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Spider-Vice

Next DLC Speculation Topic Mk IX

Spider-Vice

Please leave complaining to the Bitch & Moan Thread, and vehicle discussions in their respective threads. Participants and/or originators of arguments, bashing or bickering due to differing opinions or obvious bait WILL BE PENALIZED AT THE STAFF'S DISCRETION.

 

Posts about YouTubers are also not allowed and belong here. Bashing or flaming Youtubers will incur penalties.

Message added by Spider-Vice

Next DLC Speculation Topic Mk IX  

446 members have voted

  1. 1. When do you think the next update is going to be REVEALED?

    • October
      16
    • November
      205
    • December
      213
    • January
      12
  2. 2. When do you think the next update is going to be RELEASED?

    • Earlier than December
      22
    • December
      398
    • January
      13
    • Later
      13
  3. 3. Where do you think the new heist will take place?

    • A tropical casino island (e.g. inspired by Catalina Island)
      126
    • A new city or town, or a part of it (e.g. GTA SA's Liberty City bit)
      49
    • We goin' LC bois and gals, Three Leaf Clover style!
      52
    • "New location" is all lies, just a random place in the existing GTA V map!
      219
  4. 4. What do you think will be the highest possible payout for the new heist?

    • < GTA$2M
      98
    • GTA$2M - GTA$3M
      150
    • GTA$3M - GTA$4M
      111
    • GTA$4M - GTA$5M
      48
    • > GTA$5M
      39


Recommended Posts

Halal Cyborg
22 minutes ago, secrecy274 said:

1) And despite that I've finished Doomsdays with a rank 10 who played perfectly, yet I've failed Prison heist with a rank 500 pilot who was too incompetent to increase our altitude to reach the big ass yellow circle and thereby failed the heist after he tried to land on water.

2 and 3 are the same bs. You think it's fine for grinders to kick and you empathize with them, yet at the same time you complain you get kicked. Here's the thing you don't seem to know, you can't kick during missions, so if I'm delivering and I see the new player come after me with a Jet I can't suddenly kick him, therefore, most people rather kick first and don't tempt fate.

 

Confirmation bias, mate. Might want to read up on it.

Also, do I smell elitism? Why, you would never... would you 😛

Once again you’ve patently displayed your lack of reading comprehension.

 

So to make it easy for you...when on my low level character (311) I am not kicked anywhere near as much as when on my 959 character...am I being elitist towards my other character?

 

I knew you were not a high level due to your lack of comprehension and was proven correct.

 

Also you’ve bought skill level into it when nobody else did...I suck at pvp despite my rank due to a lack of interest/all out avoidance...this doesn’t change the facts regarding kicking.

Edited by Halal Cyborg
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secrecy274
4 minutes ago, Crateman said:

I can assure You that all the players above 500-600-700 Will agree with me, we get kicked more often, especially the forumers in that rank Ranger, we have discussed this many times...."until statistics from r" sounds like a Rockstar fanboy to me lol 

Confirmation bias. It's a very real thing, might want to read up on it.

 

Now, claiming I'm a "fanboy" just shows you have no idea what fanboy is. Not surprising really. Your reasoning behind it is as inept as the rest of your logic.

Edited by secrecy274

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Crateman
Just now, Halal Cyborg said:

Once again you’ve patently displayed your lack of reading comprehension.

 

So to make it easy for you...when on my low level character (311) I am not kicked anywhere near as much as when on my 959 character...am I being elitist towards my other character?

 

I knew you were not a high level due to your lack of comprehension and was proven correct.

 

Also you’ve bought skill level into it when nobody else did...I suck at pvp despite my rank due to a lack of interest/all out avoidance...this doesn’t change the facts regarding kicking.

This is 100% iam trying to Say 

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secrecy274
2 minutes ago, Halal Cyborg said:

Once again you’ve patently displayed your lack of reading comprehension.

 

So to make it easy for you...when on my low level character (311) I am not kicked anywhere near as much as when on my 959 character...am I being elitist towards my other character?

 

I knew you were not a high level due to your lack of comprehension and was proven correct.

 

Also you’ve bought skill level into it when nobody else did...I suck at pvp despite my rank due to a lack of interest/all out avoidance...this doesn’t change the facts regarding kicking.

What? Have you been kicked more often on your 959 character than on your 311 one? It can possible be that you have plenty more playtime on that character, right?

 

Confirmation Bias.

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HamwithCheese

Y'all aren't arguing over anything what the f*ck

 

I've also just realized this is happening in the dlc thread, and not the thread that is literally about this topic

Edited by HamwithCheese
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Halal Cyborg
4 minutes ago, secrecy274 said:

What? Have you been kicked more often on your 959 character than on your 311 one? It can possible be that you have plenty more playtime on that character, right?

 

Confirmation Bias.

I have used them both equally for the last 18 months...I started the main one first strangely 🙄 
 

You seem to be struggling to grasp basic points 

Edited by Halal Cyborg
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Lonely-Martin
6 minutes ago, Crateman said:

This is 100% iam trying to Say 

Coming through clear as over here dude. Totally agree that the rate of all types of kicking grows and grows as rank does. Bit silly to say otherwise considering how this game is widely known for how petty players get regarding high ranks. :)

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Crateman
5 minutes ago, HamwithCheese said:

Y'all aren't arguing over anything what the f*ck

 

I've also just realized this is happening in the dlc thread, and not the thread that is literally about this topic

Sorry we did go over off topic but some arguments are so weak...My apologies

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US Marshal1911
1 hour ago, Crateman said:

It's clear....players above rank 700 and beyond Will understand My point, we get kicked for no focking resson...i have My second currently at level 113 and i never get kicked...facts only facts 

I mean, I've never had anyone kick me out of anything and I'm 882. Usually people are spamming me with CEO invites, messaging me to drop them money, and adding me to their friends list 🤷‍♂️

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KingBen
On 9/27/2020 at 10:25 AM, Zak Ras said:

I'd say that's likely the case... we know the originally locked hangar at Zancudo is finally being repurposed to house a UFO as a Business Battle (most likely just for Halloween), with the event rewards up for grabs more than likely being the recoloured Interloper outfits that've been found in the files to match the selection of the Arena War Alien outfits, (the costumes, not the Purple and Green bodysuits).

 

Rockstar CAN add new Contact Missions without warning or a title update, so it'd be cool to see new missions for Ron centre around Government conspiracies involving the IAA, FIB and Aliens get released to coincide with the Halloween event. But MAYBE new contact missions will get held off until next year, because here's where the business side comes in.

 

The two Casino updates saw the record for player counts break consecutively. Had Cops n Crooks been released this year, I'm positive they would've gone 3 for 3. With a fourth Heist update coming this winter, that alone is good news, since Heist updates are what always seem to bring in an influx of new players, so if this Heist introduces something players have been wanting for quite some time, like how 2019 finally introduced the Casino after 5 years of OPENING SOON. Think about it, we got the Casino, we were (and hopefully will in April/May 2021, R*, hint hint, listen to the customer and not the unappeasable morally outraged who don't play your games) gonna get a Cops n Crooks this summer, those are BIG requests the community has had for years that certainly make up for the disaster of a weaponized sh*tshow 2017 was and the sour taste Arena War ended 2018 with. So if they introduce another BIG request the community has had, and have a good dripfeed to boot, that'll keep hype around the update, likely to draw in newer players, rather than another update between now and Heists 4.

 

Thinking about it, on the subject of mansions, as someone whose played since 2013 and started making millions upon millions in 2016 to the point I've achieved 9 figures back in 2019, I'd want a mansion to cost a considerable amount, so it's something that has to be earned by learning and utilizing the moneymaking mechanics already in game. The problem is, again, that locks out players who don't have $5m - $10m+ and forces them to buy top tier sharkcards if they want to just jump straight in and host Heists 4 themselves, rather than play and advance through the easier stuff first and become better players who know how to read on screen instructions (there's this thing called Story Mode that is the best teacher this game has). If they WERE to announce Mansions in late October or dare I say it even the 1st of October, AND reveal the minimum base price is something like $5m, that gives players who suck, impulse in-game spend or don't have many (if any) businesses a chance to start earning money and have a little leftover.


I think there’s an above average chance we get Mansions in the December update. 
 

My hope is they don’t limit the mansions to just the new island though. I hope we can purchase mansions in Los Santos as well.

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Black-Dragon96

I dont get this whole "mansion" thing.

Why would people want to buy yet another big, empty interior with a few minigames for multiple millions?  I mean I get the "flexing how much money they have" part, but appart from that?

 

It would pretty much be an even bigger casino penthouse. I mean I like the design of the penthouse, I like the "spa", the media room and so on, but it still feels somewhat cold and empty. Its pretty much the same with all luxury apartments. 

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Mirror Park Resident
13 minutes ago, Black-Dragon96 said:

I dont get this whole "mansion" thing.

Why would people want to buy yet another big, empty interior with a few minigames for multiple millions?  I mean I get the "flexing how much money they have" part, but appart from that?

 

It would pretty much be an even bigger casino penthouse. I mean I like the design of the penthouse, I like the "spa", the media room and so on, but it still feels somewhat cold and empty. Its pretty much the same with all luxury apartments. 

Regarding mansions, the interior isn't that important IMO. It's more the notion of owning a nice place altogether.

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Konata Inoue
17 minutes ago, Black-Dragon96 said:

It would pretty much be an even bigger casino penthouse. I mean I like the design of the penthouse, I like the "spa", the media room and so on, but it still feels somewhat cold and empty. Its pretty much the same with all luxury apartments. 

Not to mention, it sometimes feels like a task to go through interiors. Just let us sprint in them. 

 

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Tez2
10 hours ago, Crateman said:

Next dlc needs a heavy paywall to entry the heist at least 20/25 Million and rank requirements....iam sick and tired of low levels and broke players asking for higher payouts

Hardly think a higher paywall would solve anything, there are high level players who would ask the same higher cut, because "skill, or experience or some crap" and it doesn't change the fact they didn't even help with heist setups. I, myself, would rather deal with the nonsense of low levels than those players.

Edited by Fun 2
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Cash 4 Clickbait
2 hours ago, Black-Dragon96 said:

Why would people want to buy yet another big, empty interior with a few minigames for multiple millions?  I mean I get the "flexing how much money they have" part, but apart from that?

 

It would pretty much be an even bigger casino penthouse. I mean I like the design of the penthouse, I like the "spa", the media room and so on, but it still feels somewhat cold and empty. Its pretty much the same with all luxury apartments. 

THAT is a good question.

 

The Arcade is the first property that I personally feel offered any reason to invest into and be inside it for something other than its main purpose, the one downside you could say is that said reason is only applicable to completionists who want all the trophies in the glass cabinet. For only the second "Front" business, I'd say it was a success when you compare to the Nightclub, the Arcade cabinets do offer a brand new checklist of things to do to someone like myself (9 figures via passive grinding) that keeps me entertained for a little while, (especially with my current day-to-day routine resembling that of Charles Bronson, the infamous prisoner, not the actor).

 

Penthouses only offered the aility to "throw a party", ie have a bunch of NPC's spawn in. Now, a big complaint about After Hours is that Nightclubs didn't offer ANY of the little minigames that Masionette 9 and Hercules offered in TBOGT. Here's an opportunity to correct that, with a Mansion, we can throw a party, Gatsby-style, and by doing that, that creates a bunch of minigames you would expect to have found in the nightclub and a few extra's. Doing so also sends out a unique Invite to everyone in the lobby, rather than just the little box above the radar saying "Invite: Mansion" it says "Invite: Mansion Party" or something grand like that, and then you can go head-to-head or even have a synchronized dance with everyone in the lobby, just like in TBOGT.

 

11 minutes ago, Fun 2 said:

Hardly think a higher paywall would solve anything, there are high level players who would ask for the same higher cut, because "skill, or experience or some crap" and it doesn't change the fact they didn't even help with heist setups. I, myself, would rather deal with the nonsense of low levels than those players.

What the Rank 125/Reset Victim Finale Fresh Face gets told when he can't maintain a Gruppe Sechs disguise on the way to the vault and blames his unhinged bloodlust on only getting 15%;

GIF mike ehrmantraut breaking bad quote - animated GIF on GIFER - by Aurilsa

Edited by Zak Ras
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AgentSapphire
3 hours ago, Black-Dragon96 said:

I dont get this whole "mansion" thing.

Why would people want to buy yet another big, empty interior with a few minigames for multiple millions?  I mean I get the "flexing how much money they have" part, but appart from that?

 

It would pretty much be an even bigger casino penthouse. I mean I like the design of the penthouse, I like the "spa", the media room and so on, but it still feels somewhat cold and empty. Its pretty much the same with all luxury apartments. 

For me the reason is simple. I just like to own a beautiful property with a big garage, nice interior and pretty furnitures lol. Just that and for me it’s quite worth it. I’m a big fan of beautiful designs. For me it’s a much better buy than a griefing tool (I still like to buy these griefer tools because their capabilities alone make them just cool to own, but I don’t intentionally screw others)!

 

Oh if it has seaside view, a helipad to store my choppers and a private harbour for my boats...even better!

Edited by AgentSapphire
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Shadowfennekin
3 hours ago, Black-Dragon96 said:

I dont get this whole "mansion" thing.

Why would people want to buy yet another big, empty interior with a few minigames for multiple millions?  I mean I get the "flexing how much money they have" part, but appart from that?

 

It would pretty much be an even bigger casino penthouse. I mean I like the design of the penthouse, I like the "spa", the media room and so on, but it still feels somewhat cold and empty. Its pretty much the same with all luxury apartments. 

The same reason why we love driving super cars

It's an escape from reality

 

Plus it actually feels like your character is rich having something like that, the yacht is just a expensive paperweight. I'd love a mansion as it would come with more storage, probably have a better interior....

And this could be a good point to add Pool into the game too, perhaps buying a mansion unlocks the ability to get one for your Arcade as well?

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AgentSapphire

Doesn’t really have to be escaping from reality...

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Crateman
2 hours ago, Fun 2 said:

Hardly think a higher paywall would solve anything, there are high level players who would ask the same higher cut, because "skill, or experience or some crap" and it doesn't change the fact they didn't even help with heist setups. I, myself, would rather deal with the nonsense of low levels than those players.

You have a point there, but still i Will enjoy the high paywall "gIB mOnEY plS" :kekw:...on a more serious note,we need something to burn some cash, i would love do some spending, maybe Big size diamonds, luxurious furniture,

a Golden crate or golden models of cars and aircraft to fill My mansión :r*:

Edited by Crateman

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suicidal_banana
5 hours ago, Black-Dragon96 said:

I dont get this whole "mansion" thing.

Why would people want to buy yet another big, empty interior with a few minigames for multiple millions?  I mean I get the "flexing how much money they have" part, but appart from that?

 

It would pretty much be an even bigger casino penthouse. I mean I like the design of the penthouse, I like the "spa", the media room and so on, but it still feels somewhat cold and empty. Its pretty much the same with all luxury apartments. 

 

Its pretty much exactly like @AgentSapphire said, its because we like the idea of it, why do you buy the nicest apartment/place in any game? because its cool & also simply another thing to check off the list, not everything needs to have a purpose, were playing a game.

 

And a villa would also mean at least one but likely multiple large (& fancy) garages, we (high levels that keep asking for villas) all love more garages hehe. But also consider the following possible features that wouldn't look out of place in any villa

- Pretty much all the rooms from penthouse, a panic room, master control room, game room, etc

- Helipad (like on office 'apartment/living quarters & penthouse)

- Healing jacuzzi (like on yacht) and proper pool you can actually reach

- Personal Docks (simply because we dont have them yet and considering all the hints etc regarding an island)

- Security Guards (like on all those companies, but now they are more like bodyguards and shoot players that attack you when nearby, they guard your villa and can be called to come to you)

 

And that's really just the tip off the iceberg of possibilities, super rich in the real world have some fancy stuff, so why not go a bit more extreme? optional underground heli storage or submarine dock or shooting range? what about the garden? tennis court or hedgemaze or koi pawn? the list goes on and on, and that's what draws people to this idea, if we ever get villa's they are going to offer some cool stuff.

 

And if it supports decorations (and maybe more like furniture?) then you could make it look more 'lived in' instead of cold and empty. (for that matter, how does your penthouse look cold and empty, didn't u decorate it?)

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VitoCorleone1992
5 hours ago, Black-Dragon96 said:

I dont get this whole "mansion" thing.

Why would people want to buy yet another big, empty interior with a few minigames for multiple millions?  I mean I get the "flexing how much money they have" part, but appart from that?

 

It would pretty much be an even bigger casino penthouse. I mean I like the design of the penthouse, I like the "spa", the media room and so on, but it still feels somewhat cold and empty. Its pretty much the same with all luxury apartments. 

I guess that R* had the idea of adding mansion for sometime now. The penthouses were just a test to see if people would buy them, i mean...probably they would just for the sake of the casino missions, but what i believe they wanted to see was if people would spend money decorating it, which was the goal there for further mansions: see if people would be towards expense large amounts of money in house customization and with mansion that open a lot of possibilities for shark cards.
I think the problem with interiors is that they were/felt empty until the arcades. Which was the first one who really had real interactivity for the players with themselves and friends. The feeling of emptiness is bcz the interiors always lacked stuff to do inside, the only exception were the last property added: arcades.

3 hours ago, Zak Ras said:

THAT is a good question.

 

The Arcade is the first property that I personally feel offered any reason to invest into and be inside it for something other than its main purpose, the one downside you could say is that said reason is only applicable to completionists who want all the trophies in the glass cabinet. For only the second "Front" business, I'd say it was a success when you compare to the Nightclub, the Arcade cabinets do offer a brand new checklist of things to do to someone like myself (9 figures via passive grinding) that keeps me entertained for a little while, (especially with my current day-to-day routine resembling that of Charles Bronson, the infamous prisoner, not the actor).

 

Penthouses only offered the aility to "throw a party", ie have a bunch of NPC's spawn in. Now, a big complaint about After Hours is that Nightclubs didn't offer ANY of the little minigames that Masionette 9 and Hercules offered in TBOGT. Here's an opportunity to correct that, with a Mansion, we can throw a party, Gatsby-style, and by doing that, that creates a bunch of minigames you would expect to have found in the nightclub and a few extra's. Doing so also sends out a unique Invite to everyone in the lobby, rather than just the little box above the radar saying "Invite: Mansion" it says "Invite: Mansion Party" or something grand like that, and then you can go head-to-head or even have a synchronized dance with everyone in the lobby, just like in TBOGT.

That was the issue with nightclubs and they did it again with the penthouse interactivity. There's basically nothing different to do than a normal apartment apart from decorating it (and play two minigames). Again, i really think that was just a test to see if people would invest in the decoration department and if so, they could do in future expensive things to make shark card sells.
But if they will make mansions and cover us btw 20-50M, then they need to fuse the penthouse decoration mechanics and mini-games, new ones that we asked since day one, like billiards.

I don't really know if was just bcz RDR 2 release that they lack so much in the nightclub interactive aspect, bcz, they weren't even deal with something new, they had that experience and did well with the Ballad of Gay Tony dlc. I sometimes even think and make the question if they didn't put like the casual sex in the WC bcz that could be somehow a sensitive issue, like, playing with the sexual orientation of players etc., but then again...if the character is your avatar, then you could choose if you only wanted to go f*ck in the WC with male or females according with your personal sexual orientation in real life...so i don't see there a big deal...
I also don't get why some people here are insisting so much in this idea of "if a mansion will not have a direct conection btw inside and outside, where i can ride my car inside the mansion or outside it, i don't see the meaning of mansions". IMO, i couldn't care less about that, would be cool, immersive, sure, but there's the well known difficulties of that in an multiplayer game. So, what i really want to see in a mansion is having a lot of things to intertain us inside, for example, here's a wishlist of some things i thought:

- An intertainment room with mini-games, like billiards, pinball and arcade games;
- A gym, where you can change the physical appearence of your character and even a ring with who knows...a martial arts teacher where you can learn new melee combat moves, like we had in GTA SA, karate, boxe and kick-boxe...;
- A kitchen where you an eat and not just drink wine or "green juice" (whatever that is that);
- A living room with TV, where you can choose which time of tv, led a LCD, plasma, or a projector that we have in Michael's house;
- The possibility of have a room that you can have booty calls or even bring other players for you know, to roleplay The Sims if you want. xD (We hardly would get a hot-coffe mini-game, but i think they could just censor that with the couple being just hide in the sheets. 😅
- An interior spa with pool and jacuzzi with a barber like in the penthouse and a massagist, but they would only be called if we want them and not be there standing and not give us privacy and stalking us with their eyes (penthouse barber xP);
- A garage with 20 car slots;
- A casino dealer like in the penthouse;
- Some underground levels for you to manage your criminal interprise with the same control center of the arcade;
- A big aquarium room that can be just a private one or one that have a connection with the sea and you can see the animals (and with this, we would need the addition of animals in Online, which is also that i expect for at least the next gen);
- And a lot of furnitures that we can move around the house, like i want the couch here or there, etc. And the possibility of hanging in the walls portraits of our snapmatics for the place to feel really personal;
- Last but not least, of course at least two types of interior layout.

2 hours ago, Shadowfennekin said:

The same reason why we love driving super cars

It's an escape from reality

 

Plus it actually feels like your character is rich having something like that, the yacht is just a expensive paperweight. I'd love a mansion as it would come with more storage, probably have a better interior....

And this could be a good point to add Pool into the game too, perhaps buying a mansion unlocks the ability to get one for your Arcade as well?

There's a space problem in the arcades...i think they were made a little bit small, and for the sin of R*, again just like the nightclubs, just a single interior design, that breaks immersion. Seems like everyone owns the same place. You could put the pool in the middle near the balcony, but you have that column there.

35 minutes ago, suicidal_banana said:

- Healing jacuzzi (like on yacht) and proper pool you can actually reach

I can only see that working in a interior pool (which would be nice aswell, more privacy, etc), bcz you have the problem with the exterior multiplayer world.

Edited by VitoCorleone1992
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Watain
4 hours ago, Fun 2 said:

Hardly think a higher paywall would solve anything, there are high level players who would ask the same higher cut, because "skill, or experience or some crap" and it doesn't change the fact they didn't even help with heist setups. I, myself, would rather deal with the nonsense of low levels than those players.

The risk of doing heists with low-levels is that you might walk away empty-handed instead. Just a waste of precious time if they can't pull through. I always hated when I joined heists and the leader reduced my payout to 0-5 %, most likely because I was a high level and they thought I didn't need the money as much. But I always asked 20 % no matter if I helped with the setups or not. I spent countless of hours trying to go through heists with people who simply couldn't do it. Nobody wins that way. If you're good at something, charge accordingly, and everybody can walk away with something.

 

I'd definitely want to see some kind of fixed payout system, or maybe a function where you can decide your fee and join on-call from there. It would save a lot of players a lot of time.

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Tez2

I just had an interesting thought, but keep in mind I'm adding up on top of what I talked about before

Spoiler

  

On 9/8/2020 at 2:40 AM, Fun 2 said:

Interesting enough, Rockstar added two leftover scripts with this update, one is called "freemode_creator" and the other is called "basic_creator". Both are nullified, the same as the mission creator script. I wonder if those were planned for what was initially the theme of the summer update, or those new random encounters were made with these new creator tools. Except the new encounters are currently handled by the new scripts, unless it's sorta like the encounters were made via such tools and translated into scripts, which is plausible.

 

 

It's highly possible that the new Business Battles were probably made with the new freemode creator, and I don't think Rockstar would just stop with the Aircraft Carrier BB. Heck, there's even a Halloween-themed BB within this update.

So you could say BBs are from now the alternative of Adversary modes back in the day, receiving new additions with almost every update. This further piques my interest as to what could arrive with the new Heist, or whether the devs would push BBs to the next level, integrating a bunch of them for a greater cause. Moreover, we received the Aircraft carrier with this new addition of BBs that was most likely made with this new sort of "freemode" creator mode, which indicates a new tool with I guess smoother or soft-coded functionality to load up interiors or new places during BB events.

Edited by Fun 2
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Black-Dragon96
1 hour ago, suicidal_banana said:

(for that matter, how does your penthouse look cold and empty, didn't u decorate it?)

Oh I did. But the problem is that most of them are just multiple variations of the same thing and the limitations where you can place specific items (pictures on the wall for example).

But the main reason why it feels cold and empty is the lack of interaction.

You can drink, shower, get your hair done, watch movies in the media room, play two arcade games and thats it.

Sure you couldnt do much in the nightclub either, but that was basicly just a front for the bussiness.

The only thing you need the penthouse for is to be able to start the missions. Other than that it just feels pointless to me (apart from the garagespace ofcourse).

 

1 hour ago, VitoCorleone1992 said:

There's a space problem in the arcades...i think they were made a little bit small, and for the sin of R*,

I actually like that the arcade is a little smaller. Less pointless empty space.

And it really is not that much smaller compared to other interiors, it just feels smaller because its divided into 2 parts.

Edited by Black-Dragon96
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Retro_Causality

i want story based stuff for the next update

 

not more garages

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Vallence
29 minutes ago, Retro_Causality said:

i want story based stuff for the next update

 

not more garages

bth.gif

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Tez2
5 hours ago, Watain said:

The risk of doing heists with low-levels is that you might walk away empty-handed instead. Just a waste of precious time if they can't pull through. I always hated when I joined heists and the leader reduced my payout to 0-5 %, most likely because I was a high level and they thought I didn't need the money as much. But I always asked 20 % no matter if I helped with the setups or not. I spent countless of hours trying to go through heists with people who simply couldn't do it. Nobody wins that way. If you're good at something, charge accordingly, and everybody can walk away with something.

 

I'd definitely want to see some kind of fixed payout system, or maybe a function where you can decide your fee and join on-call from there. It would save a lot of players a lot of time.

Sorry, I didn't state it before, but I'm referring to the Diamond Casino Heist, joining the finale is a click of a button and by a higher cut, I meant more than 15-20% as these are the minimum and most common.

 

I'm mostly referring to players who ask for more than 20%. I won't mind giving them higher cuts than usual, when I skip all the optional heist preps. You could say, that's what the skill and experience of a high level player is needed for, but when I do all the optional heist preps, I don't think there's much reasonable grounds to ask for such high cuts. I doubt most even bother calculating the risk factor, just straight out ask for a higher cut.

 

Anyhow, I agree with the latter suggestion, the heist cut should be a factor in matchmaking, in deciding which player should you join who accepts how much you ask for.

Edited by Fun 2
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Cash 4 Clickbait
4 hours ago, Fun 2 said:

So you could say BBs are from now the alternative of Adversary modes back in the day, receiving new additions with almost every update. This further piques my interest as to what could arrive with the new Heist, or whether the devs would push BBs to the next level, integrating a bunch of them for a greater cause. Moreover, we received the Aircraft carrier with this new addition of BBs that was most likely made with this new sort of "freemode" creator mode, which indicates a new tool with I guess smoother or soft-coded functionality to load up interiors or new places during BB events.

How long before the Casino interior becomes a Business Battle, using the full Casino Interior seen in the Advesary modes, meaning we can just run in through the front door all the way into the vault without any loadscreens or preps, and just a basic keypad/Fleeca hack or two?

 

Joking (for now) aside, define "greater cause". I know they're called BUSINESS Battles, but could they evolve beyond "Retrieve Package and deliver it to Nightclub/Relevant Business if you don't have a Nightclub"? They can already offer in-game rewards of anykind with the current model, how could they take it further other than change it up from; fight through enemies then deliver package/vehicle? Make a Trackify variant with the packages spread across numerous locations rather than just one, stuff like that? Make some of them a quicker to complete Heist prep alternative/optional prep that doesn't show on the planning board?

Edited by Zak Ras

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Tez2
30 minutes ago, Zak Ras said:

Joking (for now) aside, define "greater cause". I know they're called BUSINESS Battles, but could they evolve beyond "Retrieve Package and deliver it to Nightclub/Relevant Business if you don't have a Nightclub"? They can already offer in-game rewards of anykind with the current model, how could they take it further other than change it up from; fight through enemies then deliver package/vehicle? Make a Trackify variant with the packages spread across numerous locations rather than just one, stuff like that? Make some of them a quicker to complete Heist prep alternative/optional prep that doesn't show on the planning board?

I initially meant more new places much like the Aircraft carrier and different forms of rewards, similar to how the Halloween-themed BB is unique.

Yes, I meant something similar to the last bit you mentioned. Like in addition to mandatory preps, optional preps, you could have extra-optional preps in the shape of BBs, wouldn't you say that adds up to the complexity and challenging aspects of the new Heist, rising the bar a little bit higher for the payout?

Not necessarily an hindrance obscuring your scheme to utilizing the full rewards of the Heist, but more as means of earning extra rewards.

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secrecy274

I wish they'd do something with the trains. A simply mission where you board and fight through a train full of enemies to get to a vehicle or something would be fun.

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