luck. Link to comment Share on other sites More sharing options...
Mohit Robinson Posted February 20, 2021 Author Share Posted February 20, 2021 On 2/14/2021 at 5:03 AM, darthpepo1 said: any fixes to the problems listed above? the ones listed by thalilmythos Yes the fix was added for the remove reference suggestion to increase compatibility with other cleo mods, the link provided for for download now is for v1.01. On 2/14/2021 at 12:48 PM, StuntGames said: Best mod good luck. Glad you like it Link to comment Share on other sites More sharing options...
Creeper987656 Posted March 19, 2021 Share Posted March 19, 2021 Holy cow this mod is so advanced Mohit Robinson 1 Link to comment Share on other sites More sharing options...
TakumiR Posted March 22, 2021 Share Posted March 22, 2021 Really enjoying the mod. It uh... Really has made it more challenging to evade the cops haha. I've had to re-learn a lot of things. Successfully evading 4-5 stars (Highest I've gotten by playing normally) without going into Pay-N-Spray/Changing clothes feels great. I do have a couple issues with cops spawning behind me so often while I try to avoid them, or not being really aware of WHEN or WHERE I was last spotted. Err... Are there plans on maybe making the map show a little area on the search area or even a map blip of where you were last seen? That'd be great~ but yeah, awesome mod. Congrats! Mohit Robinson 1 Link to comment Share on other sites More sharing options...
Mohit Robinson Posted May 1, 2021 Author Share Posted May 1, 2021 On 3/23/2021 at 4:32 AM, TakumiR said: Really enjoying the mod. It uh... Really has made it more challenging to evade the cops haha. I've had to re-learn a lot of things. Successfully evading 4-5 stars (Highest I've gotten by playing normally) without going into Pay-N-Spray/Changing clothes feels great. I do have a couple issues with cops spawning behind me so often while I try to avoid them, or not being really aware of WHEN or WHERE I was last spotted. Err... Are there plans on maybe making the map show a little area on the search area or even a map blip of where you were last seen? That'd be great~ but yeah, awesome mod. Congrats! I am very pleased to know that you are really enjoying it. I appreciate that you get the development perspective behind the mod accurately. Technically speaking in response to your suggestions, The game's version of spawning the police cannot be tweaked efficiently without making changes to the main.scm which triggers and controls the spawns. The cops will follow the player to the last scene area, their ability to actually go through with the path is limited to the intelligence of the peds (developed by Rockstar Games) and hence they might keep bumping into obstacles and not reach the exact location the player was seen at. They would only reach there if they would have if the player was Hostile. For the same reason I did not setup the visible search area on the radar. Thankyou for putting a great thought to it ! ^-^ On 3/19/2021 at 3:20 PM, Creeper987656 said: Holy cow this mod is so advanced Glad you like it ! wwwwandrarijaz 1 Link to comment Share on other sites More sharing options...
Mohit Robinson Posted February 5 Author Share Posted February 5 (edited) v1.2 featuring public tip-off Released! https://gtaforums.com/topic/955522-sa-real-cop-system-hide-from-cops-mod/ Release notes: v1.2 https://mohitrobinson.blogspot.com/ Edited February 6 by Mohit Robinson - mrbekirr 1 Link to comment Share on other sites More sharing options...
mrbekirr Posted March 1 Share Posted March 1 v1.2 rocks i love it. A must have!! Link to comment Share on other sites More sharing options...
V_incent16 Posted March 31 Share Posted March 31 (edited) Hi! When i trigger cops/stars my game crashes, For example, If i shoot someone my game instantly crashes. I tried launching game as administrator, Tried changing compatibility mod, I tried to remove that or change mod files and stuff. My game is absolutely clear and all my mods is Turn Indicators, Enter as Passenger, Gasoline. CLEO 4, Game version 1.0 US, Also silent patch last version. Edit: Forgot to say my game localization is russian, All text such as HUD and subtiles are translated. Here's the CLEO log. 31/03/2022 09:15:42.560 Log started. 31/03/2022 09:15:42.560 Unprotecting memory region '.text': 0x00001000 (size: 0x00456000) 31/03/2022 09:15:42.560 Unprotecting memory region '.rdata': 0x00458000 (size: 0x0004C000) 31/03/2022 09:15:42.560 Unprotecting memory region '.text': 0x008B1000 (size: 0x0064A000) 31/03/2022 09:15:42.561 Parsing FXT file Status.fxt 31/03/2022 09:15:42.561 Added FXT[MRWNTD] 31/03/2022 09:15:42.561 Added FXT[M0INCT] 31/03/2022 09:15:42.561 Added FXT[M1DSTRB] 31/03/2022 09:15:42.561 Added FXT[M2FELON] 31/03/2022 09:15:42.561 Added FXT[M3DRAWA] 31/03/2022 09:15:42.561 Added FXT[M4TIP] 31/03/2022 09:15:42.561 Added FXT[M5HSTLE] 31/03/2022 09:15:42.561 Added FXT[M6SRCH] 31/03/2022 09:15:42.561 Added FXT[M7INST] 31/03/2022 09:15:42.561 Added FXT[M8EVDG] 31/03/2022 09:15:42.561 Added FXT[M9FND] 31/03/2022 09:15:42.561 Added FXT[M10INSD] 31/03/2022 09:15:42.561 Added FXT[M11HELI] 31/03/2022 09:15:42.561 Added FXT[M12AREA] 31/03/2022 09:15:42.562 Unloading plugins... 31/03/2022 09:15:42.562 Loading plugin cleo/FileSystemOperations.cleo 31/03/2022 09:15:42.563 Loading plugin cleo/IniFiles.cleo 31/03/2022 09:15:42.564 Loading plugin cleo/IntOperations.cleo 31/03/2022 09:15:42.564 Started on game of version: SA 1.0 us 31/03/2022 09:15:42.565 Injecting MenuStatusNotifier... 31/03/2022 09:15:42.565 Replacing call: 0x0057B9FD 31/03/2022 09:15:42.565 Injecting DmaFix... 31/03/2022 09:15:42.565 Replacing call: 0x0053E981 31/03/2022 09:15:42.565 Injecting TextManager... 31/03/2022 09:15:42.565 Injecting function at: 0x006A0050 31/03/2022 09:15:42.565 Injecting SoundSystem... 31/03/2022 09:15:42.565 Replacing call: 0x007487A8 31/03/2022 09:15:42.565 Injecting CustomOpcodeSystem... 31/03/2022 09:15:42.565 Injecting ScriptEngine... 31/03/2022 09:15:42.565 Replacing call: 0x0046A21B 31/03/2022 09:15:42.565 Replacing call: 0x0058D552 31/03/2022 09:15:42.565 Replacing call: 0x0058FCE4 31/03/2022 09:15:42.565 Replacing call: 0x0053BDD7 31/03/2022 09:15:42.565 Replacing call: 0x005BA340 31/03/2022 09:15:42.565 Replacing call: 0x005D4FD7 31/03/2022 09:15:42.565 Replacing call: 0x005D18F0 31/03/2022 09:15:42.566 Replacing call: 0x005D14D5 31/03/2022 09:15:42.566 Injecting function at: 0x004667DB 31/03/2022 09:15:42.736 Creating main window... 31/03/2022 09:15:42.740 Found sound device 0: No sound 31/03/2022 09:15:42.740 Found sound device 1 (default): Динамики (Bloody Gaming Audio Device) 31/03/2022 09:15:42.740 Found sound device 2: Digital Audio (S/PDIF) (High Definition Audio Device) 31/03/2022 09:15:42.740 On system found 3 devices, 3 enabled devices, assuming device to use: 1 (Динамики (Bloody Gaming Audio Device)) 31/03/2022 09:15:42.764 SoundSystem initialized 31/03/2022 09:15:42.768 Floating-point audio supported! 31/03/2022 09:15:42.769 Audio hardware acceleration disabled (no EAX) 31/03/2022 09:16:05.595 Scripts exclusively initialized 31/03/2022 09:16:05.603 Deleting dynamic fxts... 31/03/2022 09:16:05.603 Cleaning up script data... 0 files, 0 libs, 0 file scans, 0 allocations... 31/03/2022 09:16:05.603 Searching for cleo scripts 31/03/2022 09:16:05.603 Loading custom script CSsytem1.2.cs... 31/03/2022 09:16:05.603 Registering custom script named CSsytem 31/03/2022 09:16:05.604 Loading custom script CSystemDisplay1.2.cs... 31/03/2022 09:16:05.604 Registering custom script named CSystem 31/03/2022 09:16:05.604 Loading custom script Enter car as passenger.cs... 31/03/2022 09:16:05.604 Registering custom script named Enter c 31/03/2022 09:16:05.604 Loading custom script gasoline.cs... 31/03/2022 09:16:05.605 Registering custom script named gasolin 31/03/2022 09:16:05.605 Loading custom script on_off_engine.cs... 31/03/2022 09:16:05.605 Registering custom script named on_off_ 31/03/2022 09:16:05.605 Loading custom script turn_indicators2.1.cs... 31/03/2022 09:16:05.605 Registering custom script named turn_in 31/03/2022 09:16:07.043 Scripts initialized 31/03/2022 09:16:07.043 Unregistering custom script named copsys5 31/03/2022 09:16:07.043 Unregistering custom script named csdisp2 31/03/2022 09:16:07.044 Unregistering custom script named Enter c 31/03/2022 09:16:07.044 Unregistering custom script named gasolin 31/03/2022 09:16:07.044 Unregistering custom script named on_off_ 31/03/2022 09:16:07.044 Unregistering custom script named turn_in 31/03/2022 09:16:07.049 Deleting dynamic fxts... 31/03/2022 09:16:07.049 Cleaning up script data... 0 files, 0 libs, 0 file scans, 0 allocations... 31/03/2022 09:16:07.050 Searching for cleo scripts 31/03/2022 09:16:07.050 Loading custom script CSsytem1.2.cs... 31/03/2022 09:16:07.050 Registering custom script named CSsytem 31/03/2022 09:16:07.050 Loading custom script CSystemDisplay1.2.cs... 31/03/2022 09:16:07.050 Registering custom script named CSystem 31/03/2022 09:16:07.051 Loading custom script Enter car as passenger.cs... 31/03/2022 09:16:07.051 Registering custom script named Enter c 31/03/2022 09:16:07.051 Loading custom script gasoline.cs... 31/03/2022 09:16:07.051 Registering custom script named gasolin 31/03/2022 09:16:07.051 Loading custom script on_off_engine.cs... 31/03/2022 09:16:07.051 Registering custom script named on_off_ 31/03/2022 09:16:07.051 Loading custom script turn_indicators2.1.cs... 31/03/2022 09:16:07.051 Registering custom script named turn_in 31/03/2022 09:16:07.063 void __cdecl CLEO::OnLoadScmData(void) 31/03/2022 09:16:07.063 Scripts loaded 31/03/2022 09:16:07.063 Unregistering custom script named CSsytem 31/03/2022 09:16:07.063 Unregistering custom script named CSystem 31/03/2022 09:16:07.063 Unregistering custom script named Enter c 31/03/2022 09:16:07.063 Unregistering custom script named gasolin 31/03/2022 09:16:07.064 Unregistering custom script named on_off_ 31/03/2022 09:16:07.064 Unregistering custom script named turn_in 31/03/2022 09:16:07.069 Deleting dynamic fxts... 31/03/2022 09:16:07.069 Cleaning up script data... 0 files, 0 libs, 0 file scans, 0 allocations... 31/03/2022 09:16:07.069 Loading cleo safe ./cleo/cleo_saves/cs1.sav 31/03/2022 09:16:07.069 Searching for cleo scripts 31/03/2022 09:16:07.069 Loading custom script CSsytem1.2.cs... 31/03/2022 09:16:07.070 Registering custom script named CSsytem 31/03/2022 09:16:07.070 Loading custom script CSystemDisplay1.2.cs... 31/03/2022 09:16:07.070 Registering custom script named CSystem 31/03/2022 09:16:07.070 Loading custom script Enter car as passenger.cs... 31/03/2022 09:16:07.070 Registering custom script named Enter c 31/03/2022 09:16:07.070 Loading custom script gasoline.cs... 31/03/2022 09:16:07.071 Registering custom script named gasolin 31/03/2022 09:16:07.071 Loading custom script on_off_engine.cs... 31/03/2022 09:16:07.071 Registering custom script named on_off_ 31/03/2022 09:16:07.071 Loading custom script turn_indicators2.1.cs... 31/03/2022 09:16:07.071 Registering custom script named turn_in 31/03/2022 09:16:35.995 Closing SoundSystem... 31/03/2022 09:16:35.995 Freeing BASS library Edited March 31 by V_incent16 Link to comment Share on other sites More sharing options...
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