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zhawk43

[SA] [3DS MAX] How to make 2 sided textures?

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zhawk43
Posted (edited)

Can i make a single polygon face texture be seen in two sides, like the trees and some fences in game? Or the only way is cloning the face and applying the texture?

Edited by zhawk43

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ZAZ
Posted (edited)

the object definitions, the ide line have a parameter to make in backfacing

example:

7232, ClwnPockSgn, vgncastext01, 100, 2097284

2097284 as last entry makes it fackfacing

 

 

Edited by ZAZ
  • KEKW 1

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zhawk43
1 hour ago, ZAZ said:

the object definitions, the ide line have a parameter to make in backfacing

example:

7232, ClwnPockSgn, vgncastext01, 100, 2097284

2097284 as last entry makes it fackfacin

 

 

Thanks man, exactly what i need :D

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PRince4Sharma
On 5/19/2020 at 10:14 PM, ZAZ said:

fackfacing

 

 

Lmao. Why did i laugh so hard at a simple typo like this?

XD

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ZAZ

🙃

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