GhettoJesus Posted May 20, 2020 Share Posted May 20, 2020 26 minutes ago, Original Light said: The UFO Chase Freeride Extreme mission will be interesting to see remastered. 4K UFO's anybody? 4K Speedy Gonzalez with 4K blaze trails. Original Light 1 Link to comment Share on other sites More sharing options...
menny Posted May 20, 2020 Share Posted May 20, 2020 8 minutes ago, GhettoJesus said: 4K Speedy Gonzalez with 4K blaze trails. What about a 4k sea monster!? Original Light and GhettoJesus 2 Link to comment Share on other sites More sharing options...
GhettoJesus Posted May 20, 2020 Share Posted May 20, 2020 4 minutes ago, menny said: What about a 4k sea monster!? 4K tiny telephone booth near the grave. menny and Original Light 1 1 Link to comment Share on other sites More sharing options...
Benefactor69 Posted May 20, 2020 Share Posted May 20, 2020 (edited) 12 hours ago, Earthbound said: I don't understand your point. Cartoonish? The cars are generally a mish mash of different models, for example, lets look at the bumper bullets on this Cadillac. I wouldn't say they've made it cartoonish. They've just taken inspiration from another car. That's the point I'm making though. The first two games didn't have much mish-mashing, the cars were closer to their real life counterparts than most games would be. Mafia III changed that by taking the gigantic bumper bullets from a Cadillac, a high-end luxury brand known for over-the-top and flamboyant styling (especially in the later 50s), and putting them on a basic Chevy. Perhaps I should have used a different example, the car I used wasn't the worst I just wanted to compare what the same car looked like between the two games. It still had a decent body shell and such from Mafia II. I'll use another example here, a new car created for Mafia III called the Samson Richmond-Lux VS it's real life counterpart, next to the Shubert Beverly/Berkley Altamont and it's real life counterpart: The bodylines, general shape, roofline, windows, and such on the Shubert Beverly/Berkley Altamont are nearly identical to the real car it's based on. The only real differences are the bumper and the two tone paint style. The Samson Richmond-Lux differs much more from it's real life counterpart, with a flattened roofline, different fins, taller more cartoony looking front bumper, different two tone paint as well (unfortunately not shown in the picture), and a more slab sided appearance. In most video games the cars have many differences like that, but the first two Mafia games had more realistic vehicle modelling than most games and Mafia III, which fit their more realistic and serious gameplay and story telling. What concerns me is that the less realistic vehicle styling from the third game seems like it's being applied to the vehicles in the remake, and if they aren't being faithful to the realness of the original vehicles what else aren't they being faithful to? 7 hours ago, RenegadeAngel said: I see no reason to be pessimistic at all. I thought the franchise was literally dead after the third game, I couldn't even imagine Mafia 4 happening not to mention the remake of the first game. That I couldn't have foreseen even in my most satisfying wet dreams. It's definitely better than nothing at all. I would love to be wrong about the remake, but after Mafia III I don't trust or have high hopes for what Hangar 13 puts out and they're the ones doing the remake. From what little I've seen so far I've already noticed a few things that suggest to me that the original atmosphere of the game that made it the cult classic it is, won't be kept intact. If it does turn out well I'll be pleasantly surprised, but if it doesn't it won't be anything I didn't already expect. In my opinion if they can't do a remake properly, they shouldn't do one. Some things are better left well alone. 1 hour ago, GhettoJesus said: To be honest they are pretty similar. And it isn't even sure that it's a Schubert Six. Tommy's taxi is available in Mafia II and III as a bonus car, I'm not sure what they called it in II but in III it's called the "Shubert Six". Perhaps the regular Falconer survived but at least the taxi version hasn't. Edited May 20, 2020 by Benefactor69 Fixed typos. universetwisters and The N. Bellic Man 2 Link to comment Share on other sites More sharing options...
Awful Waffle Posted May 20, 2020 Share Posted May 20, 2020 (edited) 3 hours ago, universetwisters said: What was in Mafia 1 though? I don't remember any real subcultures or anything other than mob related stuff. well, there was an entire sequence of missions devoted to stealing a race car, having it tuned up, and entering into a race. but apart from that? after almost every major story mission Tommy would earn a new (sometimes unique) vehicle which could be stored and recalled from a collection in a large garage workshop behind the Salieri bar. there was a mechanic in the shop who you were encouraged to visit between jobs in order to have vehicles maintained or selected for a specific mission. this mechanic would also teach Tommy how to steal rare vehicles and give you their location so they could be added to the garage. the game had a showroom mode of sorts where all of the vehicles you collected would be presented like models with their information. Edited May 20, 2020 by Awful Waffle GhettoJesus 1 Link to comment Share on other sites More sharing options...
universetwisters Posted May 20, 2020 Share Posted May 20, 2020 (edited) 19 minutes ago, Awful Waffle said: well, there was an entire sequence of missions devoted to stealing a race car, having it tuned up, and entering into a race. but apart from that? after almost every major story mission Tommy would earn a new (sometimes unique) vehicle which could be stored and recalled from a collection in a large garage workshop behind the Salieri bar. there was a mechanic in the shop who you were encouraged to visit between jobs in order to have vehicles maintained or selected for a specific mission. this mechanic would also teach Tommy how to steal rare vehicles and give you their location so they could be added to the garage. the game had a showroom mode of sorts where all of the vehicles you collected would be presented like models with their information. Yea but again, a medium of transportation at the time isn’t really a “subculture” compared to the likes of bikers or hot rod greasers Edited May 20, 2020 by universetwisters Link to comment Share on other sites More sharing options...
Bigglo145 Posted May 21, 2020 Share Posted May 21, 2020 I hope they fix the enemy AI in mafia 1 remaster. The enemy AI in mafia 3 was terrible and theyre using the same engine, yikes Link to comment Share on other sites More sharing options...
Commander S Posted May 21, 2020 Share Posted May 21, 2020 (edited) 8 hours ago, Benefactor69 said: But by that same logic, you could also say that the Shubert Beverly in Mafia II isn't up to snuff, because it takes the front end of the 2nd-gen Pontiac Chieftain (both the Beverly/Altamont and the Potomac Indian/Indiana are composites of equivalent Pontiacs and Chevrolets), and fills in a lot of the detail, to the point where the grille is completely filled in, like a modern EV: And the Altamont grille looks a lot closer to the real thing when contrasted with a '57 Bel Air, instead of a '58 '55 (aargh - don't drink and post, folks... ). Personally, I reckon the updated Mafia II cars fare a lot better than new additions to Mafia III - the De'Leo 58 and Capulet are real hodge-podges, to pick two more noticeable examples. Edited May 21, 2020 by Commander S Whoops - wrong model year... Earthbound 1 Link to comment Share on other sites More sharing options...
DOUGL4S1 Posted May 21, 2020 Share Posted May 21, 2020 8 minutes ago, Shaksprings said: I hope they fix the enemy AI in mafia 1 remaster. The enemy AI in mafia 3 was terrible and theyre using the same engine, yikes Just because "it's in the same engine" doesn't mean "it will be identical to another game", in the end it's all down to programming. I mean, GTA IV and V were built in the same engine, just like LA Noire, Midnight Club: Los Angeles and... Rockstar Presents Table Tennis. Sure, engines have their limitations, but still. MaccerKuntPaul 1 Link to comment Share on other sites More sharing options...
Zello Posted May 21, 2020 Share Posted May 21, 2020 12 hours ago, GhettoJesus said: There is a Mafia II free ride mod that works pretty well as far as I remember. You can choose between both time periods and you can take Joe and Henry with you optionally. I'm a console guy. Link to comment Share on other sites More sharing options...
Benefactor69 Posted May 21, 2020 Share Posted May 21, 2020 (edited) 4 hours ago, Commander S said: But by that same logic, you could also say that the Shubert Beverly in Mafia II isn't up to snuff, because it takes the front end of the 2nd-gen Pontiac Chieftain (both the Beverly/Altamont and the Potomac Indian/Indiana are composites of equivalent Pontiacs and Chevrolets), and fills in a lot of the detail, to the point where the grille is completely filled in, like a modern EV: And the Altamont grille looks a lot closer to the real thing when contrasted with a '57 Bel Air, instead of a '58: Personally, I reckon the updated Mafia II cars fare a lot better than new additions to Mafia III - the De'Leo 58 and Capulet are real hodge-podges, to pick two more noticeable examples. You are right that the Shubert Beverly has the grille area of the Pontiac Chieftain (later model than the one the Potomac Indian is based on), but the Chieftain was a badge-engineered variant of the Bel Air. The Beverly/Altamont is still predominately a Bel Air and still within that family of vehicles. Chevy and Pontiac were close in market positioning too, unlike Chevy and Cadillac for example. The proportions of the Beverly still match both the Bel Air and Chieftain because they were essentially the same car. It isn't a 1:1 replica of it's real counterparts but it's much closer to them than the Mafia III cars. The Beverly/Altamont is based on the 1955 models although the Altamont's grille does seem to resemble the 1957 one more, but I'm not sure why you mentioned the 1958? I agree that the updated Mafia II cars still fared better than the new additions to Mafia III, that was the point I was trying to make in my comparing of the Altamont to the Richmond-Lux. The Mafia II cars had higher quality modelling and more realistic proportions than the new Mafia III cars. The reason I compare the proportions/model quality of vehicles in Mafia II to Mafia III is that the team remaking the cars for the original game is likely the same team that made the inferior quality Mafia III cars. Just from the few screenshots we have so far there are already things I can see in the Mafia: Definitive Edition cars that suggest their modelling quality and proportions won't be as accurate or realistic as the original game. We have early access to one of the vehicles in the remake as it's available as a bonus in the other games, the taxi. We also already had a screenshot of it from before. So what's off about the taxi? Aside from the missing suicide doors I talked about in my first post on page 12, it has a painted metal trunk: The issue with a painted metal trunk like that is that they weren't really a thing back then. By the time cars had metal trunks, they were integrated into the body of the car rather than being a detachable trunk. Cars from the 1920s like the taxi had trunks that were literal travel trunks (this is the origin of why car trunks are called that) stuck to the rear of the car, like these: For whatever reason they made the detachable travel trunk painted metal on the new version of the taxi, as if it were an attached trunk even though it isn't. For comparison here is what the original version of the taxi and it's trunk looked like: While it isn't high definition like the new version of the taxi, it has blackwall tires fitting for a service vehicle (The Mafia II version of the remade taxi above doesn't have the same tires as the version shown in the Mafia remake screenshot), a proper wooden trunk, and suicide doors. It's overall more accurate to the setting and time period of the game. At least the proportions of the new taxi aren't off like most of the Mafia III cars. The same can't be said for the Smith V12 Limousine I talked about before, as it has the proportions of a V16 car while being labelled as a V12. Not to mention why a bottom barrel brand like Smith would have a V12 limousine. To break down the issues I see in the remade Mafia cars so far, - V12 limousine has proportions of a V16 Limousine - Said V12 limousine belongs to a low end car brand - No cars have suicide doors anymore - Every car regardless of market positioning has whitewall tires - Taxi has a strange painted metal trunk The attention to historical accuracy and detail has seemingly been thrown out the window on the remade vehicles and I doubt vehicles are the only area this has happened in with the remake of the game, and that is what concerns me about it. I don't think it's going to be a very faithful remake. Edited May 21, 2020 by Benefactor69 universetwisters 1 Link to comment Share on other sites More sharing options...
Awful Waffle Posted May 21, 2020 Share Posted May 21, 2020 7 hours ago, universetwisters said: Yea but again, a medium of transportation at the time isn’t really a “subculture” compared to the likes of bikers or hot rod greasers competitive racing isn't a "medium of transportation." it's literally car culture. collecting vehicles with unique modifications or paint jobs fits right into that scheme even though it's pretty simple in Mafia 1 due to limitations. but again, as we all have learned, they clearly intended to include a more fleshed out vehicular experience than the technology of the time allowed them to do. ever since the original Mafia the obvious nod to and inclusion of car culture has only grown. with each new game there were more vehicles to collect and more ways to modify them. they continued featuring car culture missions such as in Mafia 2 when the boys get involved with an actual gang of hot rod greasers complete with leather jackets and flaming paint jobs. in Mafia 3 there's multiple racing circuits, cars to collect, parts to unlock, and matching clothes to wear. I'm not sure why you're trying to argue against this. it's always been a part of Mafia. Link to comment Share on other sites More sharing options...
Zello Posted May 21, 2020 Share Posted May 21, 2020 So Empire Bay is in New York. That's what it says in the description for Mafia II Empire Bay, NY. Maybe it's because I'm used to GTA's fictional states this just feels off. I don't think the original games mentioned what states they were in aside from Mafia III in general the universe of Mafia was never big or touched upon. It's Hangar 13 trying or hardly trying to establish a larger universe. Link to comment Share on other sites More sharing options...
B7R Posted May 21, 2020 Share Posted May 21, 2020 Can anyone who has Mafia II on the PS4 verify this? some people on reddit claimed if you don't sign in with a 2K account (or whatever they call it), you get this big watermark to the top right hand side of the screen This is the sort of crap I'd expect to see in unlicensed / pirated copies of games, not fully priced games. Sure someone may consider it a minor issue and say "simple, don't focus on it" but it's still going to be there out the corner of your eye and there's no reason why this should be there in the first place. Ivan1997GTA 1 Link to comment Share on other sites More sharing options...
trip Posted May 21, 2020 Share Posted May 21, 2020 (edited) I think I'm on chapter 8 of Mafai II remaster. It has some nice 'pretty' moments and it has enough immersion breaking tid bits to make you forget the 'pretty'. I took a few vids...maybe I'll edit some in here. I didn't want to be disappointed, but I guess I am. There is some issue with lighting and particles. This is a lite example. 3 times I had to force shutdown the game because it just couldn't process. Example of f*cked up animations and general sloppiness. Edited May 21, 2020 by trip ballstorture and Arrows to Athens 2 Link to comment Share on other sites More sharing options...
ArthurMorgan00 Posted May 21, 2020 Share Posted May 21, 2020 Just tried out Mafia III Definitive Edition runs alot smoother now than it used to do, even better than Mafia 2 Remaster. Bloodytears1666 1 Link to comment Share on other sites More sharing options...
Grichka Bogdanoff Posted May 21, 2020 Share Posted May 21, 2020 1 hour ago, B7R said: Can anyone who has Mafia II on the PS4 verify this? some people on reddit claimed if you don't sign in with a 2K account (or whatever they call it), you get this big watermark to the top right hand side of the screen This is the sort of crap I'd expect to see in unlicensed / pirated copies of games, not fully priced games. Sure someone may consider it a minor issue and say "simple, don't focus on it" but it's still going to be there out the corner of your eye and there's no reason why this should be there in the first place. It's bullsh*t. I haven't logged in and didn't get any watermark or problem whatsoever. a Hideo Kojima post. Link to comment Share on other sites More sharing options...
universetwisters Posted May 21, 2020 Share Posted May 21, 2020 (edited) 9 hours ago, Awful Waffle said: competitive racing isn't a "medium of transportation." it's literally car culture. collecting vehicles with unique modifications or paint jobs fits right into that scheme even though it's pretty simple in Mafia 1 due to limitations. but again, as we all have learned, they clearly intended to include a more fleshed out vehicular experience than the technology of the time allowed them to do. ever since the original Mafia the obvious nod to and inclusion of car culture has only grown. with each new game there were more vehicles to collect and more ways to modify them. they continued featuring car culture missions such as in Mafia 2 when the boys get involved with an actual gang of hot rod greasers complete with leather jackets and flaming paint jobs. in Mafia 3 there's multiple racing circuits, cars to collect, parts to unlock, and matching clothes to wear. I'm not sure why you're trying to argue against this. it's always been a part of Mafia. But is a professional sport really comparable to, again, greasers, hot rods, and bikers? The point I’m making is holy sh*t, this is gonna be a very unfaithful remake with all this sh*t thrown in regardless of whether or not it existed back then. Edited May 21, 2020 by universetwisters Link to comment Share on other sites More sharing options...
GhettoJesus Posted May 21, 2020 Share Posted May 21, 2020 (edited) 8 hours ago, Zello said: So Empire Bay is in New York. That's what it says in the description for Mafia II Empire Bay, NY. Maybe it's because I'm used to GTA's fictional states this just feels off. I don't think the original games mentioned what states they were in aside from Mafia III in general the universe of Mafia was never big or touched upon. It's Hangar 13 trying or hardly trying to establish a larger universe. In Mafia III Vito says "Chicago". Seemingly Lost Heaven and Chicago are separate then? Also Lost Heaven is right next to the sea. I wonder how will they fit it in given all this information. Hangar 13 has a lot of explaining to do. Edited May 21, 2020 by GhettoJesus Zello and universetwisters 2 Link to comment Share on other sites More sharing options...
Commander S Posted May 21, 2020 Share Posted May 21, 2020 3 hours ago, ArthurMorganRDR said: Just tried out Mafia III Definitive Edition runs alot smoother now than it used to do, even better than Mafia 2 Remaster. Trouble is, it's also done a few daft things to the game - there are a couple of UI elements that bugged, and some folks' settings have been reset (the HUD scaling in my game, for example). Most glaringly, it's also disabled the various enhancements on Xbox One X - after the 1X patch, Mafia III ran at 1728p (upscaled to 4K), with HDR support and other improvements, but the Definitive Edition patch knocks the game back down to a base One's 900p, undoes the improved lighting and shadows, etc. Here's a screenshot I took a year ago, with the One X patch enabled (granted, from a TV that outputs at 1080p, but you still get the benefits of supersampling): And from a year later, from the "Definitive (hah!) Edition": What's really damning is that the top pic was taken when the car was moving - there's a mild motion blur effect at play, and yet details like the car fittings and the brickwork are nevertheless crisper and cleaner than in the bottom pic, where the car is stationary. Apparently 2K is prioritising the issues with Mafia II DE, but I hope they get around to fixing III as well - because right now, Mafia III's "definitive" version is a downgrade, which is just... I, what... The N. Bellic Man, Geisterfaust and Arrows to Athens 3 Link to comment Share on other sites More sharing options...
Bloodytears1666 Posted May 21, 2020 Share Posted May 21, 2020 But on Slim Playstation it looks better than it was, lol. Link to comment Share on other sites More sharing options...
Turan Posted May 21, 2020 Share Posted May 21, 2020 What the hell is going on with the install of Mafia 3 definitve on PS4? The PS4 told me it is ready to use so I started the game and after starting the game it is now in-game installing? And it is going painfully slow as well. Great first impression right there. Link to comment Share on other sites More sharing options...
Bloodytears1666 Posted May 21, 2020 Share Posted May 21, 2020 42 minutes ago, Turan said: What the hell is going on with the install of Mafia 3 definitve on PS4? The PS4 told me it is ready to use so I started the game and after starting the game it is now in-game installing? And it is going painfully slow as well. Great first impression right there. Weird, but it should let you to play a prologue. Anyway it probably will be ready only after full download. Link to comment Share on other sites More sharing options...
Turan Posted May 21, 2020 Share Posted May 21, 2020 (edited) 2 hours ago, Bloodytears1666 said: Weird, but it should let you to play a prologue. Anyway it probably will be ready only after full download. Edit: ah never mind. Looks like it is still downloading and wants me to download the whole game first. Edited May 21, 2020 by Turan Link to comment Share on other sites More sharing options...
Niobium Posted May 22, 2020 Share Posted May 22, 2020 (edited) i just hope that mafia 1 remastered is a well-polished open world game with lots of replay value while staying true to the original. the market is starved of GTA-style games, rockstar pretty much have that segment cornered. Edited May 22, 2020 by Niobium Link to comment Share on other sites More sharing options...
Awful Waffle Posted May 22, 2020 Share Posted May 22, 2020 10 hours ago, universetwisters said: this is gonna be a very unfaithful remake what the hell are you talking about? it sounds like they're trying to include the full scope of their original intentions. which would actually make it the most faithful remake. you're digging a weird hole for yourself. let it go. Link to comment Share on other sites More sharing options...
universetwisters Posted May 22, 2020 Share Posted May 22, 2020 30 minutes ago, Awful Waffle said: what the hell are you talking about? it sounds like they're trying to include the full scope of their original intentions. which would actually make it the most faithful remake. you're digging a weird hole for yourself. let it go. If restoring beta content would make it the most faithful remake, I sure hope they aren't planning on adding back the Beetle and Toyota But then again, it wouldn't surprise me since they already added Lincoln's car to Mafia 2. It seems like Hangar 13 or whoever's doing all these remasters doesn't care about continuity or consistency, they just want to add as much sh*t in as they can and that scares me. And I feel like I've got every right to be skeptical of Hanger 13 after their disaster that was Mafia 3 tbqh Link to comment Share on other sites More sharing options...
Oldsport Posted May 22, 2020 Share Posted May 22, 2020 (edited) mafia 3 isnt even all that bad of a game now that im replaying it with all the dlc added. i really didnt want to complain about mafia 2 remastered but damn it. so many glitches its kind of unplayable. vito hair glitches through the hat which you cant take off. some characters face glitch out really weirdly in cutscenes. hope they release a patch Edited May 22, 2020 by Oldsport Commander S 1 Link to comment Share on other sites More sharing options...
trip Posted May 22, 2020 Share Posted May 22, 2020 7 hours ago, Niobium said: i just hope that mafia 1 remastered is a well-polished open world game with lots of replay value while staying true to the original. the market is starved of GTA-style games, rockstar pretty much have that segment cornered. I have 2 chapters left to finish the remaster of Mafia II. I'm starting to get concerned with the remaster of Mafia I. If they were able to botch the remaster of II I have a hard time imagining that with even more dated assets that the final product will be equally messy with minimal polish. Link to comment Share on other sites More sharing options...
Zello Posted May 22, 2020 Share Posted May 22, 2020 1 hour ago, trip said: I have 2 chapters left to finish the remaster of Mafia II. I'm starting to get concerned with the remaster of Mafia I. If they were able to botch the remaster of II I have a hard time imagining that with even more dated assets that the final product will be equally messy with minimal polish. Mafia 1 is going to be a remake not a remaster. Link to comment Share on other sites More sharing options...
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