kubon352 Posted December 31, 2021 Share Posted December 31, 2021 Don't know, it works for me and few people I know. Link to comment Share on other sites More sharing options...
mrwallace Posted January 18 Share Posted January 18 This is a neat mod. Something I'd love to see removed though is driver & passenger swaying. Like you could turn at 5 miles an hour and Niko and any passengers act like they're taking like 20 G's of fource lmao. Link to comment Share on other sites More sharing options...
Claude_Lib Posted January 18 Share Posted January 18 Mind if I ask, Zolika, are you strongly against seeing ZP running on CE or you just don't want to port it yourself? Blackbird88 and yaroslaviy 2 Link to comment Share on other sites More sharing options...
Zolika1351 Posted January 18 Author Share Posted January 18 4 hours ago, Claude_Lib said: Mind if I ask, Zolika, are you strongly against seeing ZP running on CE or you just don't want to port it yourself? CE deserves just as much modding as DE does (i.e. none) ItsClonkAndre and Davve95 2 Link to comment Share on other sites More sharing options...
Claude_Lib Posted January 18 Share Posted January 18 Unlike DE, CE had some actual effort put into it and it solves the biggest issue I've had with IV - GFWL. Yes, it now requires RGL, but so does V and I don't see people complaining about that. yaroslaviy and Saad21 2 Link to comment Share on other sites More sharing options...
catsmackaroo Posted January 18 Share Posted January 18 (edited) 7 hours ago, Claude_Lib said: Unlike DE, CE had some actual effort put into it and it solves the biggest issue I've had with IV - GFWL. Yes, it now requires RGL, but so does V and I don't see people complaining about that. By downgrading you can have no GFWL and RGL Also: The FAILURE Of The Rockstar Games Launcher and GTA Trilogy Definitive Edition Launch Rockstar's Login System Is Special Edited January 18 by catsmackaroo ItsClonkAndre 1 Link to comment Share on other sites More sharing options...
YufflesGaming Posted January 18 Share Posted January 18 Sounds good that fix. Link to comment Share on other sites More sharing options...
Zolika1351 Posted January 19 Author Share Posted January 19 On 1/18/2022 at 4:04 PM, Claude_Lib said: Unlike DE, CE had some actual effort put into it and it solves the biggest issue I've had with IV - GFWL. Yes, it now requires RGL, but so does V and I don't see people complaining about that. Not it did not, they barely managed to push a functioning update out after rollbacks and to this day it still has random DirectX reset errors and no MP Link to comment Share on other sites More sharing options...
Claude_Lib Posted January 19 Share Posted January 19 (edited) 2 hours ago, Zolika1351 said: it still has random DirectX reset errors Never had those in my experience. As a counterexample, 1.0.7.0 has issues with over 2 gigs of VRAM and broken V-Sync, but you fixed them instead of telling everyone to move to 1.0.8.0. 2 hours ago, Zolika1351 said: no MP I bet you play via Connected, not Live. Edited January 19 by Claude_Lib Link to comment Share on other sites More sharing options...
Zolika1351 Posted January 19 Author Share Posted January 19 (edited) 1 hour ago, Claude_Lib said: Never had those in my experience. As a counterexample, 1.0.7.0 has issues with over 2 gigs of VRAM and broken V-Sync, but you fixed them instead of telling everyone to move to 1.0.8.0. I bet you play via Connected, not Live. Wrong on both counts, I constantly tell people to move to 1.0.8.0 if they have VRAM issues and I've played plenty of GFWL in the past months, specifically (bad attempts at) speedrunning coop modes Edited January 19 by Zolika1351 Link to comment Share on other sites More sharing options...
catsmackaroo Posted January 19 Share Posted January 19 Gotta love baseless arguments and a solid ignore to what I replied Link to comment Share on other sites More sharing options...
Claude_Lib Posted January 20 Share Posted January 20 (edited) 5 hours ago, catsmackaroo said: Gotta love baseless arguments and a solid ignore to what I replied Gotta love baseless arguments and a solid ignore to what I asked in the first place On 1/19/2022 at 3:21 AM, catsmackaroo said: The FAILURE Of The Rockstar Games Launcher and GTA Trilogy Definitive Edition Launch Rockstar's Login System Is Special Again, I don't see people boycotting Max Payne 3 or GTA V because of this. DE deserves all the sh*t it's getting, but compared to GFWL, RGL is the least evil. Also, please don't bring up how they removed DE from everyone's library for several days as an argument against RGL, remember how they robbed everyone of EFLC on Steam before releasing CE. Okay, let's try something else. See, I don't hate using 1.0.7.0 or 1.0.8.0 (even though patch 1.0.8.0 is just a bunch of workarounds slapped together, but that's irrelevant right now) as hard as you hate CE. I'm not against downgrading, I just don't like the complexity of it. Say, if I just replace GTAIV.exe v1.2.0.43 with v1.0.8.0 or v1.0.7.0 (okay, also replace PlayGTAIV with LaunchGTAIV) and install ZP, will the game just work? What other manipulations do I have to perform to keep the process as painless as possible? Edited January 20 by Claude_Lib yaroslaviy 1 Link to comment Share on other sites More sharing options...
catsmackaroo Posted January 20 Share Posted January 20 9 hours ago, Claude_Lib said: Gotta love baseless arguments and a solid ignore to what I asked in the first place I didn't, or at least I don't think I did? 9 hours ago, Claude_Lib said: Okay, let's try something else. See, I don't hate using 1.0.7.0 or 1.0.8.0 (even though patch 1.0.8.0 is just a bunch of workarounds slapped together, but that's irrelevant right now) as hard as you hate CE. I'm not against downgrading, I just don't like the complexity of it. Say, if I just replace GTAIV.exe v1.2.0.43 with v1.0.8.0 or v1.0.7.0 (okay, also replace PlayGTAIV with LaunchGTAIV) and install ZP, will the game just work? What other manipulations do I have to perform to keep the process as painless as possible? No, because the updates change a lot more files than that. Also ZP isn't required to downgrade, it's optional (extra note: LaunchGTAIV.exe isn't used with the latest downgrade, so you can run on Steam if wanted) The downgrade isn't complicated at all, it may seem that way because there's several outdated guides still present online unfortunately. Pretty much anything and everything can be done with this: - Problems can arise if you have a faulty antivirus, or install games inside of system folders. However, both of these "issues" aren't IV specific, heavily modded games like GTA SA or Fallout NV recommend creating anti-virus exclusions for your directories and/or installing the game outside of system folders (e.g Program Files (x86)) If you want to know pretty much all files that are required to be replaced/added, you can check within Downgrader>Files>[VERSION] Any further questions can probably be answered with the Steam guide, also if you're scared of the Downgrader, it's open-source P.S apologies for my attitude, it was uncalled for, and immature Link to comment Share on other sites More sharing options...
Claude_Lib Posted January 20 Share Posted January 20 3 hours ago, catsmackaroo said: I didn't, or at least I don't think I did? That wasn't really aimed at you, so just don't mind it. 3 hours ago, catsmackaroo said: ZP isn't required to downgrade, it's optional It has an option to make 1.0.7.0/1.0.8.0 work with CE folder hierarchy, namely TLAD and TBoGT folder. I just wish it also fixed other cross-incompatibilities (if there are any) so that using only GTAIV.exe v1.0.7.0/1.0.8.0 would be enough. 3 hours ago, catsmackaroo said: The downgrade isn't complicated at all, it may seem that way because there's several outdated guides still present online unfortunately. Pretty much anything and everything can be done with this: --- If you want to know pretty much all files that are required to be replaced/added, you can check within Downgrader>Files>[VERSION] Any further questions can probably be answered with the Steam guide, also if you're scared of the Downgrader, it's open-source Yeah, I know about this, I looked into it and I understand how it works, I just prefer performing simple tasks like moving files myself, I guess it's my OCD. 3 hours ago, catsmackaroo said: P.S apologies for my attitude, it was uncalled for, and immature No problem mate, I admit coming here asking for CE support was hardly the best idea in the first place. Saad21 and catsmackaroo 1 1 Link to comment Share on other sites More sharing options...
Zolika1351 Posted January 20 Author Share Posted January 20 (edited) 4 hours ago, Claude_Lib said: Yeah, I know about this, I looked into it and I understand how it works, I just prefer performing simple tasks like moving files myself, I guess it's my OCD. For purely manual downgrading you also need: - binkw32.dll - gtaEncoder.exe - gta4Browser.exe - xliveless - all 3 episodes' script.imgs, common/text folders and radiohud .wtds extras for GFWL only: - GTAIV.exe.cdf, GTAIV.exe.cfg and GTAIV.exe.cat - DFA.dll Edited January 20 by Zolika1351 GTAVI(CE) 1 Link to comment Share on other sites More sharing options...
Ash_735 Posted January 20 Share Posted January 20 (edited) 4 hours ago, Claude_Lib said: I admit coming here asking for CE support was hardly the best idea in the first place. I still think it's a shame though because the most average person playing will not want to go through the hassle of downgrading, etc, and just play the current versions that are on Steam. We've seen this time and time again so it's always laughable that people complain that GTA IV modding isn't as "popular" when the same people lock themselves behind specific versions (1.0.4.0/1.0.7.0/1.0.8.0) and wonder why the average person doesn't want to jump through hoops and replace like 100 files just to get to a specific version that the very same community itself can't decide on. Edited January 20 by Ash_735 Jinx., Gummy , Claude_Lib and 4 others 7 Link to comment Share on other sites More sharing options...
Zolika1351 Posted January 20 Author Share Posted January 20 (edited) 2 minutes ago, Ash_735 said: I still think it's a shame though because the most average person playing will not want to go through the hassle of downgrading, etc, and just play the current versions that are on Steam. We've seen this time and time again so it's always laughable that people complain that GTA IV modding isn't as "popular" when the same people lock themselves behind specific versions (1.0.4.0/1.0.7.0/1.0.8.0) and wonder why the average person doesn't want to jump through hoops and replace like 100 files just to get to a specific version that the very same community itself can't decide on. What I don't understand is that every other GTA except V has the same process, and just as simplified as we have here with the auto downgrader tool, and yet IV is the only one where people complain so much about it Edited January 20 by Zolika1351 Link to comment Share on other sites More sharing options...
Ash_735 Posted January 20 Share Posted January 20 Just now, Zolika1351 said: What I don't understand is that every other GTA except V has the same process, and just as simplified as we have here with the auto downgrader tool, and yet IV is the only one where people complain so much about it Replacing one file (III/VC), or running a patch (SA) vs Various different downgraders to various different versions of the game that the split modding community can't decide on IS a different thing to most people. AT least with III/VC/SA the majority agree on which version to use, with IV you're all always arguing about which version is better and then gatekeep your damn mods to the specific versions of the game. Saad21, Blackbird88 and lol232 3 Link to comment Share on other sites More sharing options...
Zolika1351 Posted January 20 Author Share Posted January 20 (edited) 21 minutes ago, Ash_735 said: Replacing one file (III/VC), or running a patch (SA) vs Various different downgraders to various different versions of the game that the split modding community can't decide on IS a different thing to most people. AT least with III/VC/SA the majority agree on which version to use, with IV you're all always arguing about which version is better and then gatekeep your damn mods to the specific versions of the game. There's a single hassle free automatic downgrader to 1070/1080 and since recently even 1040, though if/when ENB gets properly ported without DAX and removed skylighting and whatever else the ENB users want, I believe 1040 could be completely eliminated from the list of commonly used versions as ENB's partial 1070/1080 compatibility is the only reason people use that version. I do admit gatekeeping is a major issue here, especially when certain modders wipe their old 1040-1080 compatible mods to force people to upgrade, but I feel like the community is way better than people seem to think and there's already a possible solution to half of the split if someone smart enough with shaders comes along. Edited January 20 by Zolika1351 BrynnaDaRosa 1 Link to comment Share on other sites More sharing options...
Saad21 Posted January 20 Share Posted January 20 There is like zero percent chance of zpatch ever coming to ce because someone will always think that the old version is good. If there even a little chance we should have seen no IV Downgrader Steam page in IV Fixes and Improvements. It shows that some old people here think that Patch 7, 4 or whatever is superior. The 2020 June build doesn't suck, there is a division of users between each versions because of this gatekeeping. TWIST_OF_HATE 1 Link to comment Share on other sites More sharing options...
red84140 Posted January 20 Share Posted January 20 Zolika, for the next version, would you add the custom savegame and settings feature from XLiveless Addon? Link to comment Share on other sites More sharing options...
wallsteez Posted January 21 Share Posted January 21 Super new to this. I downloaded IV CE on steam and ran the downgrader to 1070. Does this effectivly mean Im not running the CE anymore? I ran GTAIVDowngrader v1.4. Does that have zolika patch in it? Ive got the zolika trainer but it has no cars in the spawn car list and it freezes my game when I try and spawn any objects. Are there any fixes for this? Also how do I use/get the gravity gun? Link to comment Share on other sites More sharing options...
ItsClonkAndre Posted January 21 Share Posted January 21 29 minutes ago, wallsteez said: Super new to this. I downloaded IV CE on steam and ran the downgrader to 1070. Does this effectivly mean Im not running the CE anymore? I ran GTAIVDowngrader v1.4. Does that have zolika patch in it? Ive got the zolika trainer but it has no cars in the spawn car list and it freezes my game when I try and spawn any objects. Are there any fixes for this? Also how do I use/get the gravity gun? Download the latest version of ZMenu to fix the empty car list issue this might also fix the freeze when you try to spawn a object. Link to comment Share on other sites More sharing options...
Claude_Lib Posted January 21 Share Posted January 21 (edited) Okay, I tried my minimal effort downgrade thing. Found out that using only GTAIV.exe from Steam v1.0.8.0 is actually possible, but I had to set SkipLauncher in ZolikaPatch.ini to 1 and launch the game via GTAIV.exe. If I try taking LaunchGTAIV.exe from Steam v1.0.8.0 and replacing PlayGTAIV.exe with it so that I can launch the game from Steam, it just never starts, even with LaunchWithPlayGTAIV set to 1. Why could that possibly be? Edited January 21 by Claude_Lib Link to comment Share on other sites More sharing options...
RampageFM Posted January 28 Share Posted January 28 Huh weird, can't start my game after installing the mod Link to comment Share on other sites More sharing options...
GTAVI(CE) Posted February 20 Share Posted February 20 Hello Zolika, any updates in the pipeline ? Link to comment Share on other sites More sharing options...
Zolika1351 Posted February 24 Author Share Posted February 24 Released v6.9.4 to remove the arbitrary height cutoff from vehicle imposters, making the city look more lively, similar to V Rob_, ItsClonkAndre, Zhunter 96 and 6 others 8 1 Link to comment Share on other sites More sharing options...
GTAVI(CE) Posted February 28 Share Posted February 28 I can confirm city looks now more lively at night! Only bug i noticed is that police-car horns can not be activated anymore. yaroslaviy 1 Link to comment Share on other sites More sharing options...
Ndukong Posted February 28 Share Posted February 28 On 1/28/2022 at 3:08 PM, RampageFM said: Huh weird, can't start my game after installing the mod Same here. Really weird!! GTAVI(CE) 1 Link to comment Share on other sites More sharing options...
orangebrains Posted February 28 Share Posted February 28 19 hours ago, GTAVI(CE) said: I can confirm city looks now more lively at night! Only bug i noticed is that police-car horns can not be activated anymore. CopSirensFlag=0 yaroslaviy 1 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now