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Realistic Handling v6.2F for GTA San Andreas


Aldo Bintang
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Aldo Bintang

I made a mod for GTA SA, this mod makes handling vehicles in GTA SA even more realistic , For better experience use PC, for example you can see this youtube video

 

MOD FEATURES:

- New! ABS & no ABS

- New! Realistic Suspension Movement

- All Vehicle Have this MOD

- Realistic collision surfaces

- Improve handling control

- Fix some misplace drivetrain

- Fix wheel size all car

- All vehicle have new engine power

- New! Add oversteer and understeer

- New! Realistic Tire Grip

- Add more bodyroll

Many more! 

 

When this mod release? 

"this mod already to release, but many bugs i need you all to testing this mod, and for test we release the beta version"

Aldo Bintang*

 

 

 

 

For more test and update this mod, visit my channel youtube:)

https://www.youtube.com/channel/UC_4GZ0Ij9OwOrOrJtrhg1Cw

 

NEW VERSION IS ALREADY ADDED! 

beta version "beta3"

Download Link in description video! 

 

UPDATE: beta version "beta2"

Download link: CLOSED

 

 

 

 

New Feature For Braking System, ABS and No ABS

 

More realistic collision surfaces

 

For bike

 

I launch for beta test but is very buggy (tons of bugs) and beta test deleted

 

Edited by Aldo Bintang
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Aldo Bintang

For all device, PC work to just replace file data, for more easy reply coment on my youtube video:)

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Aldo Bintang

Take more serious for this mod

Edited by Aldo Bintang
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I was serious when I asked about 30 fps. Framelimit affects vehicle handling in this game. Cars will most definitely not behave the advertised way on 30+ fps. If author has the ability to make comparison, it would be very useful to see the difference

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Aldo Bintang

framerate does not affect the gameplay of vehicle handling, it's normal to play normally just the movements of the vehicle are different from the original handling, maybe when this mod is finished developing I test 60 fps using saaexten

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thalilmythos
On 5/16/2020 at 1:19 AM, firedihm said:

I was serious when I asked about 30 fps. Framelimit affects vehicle handling in this game. Cars will most definitely not behave the advertised way on 30+ fps. If author has the ability to make comparison, it would be very useful to see the difference

Get framerate fix, you don't know what it is? use google.

About the Handling mod, i'm curious about this, where are you getting your values from? how is it realistic? because it seems like it? or are you actually doing research on the cars?

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just Gesha
On 5/16/2020 at 12:31 PM, Aldo Bintang said:

framerate does not affect the gameplay of vehicle handling, it's normal to play normally just the movements of the vehicle are different from the original handling, maybe when this mod is finished developing I test 60 fps using saaexten

Actually, if you uncap the framerate in the game settings it affects and most of the time glitches out a lot of things. Reason being that at the time SA came out 30 FPS was the standard. I don't think that's the case with this though so firedihm relax 😅

Edited by justGesha
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Aldo Bintang
2 hours ago, thalilmythos said:

Get framerate fix, you don't know what it is? use google.

About the Handling mod, i'm curious about this, where are you getting your values from? how is it realistic? because it seems like it? or are you actually doing research on the cars?

Im doing research actually car movement on youtube, and from game like GTA IV, where i get values? I doing research from 2016 play GTA SA on android and i very boring on original handling GTA SA is so stiff and bouncing, and i try to make this mod if you can see in gtainside you search "realistic handling" and my mod appear is old mod and i still doing update, maybe is not very realistic but i trying to best make GTA SA have new handling style, just a dream this mod will used in SAMP

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  • 3 weeks later...

Beta test already out! Hunt for bugs started.

Edited by gtasucker
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  • 2 weeks later...

Looks like this is going to be one of the best handling mods for San Andreas. Nice! 

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  • 4 weeks later...
  • 1 year later...
  • 5 months later...
GTAIVisbest

Hey, just tested the handling out. Yeah, it's extremely exaggerated but... I actually liked it. It makes the cars feel a bit more realistic.

 

The AI can't handle the new stopping power and they just slam into each other at red lights, unfortunately

 

Also, is there a way to lessen how low the cars droop now? Most cars look artificially lowered, and some scrape the ground constantly

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