Popular Post Zolika1351 Posted May 22, 2020 Popular Post Share Posted May 22, 2020 (edited) This plugin has been floating around for a while now but I never actually properly released it, while originally a version of XLivelessAddon that works with GFWL, it now aims to fix & improve various things in GTA IV, such as restoring vehicle shadows in the Booth Tunnel and heli spotlights, removing the mod-only lobby seperation from 1.0.7.0, fixing VRAM issues on patch 7 and below, and removing the requirement to log into Social Club to play Multiplayer. The name is totally not a ripoff of silentpatch that I have wanted to change already but couldn't come up with anything better Changes/options: Spoiler Added a vehicles.ide flag for Hakumai's popup headlights (+popuplights) Added a vehicles.ide flag for police sirens (+siren) Added car shadows in Booth Tunnel, helicopter spotlights and lampposts Added full compatibility with the game files from the latest Steam release, fixing the crash when bringing up the phone and the missing radio textures Added support for a rotating steeringwheel bone (example car) Added support for all APC features, explosive shotgun and explosive sniper for IV and TLAD Added support for customizable popup headlight open angles Added support for engineblock part of cars that support it, making them shake like they do in V Added support for plane parts, with moving ailerons, rudders, elevators and propellers Added support for the droppipebomb_icon texture for the pipe bomb in base IV Allows entering raw hashes into .ide files if you add "hash:" before the hash (in unsigned decimal) to get around the character limit in .ide entries Allows the game to run through PlayGTAIV.exe so you can run patch 7 or 8 through Steam Allows the game to run without LaunchGTAIV.exe/PlayGTAIV.exe Decrease loading times to San Andreas levels Fixed almost every crash method used in Multiplayer Fixed bikes sliding more easily above ~80FPS Fixed cars stored in parking spots changing their model if addon car mods are installed Fixed crash on versions older than patch 8 when exiting benchmark Fixed crash switching episodes mid-game Fixed crash when starting cutscenes as a ped model Fixed crash when using SuperLOD as a ped model Fixed cutscenes having jittery camera motion at high FPS Fixed cutscenes zooming in at high FPS Fixed driveby shots not hitting the center of the crosshair when high above ground level (e.g. on top of Algonquin buildings) Fixed fade-in for buildings when they change LOD in 1.0.6.0+ (patches below 1.0.6.0 already had this) Fixed freeze after completing Concrete Jungle with EFLC radio stations Fixed kickbug because of PCIDs matching Fixed random crashes when flying planes Fixed reverse lights being cast in the middle of the car's hood Fixed scratches and bullet holes not appearing on certain TBoGT or modded cars Fixed some objects (e.g. bollards) not casting shadows Fixed standing still animation for bikes during a phone call (patch 5 and up only) Fixed the 20+ second wait before the game starts up Fixed the climbing bug in Out of Commission at high FPS Fixed the foot position on chopper bikes in patch 5+ (was previously TLAD-exclusive, now ported to all episodes) Fixed the game being sped up slightly in some cases due to timing issues Fixed the game speeding up above 300FPS Fixed the mouse deadzone Fixed the SMPA60 error Fixed various ways in which other players can directly mess with you in Multiplayer, such as teleporting you or removing your weapons Fixed vehicles freezing mid-stop Fixed VRAM issues above 2GB on patch 7 and below Fixed VSync locking to a lower FPS than your refresh rate on Patch 7 and below Increase car models limit from 205 to 1024 Increase PtrNode limit to prevent random crashing with a lot of objects spawned Increase the maximum amount of cars with different models loaded at one time from 50 to 100 Load DLCs in base GTA IV (like if you had bought them from GFWL) Option to enable night shadows for buildings and other static objects Option to force all lights to cast shadows (e.g. hotdog stands, some of the Booth Tunnel lights) Option to have borderless windowed mode Option to have more accurate MP sync when players are far away Option to make both car headlights have individual lights instead of one combined one Option to make reflections reflect all map objects at full quality (including objects such as benches, street lamps, etc.) Option to move the savegame and settings files from AppData to the game folder Option to override the path gta.dat is loaded from to quickly change between modded and non-modded files Option to remove IV's error messages so one can get actual crash dumps instead (or have the game continue running if it was a non-fatal error) Option to remove pausing if the game window's not in focus Option to remove static car shadows from all cars Option to remove the arbitrary height cutoff from distant lights Option to remove the draw distance from static vehicle shadows Option to restore the unused music on death Option to skip the intro & menu Potential performance boost by removing leftover nonfunctional debug code (patch 4, 7 & 8 only) Reimplemented the game's memory allocator, reducing RAM usage, allowing for higher game limits with limit adjusters and eliminating SMPA errors Removed all extra file dependencies, allowing you to launch 1.0.8.0 and below without DFA, gta4Browser, binkw32, etc. Removed the "update or sign out of LIVE" popup in GFWL when running patch 5 and below, making Multiplayer possible on all pre-patch 6 versions Removed the arbitrary height cutoff from vehicle imposters to make the city look more lively, similar to V Removed the gradual light intensity change for lampposts and building windows, instead instantly toggling along with their actual light source at 6:45 and 19:15 Removed the limit of 4 liveries for cars Removed the mod checks from 1.0.4.0, allowing you to access Multiplayer (though there is no crossplay with 1.0.7.0+ users) Removed the mod checks from 1.0.7.0, allowing you to see and join 1.0.8.0 lobbies Removed the mouse acceleration from sniper rifles Removed the savegame CRC check, allowing you to load other people's savegames Removed the signature check from .sco files Removed the Social Club login requirement so you can play MP even if you skip login on patch 4 and below, or use Play Offline on patch 7 Supported versions: 1.0.8.0 (both downgraded from Steam and the original depot) 1.0.7.0 1.0.4.0 1.0.0.0 Other patches aren't fully supported but most features should work Note: This mod will automatically patch the game to a compatible version if an incompatible version is present, if desired. DOWNLOAD HERE (V7.65) If you like this mod, consider becoming a patron to support my work, have early access to new versions and request mods. Edited September 16, 2023 by Zolika1351 added v7.65 Old Man With No Name, Paptol, Jeansowaty and 85 others 82 2 1 3 Link to comment https://gtaforums.com/topic/955449-iv-zolikapatch/ Share on other sites More sharing options...
Zolika1351 Posted May 29, 2020 Author Share Posted May 29, 2020 Released v1.2, I've grouped all the previously auto applied fixes to an ini option called MiscFixes and vastly improved a shader-related function that had a YandereDev level of string compares in it (changed it from 53 string compares to 3 char compares, this'll impact stutters and loading times). batmanrules17, B Dawg, Jago and 5 others 7 1 Link to comment https://gtaforums.com/topic/955449-iv-zolikapatch/#findComment-1071228484 Share on other sites More sharing options...
Zolika1351 Posted June 2, 2020 Author Share Posted June 2, 2020 Released v1.3, fixed VSync on patch 7 and below Lord Criminal, CriminaL277, TWIST_OF_HATE and 1 other 4 Link to comment https://gtaforums.com/topic/955449-iv-zolikapatch/#findComment-1071232651 Share on other sites More sharing options...
WalterWhite2609 Posted June 2, 2020 Share Posted June 2, 2020 On 5/22/2020 at 2:12 PM, Zolika1351 said: This plugin has been floating around for a while now but I never actually properly released it, it aims to fix & improve various things in GTA IV, such as removing the mod-only lobby seperation from 1.0.7.0, fixing VRAM issues on patch 7 and below, and removing the requirement to log into Social Club to play Multiplayer. The name totally not a ripoff of silentpatch that I have wanted to change already but couldn't come up with anything better Changes/options: Remove Social Club login requirement so you can play MP even if you skip login on patch 4 and below, or use Play Offline on patch 7 Ability to use a (non-SecuROM as that checks the name outside of IV) launcher renamed to PlayGTAIV so you can launch patch 7 or 8 through Steam Remove mod checks from 1.0.7.0 to allow you to see and join 1.0.8.0 lobbies Remove mod checks from 1.0.4.0 to allow you to access Multiplayer Remove sleep calls from loading to potentially decrease load times Skip intro & menu Fix mouse deadzone Remove pausing if the game window's not in focus Borderless windowed mode Fix for VRAM issues above 2GB on patch 7 and below Remove "update or sign out of LIVE" popup for GFWL when running patch 5 and below, making Multiplayer possible on all pre-patch 6 versions Reduced loading times and stuttering (might not be too noticeable though) Fixed VSync locking to a lower FPS than your refresh rate on Patch 7 and below Supported versions: 1.0.8.0 (both downgraded from Steam and the original depot) 1.0.7.0 1.0.4.0 1.0.0.0 Other patches aren't fully supported but most features should work (Except on Steam/RGL CE. Nothing works on Steam/RGL CE.) DOWNLOAD HERE (V1.3) this is supposed to go into the root folder right ? This is supposed to go into root folder right ? Link to comment https://gtaforums.com/topic/955449-iv-zolikapatch/#findComment-1071233139 Share on other sites More sharing options...
Zolika1351 Posted June 19, 2020 Author Share Posted June 19, 2020 Released v1.4, added mod check removal for patch 6 and fixed the one for patch 7 Blackbird88, CriminaL277, Lord Criminal and 1 other 4 Link to comment https://gtaforums.com/topic/955449-iv-zolikapatch/#findComment-1071255064 Share on other sites More sharing options...
Zolika1351 Posted June 19, 2020 Author Share Posted June 19, 2020 Released v1.5, fixed remote teleporting and remote weapon removal in MP and made SuperLOD usable as a regular ped (patch 7 & 8 only) TWIST_OF_HATE, CriminaL277, Jago and 1 other 4 Link to comment https://gtaforums.com/topic/955449-iv-zolikapatch/#findComment-1071255303 Share on other sites More sharing options...
Zolika1351 Posted June 30, 2020 Author Share Posted June 30, 2020 Released v1.6, removed GFWL's savegame check so you can use other people's saves now Igor Bogdanoff, Lord Criminal and CriminaL277 3 Link to comment https://gtaforums.com/topic/955449-iv-zolikapatch/#findComment-1071265600 Share on other sites More sharing options...
Zolika1351 Posted June 30, 2020 Author Share Posted June 30, 2020 Released v1.7 to fix MMA10 when saving with SavegameFix on CriminaL277 and Lord Criminal 2 Link to comment https://gtaforums.com/topic/955449-iv-zolikapatch/#findComment-1071265658 Share on other sites More sharing options...
Zolika1351 Posted July 4, 2020 Author Share Posted July 4, 2020 Released v1.8 to fix PCID related kickbugs (people with matching ones cant play with each other, iirc keygens can result in more people having the same one) CriminaL277 and Lord Criminal 2 Link to comment https://gtaforums.com/topic/955449-iv-zolikapatch/#findComment-1071268933 Share on other sites More sharing options...
Zolika1351 Posted July 13, 2020 Author Share Posted July 13, 2020 Released v1.9 to fix Group Hack and Freeze Gun crashes Jago, Lord Criminal and CriminaL277 3 Link to comment https://gtaforums.com/topic/955449-iv-zolikapatch/#findComment-1071276210 Share on other sites More sharing options...
Zolika1351 Posted July 22, 2020 Author Share Posted July 22, 2020 Released v2.1 to fix random crashing with lots of objects spawned (namely in my example Cunning Stunts IV map) Lord Criminal and CriminaL277 2 Link to comment https://gtaforums.com/topic/955449-iv-zolikapatch/#findComment-1071283245 Share on other sites More sharing options...
Zolika1351 Posted July 24, 2020 Author Share Posted July 24, 2020 (edited) Released v2.2 to fix even more crashing with lots of objects spawned (e.g. my previous fix still wasn't enough for High Flier to work) Edited July 24, 2020 by Zolika1351 Lord Criminal, Jago and CriminaL277 3 Link to comment https://gtaforums.com/topic/955449-iv-zolikapatch/#findComment-1071285255 Share on other sites More sharing options...
Fierelier Posted July 29, 2020 Share Posted July 29, 2020 thanks again, this is amazing, especially because of the fixed mouse acceleration and because it works with 1.0.4.0, which is my favorite version to play. you deserve a medal. Link to comment https://gtaforums.com/topic/955449-iv-zolikapatch/#findComment-1071292726 Share on other sites More sharing options...
Marsi4eg Posted August 6, 2020 Share Posted August 6, 2020 (edited) I've recently downgraded from patch 8 - 1.0.8.0 (equal to 1.0.7.1 rus) to patch 4 - 1.0.4.0 (equal to 1.0.3.1 rus) and noticed great performance boost even on high-end pc. Biggest problems of 1.0.8.0 were stuttering while rotating camera (probably new shadows not loading as quick as they should) and some lighting bugs that were mentioned in FusionFix. 1.0.4.0 is completely smooth, no any stuttering there. I also use this great plugin to disable necessary SC login and to disable forced GFWL update to have access to MP. Everything is fine but there's an odd thing with achievements list. 1.0.4.0 doesn't have support for EFLC achievements, so the game v 1.0.4.0 shows only 50 achievements in the list. While I have unlocked 63, it shows me like "63 of 50 unlocked". I'm going to complete that two achievements using 1.0.4.0 but I'm afraid if the game won't handle them properly. @Zolika1351 maybe you could fix achievements list for 1.0.4.0 with this plugin so it could show full list of 65? Thx Edited August 6, 2020 by Marsi4eg Link to comment https://gtaforums.com/topic/955449-iv-zolikapatch/#findComment-1071301408 Share on other sites More sharing options...
ElYisusKing Posted August 6, 2020 Share Posted August 6, 2020 Damn, i think i really need to search more often mods for gta 4, i'm feeling like i'm missing such as great mods as this one, when i buy my new computer, i'm gonna download this mod Link to comment https://gtaforums.com/topic/955449-iv-zolikapatch/#findComment-1071301497 Share on other sites More sharing options...
Zolika1351 Posted August 6, 2020 Author Share Posted August 6, 2020 13 hours ago, Marsi4eg said: I've recently downgraded from patch 8 - 1.0.8.0 (equal to 1.0.7.1 rus) to patch 4 - 1.0.4.0 (equal to 1.0.3.1 rus) and noticed great performance boost even on high-end pc. Biggest problems of 1.0.8.0 were stuttering while rotating camera (probably new shadows not loading as quick as they should) and some lighting bugs that were mentioned in FusionFix. 1.0.4.0 is completely smooth, no any stuttering there. I also use this great plugin to disable necessary SC login and to disable forced GFWL update to have access to MP. Everything is fine but there's an odd thing with achievements list. 1.0.4.0 doesn't have support for EFLC achievements, so the game v 1.0.4.0 shows only 50 achievements in the list. While I have unlocked 63, it shows me like "63 of 50 unlocked". I'm going to complete that two achievements using 1.0.4.0 but I'm afraid if the game won't handle them properly. @Zolika1351 maybe you could fix achievements list for 1.0.4.0 with this plugin so it could show full list of 65? Thx It's probably just a purely visual issue, also you can't play with patch 6+ players if you're using patch 4 so I'd recommend upgrading or keeping a patch 6, 7 or 8 copy if you actually want to find people Marsi4eg 1 Link to comment https://gtaforums.com/topic/955449-iv-zolikapatch/#findComment-1071302647 Share on other sites More sharing options...
Marsi4eg Posted August 6, 2020 Share Posted August 6, 2020 (edited) 2 hours ago, Zolika1351 said: It's probably just a purely visual issue, also you can't play with patch 6+ players if you're using patch 4 so I'd recommend upgrading or keeping a patch 6, 7 or 8 copy if you actually want to find people I'm still afraid if those new achievements won't be properly uploaded to Live profile/will break local profile files. Who knows how it can behave when it tries to save 64th achievement of 50. Especially the multiplayer ones that depend on global stats. But anyway thanks for the answer. I have patch 8 folder stored too. Edited August 6, 2020 by Marsi4eg Link to comment https://gtaforums.com/topic/955449-iv-zolikapatch/#findComment-1071302811 Share on other sites More sharing options...
Zolika1351 Posted August 8, 2020 Author Share Posted August 8, 2020 Released v2.3 to fix blackscreen/tell_net/modna crash Lord Criminal, CriminaL277 and kubon352 3 Link to comment https://gtaforums.com/topic/955449-iv-zolikapatch/#findComment-1071304764 Share on other sites More sharing options...
Zolika1351 Posted August 8, 2020 Author Share Posted August 8, 2020 Released v2.4 to fix freeze gun sometimes still crashing Lord Criminal and CriminaL277 2 Link to comment https://gtaforums.com/topic/955449-iv-zolikapatch/#findComment-1071305612 Share on other sites More sharing options...
Marsi4eg Posted August 9, 2020 Share Posted August 9, 2020 Just curious, is it possible to force main menu page to show online Social Club status in 1.0.4.0 (SC logo "plugged in")? kubon352 1 Link to comment https://gtaforums.com/topic/955449-iv-zolikapatch/#findComment-1071306370 Share on other sites More sharing options...
kubon352 Posted August 10, 2020 Share Posted August 10, 2020 Yeah, that would be nice. Link to comment https://gtaforums.com/topic/955449-iv-zolikapatch/#findComment-1071306672 Share on other sites More sharing options...
kubon352 Posted August 19, 2020 Share Posted August 19, 2020 (edited) On 8/9/2020 at 10:56 PM, Marsi4eg said: Just curious, is it possible to force main menu page to show online Social Club status in 1.0.4.0 (SC logo "plugged in")? I changed textures, and it says now logged. I did this for 1.0.8.0 but you can try on older version aswell. http://www.mediafire.com/file/jam26ok44wcoydy/file Edited August 19, 2020 by Kubigz Marsi4eg 1 Link to comment https://gtaforums.com/topic/955449-iv-zolikapatch/#findComment-1071319658 Share on other sites More sharing options...
Zolika1351 Posted August 20, 2020 Author Share Posted August 20, 2020 Released v2.5 to fix standing still animation for bikes during a phone call (patch 5 and up only) and scratches and bullet holes not appearing on certain TBoGT or modded cars kubon352, B Dawg, CriminaL277 and 1 other 4 Link to comment https://gtaforums.com/topic/955449-iv-zolikapatch/#findComment-1071321041 Share on other sites More sharing options...
kubon352 Posted August 21, 2020 Share Posted August 21, 2020 (edited) 13 hours ago, Zolika1351 said: fix standing still animation for bikes during a phone call Oh yeah, this is something that annoyed me for such a long time. I'm glad you managed to fix that. Edited August 21, 2020 by Kubigz Link to comment https://gtaforums.com/topic/955449-iv-zolikapatch/#findComment-1071321224 Share on other sites More sharing options...
ElYisusKing Posted August 21, 2020 Share Posted August 21, 2020 it only let me launch when i have "RemoveGFWLUpdatePopup" to 0, it's a problem ? Link to comment https://gtaforums.com/topic/955449-iv-zolikapatch/#findComment-1071321363 Share on other sites More sharing options...
kubon352 Posted August 21, 2020 Share Posted August 21, 2020 (edited) Are you using latest Complete Edition? It's not officialy supported iirc. Edited August 21, 2020 by Kubigz Link to comment https://gtaforums.com/topic/955449-iv-zolikapatch/#findComment-1071321375 Share on other sites More sharing options...
ElYisusKing Posted August 21, 2020 Share Posted August 21, 2020 Just now, Kubigz said: Are you using latest Complete Edition? It's not officialy supported iirc. nope using the DLC mod, that affect ? Link to comment https://gtaforums.com/topic/955449-iv-zolikapatch/#findComment-1071321376 Share on other sites More sharing options...
B Dawg Posted August 21, 2020 Share Posted August 21, 2020 (edited) Original post: Spoiler New version doesn't work on an XLiveless game, old version link. I made a mistake Do not use options NewMemorySystem and SkipIntro as they can cause instability. As an alternative to SkipIntro, use this: https://www.gtainside.com/en/gta4/mods/144164-fast-skip-no-intro/ Edited October 23, 2024 by B Dawg Link to comment https://gtaforums.com/topic/955449-iv-zolikapatch/#findComment-1071321380 Share on other sites More sharing options...
ElYisusKing Posted August 21, 2020 Share Posted August 21, 2020 4 minutes ago, B Dawg said: New version doesn't work on an XLiveless game, old version link. it's have a big change if you use the old version ? Link to comment https://gtaforums.com/topic/955449-iv-zolikapatch/#findComment-1071321382 Share on other sites More sharing options...
B Dawg Posted August 21, 2020 Share Posted August 21, 2020 (edited) No. Also, I think my game broke itself, I can't get it working with older versions either, only without the patch for unknown reasons. Edited August 21, 2020 by B Dawg Link to comment https://gtaforums.com/topic/955449-iv-zolikapatch/#findComment-1071321388 Share on other sites More sharing options...
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