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Next DLC Speculation Topic Mk IX


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Please leave complaining to the Bitch & Moan Thread, and vehicle discussions in their respective threads. Participants and/or originators of arguments, bashing or bickering due to differing opinions or obvious bait WILL BE PENALIZED AT THE STAFF'S DISCRETION.

 

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Next DLC Speculation Topic Mk IX  

645 members have voted

  1. 1. When do you think the next update is going to be REVEALED?

    • October
      17
    • November
      297
    • December
      311
    • January
      20
  2. 2. When do you think the next update is going to be RELEASED?

    • Earlier than December
      25
    • December
      576
    • January
      22
    • Later
      22
  3. 3. Where do you think the new heist will take place?

    • A tropical casino island (e.g. inspired by Catalina Island)
      165
    • A new city or town, or a part of it (e.g. GTA SA's Liberty City bit)
      77
    • We goin' LC bois and gals, Three Leaf Clover style!
      63
    • "New location" is all lies, just a random place in the existing GTA V map!
      340
  4. 4. What do you think will be the highest possible payout for the new heist?

    • < GTA$2M
      126
    • GTA$2M - GTA$3M
      231
    • GTA$3M - GTA$4M
      167
    • GTA$4M - GTA$5M
      60
    • > GTA$5M
      61

This poll is closed to new votes


Recommended Posts

Rebellion9998

Are Devin Weston and Steve Haines gonna make their appearance in the upcoming DLC also?

 

I'll be disappointed if Weston and Haines are still alive and they might probably return in the upcoming GTA Online DLC. They shouldn't return after we killed them off in ending C in story mode.

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CarimboHanky
46 minutes ago, Rebellion9998 said:

Are Devin Weston and Steve Haines gonna make their appearance in the upcoming DLC also?

 

I'll be disappointed if Weston and Haines are still alive and they might probably return in the upcoming GTA Online DLC. They shouldn't return after we killed them off in ending C in story mode.

they shouldnt they are dead, ending c is canon!

 

depending on the theme of the dlc, i wont mind working with dave norton or my man yusuf

Edited by CarimboHanky
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14 hours ago, CommanderBlack said:

What about radio stations? Would they use songs from GTA IV? or new ones cause its 2020?  I assume they would half-ass it by giving us all the old radios from LS + a single new one called "radio Liberty City" (at least at first) 

One thing for sure is we wont have Vladivostok FM 🥺

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Im happy that  sh*tty morgue has nothing to do  with summer update.  

Edited by FezTunz313
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1 hour ago, Ender_Year said:

One thing for sure is we wont have Vladivostok FM 🥺

Thank f*ck for that.

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Rebellion9998

We like to see new episodes of "The Underbelly of Paradise" TV show with Dave Norton as the host.

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15 hours ago, CommanderBlack said:

if it were so I think we only have the Gta IV radio stations in Liberty city and we can only hear the radio stations when we are in liberty city. how we can only hear the blaine county radio station in blaine county and WTCR in Los Santos

If they do the LC, maybe they do some "East" version of existing stations too?

I think this is would be pretty suitable to NYC atmosphere to hear some 90's-00's acoustic pop on Non-Stop-Pop East.

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how about a story dlc with the ps5 release, could this be possible I Was thinking about it, for money rockstar, I Mean take two can do anything

Edited by korhan332
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rollschuh2282
14 hours ago, Piro said:

Its like saying you can drop horses to gtao or cars to rdr2 and expect it to work without a problem by simply copying the 3d models to a different game. 

Well...actually...bc horses were in V beta, and leftovers, we would just need models and animations i think...and RDR2 technically supports cars bc it is Technically just a heavily modified GTA V...bc the wagons are technically just vehicles like the train and such.

And they even support a lot of V stuff.

Like you can still enter the vehicle manufacturer in the vehicles.meta and they just disabled the vehicle name in the corner when entering a vehicle via just a setting in the gameconfig.xml set to false.

And the cop system still supports police helicopters, etc.

So i am certain that in a couple years you will see car mods for RDR2 like with V

Edited by rollschuh2282
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LaikaIvanova
10 minutes ago, rollschuh2282 said:

Well...actually...bc horses were in V beta, and leftovers, we would just need models and animations i think...and RDR2 technically supports cars bc it is Technically just a heavily modified GTA V...bc the wagons are technically just vehicles like the train and such.

And they even support a lot of V stuff.

Like you can still enter the vehicle manufacturer in the vehicles.meta and they just disabled the vehicle name in the corner when entering a vehicle via just a setting in the gameconfig.xml set to false.

And the cop system still supports police helicopters, etc.

So i am certain that in a couple years you will see car mods for RDR2 like with V

Yeah imagine reusing existing code because it's easier to do and works just fine by disabling a few things. Who could have thought of that!

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Are we into "longest gap between DLCs" yet? Probably mentioned but f*ck reading this topic once a week...

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CarimboHanky
6 minutes ago, Gridl0k said:

Are we into "longest gap between DLCs" yet? Probably mentioned but f*ck reading this topic once a week...

yes my man, we reached that milestone on the 23th...

 

this is uncharted territory at this point

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The flip side of course is "are we into longest running game with free DLC every six months or so" which might also nearly be true, for tripA anyway. Just to show rockstar some love.

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LaikaIvanova

I mean, I personally don't mind waiting 7-8 months for a content update if it means they can work on something bigger that just takes more time. But stuff like bug fixes and qol should come every few months tbh...
But who knows, maybe they delayed it on purpose because of the virus situation.

Edited by LaikaIvanova
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CommanderBlack

I don't know if anyone has already talked about it but the two main pictures of the event weeks of the vespucci job and the survival week and the one picture for the new car that we will get in the next update all show the Maze bank, the FIB building and the other tall buildings

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11 minutes ago, LaikaIvanova said:

But who knows, maybe they delayed it on purpose because of the virus situation.

Their entire workforce, like, entire, was scattered to WFH overnight in common with many companies so yeah it would be more or less miraculous if the dlc pipe wasn't set back a bit.

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Your Personal Leeker

What I'll never understand in my life: Chemistry, tryharders and people who play SP and want a DLC for some reason. 

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Insoluble Fiber
25 minutes ago, Skittish_Snoop said:

What I'll never understand in my life: Chemistry, tryharders and people who play SP and want a DLC for some reason. 

Why did you stop at chemistry lol 

 

just say quantum mechanics 

Edited by SpaceOdyssey69
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10 minutes ago, Skittish_Snoop said:

What I'll never understand in my life: Chemistry, tryharders and people who play SP and want a DLC for some reason. 

You don't want a SP playthrough with access to GTAO DLC? 

 

Have you played SP recently? Even getting the car you want f*cking sucks.

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Hot take - people might be pleasantly surprised about the content of this smaller dlc simply because expectations are extremely low at this point. 

I'm still pretty sure they will give us another property or a new business just to squeeze some money out of people. But it will be a copy/reskin of something that we already have in the game. Just like the recent rdro update thats basically another hunting dlc but you take samples from animals instead of skinning them. Same concept, same code, different animations. 

So my predictions are:
- another "terrorbyte" type of vehicle with new missions
- more rc toys
- reskin or part 2 of something we already have

Out of all the dlcs we had so far I would say Smugglers Run and I/E surly deserve a part 2. Also nightclubs but that would require more effort, so I wouldn't bet my money on that one. 

edit: oh and also Yachts and Arena War. But simply because there's a loooot of thing that they could easily improve there. 

    

1 hour ago, rollschuh2282 said:

Well...actually...bc horses were in V beta, and leftovers, we would just need models and animations i think...and RDR2 technically supports cars bc it is Technically just a heavily modified GTA V...bc the wagons are technically just vehicles like the train and such.

And they even support a lot of V stuff.

Like you can still enter the vehicle manufacturer in the vehicles.meta and they just disabled the vehicle name in the corner when entering a vehicle via just a setting in the gameconfig.xml set to false.

And the cop system still supports police helicopters, etc.

So i am certain that in a couple years you will see car mods for RDR2 like with V


Lol yeah I know. Thats why I was pitching horses before Casino dlc. But you have the basic understanding of things to know why they gave us virtual horses instead. And why the original idea was scraped from the beta version in the first place. Cause in the end it wasn't as simply as copypasting code from one game to another and expecting it to work. And theres no way that they would even want to copy the entirety of gtao to gta VI

And out of all the people in here you should know that they would never release GTA VI without making a new version of gtao from that game. You know how messy and outdated the current version would be compered to GTA VI. My point still stands. I was just giving a simple visual example. 

Edited by Piro
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Insoluble Fiber
Just now, Piro said:


 Arena War.

   

Was thinking something alike. 

 

Nightclubs of all have a maximum of 5 underground garages ffs. 

 

I am sure Arena War, a place solely focused on vehicles could have a couple more. 

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lowriderlife63
21 minutes ago, Piro said:

Hot take - people might be presently surprised about the content of this smaller dlc simply because expectations are extremely low at this point. 

I'm still pretty sure they will give us another property or a new business just to squeeze some money out of people. But it will be a copy/reskin of something that we already have in the game. Just like the recent rdro update thats basically another hunting dlc but you take samples from animals instead of skinning them. Same concept, same code, different animations. 

So my predictions are:
- another terrorbyte with new missions
- more rc toys
- reskin or part 2 of something we already have

Out of all the dlcs we had so far I would say Smugglers Run and I/E surly deserve a part 2. Also nightclubs but that would require more effort. 

    


 

I still hope we receive the long awaited Midnight Club DLC. They could bring back Hao, have us buy a garage that introduces a new set missions. Each mission completed from him unlocks new mods that you could put on your car. R* could also add a bunch of new races scattered across LS/BC with cops getting involved. Would be a dream!

Edited by lowriderlife63
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48 minutes ago, Skittish_Snoop said:

What I'll never understand in my life: -snip-

people who play SP and want a DLC for some reason. 

I can:

1. Get dripfeed cars earlier and help with customization requests that people would like to see and don't have access to them

2. Test the cars and guns however I like before spending a dime on it

3. Modify them how many I like till I figure out how I'd like them to look

4. I'm not bound by limited garage space

5. I use like 3-4 vehicles in Online tops, for the rest (which are pretty much photos) I can use SP with other mods

 

There, here are my reasons why I'll be spending few days after the DLC drops in SP rather than Online.

 

Also if I don't have an access to certain features I can wait to see how they work or if they are worth it or not, while still experiencing new content. 

Edited by MGgames100
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rollschuh2282
30 minutes ago, Piro said:

And out of all the people in here you should know that they would never release GTA VI without making a new version of gtao from that game. You know how messy and outdated the current version would be compered to GTA VI. My point still stands. I was just giving a simple visual example. 

Yeah i agree.

They will definitly make a new version of GTAO for GTAVI.

I just mean that some small stuff like vehicles and weapons could easily be ported to VI.

 

 

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7 minutes ago, Jasperathome said:

why do people want liberty city so much, i want san fierro and las ventures

because it's NYC?  that alone is reason enough, not that I wouldn't also like to go to other cities like Las Venturas, but it's NYeffinC, how is "why do people want liberty city so much" even a question?

Edited by Lazlow.Jones
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rollschuh2282
2 minutes ago, Jasperathome said:

why do people want liberty city so much, i want san fierro and las ventures

Bc a LC makes more sense than San Fierro and Las Venturas.

Bc LC technically already exists and would just need a touch up and some changes.

And maybe paths re-done.

 

They would have a maybe 70% done LC as a base.

And the 30% would be improvements and fixes.

 

 

But SF and LV do not exist in the HD era, so they would have to design them from scratch.

Make a entire map from scratch, and that would be WAY too much work.

 

If we look at V, then maybe 2009 they started developing the game, and then maybe in 2011-2012 they were fully done with the map.

And that is if a full team is working on it.

Larger than the small GTAO team

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Jasperathome
6 minutes ago, Lazlow.Jones said:

because it's NYC?  that alone is reason enough, not that I wouldn't also like to go to other cities like Las Venturas, but it's NYeffinC, how is "why do people want liberty city so much" even a question?

i love nyc but we just had liberty city in the last game

5 minutes ago, rollschuh2282 said:

Bc a LC makes more sense than San Fierro and Las Venturas.

Bc LC technically already exists and would just need a touch up and some changes.

And maybe paths re-done.

 

They would have a maybe 70% done LC as a base.

And the 30% would be improvements and fixes.

 

 

But SF and LV do not exist in the HD era, so they would have to design them from scratch.

Make a entire map from scratch, and that would be WAY too much work.

 

If we look at V, then maybe 2009 they started developing the game, and then maybe in 2011-2012 they were fully done with the map.

And that is if a full team is working on it.

Larger than the small GTAO team

im not on about practicality in rockstar making san andreas from scratch im on about people for some reason want to see a city we just had

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14 minutes ago, Jasperathome said:

why do people want liberty city so much, i want san fierro and las ventures

 

Just now, Jasperathome said:

i love nyc but we just had liberty city in the last game

As much as I understand that IV's map would be easiest option and if we do get a map expansion of a large'ish size it's likely to be LC, I have to agree with @Jasperathome on this one, I want to see SF with a modern engine...

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