Earthbound Posted May 22, 2020 Share Posted May 22, 2020 An interesting comparison video pointing out some of the differences between Mafia 2 and the new definitive edition. I personally prefer the old Vito face model. His face looks quite strange at times. The loss of movement of the eyes takes a bit away from some of the cinematic scenes too. facelift365, Ivan1997GTA, StellarRunner and 3 others 6 Link to comment Share on other sites More sharing options...
Turan Posted May 22, 2020 Share Posted May 22, 2020 The one thing that kinda concerns me about Mafia 1 is the fact that it will "only" cost 40 bucks. Isn't that kinda cheap for a game that is built from the ground up with added stuff? I feel like there is something about the Mafia 1 remake they are not telling us. facelift365 1 Link to comment Share on other sites More sharing options...
Original Light Posted May 22, 2020 Share Posted May 22, 2020 (edited) 39 minutes ago, Turan said: The one thing that kinda concerns me about Mafia 1 is the fact that it will "only" cost 40 bucks. Isn't that kinda cheap for a game that is built from the ground up with added stuff? I feel like there is something about the Mafia 1 remake they are not telling us. It's built/copied off a game that's already been out for nearly 20 years. People have played the story before. It's not original, so Hangar 13 doesn't have writers to pay. More than likely they're only adding some scripts. Development costs for this are going to be substantially lower than making an entirely new Mafia game. Edited May 22, 2020 by Original Light Link to comment Share on other sites More sharing options...
universetwisters Posted May 22, 2020 Share Posted May 22, 2020 Does anyone else lurk around the Mafia reddit to see what kind of glitches are popping up? Like damn son how could you mess up that bad Zello, Arrows to Athens, ArthurMorgan00 and 1 other 1 3 Link to comment Share on other sites More sharing options...
Nico Posted May 22, 2020 Share Posted May 22, 2020 Mafia 2 DE is a mess. I'm so glad they didn't replace the original. They could have just ported the game to current consoles and call it a day. Link to comment Share on other sites More sharing options...
trip Posted May 22, 2020 Share Posted May 22, 2020 4 hours ago, Zello said: Mafia 1 is going to be a remake not a remaster. Ahhhh...good. I'm one of those people who don't have an issue with Hanger13 and Mafia III. I totally enjoyed III. Like others have said...this remake better stay true to the pain in the ass traffic laws of Mafia I. I just finished the remaster of II and it was a tad junky...and I may be being polite. Going to start another playthrough of III. My city is still on lockdown...so lots of video game time. BLOOD and Commander S 2 Link to comment Share on other sites More sharing options...
Commander S Posted May 22, 2020 Share Posted May 22, 2020 On 5/21/2020 at 6:44 AM, Benefactor69 said: You are right that the Shubert Beverly has the grille area of the Pontiac Chieftain (later model than the one the Potomac Indian is based on), but the Chieftain was a badge-engineered variant of the Bel Air. The Beverly/Altamont is still predominately a Bel Air and still within that family of vehicles. Chevy and Pontiac were close in market positioning too, unlike Chevy and Cadillac for example. The proportions of the Beverly still match both the Bel Air and Chieftain because they were essentially the same car. It isn't a 1:1 replica of it's real counterparts but it's much closer to them than the Mafia III cars. The Beverly/Altamont is based on the 1955 models although the Altamont's grille does seem to resemble the 1957 one more, but I'm not sure why you mentioned the 1958? I agree that the updated Mafia II cars still fared better than the new additions to Mafia III, that was the point I was trying to make in my comparing of the Altamont to the Richmond-Lux. The Mafia II cars had higher quality modelling and more realistic proportions than the new Mafia III cars. The reason I compare the proportions/model quality of vehicles in Mafia II to Mafia III is that the team remaking the cars for the original game is likely the same team that made the inferior quality Mafia III cars. Just from the few screenshots we have so far there are already things I can see in the Mafia: Definitive Edition cars that suggest their modelling quality and proportions won't be as accurate or realistic as the original game. We have early access to one of the vehicles in the remake as it's available as a bonus in the other games, the taxi. We also already had a screenshot of it from before. So what's off about the taxi? Aside from the missing suicide doors I talked about in my first post on page 12, it has a painted metal trunk: Thing is, though, you can apply that same level of scrutiny to Mafia II - the Roller GL300 doesn't have gullwing doors like a real 300SL, and many of the cars are anachronistic, given that there's stuff from 1955 (Thunderbolt), 1953 (Frigate), 1956 (508), etc. in 1951. The Smith Thunderbolt in particular isn't faithful to the Bolt Thrower in Mafia I - it's a more authentic sculpt, sure, but it's now a '55 instead of a '57, the interior's a different colour, etc. And while Mafia's original ending took place at some unspecified point in the '50s (and so a '57 Thunderbird wouldn't necessarily be an anachronism), Mafia II's retcon places the end of Mafia in 1951 - which doesn't affect the plot of the original game, but does now make that scene anachronistic in the same way as Mafia II. ...come to think of it, what would be the right thing for Hangar 13 to do with Mafia Remake: faithfully update the Bolt Thrower from Mafia, and keep Vito and Joe in suits (as per the original - ignoring the fact that technically, those two weren't even Vito and Joe back then!), or use the Thunderbolt, and put Vito/Joe in their default Mafia II looks, to better match Mafia II - ? I'm not so bothered by small, arguably-inconsequential things like those - not when they weren't deal-breakers for Mafia II, and certainly not while their are bigger concerns about ...what the heck 2K is doing with these "definitive" editions. You can chalk up a lot of the technical/scale issues with Mafia III to 2K's interference - if they haven't learnt anything from last time, we could be looking at Hangar 13 having to work with the same semi-rebuilt engine as III, rather than being given the time and resources to finish upgrading it (or upgrade it further) before starting work on the remake proper. Similarly, what if the new stuff in the remake is just more bloat and busywork like wot plagued III? Not only is that a killer for pacing, but also potentially equals time/resources taken away from refining the core experience. And those are just hypotheticals, going off what went awry with Mafia III's development - I'd be more inclined to assume 2K had learned lessons from Mafia III, if not for them ...dropping the news about the Definitive Editions with very little fanfare (compare that to the months of build-up, press previews, etc. Deep Silver had for Saints Row the Third Remastered), adding a bunch of issues to Mafia III, and ...oh, good grief, that Mafia II "Definitive" Edition... So yeah, changes akin to the difference between the San Andreas Elegy and the GTAO Elegy Retro Custom don't really worry me about Mafia Remake - not when 2K is apparently still fine with rushing things out of the door with technical issues, and not having the self-awareness to remember that Mafia III took a fair amount of flak for that last time, so maybe that'd be the kind of thing to dispel from the get-go when promoting Mafia: Definitive Edition. If things don't start looking up by the PC Gamer showcase on June 6th, then ...oof. Ivan1997GTA 1 Link to comment Share on other sites More sharing options...
universetwisters Posted May 22, 2020 Share Posted May 22, 2020 Sorry to deter the conversation but.... MaccerKuntPaul and Ivan1997GTA 2 Link to comment Share on other sites More sharing options...
Bigglo145 Posted May 22, 2020 Share Posted May 22, 2020 Wow did you all see the saints row 3 remaster? All of these ps3 games are getting remsasterd, i hope gta IV is next! Thats what mafia 2 remastered shouldve been, now that i think about it the mafia 2 remaster is lazy. Arrows to Athens 1 Link to comment Share on other sites More sharing options...
Arrows to Athens Posted May 22, 2020 Share Posted May 22, 2020 Is it worth getting? Link to comment Share on other sites More sharing options...
GhettoJesus Posted May 22, 2020 Share Posted May 22, 2020 5 minutes ago, Arrows to Athens said: Is it worth getting? Which one? Link to comment Share on other sites More sharing options...
Arrows to Athens Posted May 22, 2020 Share Posted May 22, 2020 (edited) 2 hours ago, GhettoJesus said: Which one? Part 2. Also, are all the games bundled together, or do you have to buy them all separately? Edited May 22, 2020 by Arrows to Athens Link to comment Share on other sites More sharing options...
Bloodytears1666 Posted May 22, 2020 Share Posted May 22, 2020 (edited) What I really loved in Mafia III, that isn't in any other game, is how different aspects of the game magically mix into another dynamically. Load of text in broken English alert: Like today, got tried bounty hunting missions. Took a guy that I need and started to drag a body to my Mustang, only to find out that trunk there isn't suit the task. Though I was smart parking it near by, and now with a body should cross a street, a street in French Ward, where is most aggressive cops! Witness went to call a police and I have started to look for a car with a big trunk, it was parked further away, I did figure out, that wouldn't make it on time, so put a body in car found myself surrounded by three cop cars and some on foot cops. Fled to an alley way first come in sight, and guess, it was a gang hide out of some businesses, that haven't been on a map yet. Beat out my way in, cops started to waste their attention on mobs, but I found myself in the middle of a deal and got cornered there by gangsters. It was so hot there in general, and nothing from it was scripted, but happened like in a good movie. Another one take was much more like a good budget movie. Bounty hunting mission again, this time been prepared with a proper car, parked it in good getaway place. When took the body, witness still made it to a phone, but I though "Hah, not today!". I was wrong, there was like 5 police cars in a second. The real problem that this car was slow, and cops shoot a tire instantly, so got a little loose tail ride through the district, until the dead end, where had to left guy in a trunk, and flee into parking lot, where I could clear some chasers from me. Managed that in a while, got back to the car and decided to not move a body in public. On my way got spotted by Dixie mafia enforcers, and three cars of them started to chase me. Saw a bar with a few friendly mobs outside, "parked hard there", got to the bar, where famous song of Johnny Cash played. Bros bought me some time to jump over the bar and prepare, then massive shoot out. End of the story was quite, but damn, sh*t like this would never happened to me in any game. This is experience, which pure improvisation, just a best part of Mafia III, which also outstanding, even to any GTA game. Edited May 22, 2020 by Bloodytears1666 ballstorture and Commander S 2 Link to comment Share on other sites More sharing options...
Commander S Posted May 23, 2020 Share Posted May 23, 2020 3 hours ago, Bloodytears1666 said: What I really loved in Mafia III, that isn't in any other game, is how different aspects of the game magically mix into another dynamically. Load of text in broken English alert: Reveal hidden contents Like today, got tried bounty hunting missions. Took a guy that I need and started to drag a body to my Mustang, only to find out that trunk there isn't suit the task. Though I was smart parking it near by, and now with a body should cross a street, a street in French Ward, where is most aggressive cops! Witness went to call a police and I have started to look for a car with a big trunk, it was parked further away, I did figure out, that wouldn't make it on time, so put a body in car found myself surrounded by three cop cars and some on foot cops. Fled to an alley way first come in sight, and guess, it was a gang hide out of some businesses, that haven't been on a map yet. Beat out my way in, cops started to waste their attention on mobs, but I found myself in the middle of a deal and got cornered there by gangsters. It was so hot there in general, and nothing from it was scripted, but happened like in a good movie. Another one take was much more like a good budget movie. Bounty hunting mission again, this time been prepared with a proper car, parked it in good getaway place. When took the body, witness still made it to a phone, but I though "Hah, not today!". I was wrong, there was like 5 police cars in a second. The real problem that this car was slow, and cops shoot a tire instantly, so got a little loose tail ride through the district, until the dead end, where had to left guy in a trunk, and flee into parking lot, where I could clear some chasers from me. Managed that in a while, got back to the car and decided to not move a body in public. On my way got spotted by Dixie mafia enforcers, and three cars of them started to chase me. Saw a bar with a few friendly mobs outside, "parked hard there", got to the bar, where famous song of Johnny Cash played. Bros bought me some time to jump over the bar and prepare, then massive shoot out. End of the story was quite, but damn, sh*t like this would never happened to me in any game. This is experience, which pure improvisation, just a best part of Mafia III, which also outstanding, even to any GTA game. Yeah - it's almost doing that 'ecosystem' approach to mechanics that Metal Gear Solid V did so well (and to be fair, Ubisoft has done a bit more in things like Watch Dogs 2, and the most recent Assassin's Creed games), where you can combine mechanics in interesting ways, and most strategies are usable most of the time, rather than as scripted one-off sequences. One great example is how Hangar 13 incorporated the 'drive dangerously to scare the passenger' minigame (used first as part of a story mission to sober up Burke) into the regular open-world gameplay - if you try to interrogate an informant or some other hireable enemy, and they try to get away by car, it won't do like GTAO, where they'll either just drive off and "mission failed", or if you get in the car, they either get out immediately or sit patiently until you stop the car, and then get out and run off. In Mafia III, it starts up the 'drive dangerously' sequence - and then they'll ask for you to pull over, you'll get them out, and you have the choice to hire them or kill them, same as you would when you stop them getting into a vehicle. It's really good at letting you "play past your mistakes" - R*'s games might be more polished by miles than Mafia III, but they're a lot worse when it comes to rigid mechanical design, things where mechanics don't interact, and overly-strict intsta-fail conditions (like how in RDR2, you can 'fail' a mission simply because one of the gang NPCs splits off from the rest of the group and gets themselves gunned down, even though you, the player, did everything correctly... ). Overall, that's what's frustrating about Mafia III: the good bits are good, but the bad bits aren't bad so much as frustrating, because you can see where something could have been another good aspect, had it not been for all the development troubles. Matt190, ballstorture and facelift365 3 Link to comment Share on other sites More sharing options...
Original Light Posted May 23, 2020 Share Posted May 23, 2020 (edited) This article is from November 2019: https://segmentnext.com/2019/11/11/new-mafia-4-leak/ What's interesting is that the Mafia 2 Remaster "leak" materialized, to an extent. It's a light remaster, and not on a different game engine as this article says. But, Mafia 1 is getting a remaster on a new game engine, which could be based on Mafia 4 architecture as the article is referencing. Food for thought. This could prove that source as being credible, with Mafia 4 being in active development right now. These remasters may intend to attract more attention to the franchise, before its next big reveal. Edited May 23, 2020 by Original Light Arrows to Athens 1 Link to comment Share on other sites More sharing options...
Arrows to Athens Posted May 23, 2020 Share Posted May 23, 2020 I have a question: If I pre-order the trilogy bundle, will I immediately get access to the second and third game? How will that work? Link to comment Share on other sites More sharing options...
GhettoJesus Posted May 23, 2020 Share Posted May 23, 2020 (edited) 11 hours ago, Arrows to Athens said: Part 2. Also, are all the games bundled together, or do you have to buy them all separately? I think you buy them separately. I dunno how much they ask for Mafia II right now but I wouldn't pay more than 15€ for it. Edited May 23, 2020 by GhettoJesus Link to comment Share on other sites More sharing options...
trip Posted May 23, 2020 Share Posted May 23, 2020 7 hours ago, Arrows to Athens said: I have a question: If I pre-order the trilogy bundle, will I immediately get access to the second and third game? How will that work? That is what I did. Instant access to download and play Mafia II. I already had III installed so it just updated that install to the DE version. I finished II and am onto 3 now. Bloodytears1666 1 Link to comment Share on other sites More sharing options...
Jabalous Posted May 23, 2020 Share Posted May 23, 2020 (edited) Mafia 2 is the only remastered game I've bothered to play and finish. It's the same fun and unique experience that I remember from 2010. Apart from framerate hiccups in certain areas and missions, I didn't encounter game-breaking bugs or glaring visual issues. Edited May 23, 2020 by Jabalous .Ryan., Sergiu and MyNameIsNotImportantBro 3 Link to comment Share on other sites More sharing options...
.Ryan. Posted May 23, 2020 Share Posted May 23, 2020 43 minutes ago, Jabalous said: Mafia 2 is now the only remaster I've bothered to play and finish. It's the same fun and unique game that I remember from 2010. Apart from framerate hiccups in certain areas and missions, I didn't encounter game-breaking bugs or glaring visual issues. The worst glitch I've encountered so far is a guy floating across the ground lol. I'm up to chapter 3 and despite some stutter here and there and the occasional pop in it's been very playable and I'm loving it as much as the original from 2010. It's definitely a little rough around the edges, but it's hardly the Fallout 76 mess on launch that people seem to be making it out to be. From what I remember even the original wasn't exactly smooth as silk either and it's still better than Mafia III's state of release in 2016. Link to comment Share on other sites More sharing options...
Original Light Posted May 23, 2020 Share Posted May 23, 2020 I haven't seen any major glitches. The worst I've seen is an issue with steam pouring out of those sewers, as some of them are glitched and the steam is "shaking". Others are fine. I also saw a glitch where feet were sunk too low on snowy streets (collision issue probably, nothing major) both issues seemed to fix themselves within seconds. .Ryan. 1 Link to comment Share on other sites More sharing options...
.Ryan. Posted May 23, 2020 Share Posted May 23, 2020 17 minutes ago, Original Light said: I also saw a glitch where feet were sunk too low on snowy streets (collision issue probably, nothing major) both issues seemed to fix themselves within seconds. Coming to think about it that happened to me in "Home Sweet Home" when I was standing at the newsstand after getting out of the taxi and I noticed it looked like Vito had no feet, but it appeared to be the snow covering them somewhat with a sheet or something. Fixed itself when I started walking. Most of the things I've seen so far have been small, niggly things that honestly are probably just as common in some of R*'s games when I think about it. Original Light and Ivan1997GTA 2 Link to comment Share on other sites More sharing options...
EmagmaLak Posted May 23, 2020 Share Posted May 23, 2020 (edited) Finished this game today. I enjoyed it, was great revisiting this story again. I've encounter quite a few bugs and glitches, the longer you play in one session the worse it seems to get. When i restarted the console it was relatively smooth again. So my advice would be to restart. Also, the playboy magazines are literally the best collectable in any game I got that glitch in one of the videos above, where the screen pulsates white and the frame rate drops to probably less than five FPS. Mine lasted the entire journey from burying the guy in the trunk, to Joe's apartment. Felt like living inside a migraine. Smoke, street lights and shadows seem to cause major frame rate drops and stutters. Annoying when you skid to a halt and smoke pours from your wheel arch, dragging the performance down every single time. I got a weird audio bug on two occasions when taking cover, where the enemy call outs got stuck looping. I cannot remember the wording but for example one would say "I can't see him" and the other would say "I'll try and get around him" But the audio stuck and they repeated it over and over and over and over, slightly overlapping so you had both shouting it at the same time constantly. Sometimes the AI is so dumb it hurts. I played on hard, so taking cover is crucial as you get no red dots on the mini map for enemy locations, and so many times I knew there was enemies left alive as the music to indicate this was still playing, and I would push up and eventually find an enemy facing the corner spinning around in circles. An easy kill when that happens, however sometimes they snap to life the second you approach and rinse you with a shotgun. A great example of this is the mission in the Jewellery store, as you cover Joe as he edges across the rooftop, the police that are meant to come onto the roof... don't. They got stuck in the stairway/hall facing the wall. As I literally had to kill them to progress, the only choice I had was to walk through the door, then they spring to life but do NOT follow you on to the roof. Makes killing them such a pain. I never wore a hat, because Vito's forehead sticks out of it, really annoying. Edited May 23, 2020 by LittleBlueTroll Ivan1997GTA 1 Link to comment Share on other sites More sharing options...
Awful Waffle Posted May 23, 2020 Share Posted May 23, 2020 what a shame. I figured that the 2 and 3 remasters were gonna' be useless but I didn't assume they would turn out so poorly. glad I didn't buy them again. my happy memories of the originals are intact still looking forward to the actual Mafia 1 remake though. it's the only one on my wishlist. if 2 and 3 should eventually go on sale for literally 5 bucks or less I might consider checking them out. maybe they'll even be patched up by then. pingli 1 Link to comment Share on other sites More sharing options...
Bigglo145 Posted May 23, 2020 Share Posted May 23, 2020 I think the next mafia should take place in empire bay or lost heaven. I like when game developers build lore around their game, like gta. It was cool to see different families throughout different periods of time like the leones, forellis etc. i even think gta iv had cool mafia lore as well Link to comment Share on other sites More sharing options...
pingli Posted May 23, 2020 Share Posted May 23, 2020 20 minutes ago, Shaksprings said: I think the next mafia should take place in empire bay or lost heaven. I like when game developers build lore around their game, like gta. It was cool to see different families throughout different periods of time like the leones, forellis etc. i even think gta iv had cool mafia lore as well Whatever they do for a sequel, the game should be more about being a part of the Mafia than destroying Mafia like it was in M3. .Ryan. and Standard Deluxe 59 2 Link to comment Share on other sites More sharing options...
Turan Posted May 23, 2020 Share Posted May 23, 2020 (edited) 1 hour ago, RenegadeAngel said: Damn, man. I have always been a bit biased towards Mafia II, never liked it much compared to the first one, but man, what a breath of fresh air it was to finish it once again. I'm so sick of all these open-world projects filled with repetitive content that seem so bleak, uninspiring and soulless even when compared to a ten year old game. If they didn't cut the sh*t out of it back in 2010 it could have easily been one of the best video games to date. It is like the complete opposite of Mafia 3. I really don't understand how they got that game so wrong seeing as Mafia 1 and 2 showed clearly how to do the game right. I wonder if we will ever get a Mafia 4 game. These remakes/remasters do give me hope. Edited May 23, 2020 by Turan .Ryan. 1 Link to comment Share on other sites More sharing options...
Bloodytears1666 Posted May 23, 2020 Share Posted May 23, 2020 But still there is no word from Hangar or 2K about patch? I'm tempting to start Mafia II, but those sound glitches really take me off, do not want to experience them, simple as that. Link to comment Share on other sites More sharing options...
GhettoJesus Posted May 23, 2020 Share Posted May 23, 2020 23 minutes ago, Bloodytears1666 said: But still there is no word from Hangar or 2K about patch? I'm tempting to start Mafia II, but those sound glitches really take me off, do not want to experience them, simple as that. Wasn't there a day 1 patch? I guess that didn't fix much. If you have already bought the game you might as well start it and take the gamble that it won't happen to you. Link to comment Share on other sites More sharing options...
Bigglo145 Posted May 23, 2020 Share Posted May 23, 2020 3 hours ago, Pingley said: Whatever they do for a sequel, the game should be more about being a part of the Mafia than destroying Mafia like it was in M3. Yeah agreed. But i want to know more about Leo Gallante and see how he became so powerful. Would love to see him as a younger side character in a mafia game. and we could see all the other dons coming up. In the times when families were first forming. 1 hour ago, Bloodytears1666 said: But still there is no word from Hangar or 2K about patch? I'm tempting to start Mafia II, but those sound glitches really take me off, do not want to experience them, simple as that. Yeah i made it halfway through before it became unplayable for me. wanted to play 2 first then 3. But because of the glitches and bugs i just went on to 3 and have been having a blast. @Ghettojessus i dont think theres a patch for 2 yet, i for sure was never notified or asked to download anything. The game is a mess, it stutters so much Bloodytears1666 1 Link to comment Share on other sites More sharing options...
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